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Play on that dirty Riku of Two Reflections player. You know who I'm talking about.

Makes fun in a Eye of the Storm Deck. Like, serious fun.
Posted By: RAV0004 (1/27/2012 1:30:33 PM)
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Hey there Hive Mind!
Posted By: dingophone (1/27/2012 2:43:33 PM)
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@Krypnyt: Unfortunately, this cannot replace Hive Mind in Legacy. Hive Mind decks work by casting a Pact such as Pact of the Titan, which the opponent must copy, causing them to lose next turn. This one is optional, so you can't force your opponent to copy the spell.

I'm interested to see how well it works against blue decks. If they cast a Dissipate or some other counterspell, you can create a copy to counter their counterspell.
Posted By: Chamale (1/28/2012 8:30:07 AM)
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Should be fun in red-blue EDH decks that like to screw with the rules of the game.
Posted By: RJDroid (1/28/2012 11:08:49 AM)
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So how would this card work with any of the Commander "Join Forces" spells?

The card rulings say:
"You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if the enchanted player sacrifices a 3/3 creature to cast Fling, each copy of Fling will also deal 3 damage."

and

"If the original spell has an X whose value was determined as it was cast, each copy has the same value of X."

However... Join Forces spells say for example (picking Minds Aglow here):
"Join forces — Starting with you, each player may pay any amount of mana. Each player draws X cards, where X is the total amount of mana paid this way."

Since X won't be determined upon resolution in this case I would expect that neither of the above rulings apply and that say in a 4 player Commander game, each player decides to copy the Minds Aglow cast by Player 1 who's... (see all)
Posted By: FHooglander (1/30/2012 2:21:37 PM)
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@Guest819183365:

For Join Forces, mana is paid and X is determined as the spell resolves. Therefore, each copy will have its own X. If Join Forces had X directly in its mana cost and somehow allowed players to contribute to X as it is cast, then each copy would have that same X.

I really like the potential of this card, but, as was previously mentioned, it differs from Hive Mind; the "may" ability eliminates any "let-me-play-a-bad-spell-so-you-copy-it-and-lose" shenanigans.

Definitely good sideboard material against most decks with blue as the primary color, or as a singleton in a Curse of Misfortunes deck. But for a card that I can build a casual deck around, I'll stick to Hive Mind, thanks.
Posted By: CaptainNinJoe (2/3/2012 6:27:27 PM)
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"Neuter target Burning Vengeance deck"
---Oracle Eratta
Posted By: Superllama12 (2/25/2012 7:32:42 AM)
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Going to have fun with this in EDH. :)
Posted By: koopashell (3/28/2012 2:45:03 PM)
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"Pact decks are this cards downfall, they dont have to cast the pact so they dont have to pay the mana in their upkeep."
They still have to pay. The delayed trigger is set up when the pact resolves.
Posted By: Shard_Fenix (11/8/2012 5:38:55 PM)
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Put it on yourself in a multiplayer game, using a instant/sorcery heavy deck, for political shenanigans.
Posted By: BigPimpin (2/14/2013 10:57:20 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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