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Community Rating: 3.144 / 5  (66 votes)
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Played with Tamiyo, the Moon Sage (le finisher), Tamiyo basically projects herself onto Barrin, turning him into the same mechanic as nearly all the other moonfolk--(Cost): Return X land(s) to your hand, do said function. Only, for the Master Wizard, it's not just lands.

#such.flavor
Posted By: raptorman333 (10/11/2012 8:48:16 AM)
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Seems like he would work well in a deck with Azusa, Lost but Seeking and Meloku the Clouded Mirror repeated 3 1/1 fliers a turn plus the option to sac those 1/1 fliers to bounce seems like a good set up.
Add in some decent landfall effects/ ETB trigger land and you've got yourself a decent casual deck.
Posted By: Majora_13 (11/5/2012 6:29:15 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


ChumleyX, that's an awesome deck. I kind of want to build it. Maybe you should add some white token generators, though.

Even though Barrin is easy to underestimate, I think he's a very strong card. He seems very strong in EDH as a sack outlet and protection against attackers. He's also a great response to a board wipe if you have enough mana open.
Posted By: c0d3br34k3r (11/21/2012 1:25:07 PM)
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With the right board position, this could become lockdown. Maybe Oracle of Mul Daya + Azusa, lost but seeking and this. Enough lands and mana to lockdown bounce them.
Posted By: TheWrathofShane (12/6/2012 5:39:00 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


Yes, Barrin should have something more spectacular for his card, but I think people are underestimating the usefulness of this card. My favorite place to use him is in a Jhoira of the Ghitu EDH deck. A good Jhoira deck only requires 2 to 3 mana on the table to function properly. That means that any lands beyond those first few are expendable. And since playing Jhoira is all about stalling until the suspended nastiness hits the table, Barrin is quite useful. He keeps opponents from attacking with big creatures for at least a few turns, which is all Jhoira needs. And as long as you are playing a land each turn, you should have plenty of permanents to sacrifice. Not really a game winning card, but it does have its uses.
Posted By: TheMurderousKitten (7/17/2013 10:51:01 AM)
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In my commandeer games he usually works well; instead of chump blocking I now have the choice of bouncing your creature, dodge mass revoval for 2 (plus whatever creatures I'm gonna lose anyway), "redirect" removal spells for 2, clear a path for the final blow (cause who needs those lands anymore).

He is only use in specific situations but he has saved me a bunch of times.
Posted By: groglord (8/17/2013 5:54:11 AM)
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0.51.01.52.02.53.03.54.04.55.0

 


I use Barrin, Master Wizard in a Talrand, Sky Summoner commander deck. There are plenty of drakes that are getting into trouble anyway, which I can sacrifice to his powerful ability. His ability does not require tapping, and can be used to target multiple permanents, including planeswalkers. You can clear your opponents board of defenders by sacrificing your lands for a game-ending attack. It can be a very good card.
Posted By: jfuite (9/30/2013 11:06:05 PM)
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0.51.01.52.02.53.03.54.04.55.0

 


We have a new perfect EDH friend for this guy: Master of Waves.
A slough of elementals to beat on people with or use as bounce material. Use the last one to bounce Master of Waves and reset your elemental numbers.
Posted By: A_Real_Travesty (12/16/2013 12:00:59 AM)
Rating: 
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For a flavor win, sacrifice Tolaria to bounce Hanna, and then, y'know, Obliterate.
Posted By: Salient (1/18/2014 10:48:26 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 


Hah! With Chamber of Manipulation, this becomes some weird, manual version of Far // Away that gives you more control over the outcome!

...I know it's not actually very close to that, but it has theft and bounce in blue in one card spent, so...
Posted By: CapnEvander (2/10/2014 2:55:40 PM)
Rating: 
0.51.01.52.02.53.03.54.04.55.0

 




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