Again proving that Wizards didn't bother with that silly "playtesting" business in the Mirrodin block.
Posted By:
Kirbster
(7/11/2010 11:27:16 PM)
I love this card!! It's essentially (1) Draw 2 Cards when used with any creature with 1 toughness. I used to play with the Modular theme deck and it was essentially a sac method for all my small 1/1 modular creatures. So the (1) Draw Two Cards became (1) Draw Two Cards and Put a +1/+1 Counter on Target Artifact Creature. Talk about insane!!
Posted By:
EpicSeven
(7/7/2009 5:58:14 PM)
aahhhh the possibilitys....
Posted By:
BryanFR
(9/20/2009 1:28:13 PM)
I wonder why it's not restricted in Vintage. This card is insane. 2 cmc, Equip 2 and draw ONE card would've been good, already.
Posted By:
Belz_
(7/1/2010 6:18:38 PM)
This card is messed up, it's so powerful.
I use it in most of my casual decks :)
Posted By:
Ubertoast
(6/7/2009 2:59:20 PM)
It is an amazing card. I've drawn through my Artifacts Deck innumerable times with this hat on my Myr Moonvessel. I know people complain that it is broken, but there are cards that are better that can be taken down for a small investment. And there are cards to take this down, just the same. Disenchant. Shatter. Naturalize. Ingot Chewer. Just to name a few. There are enchantments, auras, creatures, instants, sorceries, and even other artifacts that can take this down.
Cards may seem broken. But they all can be broken apart with the right tools.
I fail to see why people fail to grasp that.
Posted By:
Lateralis0ne
(5/24/2010 12:52:03 PM)
grate with myr retrieverand time sieve
Posted By:
inmypants22
(8/22/2009 10:00:36 PM)
1.
1. To equip.
Equipped creature gets +1/0 its toughness is reduced to 1.
Equipped creature cant be sacrificed.
When equipped creature is put in to a graveyard draws two cards.
-----
This would force an additional step to destroy your creature or simply leave that in your opponents control reducing the amount of comboloops. Still a well reounded functioning creature protection artifact.
Posted By:
Rifick
(6/3/2010 11:29:49 PM)
i think that it wasnt' that they didn't think of it in playtesting, i just think that they didn't playtest it at all, and that in concept, this cards effect seems pretty level with its rarity. i mean, this card by itself isn't that much of a threat, but when you combine it with just about any other card that has a cool effect it becomes a beast of a combo maker
Posted By:
BrimandVormay
(6/24/2009 7:47:44 AM)
it hurts my skull
Posted By:
ttian
(3/24/2009 8:54:12 AM)