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Community Rating: 3.140 / 5  (57 votes)
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how is he breathing?!?!?! merfolk = fish?
Posted By: Eternal_Blue (9/24/2010 9:52:57 PM)
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I would never play this card without other support cards.

Wait a second, isn't Magic all ABOUT combining cards with each other to become greater than the sum of their parts?

Well, yes, but you see....in the 12,000+ cards that exist, even in the 350+(?) RoE set cards, there are some cards that do not REQUIRE other cards to be pretty decent on their own.

To have a deck that meets the requirements of being 'competitive', NOT in a Pro-Tour sense, but even in an FNM sense (and unless all your friends just started playing, chances are your deck has to be able to beat at least FNM decks or better or you will lose all the time), EACH card in your deck needs to serve a positive purpose on its own merits. This maximizes the quality and efficiency of FURTHER adding cards like 'Time of Heroes' or 'Training Grounds'.

Wait a second, doesn't Wizards have to design with Limited in mind too?

Yes but even though this card is pickable in Limited without too many bad feelings, there are plenty of c... (see all)
Posted By: DarthParallax (2/12/2012 7:14:19 PM)
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AWESOME ART.
Posted By: DespisedIcon (8/7/2010 10:49:04 AM)
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"my friend used to have a merfolk deck, only way you could beat it was with flyers"-my friend
"Dude in the new set merfolk fly"-me
(my friend has a look of shock on his face for a second or 2)
"NO STUPID MERFOLK STAY ON THE GROUND AND IN THE WATER WHERE YOU BELONG, STAY OUT OF THE AIR"
Posted By: xd4 (8/14/2010 10:42:10 PM)
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The merfolk may have had tails a few blocks ago, but each block represents a completely different world. All races (usually) have completely different characteristics from plane to plane. The merfolk on Rath are feral, monstrous creatures, whereas the merfolk from Mercadia are a noble aristocratic society whose tails turn into legs when they come up on land.

Same goes for a lot of other races in many other blocks.
Posted By: Nagoragama (9/15/2010 12:07:12 PM)
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The art on this card rocks.
Posted By: Master-Crimson (12/22/2010 4:27:27 PM)
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Trine! This is so Trine! The Wizard from Trine!
Posted By: http404error (2/18/2011 6:26:39 PM)
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This is an underrated, (casual) beat-face creature.
In the deck that would feature this guy (W/U Leveler) with Training Grounds, on a fairly typical draw, he does 2 FLYING damage turn 2, and 6 by turn 3 - with no klutzy mana requirements.
Posted By: reapersaurus (5/15/2011 10:22:15 PM)
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Oh hey, a 4/2 flyer! I hear those are unusual.
Posted By: HuntingDrake (8/24/2011 9:02:02 PM)
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*Sighs*

So, this is just a hunch, but if I was to search for 'merfolk' in the Zendikar block, would all the comments contain a couple people saying something like:

"ZOMG! A Merfolk! Why it have legs!?"

As to flying, even outside of Zendikar and not on Mercadia, which was the other plane with amphibious merfolk, there have been flying merfolk or merfolk that can gain it temporarily.
Posted By: Arachobia (4/5/2012 12:01:32 AM)
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0.51.01.52.02.53.03.54.04.55.0

 




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