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Najeela, the Blade-Blossom
Najeela, the Blade-Blossom 2Red (3)
Legendary Creature — Human Warrior (3/2)

Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.

WhiteBlueBlackRedGreen: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.

Commander Legends (Mythic Rare)
Other Versions
Battlebond (Mythic Rare)
Nalia de'Arnise
Nalia de'Arnise 1WhiteBlack (3)
Legendary Creature — Human Rogue (3/3)

You may look at the top card of your library any time.

You may cast Cleric, Rogue, Warrior, and Wizard spells from the top of your library.

At the beginning of combat on your turn, if you have a full party, put a +1/+1 counter on each creature you control and those creatures gain deathtouch until end of turn.

Alchemy Horizons: Baldur's Gate (Mythic Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Nantuko Blightcutter
Nantuko Blightcutter 2Green (3)
Creature — Insect Druid (2/2)

Protection from black

Threshold — Nantuko Blightcutter gets +1/+1 for each black permanent your opponents control as long as seven or more cards are in your graveyard.

Torment (Rare)
Nantuko Elder
Nantuko Elder 2Green (3)
Creature — Insect Druid (1/2)

Tap: Add ColorlessGreen.

Odyssey (Uncommon)
Nantuko Husk
Nantuko Husk 2Black (3)
Creature — Zombie Insect (2/2)

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

Magic Origins (Common)
Other Versions
Ninth Edition (Uncommon)
Onslaught (Common)
Tenth Edition (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Nantuko Mentor
Nantuko Mentor 2Green (3)
Creature — Insect Druid (1/1)

2Green, Tap: Target creature gets +X/+X until end of turn, where X is that creature's power.

Odyssey (Rare)
Nantuko Shaman
Nantuko Shaman 2Green (3)
Creature — Insect Shaman (3/2)

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.

Suspend 1—2GreenGreen (Rather than cast this card from your hand, you may pay 2GreenGreen and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Modern Masters (Common)
Iconic Masters (Common)
Nantuko Shrine
Nantuko Shrine 1GreenGreen (3)
Enchantment

Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.

Odyssey (Rare)
Narcissism
Narcissism 2Green (3)
Enchantment

Green, Discard a card: Target creature gets +2/+2 until end of turn.

Green, Sacrifice Narcissism: Target creature gets +2/+2 until end of turn.

Torment (Uncommon)
Narrow Escape
Narrow Escape 2White (3)
Instant

Return target permanent you control to its owner's hand. You gain 4 life.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Zendikar (Common)
Narset, Parter of Veils
Narset, Parter of Veils 1BlueBlue (3)
Legendary Planeswalker — Narset (5)

Each opponent can't draw more than one card each turn.

−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
Nashi, Moon Sage's Scion
Nashi, Moon Sage's Scion 1BlackBlack (3)
Legendary Creature — Rat Ninja (3/2)

Ninjutsu 3Black (3Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Nashi, Moon's Legacy
Nashi, Moon's Legacy BlackGreenBlue (3)
Legendary Creature — Rat Shaman (3/4)

Menace, ward 1

Whenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)

March of the Machine: The Aftermath (Rare)
Natural Affinity
Natural Affinity 2Green (3)
Instant

All lands become 2/2 creatures until end of turn. They're still lands.

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Natural Connection
Natural Connection 2Green (3)
Instant

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ikoria Commander (Common)
Other Versions
Battle for Zendikar (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Natural End
Natural End 2Green (3)
Instant

Destroy target artifact or enchantment. You gain 3 life.

Core Set 2020 (Common)
Other Versions
Avacyn Restored (Common)
Nature's Cloak
Nature's Cloak 2Green (3)
Sorcery

Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)

Portal (Rare)
Other Versions
Starter 1999 (Rare)
Nature's Embrace
Nature's Embrace 2Green (3)
Enchantment — Aura

Enchant creature or land

As long as enchanted permanent is a creature, it gets +2/+2.

As long as enchanted permanent is a land, it has "Tap: Add two mana of any one color."

Innistrad: Crimson Vow (Common)
Nature's Ruin
Nature's Ruin 2Black (3)
Sorcery

Destroy all green creatures.

Vintage Masters (Rare)
Other Versions
Portal (Uncommon)
Navigation Orb
Navigation Orb 3 (3)
Artifact

2, Tap, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Navigator's Ruin
Navigator's Ruin 2Blue (3)
Enchantment

Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.

Ixalan (Uncommon)
Naya Battlemage
Naya Battlemage 2Green (3)
Creature — Human Shaman (2/2)

Red, Tap: Target creature gets +2/+0 until end of turn.

White, Tap: Tap target creature.

Shards of Alara (Uncommon)
Naya Charm
Naya Charm RedGreenWhite (3)
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

Dominaria United Commander (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Uncommon)
Commander 2016 (Uncommon)
Commander 2019 (Uncommon)
Zendikar Rising Commander (Uncommon)
Nazgûl
Nazgûl 2Black (3)
Creature — Wraith Knight (1/2)

Deathtouch

When Nazgûl enters the battlefield, the Ring tempts you.

Whenever the Ring tempts you, put a +1/+1 counter on each Wraith you control.

A deck can have up to nine cards named Nazgûl.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Nebelgast Herald
Nebelgast Herald 2Blue (3)
Creature — Spirit (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Whenever Nebelgast Herald or another Spirit enters the battlefield under your control, tap target creature an opponent controls.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Jumpstart (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Nebelgast Intruder
Nebelgast Intruder 2Blue (3)
Creature — Spirit (2/1)

Flash

Flying

When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.

Innistrad: Midnight Hunt (Uncommon)
Necra Sanctuary
Necra Sanctuary 2Black (3)
Enchantment

At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.

Apocalypse (Uncommon)
Necratog
Necratog 1BlackBlack (3)
Creature — Atog (1/2)

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

Weatherlight (Uncommon)
Necravolver
Necravolver 2Black (3)
Creature — Volver (2/2)

Kicker 1Green and/or White <I>(You may pay an additional </I>1Green<I> and/or </I>White<I> as you cast this spell.)</I>

If Necravolver was kicked with its 1Green kicker, it enters the battlefield with two +1/+1 counters on it and with trample.

If Necravolver was kicked with its White kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."

Apocalypse (Rare)
Necrite
Necrite 1BlackBlack (3)
Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Fallen Empires (Common)
Necrobite
Necrobite 2Black (3)
Instant

Target creature gains deathtouch until end of turn. Regenerate it. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat. Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Magic 2015 Core Set (Common)
Other Versions
Avacyn Restored (Common)
Born of the Gods (Common)
Necrodominance
Necrodominance BlackBlackBlack (3)
Legendary Enchantment

Skip your draw step.

At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.

Your maximum hand size is five.

If a card or token would be put into your graveyard from anywhere, exile it instead.

Modern Horizons 3 (Mythic Rare)
Necrogen Censer
Necrogen Censer 3 (3)
Artifact

Necrogen Censer enters the battlefield with two charge counters on it.

Tap, Remove a charge counter from Necrogen Censer: Target player loses 2 life.

Scars of Mirrodin (Common)
Necrogen Mists
Necrogen Mists 2Black (3)
Enchantment

At the beginning of each player's upkeep, that player discards a card.

Mirrodin (Rare)
Necrogen Scudder
Necrogen Scudder 2Black (3)
Creature — Phyrexian Horror (3/3)

Flying

When Necrogen Scudder enters the battlefield, you lose 3 life.

Magic 2015 Core Set (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Necro-Impotence
Necro-Impotence BlackBlackBlack (3)
Enchantment

Skip your untap step.

At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.

Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.

Unhinged (Rare)
Necromancer's Assistant
Necromancer's Assistant 2Black (3)
Creature — Zombie (3/1)

When Necromancer's Assistant enters the battlefield, mill three cards.

Magic 2015 Core Set (Common)
Necromancer's Magemark
Necromancer's Magemark 2Black (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

If a creature you control that's enchanted would die, return it to its owner's hand instead.

Guildpact (Common)
Necromancy
Necromancy 2Black (3)
Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Visions (Uncommon)
Necromentia
Necromentia 1BlackBlack (3)
Sorcery

Choose a card name other than a basic land card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then creates a 2/2 black Zombie creature token for each card exiled from their hand this way.

Core Set 2021 (Rare)
Necropanther
Necropanther 1WhiteBlack (3)
Creature — Cat Nightmare (3/3)

Mutate 2White or BlackWhite or Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Ikoria: Lair of Behemoths (Uncommon)
Necroplasm
Necroplasm 1BlackBlack (3)
Creature — Ooze (1/1)

At the beginning of your upkeep, put a +1/+1 counter on Necroplasm.

At the beginning of your end step, destroy each creature with mana value equal to the number of +1/+1 counters on Necroplasm.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Commander Anthology 2018 (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2016 (Rare)
Necropotence
Necropotence BlackBlackBlack (3)
Enchantment

Skip your draw step.

Whenever you discard a card, exile that card from your graveyard.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Masters Edition II (Rare)
From the Vault: Exiled (Mythic Rare)
Vintage Masters (Rare)
Eternal Masters (Mythic Rare)
Iconic Masters (Mythic Rare)
Necroskitter
Necroskitter 1BlackBlack (3)
Creature — Elemental (1/4)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever a creature an opponent controls with a -1/-1 counter on it dies, you may return that card to the battlefield under your control.

Modern Masters 2015 Edition (Rare)
Other Versions
Eventide (Rare)
Necrotic Fumes
Necrotic Fumes 1BlackBlack (3)
Sorcery — Lesson

As an additional cost to cast this spell, exile a creature you control.

Exile target creature or planeswalker.

Strixhaven: School of Mages (Uncommon)
Necrotic Sliver
Necrotic Sliver 1WhiteBlack (3)
Creature — Sliver (2/2)

All Slivers have "3, Sacrifice this permanent: Destroy target permanent."

Commander Masters (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Time Spiral Remastered (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Needle Specter
Needle Specter 1BlackBlack (3)
Creature — Specter (1/1)

Flying

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Needle Specter deals combat damage to a player, that player discards that many cards.

Eventide (Rare)
Needle Storm
Needle Storm 2Green (3)
Sorcery

Needle Storm deals 4 damage to each creature with flying.

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Tempest (Uncommon)
Portal (Uncommon)
Nefarious Imp
Nefarious Imp 2Black (3)
Creature — Imp (2/1)

Flying

Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Neheb, the Worthy
Neheb, the Worthy 1BlackRed (3)
Legendary Creature — Minotaur Warrior (2/2)

First strike

Other Minotaurs you control have first strike.

As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.

Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Neko-Te
Neko-Te 3 (3)
Artifact — Equipment

Whenever equipped creature deals damage to a creature, tap that creature. That creature doesn't untap during its controller's untap step for as long as Neko-Te remains on the battlefield.

Whenever equipped creature deals damage to a player, that player loses 1 life.

Equip 2

Betrayers of Kamigawa (Rare)
Nemesis Mask
Nemesis Mask 3 (3)
Artifact — Equipment

All creatures able to block equipped creature do so.

Equip 3 (3: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)

Darksteel (Uncommon)
Neonate's Rush
Neonate's Rush 2Red (3)
Instant

This spell costs 1 less to cast if you control a Vampire.

Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.

Innistrad: Midnight Hunt (Common)
Nerd Rage
Nerd Rage 2Blue (3)
Enchantment — Aura

Enchant creature

When Nerd Rage enters the battlefield, draw two cards.

Enchanted creature has "You have no maximum hand size" and "Whenever this creature attacks, if you have ten or more cards in hand, it gets +10/+10 until end of turn."

Magic The Gathering—Fallout (Uncommon)
Nessian Courser
Nessian Courser 2Green (3)
Creature — Centaur Warrior (3/3)

Theros (Common)
Other Versions
Future Sight (Common)
Nest of Scarabs
Nest of Scarabs 2Black (3)
Enchantment

Whenever you put one or more -1/-1 counters on a creature, create that many 1/1 black Insect creature tokens.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Netcaster Spider
Netcaster Spider 2Green (3)
Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)

Whenever Netcaster Spider blocks a creature with flying, Netcaster Spider gets +2/+0 until end of turn.

Core Set 2020 (Common)
Other Versions
Magic 2015 Core Set (Common)
Duel Decks: Elspeth vs. Kiora (Common)
Oath of the Gatewatch (Common)
Conspiracy: Take the Crown (Common)
Iconic Masters (Common)
Nether Spirit
Nether Spirit 1BlackBlack (3)
Creature — Spirit (2/2)

At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.

Modern Horizons (Rare)
Other Versions
Mercadian Masques (Rare)
Nettle Drone
Nettle Drone 2Red (3)
Creature — Eldrazi Drone (3/1)

Devoid (This card has no color.)

Tap: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.

Battle for Zendikar (Common)
Nettlecyst
Nettlecyst 3 (3)
Artifact — Equipment

Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1 for each artifact and/or enchantment you control.

Equip 2

Murders at Karlov Manor Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
March of the Machine Commander (Rare)
Nettling Curse
Nettling Curse 2Black (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 3 life.

1Red: Enchanted creature attacks this turn if able.

Dissension (Common)
Nettling Imp
Nettling Imp 2Black (3)
Creature — Imp (1/1)

Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Nettling Nuisance
Nettling Nuisance 2Black (3)
Creature — Faerie Rogue (3/1)

Flying

Whenever one or more Faeries you control deal combat damage to a player, that player creates a 4/2 red Pirate creature token with "This creature can't block." The token is goaded for the rest of the game. (It attacks each combat if able and attacks a player other than you if able.)

Wilds of Eldraine Commander (Rare)
Network Terminal
Network Terminal 3 (3)
Artifact

Tap: Add one mana of any color.

1, Tap, Tap another untapped artifact you control: Draw a card, then discard a card.

Kamigawa: Neon Dynasty (Common)
Neurok Commando
Neurok Commando 1BlueBlue (3)
Creature — Human Rogue (2/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever Neurok Commando deals combat damage to a player, you may draw a card.

Mirrodin Besieged (Uncommon)
Neurok Invisimancer
Neurok Invisimancer 1BlueBlue (3)
Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.

When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Scars of Mirrodin (Common)
Neurok Prodigy
Neurok Prodigy 2Blue (3)
Creature — Human Wizard (2/1)

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

Darksteel (Common)
Neurok Replica
Neurok Replica 3 (3)
Artifact Creature — Wizard (1/4)

1Blue, Sacrifice Neurok Replica: Return target creature to its owner's hand.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Scars of Mirrodin (Common)
Neurok Spy
Neurok Spy 2Blue (3)
Creature — Human Rogue (2/2)

Neurok Spy can't be blocked as long as defending player controls an artifact.

Mirrodin (Common)
Neurok Transmuter
Neurok Transmuter 2Blue (3)
Creature — Human Wizard (2/2)

Blue: Target creature becomes an artifact in addition to its other types until end of turn.

Blue: Until end of turn, target artifact creature becomes blue and isn't an artifact.

Darksteel (Uncommon)
Neutralize
Neutralize 1BlueBlue (3)
Instant

Counter target spell.

Cycling 2 (2, Discard this card: Draw a card.)

Jumpstart 2022 (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Neutralize the Guards
Neutralize the Guards 2Black (3)
Instant

Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Outlaws of Thunder Junction (Uncommon)
Never // Return (Never)
Never // Return (Never) 1BlackBlack (3)
Sorcery

Destroy target creature or planeswalker.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Never Happened
Never Happened 2Black (3)
Sorcery

Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.

Guilds of Ravnica (Common)
Nevermore
Nevermore 1WhiteWhite (3)
Enchantment

As Nevermore enters the battlefield, choose a nonland card name.

Spells with the chosen name can't be cast.

Innistrad (Rare)
New Horizons
New Horizons 2Green (3)
Enchantment — Aura

Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has "Tap: Add two mana of any one color."

Warhammer 40,000 Commander (Common)
Other Versions
Ixalan (Common)
War of the Spark (Common)
Jumpstart (Common)
Next of Kin
Next of Kin 2Green (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you may put a creature card you own with lesser mana value from your hand or from the command zone onto the battlefield. If you do, return Next of Kin to the battlefield attached to that creature at the beginning of the next end step.

Streets of New Capenna Commander (Rare)
Nexus Wardens
Nexus Wardens 2Green (3)
Creature — Satyr Archer (1/4)

Reach

Constellation — Whenever an enchantment enters the battlefield under your control, you gain 2 life.

Theros Beyond Death (Common)
Nezumi Bladeblesser
Nezumi Bladeblesser 2Black (3)
Creature — Rat Samurai (3/2)

Nezumi Bladeblesser has deathtouch as long as you control an artifact.

Nezumi Bladeblesser has menace as long as you control an enchantment. (It can't be blocked except by two or more creatures.)

Kamigawa: Neon Dynasty (Common)
Nezumi Ronin
Nezumi Ronin 2Black (3)
Creature — Rat Samurai (3/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Niall Silvain
Niall Silvain GreenGreenGreen (3)
Creature — Ouphe (2/2)

GreenGreenGreenGreen, Tap: Regenerate target creature.

The Dark (Rare)
Niambi, Faithful Healer
Niambi, Faithful Healer 1WhiteBlue (3)
Legendary Creature — Human Cleric (2/2)

When Niambi, Faithful Healer enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timebender, reveal it, and put it into your hand. If you search your library this way, shuffle.

Dominaria (Rare)
Niblis of Dusk
Niblis of Dusk 2Blue (3)
Creature — Spirit (2/1)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Shadows over Innistrad (Common)
Niblis of the Breath
Niblis of the Breath 2Blue (3)
Creature — Spirit (2/1)

Flying

Blue, Tap: You may tap or untap target creature.

Dark Ascension (Uncommon)
Niblis of the Mist
Niblis of the Mist 2White (3)
Creature — Spirit (2/1)

Flying

When Niblis of the Mist enters the battlefield, you may tap target creature.

Dark Ascension (Common)
Nick Valentine, Private Eye
Nick Valentine, Private Eye 2Blue (3)
Legendary Artifact Creature — Synth Detective (2/2)

Nick Valentine, Private Eye can't be blocked except by artifact creatures.

Whenever Nick Valentine or another artifact creature you control dies, you may investigate. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Magic The Gathering—Fallout (Rare)
Night // Day (Night)
Night // Day (Night) Black (1)
Instant

Target creature gets -1/-1 until end of turn.

Dominaria Remastered (Uncommon)
Other Versions
Apocalypse (Uncommon)
Night Clubber
Night Clubber 1BlackBlack (3)
Creature — Human Warrior (2/2)

When Night Clubber enters the battlefield, creatures your opponents control get -1/-1 until end of turn.

Blitz 2Black (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Streets of New Capenna (Uncommon)
Night Market Guard
Night Market Guard 3 (3)
Artifact Creature — Construct (3/1)

Night Market Guard can block an additional creature each combat.

Battlebond (Common)
Other Versions
Aether Revolt (Common)
Night Scythe
Night Scythe 3 (3)
Artifact — Vehicle (3/1)

Flying

Invasion Beams — When Night Scythe enters the battlefield, create a 2/2 black Necron Warrior artifact creature token.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Warhammer 40,000 Commander (Uncommon)
Night Terrors
Night Terrors 2Black (3)
Sorcery

Target player reveals their hand. You choose a nonland card from it. Exile that card.

Modern Masters 2017 Edition (Common)
Other Versions
Innistrad (Common)
Nightguard Patrol
Nightguard Patrol 2White (3)
Creature — Human Soldier (2/1)

First strike, vigilance

Jumpstart 2022 (Common)
Other Versions
Ravnica: City of Guilds (Common)
Nighthawk Scavenger
Nighthawk Scavenger 1BlackBlack (3)
Creature — Vampire Rogue (1+*/3)

Flying, deathtouch, lifelink

Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Zendikar Rising (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
The Lost Caverns of Ixalan Commander (Rare)
Nighthowler
Nighthowler 1BlackBlack (3)
Enchantment Creature — Horror (0/0)

Bestow 2BlackBlack (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Zendikar Rising Commander (Rare)
Nightmarish End
Nightmarish End 2Black (3)
Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

Journey into Nyx (Uncommon)
Nightscape Battlemage
Nightscape Battlemage 2Black (3)
Creature — Zombie Wizard (2/2)

Kicker 2Blue and/or 2Red (You may pay an additional 2Blue and/or 2Red as you cast this spell.)

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Blue kicker, return up to two target nonblack creatures to their owners' hands.

When Nightscape Battlemage enters the battlefield, if it was kicked with its 2Red kicker, destroy target land.

Planeshift (Uncommon)
Nightsquad Commando
Nightsquad Commando 2Black (3)
Creature — Human Soldier (2/3)

When Nightsquad Commando enters the battlefield, if you attacked this turn, create a 1/1 white Human Soldier creature token.

Ikoria: Lair of Behemoths (Common)
Nightveil Specter
Nightveil Specter Blue or BlackBlue or BlackBlue or Black (3)
Creature — Specter (2/3)

Flying

Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of their library.

You may play lands and cast spells from among cards exiled with Nightveil Specter.

Guild Kit: Dimir (Rare)
Other Versions
Gatecrash (Rare)
Nightwind Glider
Nightwind Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from black

Mercadian Masques (Common)
Nikara, Lair Scavenger
Nikara, Lair Scavenger 2Black (3)
Legendary Creature — Human Cleric (2/2)

Partner with Yannik, Scavenging Sentinel (When this creature enters the battlefield, target player may put Yannik into their hand from their library, then shuffle.)

Menace

Whenever another creature you control leaves the battlefield, if it had one or more counters on it, you draw a card and you lose 1 life.

Ikoria Commander (Mythic Rare)
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