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Community Rating: 3.939 / 5  (206 votes)
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5/5
Comes in Turn 4, 4 M for 4
+1 is amazing. A temporal mastery but dumbed down. You can easily untap a land or untap one of your strongest cards, while tapping of the opponents strongest.
-2 is essentially a lightning bolt at it's finest.
-7 no *** words. 3 turns and you have it. you will rape all.
Posted By: MagicCritic (5/5/2013 2:14:06 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I love this Planeswalker and I see some serious power coming in the next couple of months coming from Blue Red players.

The most obvious is the Twiddle ability. Everyone seems to be psyched about his ultimate, but lets be realistic here, once this cards hits play more often than not, your opponents will be attacking Ral Zarek and not you. So you have maybe 1 or 2 turns of Ral Zarek before he hits the graveyard. In those 2 turns you have him its going to be +1 or -2. You have a choice between his Twiddle ability or his Lightning Bolt ability. The control player would love the Twiddle leaving a creature to block with after attacking. And the aggro player would love the Lightning bolt to clear away creatures or direct damage to the dome.

But Ral Zarek's untap target permanent is the powerhouse. I see him untapping lands and Gilded Lotus for maximum mana. I know its a longshot but powering out a au... (see all)
Posted By: vantha (5/6/2013 6:51:47 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


I'm sorry. Mana Accel in red/blue. Automatic 4 at least. Comparing him to planeswalkers like Ajani Vengeant however makes you realise that he isn't the greatest though. But by golly does he look like fun. In my favourite colours too.
Posted By: TheManakinTransfer (5/7/2013 1:38:46 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


@Cyber_Squirrel

It's surprisingly easy to build a deck around time-traveling R/U gambles in nearly all formats, but a Standard deck in R/U is mostly Ravnica-exclusive with a few M13s ATM. Maybe some M14s will do better even, but Innistrad is almost without enough R/U back-up worth the time for this one. It's actually kind of funny too, because pretty much all the other Planeswalkers can exploit something pre-Ravnica for Standard far better than the R/U cards that came out besides the random draw/recovery cards.

What I'm basically saying is that this card is build for more of a long-term means, as the short-term has him slapping Goblin nests around and extending turns.
Posted By: SWFTWLF (5/7/2013 3:04:15 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


i got to playtest this guy in a proliferate deck with Krark's thumb....

infinite turns.

every.

single

game.
Posted By: FaceClaimer (5/11/2013 9:27:21 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Why has nobody mentioned Krenko, Mob Boss, yet? It's an insane interaction with this guy's +1! Even if you had no other goblins with you, that's three goblins in a turn!
Posted By: CoreHunter12 (5/12/2013 2:41:57 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Finally, the Izzet mage we've wanted, and the one we deserve. Hail to the king, baby.
Posted By: DoragonShinzui (5/12/2013 9:19:25 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Perfect for my Two-Face deck.
Posted By: Totema (5/12/2013 6:00:45 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I'm new to Magic, so I have a question about rules relating to this card...

If you tap a creature card with his +1 ability, does that creature attack during the combat step?
Posted By: Callahan09 (5/14/2013 12:10:32 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


So if I ever had the need to build a Chance Encounter EDH deck..........

This card made me start laughing when I read it because it was silly, then that laughter turned into diabolic laughter about how this card was meant to be used.

Turn 1: Ancient Tomb, Contagion Clasp
Turn 2: Any U/R Dual, Throne of Geth
Turn 3: Any U/R, play Ral, use +1
Turn 4: Sac throne to itself, use clasp, use Ral's +7
Posted By: green4456 (5/15/2013 9:09:26 AM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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