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"I am just like this cards but I just am confused if you use murderous redcap and sigil captain if with cards if that would be a infinite combo. please comment"
As far as i know, the +1/+1 counters does now eliminate the -1/-1 counters... The end result will look like they canceled each other out, but they didn't.
The creature will still have the -1/-1 counter on it, preventing it from using it's return ability, but it has the +1/+1 counters on it too, making it stronger than when you first played it.
So no, unfortunately no killer infinity-combo :)

And i just want to say about this card that it is awesome. If you lay the ground with the right weak cards, then eat 2-3 of e´m up around 2nd-3rd turn, you have a kickass monster early on. Also later on it will prove to be extremely powerful when played with Mycoloth and Doubling Season That's the base for the deck i'm making at the moment by the way...
Posted By: eikymus (7/30/2009 4:11:02 PM)
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"....if you sacrafice 2 creatures....this card comes into play as a +7/+7 for 3 mana......"

Because removal exists. Just off the top of my head in Standard: Path to Exile, Doom Blade, Maelstrom Pulse..
Posted By: AlphaNumerical (8/12/2009 12:45:47 AM)
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Mycoloth + disposable tokens and cretures - sac em' all, hopefully for a +20ish and uncountered thrash -soul's fire for a win all for 6 mana ballsy but i've won quite a few games with that combo
Posted By: poopooparty (9/24/2009 5:57:41 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I have a constructed Jund deck and this is definitely a 4-of. It is a staple in every jund deck. Some of my fodder feeders are dragon fodder and scatter the seeds. I eat up 3-4 of these guys making him a 10/10 or 13/13. Then I slap a fists of ironwood on him, pumping out 2 more saprolings. Then bring in the predator dragon (eating everything else) for the next turn win!
Posted By: danyo622 (5/15/2011 10:48:44 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


@ danyo6ZZ:

If you're running this in constructed, I feel bad for you. There's so much great removal in constructed that no Jund deck would be caught dead playing fun cards like this. You can't even play this guy if you don't have any creatures, which is pretty likely considering the presence of Day of Judgement in the format. That said, it's still a fun card. But fun cards don't necessarily do anything.

"Sacrifice 2 Tukatongue Thallids, 7/7 for {2R}!"

"Cool! Oblivion Ring/Path to Exile/Terminate/Into the Roil/Crystallization. . . . How many ways can I say 'DIE'?"
Posted By: DacenOctavio (8/4/2011 12:24:32 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


I am just like this cards but I just am confused if you use murderous redcap and sigil captain if with cards if that would be a infinite combo. please comment
Posted By: Guest1738264902 (6/30/2009 3:36:28 AM)
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There are many cards to pair this with like Mage Slayer, Whispersilk Cloak, Soul Fire, or Electropotence all make for great one shots especially if you have something that gives it haste.
Posted By: Karang (10/19/2009 2:01:46 AM)
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Tough to run bc u get screwed if its removed but it meshs very well with bloodghast and quest for the gravelord. The quest is just great against removal period but devouring bloodghasts then dropping the land for ur turn ensures that this guy gets big with no drawbacks. Not to mention devouring just one still makes him a 3 drop 4/4. Good times lol
Posted By: richter25 (11/8/2009 8:51:03 AM)
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obvious combo = dragon fodder
Posted By: Zageitz (1/9/2010 10:02:24 PM)
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Yes, removal exists, would it be wasted on something like this unless it ABSOLUTELY had to? Probably not. There are bigger threats than this guy out there like predator dragon and mycoloth.
Posted By: Johnald (5/20/2010 2:26:58 PM)
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0.51.01.52.02.53.03.54.04.55.0

 




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