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Serum Tank
Serum Tank 3 (3)
Artifact

Whenever Serum Tank or another artifact enters the battlefield, put a charge counter on Serum Tank.

3, Tap, Remove a charge counter from Serum Tank: Draw a card.

Planechase (Uncommon)
Other Versions
Mirrodin (Uncommon)
Serum Visionary
Serum Visionary 2Blue (3)
Creature — Vedalken Wizard (2/2)

When Serum Visionary enters the battlefield, draw a card, then scry 2.

Modern Horizons 3 (Common)
Servant of Nefarox
Servant of Nefarox 2Black (3)
Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Servant of Tymaret
Servant of Tymaret 2Black (3)
Creature — Zombie (1/3)

Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

2Black: Regenerate Servant of Tymaret.

Born of the Gods (Common)
Servant of Volrath
Servant of Volrath 2Black (3)
Creature — Minion (3/3)

When Servant of Volrath leaves the battlefield, sacrifice a creature.

Tempest (Common)
Protect // Serve (Serve)
Protect // Serve (Serve) 1Blue (2)
Instant

Target creature gets -6/-0 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Setessan Champion
Setessan Champion 2Green (3)
Creature — Human Warrior (1/3)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on Setessan Champion and draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Setessan Oathsworn
Setessan Oathsworn 1GreenGreen (3)
Creature — Satyr Warrior (1/1)

Heroic — Whenever you cast a spell that targets Setessan Oathsworn, put two +1/+1 counters on Setessan Oathsworn.

Born of the Gods (Common)
Setessan Petitioner
Setessan Petitioner 1GreenGreen (3)
Creature — Human Druid (2/2)

When Setessan Petitioner enters the battlefield, you gain life equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros Beyond Death (Uncommon)
Seton, Krosan Protector
Seton, Krosan Protector GreenGreenGreen (3)
Legendary Creature — Centaur Druid (2/2)

Tap an untapped Druid you control: Add Green.

Odyssey (Rare)
Seton's Desire
Seton's Desire 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Dominaria Remastered (Common)
Other Versions
Odyssey (Common)
Settle the Wilds
Settle the Wilds 1GreenGreen (3)
Sorcery

Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Settlement Blacksmith
Settlement Blacksmith 2White (3)
Creature — Human Artificer (3/3)

When Settlement Blacksmith enters the battlefield, if you control an Equipment, draw a card.

Assassin's Creed (Uncommon)
Severed Legion
Severed Legion 1BlackBlack (3)
Creature — Zombie (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Onslaught (Common)
Sevinne's Reclamation
Sevinne's Reclamation 2White (3)
Sorcery

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.

Flashback 4White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 (Rare)
Other Versions
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Dominaria Remastered (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Commander (Rare)
Sewer Plague
Sewer Plague 2Black (3)
Instant

Target creature an opponent controls perpetually gets -2/-2 and gains "At the beginning of each upkeep, this creature perpetually gets -1/-1."

Alchemy Horizons: Baldur's Gate (Common)
Sewer Shambler
Sewer Shambler 2Black (3)
Creature — Zombie (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Scavenge 2Black (2Black, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Shackle Slinger
Shackle Slinger 2Blue (3)
Creature — Human Soldier (3/2)

Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Outlaws of Thunder Junction (Uncommon)
Shackles
Shackles 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

White: Return Shackles to its owner's hand.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Invasion (Common)
Shackles of Treachery
Shackles of Treachery 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals damage, destroy target Equipment attached to it."

Kaldheim (Common)
Shade's Form
Shade's Form 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

When enchanted creature dies, return that card to the battlefield under your control.

Torment (Common)
Shadewing Laureate
Shadewing Laureate WhiteWhite or BlackBlack (3)
Creature — Human Warlock (2/2)

Flying

Whenever another creature you control with flying dies, put a +1/+1 counter on target creature you control.

Strixhaven: School of Mages (Uncommon)
Shadow Glider
Shadow Glider 2White (3)
Creature — Kor Soldier (2/2)

Flying

Battle for Zendikar (Common)
Shadow in the Warp
Shadow in the Warp 1RedGreen (3)
Enchantment

The first creature spell you cast each turn costs 2 less to cast.

Whenever an opponent casts their first noncreature spell each turn, Shadow in the Warp deals 2 damage to that player.

Warhammer 40,000 Commander (Rare)
Shadow Prophecy
Shadow Prophecy 2Black (3)
Instant

Domain — Look at the top X cards of your library, where X is the number of basic land types among lands you control. Put up to two of them into your hand and the rest into your graveyard. You lose 2 life.

Dominaria United (Common)
Shadow Sliver
Shadow Sliver 2Blue (3)
Creature — Sliver (1/1)

All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)

Time Spiral (Common)
Shadow Stinger
Shadow Stinger 2Black (3)
Creature — Vampire Rogue (1/4)

Tap another untapped Rogue you control: Shadow Stinger gains deathtouch until end of turn.

Whenever Shadow Stinger deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Zendikar Rising (Uncommon)
Shadowmage Infiltrator
Shadowmage Infiltrator 1BlueBlack (3)
Creature — Human Wizard (1/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Modern Masters 2015 Edition (Rare)
Commander 2017 (Rare)
Masters 25 (Uncommon)
Streets of New Capenna Commander (Rare)
Shady Traveler
Shady Traveler 2Black (3)
Creature — Human Werewolf (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Common)
Shake the Foundations
Shake the Foundations 2Red (3)
Instant

Shake the Foundations deals 1 damage to each creature without flying.

Draw a card.

Rivals of Ixalan (Uncommon)
Shakedown Heavy
Shakedown Heavy 2Black (3)
Creature — Ogre Warrior (6/4)

Menace

Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

Streets of New Capenna (Rare)
Shaman of Forgotten Ways
Shaman of Forgotten Ways 2Green (3)
Creature — Human Shaman (2/3)

Tap: Add two mana in any combination of colors. Spend this mana only to cast creature spells.

Formidable — 9GreenGreen, Tap: Each player's life total becomes the number of creatures they control. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Mythic Rare)
Shaman of the Pack
Shaman of the Pack 1BlackGreen (3)
Creature — Elf Shaman (3/2)

When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.

Kaldheim Commander (Uncommon)
Other Versions
Magic Origins (Uncommon)
Eternal Masters (Uncommon)
Shaman's Trance
Shaman's Trance 2Red (3)
Instant

Other players can't play lands or cast spells from their graveyards this turn. You may play lands and cast spells from other players' graveyards this turn as though those cards were in your graveyard.

Judgment (Rare)
Shambling Remains
Shambling Remains 1BlackRed (3)
Creature — Zombie Horror (4/3)

Shambling Remains can't block.

Unearth BlackRed (BlackRed: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Conflux (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Shambling Shell
Shambling Shell 1BlackGreen (3)
Creature — Plant Zombie (3/1)

Sacrifice Shambling Shell: Put a +1/+1 counter on target creature.

Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Izzet vs. Golgari (Common)
Guild Kit: Golgari (Common)
Shambling Suit
Shambling Suit 3 (3)
Artifact Creature — Construct (*/3)

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Shanna, Purifying Blade
Shanna, Purifying Blade GreenWhiteBlue (3)
Legendary Creature — Human Warrior (3/3)

Lifelink

At the beginning of your end step, you may pay Variable Colorless. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Dominaria United (Mythic Rare)
Shao Jun
Shao Jun 1BlueRed (3)
Legendary Creature — Human Assassin (3/3)

Leap Strike — As long as it's your turn, Shao Jun has flying and first strike.

Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.

Assassin's Creed (Uncommon)
Shaper Parasite
Shaper Parasite 1BlueBlue (3)
Creature — Illusion (2/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Shaper Parasite is turned face up, target creature gets +2/-2 or -2/+2 until end of turn.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Common)
Commander 2014 (Common)
Shapers of Nature
Shapers of Nature 1GreenBlue (3)
Creature — Merfolk Shaman (3/3)

3Green: Put a +1/+1 counter on target creature.

2Blue, Remove a +1/+1 counter from a creature you control: Draw a card.

Ixalan (Uncommon)
Shardless Agent
Shardless Agent 1GreenBlue (3)
Artifact Creature — Human Rogue (2/2)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 2 (Rare)
Other Versions
Planechase 2012 Edition (Uncommon)
Eternal Masters (Rare)
Planechase Anthology (Uncommon)
Shared Animosity
Shared Animosity 2Red (3)
Enchantment

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Morningtide (Rare)
Explorers of Ixalan (Rare)
Ikoria Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Wilds of Eldraine Enchanting Tales (Rare)
Sharpshooter Elf
Sharpshooter Elf 2Green (3)
Creature — Elf Ranger (*/2)

Reach

Sharpshooter Elf's power is equal to the number of creatures you control.

When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Shatter Assumptions
Shatter Assumptions 1BlackBlack (3)
Sorcery

Choose one —

• Target opponent reveals their hand and discards all colorless nonland cards.

• Target opponent reveals their hand and discards all multicolored cards.

Modern Horizons (Uncommon)
Shattered Perception
Shattered Perception 2Red (3)
Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback 5Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Shatterskull Charger
Shatterskull Charger 1RedRed (3)
Creature — Giant Warrior (4/3)

Kicker 2

Trample, haste

If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.

At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.

Zendikar Rising (Rare)
Shauku's Minion
Shauku's Minion 1BlackRed (3)
Creature — Human Minion (2/2)

BlackRed, Tap: Shauku's Minion deals 2 damage to target white creature.

Mirage (Uncommon)
Sheer Drop
Sheer Drop 2White (3)
Sorcery

Destroy target tapped creature.

Awaken 3—5White (If you cast this spell for 5White, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Other Versions
Duel Decks: Zendikar vs. Eldrazi (Common)
Shell of the Last Kappa
Shell of the Last Kappa 3 (3)
Legendary Artifact

3, Tap: Exile target instant or sorcery spell that targets you. (The spell has no effect.)

3, Tap, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Champions of Kamigawa (Rare)
Shellephant
Shellephant 1GreenGreen (3)
Creature — Turtle and/or Elephant (?/?)

0: Choose one. You may activate this ability while Shellephant is in any zone.

• Shellephant has base power and toughness 1/4.

• Shellephant has base power and toughness 3/3.

Unstable (Uncommon)
Sheltered Aerie
Sheltered Aerie 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Add two mana of any one color."

Dragons of Tarkir (Common)
Sheltering Boughs
Sheltering Boughs 2Green (3)
Enchantment — Aura

Enchant creature

When Sheltering Boughs enters the battlefield, draw a card.

Enchanted creature gets +1/+3.

Innistrad: Crimson Vow (Common)
Sheriff of Safe Passage
Sheriff of Safe Passage 2White (3)
Creature — Human Knight (0/0)

Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.

Plot 1White (You may pay 1White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Orochi Eggwatcher (Shidako, Broodmistress)
Orochi Eggwatcher (Shidako, Broodmistress) 2Green (3)
Legendary Creature — Snake Shaman (3/3)

Green, Sacrifice a creature: Target creature gets +3/+3 until end of turn.

Champions of Kamigawa (Uncommon)
Shield Dancer
Shield Dancer 2White (3)
Creature — Human Rebel (1/3)

2White: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

Prophecy (Uncommon)
Shield Mare
Shield Mare 1WhiteWhite (3)
Creature — Horse (2/3)

Shield Mare can't be blocked by red creatures.

When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life.

Core Set 2019 (Uncommon)
Shield of the Oversoul
Shield of the Oversoul 2Green or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Shadowmoor (Common)
Shielded by Faith
Shielded by Faith 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible.

Whenever a creature enters the battlefield, you may attach Shielded by Faith to that creature.

Signature Spellbook: Gideon (Rare)
Other Versions
Commander 2015 (Rare)
Explorers of Ixalan (Rare)
Shielding Plax
Shielding Plax 2Green or Blue (3)
Enchantment — Aura

(Green or Blue can be paid with either Green or Blue.)

Enchant creature

When Shielding Plax enters the battlefield, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Adventures in the Forgotten Realms Commander (Common)
Other Versions
Dissension (Common)
Ultimate Masters (Common)
Shieldmage Advocate
Shieldmage Advocate 2White (3)
Creature — Human Cleric (1/3)

Tap: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

Judgment (Common)
Shifting Shadow
Shifting Shadow 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Kamigawa: Neon Dynasty Commander (Rare)
Other Versions
Commander 2017 (Rare)
Shifting Sky
Shifting Sky 2Blue (3)
Enchantment

As Shifting Sky enters the battlefield, choose a color.

All nonland permanents are the chosen color.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Rare)
Shifty Doppelganger
Shifty Doppelganger 2Blue (3)
Creature — Shapeshifter (1/1)

3Blue, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Odyssey (Rare)
Shimmer Myr
Shimmer Myr 3 (3)
Artifact Creature — Myr (2/2)

Flash

You may cast artifact spells as though they had flash.

Commander Masters (Uncommon)
Other Versions
Mirrodin Besieged (Rare)
Commander 2016 (Rare)
Commander Legends (Uncommon)
Kamigawa: Neon Dynasty Commander (Uncommon)
March of the Machine Commander (Uncommon)
Shimmering Efreet
Shimmering Efreet 2Blue (3)
Creature — Efreet (2/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

Visions (Uncommon)
Shinechaser
Shinechaser 1WhiteBlue (3)
Creature — Faerie (1/1)

Flying, vigilance

Shinechaser gets +1/+1 as long as you control an artifact.

Shinechaser gets +1/+1 as long as you control an enchantment.

Throne of Eldraine (Uncommon)
Shinen of Fury's Fire
Shinen of Fury's Fire 2Red (3)
Creature — Spirit (2/1)

Haste

Channel — Red, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Shinen of Stars' Light
Shinen of Stars' Light 2White (3)
Creature — Spirit (2/1)

First strike

Channel — 1White, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

Saviors of Kamigawa (Common)
Shinka Gatekeeper
Shinka Gatekeeper 2Red (3)
Creature — Ogre Warrior (3/2)

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

Betrayers of Kamigawa (Common)
Shiny Impetus
Shiny Impetus 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Ikoria Commander (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Commander Legends: Battle for Baldur's Gate (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Murders at Karlov Manor Commander (Uncommon)
Ravnica Clue Edition (Common)
Shivan Emissary
Shivan Emissary 2Red (3)
Creature — Human Wizard (1/1)

Kicker 1Black <I>(You may pay an additional </I>1Black<I> as you cast this spell.)</I>

When Shivan Emissary enters the battlefield, if it was kicked, destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Shivan Raptor
Shivan Raptor 2Red (3)
Creature — Dinosaur (3/1)

First strike, haste

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Shizuko, Caller of Autumn
Shizuko, Caller of Autumn 1GreenGreen (3)
Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds GreenGreenGreen. Until end of turn, they don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Rare)
Shore Snapper
Shore Snapper 2Black (3)
Creature — Beast (2/2)

Blue: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Shards of Alara (Common)
Shorecrasher Elemental
Shorecrasher Elemental BlueBlueBlue (3)
Creature — Elemental (3/3)

Blue: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.

1: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.

Megamorph 4Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Dragons of Tarkir (Mythic Rare)
Shoreline Raider
Shoreline Raider 2Blue (3)
Creature — Merfolk (2/2)

Protection from Kavu

Invasion (Common)
Shoulder to Shoulder
Shoulder to Shoulder 2White (3)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Draw a card.

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Archenemy: Nicol Bolas (Common)
Shoving Match
Shoving Match 2Blue (3)
Instant

Until end of turn, all creatures gain "Tap: Tap target creature."

Mercadian Masques (Uncommon)
Show and Tell
Show and Tell 2Blue (3)
Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Special Guests (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Conspiracy: Take the Crown (Mythic Rare)
Shower of Arrows
Shower of Arrows 2Green (3)
Instant

Destroy target artifact, enchantment, or creature with flying. Scry 1.

The Lord of the Rings: Tales of Middle Earth (Common)
Showstopper
Showstopper 1BlackRed (3)
Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

Dragon's Maze (Uncommon)
Shredding Winds
Shredding Winds 2Green (3)
Instant

Shredding Winds deals 7 damage to target creature with flying.

Theros (Common)
Shreds of Sanity
Shreds of Sanity 2Red (3)
Sorcery

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand, then discard a card. Exile Shreds of Sanity.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shriekdiver
Shriekdiver 2Black (3)
Creature — Zombie Bird Warrior (2/1)

Flying

1: Shriekdiver gains haste until end of turn.

War of the Spark (Common)
Shrieking Grotesque
Shrieking Grotesque 2White (3)
Creature — Gargoyle (2/1)

Flying

When Shrieking Grotesque enters the battlefield, if Black was spent to cast it, target player discards a card.

Guildpact (Common)
Shrill Howler
Shrill Howler 2Green (3)
Creature — Werewolf Horror (3/1)

Creatures with power less than Shrill Howler's power can't block it.

5Green: Transform Shrill Howler.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Shrine of Boundless Growth
Shrine of Boundless Growth 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a green spell, put a charge counter on Shrine of Boundless Growth.

Tap, Sacrifice Shrine of Boundless Growth: Add Colorless for each charge counter on Shrine of Boundless Growth.

New Phyrexia (Uncommon)
Shrine of Limitless Power
Shrine of Limitless Power 3 (3)
Artifact

At the beginning of your upkeep and whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.

4, Tap, Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

New Phyrexia (Uncommon)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Defender
Shu Defender 2White (3)
Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

Portal Three Kingdoms (Common)
Shu Foot Soldiers
Shu Foot Soldiers 2White (3)
Creature — Human Soldier (2/3)

Portal Three Kingdoms (Common)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters the battlefield, you gain 2 life.

Portal Three Kingdoms (Common)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Shunt
Shunt 1RedRed (3)
Instant

Change the target of target spell with a single target.

Tenth Edition (Rare)
Other Versions
Darksteel (Rare)
Sibsig Icebreakers
Sibsig Icebreakers 2Black (3)
Creature — Zombie (2/3)

When Sibsig Icebreakers enters the battlefield, each player discards a card.

Dragons of Tarkir (Common)
Sibylline Soothsayer
Sibylline Soothsayer 2Red (3)
Creature — Human Warlock (3/2)

Temporal Foresight — When Sibylline Soothsayer enters the battlefield, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Doctor Who Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters the battlefield, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sick and Tired
Sick and Tired 2Black (3)
Instant

Two target creatures each get -1/-1 until end of turn.

Urza's Legacy (Common)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
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