When he was spoiled I was terribly unhappy with his monstrous cost of GXX. After playing with him now, I'm okay with it. Yes, its an expensive fireball. But you don't have to pay the 1 extra for each extra target, and with it being green which is the color of ramp, it'll be just as effective as a fireball. And you can activate it at any time, whereas a fireball is a sorcery.
You cannot target players, but I feel like that's not really worth counting as a con. His size pretty much will make up for that.
So after you fireball some problem or utility creatures, you can smash face with a now much larger Polukranos.
Posted By:
Twilly05
(9/26/2013 10:07:53 AM)
Better than he looks, worse than his rarity or legendary status deserves.
Posted By:
RAV0004
(9/18/2013 10:28:53 PM)
If he's actually the format-defining superhydra that development believes him to be (right up there with Reckless Waif and...things that aren't Thragtusk), it will be based less on his own merits than on his ability to trigger double devotion. Even then, Deadbridge Goliath would be better, as it remains potentially useful after death and isn't legendary. I'm tired of talking about him being "green board wipe." He's not board wipe, ESPECIALLY when you take into account the amount of high-toughness creatures in Theros block. It takes this guy three mana to kill a goat, and then he will never kill any more goats for as long as he shall live. I mean, other than the ones who chump block him with ruthless efficiency. I get that X-costs are usually inefficient at the lower X values, but...that double-X is just a pain. It won't stop me from trying to make use of him, but I'm just disappointed that I enjoy Mistcutter Hydra, Protean Hydra, and Primordial Hydra more than this legendary mythic hyd... (see all)
Posted By:
SpaceMagic
(9/17/2013 7:14:34 PM)
Honestly, I'd say it's worse than Deadbridge Goliath.
Both abilities are mana sinks for when you're flooded, but even though Scavenging Ooze and Deathrite Shaman are in Standard right now, I'd rather have a mana sink that doesn't require me to have a living turn 3 or 4 5/5. +5/+5 on Polukranos would also take 11 mana, vs the 6 of deadbridge.
I just... I don't think he's worth it as long as Deadbridge Goliath is around.
Posted By:
HotHit
(9/18/2013 1:16:11 PM)
This is such a disappointing creature.
Yes, it's a 4 mana 5/5, but as was evident with Deadbridge goliath, mostly vanilla creatures can't cut it. They have to do something sweet immediately, or take over the game within a turn or two if left unchecked.
The problem is that its ability is just way too much mana. People say that it's green removal, and green shouldn't get removal, but when the removal is almost unplayable, does it even matter?
Posted By:
mdakw576
(9/18/2013 5:56:04 AM)
So if, after I've paied 4, I pay another 7, i can deal 3 damage divided as i choose and this gets +3+3 but then this will have to take damage from all those guys combined? Too costly for what it does, especially when it can only do it once.
Posted By:
Kariuko
(9/30/2013 3:41:15 AM)
I love this card. I just have one complaint about it. I could be reading this wrong, but you choose the value for X when you activate monstrosity, then monstrosity resolves and he becomes monstrous. The ability has resolved, so there is no longer an "X" value. The resolution triggers the second ability, which references a value X, but this X has never been instantiated, and therefore has no value. Am I reading the card wrong, or does this card not make any sense? Obviously I understand what Wizards was trying to have the card do, but I don't think that it actually accomplishes that with it's current wording.
Posted By:
am802g
(9/17/2013 4:35:00 PM)
I keep getting so caught up in how janky and overcosted the monstrous ability is that I forget it's a 5/5 for 4.
Posted By:
James_Kernaghan
(9/18/2013 12:16:46 AM)
I have a feeling there will be a lot of Monstrosity: 0 in Standard.
Posted By:
NuckChorris
(9/18/2013 4:56:47 AM)