I dont like instant win cards.... i think it takes some of the fun out of playing....
Posted By:
Sekiha
(2/4/2009 12:12:30 PM)
Looks do-able with 2-3 Bloom Tender and a couple of permanents. :P
Posted By:
bav123_2
(7/25/2009 9:52:43 PM)
why play Progenitus when you can play this card
Posted By:
inmypants22
(8/22/2009 9:58:27 PM)
Absolute rubbish. Earn your victory. Anyone can come up with ten mana. No risk.
{T}: Remove this card from the game. Please.
Posted By:
TheHandyman
(5/26/2011 9:07:01 PM)
I have no idea why people are mentioning Darksteel Forge with this card, the forge really doesn't affect how good this card is at all... it's like saying Vigor is the best defense against Eldrazi Anhialator abilities!
Posted By:
Renegade_Punk
(12/27/2011 10:44:50 AM)
i like.
Posted By:
cplmontana
(12/6/2009 10:41:18 PM)
Once in a multiplayer game, my friend got this card out with a darksteel forge, and we were all screwed.
Posted By:
gum490
(12/22/2009 12:07:31 PM)
actually it could be easier to pay for than you think
Posted By:
Sound-Genin
(3/20/2010 4:40:40 AM)
This is more effective in single player, but it's more fun in multiplayer. I am a big fan of enslaving weakened foes to do my bidding (like a Pokémon, if you will) by holding, say, a Lightning Bolt to their head and threatening to murder them if they don't do what I say. This one doesn't even require you to weaken them (so I guess it's a Master Ball).
It's still a pretty wonky card. It's extremely expensive and telegraphed; for that much mana I'd rather just hardcast Progenitus, who is ALSO almost a certain victory, but is harder to get rid of.
Posted By:
SleetFox
(6/20/2010 9:45:23 PM)