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In the Eye of Chaos
In the Eye of Chaos 2Blue (3)
World Enchantment

Whenever a player casts an instant spell, counter it unless that player pays Variable Colorless, where X is its mana value.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
In the Presence of Ages
In the Presence of Ages 2Green (3)
Instant

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
In the Trenches
In the Trenches 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

5White: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.

The Brothers' War (Mythic Rare)
Incandescent Aria
Incandescent Aria RedGreenWhite (3)
Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

Streets of New Capenna (Rare)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Incite Hysteria
Incite Hysteria 2Red (3)
Sorcery

Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."

Ravnica: City of Guilds (Common)
Incite War
Incite War 2Red (3)
Instant

Choose one —

• Creatures target player controls attack this turn if able.

• Creatures you control gain first strike until end of turn.

Entwine 2 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Incubation // Incongruity (Incongruity)
Incubation // Incongruity (Incongruity) 1GreenBlue (3)
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander 2021 (Uncommon)
Incriminating Impetus
Incriminating Impetus 2Black or Red (3)
Enchantment — Aura

Enchant creature

When Incriminating Impetus enters the battlefield, suspect enchanted creature. (It has menace and can‘t block.)

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Ravnica Clue Edition (Uncommon)
Incubation // Incongruity (Incubation)
Incubation // Incongruity (Incubation) Green or Blue (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Ravnica Clue Edition (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Commander 2021 (Uncommon)
Indatha Crystal
Indatha Crystal 3 (3)
Artifact

Tap: Add White, Black, or Green.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Indentured Djinn
Indentured Djinn 1BlueBlue (3)
Creature — Djinn (4/4)

Flying

When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

Mercadian Masques (Uncommon)
Indomitable Creativity
Indomitable Creativity Variable ColorlessRedRedRed (3)
Sorcery

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Aether Revolt (Mythic Rare)
Kaladesh Remastered (Mythic Rare)
Indoraptor, the Perfect Hybrid
Indoraptor, the Perfect Hybrid 1Black or GreenRed (3)
Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)

Menace

Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

Jurassic World Collection Cards (Rare)
Induce Despair
Induce Despair 2Black (3)
Instant

As an additional cost to cast this spell, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Induced Amnesia
Induced Amnesia 2Blue (3)
Enchantment

When Induced Amnesia enters the battlefield, target player exiles all cards from their hand face down, then draws that many cards.

When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Rivals of Ixalan (Rare)
Indulge // Excess (Indulge)
Indulge // Excess (Indulge) 2Red (3)
Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Streets of New Capenna Commander (Rare)
Indulging Patrician
Indulging Patrician 1WhiteBlack (3)
Creature — Vampire Noble (1/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

Core Set 2021 (Uncommon)
Inevitable End
Inevitable End 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."

Theros Beyond Death (Uncommon)
Inexorable Blob
Inexorable Blob 2Green (3)
Creature — Ooze (3/3)

Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.

Shadows over Innistrad (Rare)
Infected Vermin
Infected Vermin 2Black (3)
Creature — Rat (1/1)

2Black: Infected Vermin deals 1 damage to each creature and each player.

Threshold — 3Black: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Infectious Host
Infectious Host 2Black (3)
Creature — Zombie (1/1)

When Infectious Host dies, target player loses 2 life.

Ravnica: City of Guilds (Common)
Infectious Inquiry
Infectious Inquiry 2Black (3)
Sorcery

You draw two cards and you lose 2 life. Each opponent gets a poison counter.

Phyrexia: All Will Be One (Common)
Infernal Contract
Infernal Contract BlackBlackBlack (3)
Sorcery

Draw four cards. You lose half your life, rounded up.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Infernal Idol
Infernal Idol 3 (3)
Artifact

Tap: Add Black.

1BlackBlack, Tap, Sacrifice Infernal Idol: You draw two cards and you lose 2 life.

Jumpstart 2022 (Common)
Infernal Pet
Infernal Pet 2Black (3)
Creature — Imp (2/2)

Whenever you cast your second spell each turn, put a +1/+1 counter on Infernal Pet and it gains flying until end of turn.

Kaldheim (Common)
Infernal Tribute
Infernal Tribute BlackBlackBlack (3)
Enchantment

2, Sacrifice a nontoken permanent: Draw a card.

Weatherlight (Rare)
Infest
Infest 1BlackBlack (3)
Sorcery

All creatures get -2/-2 until end of turn.

Ravnica Clue Edition (Uncommon)
Other Versions
Onslaught (Uncommon)
Shards of Alara (Uncommon)
Archenemy (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Infesting Radroach
Infesting Radroach 2Black (3)
Creature — Insect Mutant (2/2)

Flying

Infesting Radroach can't block.

Whenever Infesting Radroach deals combat damage to a player, they get that many rad counters.

Whenever an opponent mills a nonland card, if Infesting Radroach is in your graveyard, you may return it to your hand.

Magic The Gathering—Fallout (Uncommon)
Infiltrator's Magemark
Infiltrator's Magemark 2Blue (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.

Guildpact (Common)
Infinite Authority
Infinite Authority WhiteWhiteWhite (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.

Legends (Rare)
Infinite Obliteration
Infinite Obliteration 1BlackBlack (3)
Sorcery

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Magic Origins (Rare)
Infuse
Infuse 2Blue (3)
Instant

Untap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition III (Common)
Other Versions
Ice Age (Common)
Ingenious Artillerist
Ingenious Artillerist 2Red (3)
Creature — Human Artificer (3/1)

Whenever one or more artifacts enter the battlefield under your control, Ingenious Artillerist deals that much damage to each opponent.

Commander Legends: Battle for Baldur's Gate (Common)
Ingenious Mastery
Ingenious Mastery Variable Colorless2Blue (3)
Sorcery

You may pay 2Blue rather than pay this spell's mana cost.

If the 2Blue cost was paid, you draw three cards, then an opponent creates two Treasure tokens and they scry 2. If that cost wasn't paid, you draw X cards.

Strixhaven: School of Mages (Rare)
Ingenious Skaab
Ingenious Skaab 2Blue (3)
Creature — Zombie Horror (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Blue: Ingenious Skaab gets +1/-1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Double Masters 2022 (Common)
Inherited Envelope
Inherited Envelope 3 (3)
Artifact

When Inherited Envelope enters the battlefield, the Ring tempts you.

Tap: Add one mana of any color.

The Lord of the Rings: Tales of Middle Earth (Common)
Insult // Injury (Injury)
Insult // Injury (Injury) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Inkling Summoning
Inkling Summoning 1White or BlackWhite or Black (3)
Sorcery — Lesson

Create a 2/1 white and black Inkling creature token with flying.

Strixhaven: School of Mages (Common)
Inner Calm, Outer Strength
Inner Calm, Outer Strength 2Green (3)
Instant — Arcane

Target creature gets +X/+X until end of turn, where X is the number of cards in your hand.

Saviors of Kamigawa (Common)
Inner Sanctum
Inner Sanctum 1WhiteWhite (3)
Enchantment

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

Weatherlight (Rare)
Inner-Flame Acolyte
Inner-Flame Acolyte 1RedRed (3)
Creature — Elemental Shaman (2/2)

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke Red (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Duel Decks Anthology, Jace vs. Chandra (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Jace vs. Chandra (Common)
Inner-Flame Igniter
Inner-Flame Igniter 2Red (3)
Creature — Elemental Warrior (2/2)

2Red: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Lorwyn (Uncommon)
Innocuous Insect (playtest)
Innocuous Insect (playtest) 1BlueBlue (3)
Creature — — Eldrazi Insect (2/1)

Buyback 1Blue (You may pay an additional 1Blue as you cast this spell. If you do, put this card into your hand as it resolves.)

Flash

Flying

When you cast this spell, draw a card.

Mystery Booster (Common)
Inquisition
Inquisition 2Black (3)
Sorcery

Target player reveals their hand. Inquisition deals damage to that player equal to the number of white cards in their hand.

The Dark (Common)
Inscription of Ruin
Inscription of Ruin 2Black (3)
Sorcery

Kicker 2BlackBlack

Choose one. If this spell was kicked, choose any number instead.

• Target opponent discards two cards.

• Return target creature card with mana value 2 or less from your graveyard to the battlefield.

• Destroy target creature with mana value 3 or less.

Zendikar Rising (Rare)
Inside Source
Inside Source 2White (3)
Creature — Human Citizen (1/1)

When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token.

3, Tap: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Insight
Insight 2Blue (3)
Enchantment

Whenever an opponent casts a green spell, you draw a card.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Insolence
Insolence 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

Planeshift (Common)
Inspired Idea
Inspired Idea 2Blue (3)
Sorcery

Cleave 3BlueBlue (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Draw three cards. Your maximum hand size is reduced by three for the rest of the game.

Innistrad: Crimson Vow (Rare)
Inspired Inventor
Inspired Inventor 2White (3)
Creature — Human Artificer (2/2)

When Inspired Inventor enters the battlefield, choose one —

• You get EnergyEnergyEnergy (three energy counters).

• Put a +1/+1 counter on target creature.

• Create a 1/1 colorless Servo artifact creature token.

Modern Horizons 3 (Common)
Inspiring Call
Inspiring Call 2Green (3)
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Magic The Gathering—Fallout (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Jumpstart (Uncommon)
Zendikar Rising Commander (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
March of the Machine Commander (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Inspiring Cleric
Inspiring Cleric 2White (3)
Creature — Vampire Cleric (3/2)

When Inspiring Cleric enters the battlefield, you gain 4 life.

Jumpstart 2022 (Uncommon)
Other Versions
Ixalan (Uncommon)
Inspiring Leader
Inspiring Leader 2White (3)
Legendary Enchantment — Background

Commander creatures you own have "Creature tokens you control get +2/+2."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Inspiring Overseer
Inspiring Overseer 2White (3)
Creature — Angel Cleric (2/1)

Flying

When Inspiring Overseer enters the battlefield, you gain 1 life and draw a card.

Jumpstart 2022 (Common)
Other Versions
Streets of New Capenna (Common)
Inspiring Statuary
Inspiring Statuary 3 (3)
Artifact

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for 1.)

Murders at Karlov Manor Commander (Rare)
Other Versions
Aether Revolt (Rare)
Historic Anthology 4 (Rare)
The Brothers' War Retro Artifacts (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Inspirit
Inspirit 2White (3)
Instant

Untap target creature. It gets +2/+4 until end of turn.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Insult // Injury (Insult)
Insult // Injury (Insult) 2Red (3)
Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Intelligence Bobblehead
Intelligence Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

5, Tap: Draw X cards, where X is the number of Bobbleheads you control.

Magic The Gathering—Fallout (Uncommon)
Intercessor's Arrest
Intercessor's Arrest 2White (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.

Kamigawa: Neon Dynasty (Common)
Intimidation Bolt
Intimidation Bolt 1RedWhite (3)
Instant

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Alara Reborn (Uncommon)
Intimidation Campaign
Intimidation Campaign 1BlueBlack (3)
Enchantment

When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.

Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Into the Fire
Into the Fire 2Red (3)
Sorcery

Choose one —

• Into the Fire deals 2 damage to each creature, planeswalker, and battle.

• Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.

March of the Machine (Rare)
Intrepid Hero
Intrepid Hero 2White (3)
Creature — Human Soldier (1/1)

Tap: Destroy target creature with power 4 or greater.

Magic 2013 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Urza's Saga (Rare)
Introduction to Prophecy
Introduction to Prophecy 3 (3)
Sorcery — Lesson

Scry 2, then draw a card.

Strixhaven: School of Mages (Common)
Intruder Alarm
Intruder Alarm 2Blue (3)
Enchantment

Creatures don't untap during their controllers' untap steps.

Whenever a creature enters the battlefield, untap all creatures.

Wilds of Eldraine Enchanting Tales (Rare)
Other Versions
Eighth Edition (Rare)
Stronghold (Rare)
Intuition
Intuition 2Blue (3)
Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Invade the City
Invade the City 1BlueRed (3)
Sorcery

Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Invasion of Amonkhet
Invasion of Amonkhet 1BlueBlack (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

March of the Machine (Uncommon)
Invasion of Belenon
Invasion of Belenon 2White (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Belenon enters the battlefield, create a 2/2 white and blue Knight creature token with vigilance.

March of the Machine (Uncommon)
Invasion of Dominaria
Invasion of Dominaria 2White (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Dominaria enters the battlefield, you gain 4 life and draw a card.

March of the Machine (Uncommon)
Invasion of Regatha
Invasion of Regatha 2Red (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Regatha enters the battlefield, it deals 4 damage to another target battle or opponent and 1 damage to up to one target creature.

March of the Machine (Uncommon)
Invasion of Segovia
Invasion of Segovia 2Blue (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Segovia enters the battlefield, create two 1/1 blue Kraken creature tokens with trample.

March of the Machine (Rare)
Invasion of Theros
Invasion of Theros 2White (3)
Battle — Siege

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)

When Invasion of Theros enters the battlefield, search your library for an Aura, God, or Demigod card, reveal it, put it into your hand, then shuffle.

March of the Machine (Rare)
Invasion Plans
Invasion Plans 2Red (3)
Enchantment

All creatures block each combat if able.

The attacking player chooses how each creature blocks each combat.

Stronghold (Rare)
Invasive Species
Invasive Species 2Green (3)
Creature — Insect (3/3)

When Invasive Species enters the battlefield, return another permanent you control to its owner's hand.

Magic 2015 Core Set (Common)
Inventive Wingsmith
Inventive Wingsmith 2White (3)
Creature — Dwarf Artificer (2/4)

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Inventive Wingsmith doesn't have a flying counter on it, put a flying counter on it.

Outlaws of Thunder Junction (Common)
Invert Polarity
Invert Polarity BlueBlueRed (3)
Instant

Choose target spell, then flip a coin. If you win the flip, gain control of that spell and you may choose new targets for it. If you lose the flip, counter that spell.

Modern Horizons 3 (Rare)
Invigorate
Invigorate 2Green (3)
Instant

If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.

Target creature gets +4/+4 until end of turn.

Game Night: Free-For-All (Uncommon)
Other Versions
Mercadian Masques (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic: The Gathering-Commander (Common)
Duel Decks Anthology, Garruk vs. Liliana (Common)
Eternal Masters (Uncommon)
Masters 25 (Uncommon)
Double Masters (Uncommon)
Invigorating Hot Spring
Invigorating Hot Spring 1RedGreen (3)
Enchantment

Invigorating Hot Spring enters the battlefield with four +1/+1 counters on it.

Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)

Remove a +1/+1 counter from Invigorating Hot Spring: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.

Kamigawa: Neon Dynasty (Uncommon)
Invigorating Surge
Invigorating Surge 2Green (3)
Instant

Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.

Core Set 2021 (Uncommon)
Invocation of Saint Traft
Invocation of Saint Traft 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat."

Shadows over Innistrad (Rare)
Invoke the Divine
Invoke the Divine 2White (3)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Core Set 2019 (Common)
Invoke the Firemind
Invoke the Firemind Variable ColorlessBlueBlueRed (3)
Sorcery

Choose one —

• Draw X cards.

• Invoke the Firemind deals X damage to any target.

Guild Kit: Izzet (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Izzet vs. Golgari (Rare)
Ion Storm
Ion Storm 2Red (3)
Enchantment

1Red, Remove a +1/+1 counter or a charge counter from a permanent you control: Ion Storm deals 2 damage to any target.

March of the Machine Commander (Rare)
Other Versions
Fifth Dawn (Rare)
Double Masters (Rare)
Ionize
Ionize 1BlueRed (3)
Instant

Counter target spell. Ionize deals 2 damage to that spell's controller.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Guilds of Ravnica (Rare)
Ioreth of the Healing House
Ioreth of the Healing House 2Blue (3)
Legendary Creature — Human Cleric (1/4)

Tap: Untap another target permanent.

Tap: Untap two other target legendary creatures.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Irascible Wolverine
Irascible Wolverine 2Red (3)
Creature — Wolverine (3/2)

When Irascible Wolverine enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

Plot 2Red (You may pay 2Red and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Irencrag Pyromancer
Irencrag Pyromancer 2Red (3)
Creature — Human Wizard (0/4)

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Iroas's Champion
Iroas's Champion 1RedWhite (3)
Creature — Human Soldier (2/2)

Double strike (This creature deals both first-strike and regular combat damage.)

Magic Origins (Uncommon)
Iron Bully
Iron Bully 3 (3)
Artifact Creature — Golem (1/1)

Menace (This creature can't be blocked except by two or more creatures.)

When Iron Bully enters the battlefield, put a +1/+1 counter on target creature.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
Double Masters (Common)
Iron Maiden
Iron Maiden 3 (3)
Artifact

At the beginning of each opponent's upkeep, Iron Maiden deals X damage to that player, where X is the number of cards in their hand minus 4.

Urza's Legacy (Rare)
Iron Verdict
Iron Verdict 2White (3)
Instant

Iron Verdict deals 5 damage to target tapped creature.

Foretell White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Ironclad Slayer
Ironclad Slayer 2White (3)
Creature — Human Warrior (3/2)

When Ironclad Slayer enters the battlefield, you may return target Aura or Equipment card from your graveyard to your hand.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Common)
Commander Legends (Common)
Ironclaw Buzzardiers
Ironclaw Buzzardiers 2Red (3)
Creature — Orc Scout (2/2)

Ironclaw Buzzardiers can't block creatures with power 2 or greater.

Red: Ironclaw Buzzardiers gains flying until end of turn.

Time Spiral (Common)
Ironroot Warlord
Ironroot Warlord 1GreenWhite (3)
Creature — Treefolk Soldier (*/5)

Ironroot Warlord's power is equal to the number of creatures you control.

3GreenWhite: Create a 1/1 white Soldier creature token.

Jumpstart (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Ironwright's Cleansing
Ironwright's Cleansing 2White (3)
Sorcery

Exile target artifact or enchantment.

Eldritch Moon (Common)
Irreverent Revelers
Irreverent Revelers 2Red (3)
Creature — Satyr (2/2)

When Irreverent Revelers enters the battlefield, choose one —

• Destroy target artifact.

• Irreverent Revelers gains haste until end of turn.

Jumpstart 2022 (Common)
Other Versions
Theros Beyond Death (Common)
Isao, Enlightened Bushi
Isao, Enlightened Bushi 2Green (3)
Legendary Creature — Human Samurai (2/1)

This spell can't be countered.

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

2: Regenerate target Samurai.

Betrayers of Kamigawa (Rare)
Isareth the Awakener
Isareth the Awakener 1BlackBlack (3)
Legendary Creature — Human Wizard (3/3)

Deathtouch

Whenever Isareth the Awakener attacks, you may pay Variable Colorless. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Commander Masters (Uncommon)
Other Versions
Core Set 2019 (Rare)
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