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Will of the All-Hunter
Will of the All-Hunter 1White (2)
Instant

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Will of the Naga
Will of the Naga 4BlueBlue (6)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Fate Reforged (Common)
Will, Scholar of Frost
Will, Scholar of Frost 4Blue (5)
Legendary Planeswalker — Will (4)

Instant and sorcery spells you cast cost 1 less to cast.

+1: Up to one target creature has base power and toughness 0/2 until your next turn.

−3: Draw two cards.

−7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Mythic Rare)
Will, Scion of Peace
Will, Scion of Peace 1WhiteBlue (3)
Legendary Creature — Human Wizard (2/4)

Vigilance

Tap: Spells you cast this turn that are white and/or blue cost Variable Colorless less to cast, where X is the amount of life you gained this turn. Activate only as a sorcery.

Wilds of Eldraine (Mythic Rare)
Willbreaker
Willbreaker 3BlueBlue (5)
Creature — Human Wizard (2/3)

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control Willbreaker.

Magic Origins (Rare)
Ready // Willing (Willing)
Ready // Willing (Willing) 1WhiteBlack (3)
Instant

Creatures you control gain deathtouch and lifelink until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Willow Dryad
Willow Dryad Green (1)
Creature — Dryad (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal (Common)
Willow Faerie
Willow Faerie 1Green (2)
Creature — Faerie (1/2)

Flying

Homelands (Common)
Willow Satyr
Willow Satyr 2GreenGreen (4)
Creature — Satyr (1/1)

You may choose not to untap Willow Satyr during your untap step.

Tap: Gain control of target legendary creature for as long as you control Willow Satyr and Willow Satyr remains tapped.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Wilt-Leaf Cavaliers
Wilt-Leaf Cavaliers Green or WhiteGreen or WhiteGreen or White (3)
Creature — Elf Knight (3/4)

Vigilance

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Wilt-Leaf Liege
Wilt-Leaf Liege 1Green or WhiteGreen or WhiteGreen or White (4)
Creature — Elf Knight (4/4)

Other green creatures you control get +1/+1.

Other white creatures you control get +1/+1.

If a spell or ability an opponent controls causes you to discard Wilt-Leaf Liege, put it onto the battlefield instead of putting it into your graveyard.

Double Masters 2022 (Rare)
Other Versions
Shadowmoor (Rare)
Modern Masters 2015 Edition (Rare)
Wily Bandar
Wily Bandar Green (1)
Creature — Cat Monkey (1/1)

2Green: Wily Bandar gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Wind Dancer
Wind Dancer 1Blue (2)
Creature — Faerie (1/1)

Flying

Tap: Target creature gains flying until end of turn.

Tempest Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Tempest (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Wind Drake
Wind Drake 2Blue (3)
Creature — Drake (2/2)

Flying

Kaladesh (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Portal (Common)
Magic 2010 (Common)
Magic 2013 (Common)
Dragon's Maze (Common)
Tempest Remastered (Common)
Wind Sail
Wind Sail 1Blue (2)
Sorcery

One or two target creatures gain flying until end of turn.

Portal Second Age (Common)
Other Versions
Starter 1999 (Uncommon)
Wind Shear
Wind Shear 2Green (3)
Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

Visions (Uncommon)
Windborne Charge
Windborne Charge 2WhiteWhite (4)
Sorcery

Two target creatures you control each get +2/+2 and gain flying until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Zendikar (Uncommon)
Windbrisk Raptor
Windbrisk Raptor 5WhiteWhite (7)
Creature — Bird (5/7)

Flying

Attacking creatures you control have lifelink.

Shadowmoor (Rare)
Windcaller Aven
Windcaller Aven 4BlueBlue (6)
Creature — Bird Wizard (4/3)

Flying

Cycling Blue (Blue, Discard this card: Draw a card.)

When you cycle Windcaller Aven, target creature gains flying until end of turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Windfall
Windfall 2Blue (3)
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Outlaws of Thunder Junction Commander (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Battle Royale Box Set (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2015 (Uncommon)
Commander 2016 (Uncommon)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Ikoria Commander (Uncommon)
Kaldheim Commander (Uncommon)
Commander Masters (Uncommon)
The Lost Caverns of Ixalan Commander (Uncommon)
Windgrace Acolyte
Windgrace Acolyte 4Black (5)
Creature — Cat Warrior (3/2)

Flying

When Windgrace Acolyte enters, mill three cards and you gain 3 life.

Dominaria (Common)
Windgrace's Judgment
Windgrace's Judgment 3BlackGreen (5)
Instant

For any number of opponents, destroy target nonland permanent that player controls.

Bloomburrow Commander (Rare)
Other Versions
Commander 2018 (Rare)
Streets of New Capenna Commander (Rare)
Winding Canyons
Winding Canyons (0)
Land

Tap: Add Colorless.

2, Tap: You may cast creature spells this turn as though they had flash.

Weatherlight (Rare)
Winding Way
Winding Way 1Green (2)
Sorcery

Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Modern Horizons (Common)
Wind-Kin Raiders
Wind-Kin Raiders 4BlueBlue (6)
Creature — Human Artificer (4/3)

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Flying

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Windreader Sphinx
Windreader Sphinx 5BlueBlue (7)
Creature — Sphinx (3/7)

Flying

Whenever a creature with flying attacks, you may draw a card.

Arena Base Set (Rare)
Other Versions
Magic 2014 Core Set (Mythic Rare)
Core Set 2019 (Rare)
Jumpstart (Rare)
Windreaper Falcon
Windreaper Falcon 1RedGreen (3)
Creature — Bird (1/1)

Flying, protection from blue

Mirage (Uncommon)
Windreaver
Windreaver 3WhiteBlue (5)
Creature — Elemental (1/3)

Flying

White: Windreaver gains vigilance until end of turn.

White: Windreaver gets +0/+1 until end of turn.

Blue: Switch Windreaver's power and toughness until end of turn.

Blue: Return Windreaver to its owner's hand.

Guild Kit: Azorius (Rare)
Other Versions
Dissension (Rare)
Duel Decks: Venser vs. Koth (Rare)
Windrider Patrol
Windrider Patrol 3BlueBlue (5)
Creature — Merfolk Wizard (4/3)

Flying

Whenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Windrider Wizard
Windrider Wizard 2Blue (3)
Creature — Human Wizard (2/2)

Flying

Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.

Commander Masters (Common)
Other Versions
Zendikar Rising (Uncommon)
Winds of Abandon
Winds of Abandon 1White (2)
Sorcery

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.

Overload 4WhiteWhite (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Horizons (Rare)
Winds of Change
Winds of Change Red (1)
Sorcery

Each player shuffles the cards from their hand into their library, then draws that many cards.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Uncommon)
Portal (Rare)
Winds of Qal Sisma
Winds of Qal Sisma 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.

Fate Reforged (Uncommon)
Winds of Rath
Winds of Rath 3WhiteWhite (5)
Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

Murders at Karlov Manor Commander (Rare)
Other Versions
Tempest (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Vintage Masters (Rare)
Tempest Remastered (Rare)
Commander 2018 (Rare)
Commander Legends (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Wilds of Eldraine Commander (Rare)
Wind-Scarred Crag
Wind-Scarred Crag (0)
Land

Wind-Scarred Crag enters tapped.

When Wind-Scarred Crag enters, you gain 1 life.

Tap: Add Red or White.

The Lord of the Rings: Tales of Middle Earth Commander (Common)
Other Versions
Khans of Tarkir (Common)
Fate Reforged (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Core Set 2020 (Common)
Commander 2019 (Common)
Throne of Eldraine (Common)
Ikoria: Lair of Behemoths (Land)
Core Set 2021 (Land)
Commander Legends (Common)
Kamigawa: Neon Dynasty (Land)
March of the Machine (Land)
Windseeker Centaur
Windseeker Centaur 1RedRed (3)
Creature — Centaur (2/2)

Vigilance

Promo set for Gatherer (Special)
Windshaper Planetar
Windshaper Planetar 4White (5)
Creature — Angel (4/4)

Flash

Flying

When Windshaper Planetar enters during the declare attackers step, for each attacking creature, you may reselect which player or permanent that creature is attacking. (It can't attack its controller or their permanents.)

Commander Legends: Battle for Baldur's Gate (Rare)
Windstorm Drake
Windstorm Drake 4Blue (5)
Creature — Drake (3/3)

Flying

Other creatures you control with flying get +1/+0.

Arena Base Set (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Jumpstart (Uncommon)
Windswept Heath
Windswept Heath (0)
Land

Tap, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Modern Horizons 3 (Rare)
Other Versions
Onslaught (Rare)
Khans of Tarkir (Rare)
Zendikar Expeditions (Mythic Rare)
Zendikar Rising Expeditions (Mythic Rare)
Windwright Mage
Windwright Mage WhiteBlueBlack (3)
Artifact Creature — Human Wizard (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Windwright Mage has flying as long as an artifact card is in your graveyard.

Shards of Alara (Common)
Wine of Blood and Iron
Wine of Blood and Iron 3 (3)
Artifact

4: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice Wine of Blood and Iron at the beginning of the next end step.

Saviors of Kamigawa (Rare)
Wing Commando
Wing Commando 2Blue (3)
Creature — Human Soldier (2/2)

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

The Brothers' War (Common)
Wing Shards
Wing Shards 1WhiteWhite (3)
Instant

Target player sacrifices an attacking creature.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Horizons (Uncommon)
Other Versions
Scourge (Uncommon)
Commander 2014 (Uncommon)
Commander 2017 (Uncommon)
Iconic Masters (Uncommon)
Wing Snare
Wing Snare 2Green (3)
Sorcery

Destroy target creature with flying.

Welcome Deck 2017 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Urza's Legacy (Uncommon)
Wingbeat Warrior
Wingbeat Warrior 2White (3)
Creature — Bird Soldier Warrior (2/1)

Flying

Morph 2White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.

Legions (Common)
Wingcrafter
Wingcrafter Blue (1)
Creature — Human Wizard (1/1)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Wingcrafter is paired with another creature, both creatures have flying.

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Common)
Winged Coatl
Winged Coatl 1GreenBlue (3)
Creature — Snake (1/1)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Double Masters 2022 (Common)
Other Versions
Alara Reborn (Common)
Commander 2013 Edition (Common)
Commander Anthology (Common)
Winged Hive Tyrant
Winged Hive Tyrant 3BlueRed (5)
Creature — Tyranid (4/4)

Flying, haste

The Will of the Hive Mind — Other creatures you control with counters on them have flying and haste.

Warhammer 40,000 Commander (Rare)
Winged Temple of Orazca
Winged Temple of Orazca (0)
Legendary Land

(Transforms from Hadana's Climb.)

Tap: Add one mana of any color.

1GreenBlue, Tap: Target creature you control gains flying and gets +X/+X until end of turn, where X is its power.

Rivals of Ixalan (Rare)
Wingmantle Chaplain
Wingmantle Chaplain 3White (4)
Creature — Human Cleric (0/3)

Defender

When Wingmantle Chaplain enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.

Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Dominaria United (Uncommon)
Wingmate Roc
Wingmate Roc 3WhiteWhite (5)
Creature — Bird (3/4)

Flying

Raid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.

Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

Commander 2019 (Mythic Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Wingrattle Scarecrow
Wingrattle Scarecrow 3 (3)
Artifact Creature — Scarecrow (2/2)

Wingrattle Scarecrow has flying as long as you control a blue creature.

Wingrattle Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
Wings of Aesthir
Wings of Aesthir WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 and has flying and first strike.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Wings of the Guard
Wings of the Guard 1White (2)
Creature — Bird (1/1)

Flying

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Conspiracy: Take the Crown (Common)
Wingshield Agent
Wingshield Agent 2Blue (3)
Creature — Human Soldier (2/3)

Wingshield Agent enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)

Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.

Streets of New Capenna (Uncommon)
Wingspan Mentor
Wingspan Mentor 2Blue (3)
Creature — Human Wizard (1/3)

When Wingspan Mentor enters, put a flying counter on target non-Human creature you control.

2Blue, Tap: Put a +1/+1 counter on each creature you control with flying.

Streets of New Capenna Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Wingsteed Trainer
Wingsteed Trainer 3White (4)
Creature — — Human (2/3)

When Wingsteed Trainer enters the battlefield or attacks, conjure a card named Stormfront Pegasus into your hand.

Jumpstart: Historic Horizons (Uncommon)
Winnower Patrol
Winnower Patrol 2Green (3)
Creature — Elf Warrior (3/2)

Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Winnower Patrol, you may reveal it. If you do, put a +1/+1 counter on Winnower Patrol.

Morningtide (Common)
Winota, Joiner of Forces
Winota, Joiner of Forces 2RedWhite (4)
Legendary Creature — Human Warrior (4/4)

Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped and attacking. It gains indestructible until end of turn. Put the rest of the cards on the bottom of your library in a random order.

Ikoria: Lair of Behemoths (Mythic Rare)
Winter Blast
Winter Blast Variable ColorlessGreen (1)
Sorcery

Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legends (Rare)
Winter Eladrin
Winter Eladrin 2Blue (3)
Creature — Faerie Elf Wizard (2/2)

Gust of Wind — When Winter Eladrin enters, return up to one other target creature to its owner's hand.

Commander Legends: Battle for Baldur's Gate (Common)
Winterflame
Winterflame 1BlueRed (3)
Instant

Choose one or both —

• Tap target creature.

• Winterflame deals 2 damage to target creature.

Khans of Tarkir (Uncommon)
Wintermoon Mesa
Wintermoon Mesa (0)
Land

Wintermoon Mesa enters tapped.

Tap: Add Colorless.

2, Tap, Sacrifice Wintermoon Mesa: Tap two target lands.

Prophecy (Rare)
Wintermoor Commander
Wintermoor Commander WhiteBlack (2)
Creature — Human Knight (2/*)

Deathtouch

Wintermoor Commander's toughness is equal to the number of Knights you control.

Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Winter's Grasp
Winter's Grasp 1GreenGreen (3)
Sorcery

Destroy target land.

Portal (Uncommon)
Other Versions
Tempest (Uncommon)
Wipe Away
Wipe Away 1BlueBlue (3)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Return target permanent to its owner's hand.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Wipe Clean
Wipe Clean 1White (2)
Instant

Exile target enchantment.

Cycling 3 (3, Discard this card: Draw a card.)

Scourge (Common)
Wirecat
Wirecat 4 (4)
Artifact Creature — Cat (4/3)

Wirecat can't attack or block if an enchantment is on the battlefield.

Urza's Saga (Uncommon)
Wiretapping
Wiretapping 4Blue (5)
Enchantment

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Whenever you draw your first card during each of your draw steps, draw a card. Then if you have nine or more cards in hand, you may play the exiled card without paying its mana cost.

Streets of New Capenna (Rare)
Wirewood Channeler
Wirewood Channeler 3Green (4)
Creature — Elf Druid (2/2)

Tap: Add X mana of any one color, where X is the number of Elves on the battlefield.

Kaldheim Commander (Uncommon)
Other Versions
Legions (Uncommon)
Wirewood Guardian
Wirewood Guardian 5GreenGreen (7)
Creature — Elf Mutant (6/6)

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Scourge (Common)
Wirewood Herald
Wirewood Herald 1Green (2)
Creature — Elf (1/1)

When Wirewood Herald dies, you may search your library for an Elf card, reveal that card, put it into your hand, then shuffle.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Wirewood Hivemaster
Wirewood Hivemaster 1Green (2)
Creature — Elf (1/1)

Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.

Legions (Uncommon)
Wirewood Savage
Wirewood Savage 2Green (3)
Creature — Elf (2/2)

Whenever a Beast enters, you may draw a card.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Onslaught (Common)
Duel Decks: Garruk vs. Liliana (Common)
Wishclaw Talisman
Wishclaw Talisman 1Black (2)
Artifact

Wishclaw Talisman enters with three wish counters on it.

1, Tap, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle. An opponent gains control of Wishclaw Talisman. Activate only during your turn.

Throne of Eldraine (Rare)
Wishcoin Crab
Wishcoin Crab 3Blue (4)
Creature — Crab (2/5)

Core Set 2021 (Common)
Other Versions
Guilds of Ravnica (Common)
Wispdrinker Vampire
Wispdrinker Vampire 2WhiteBlack (4)
Creature — Vampire Rogue (2/4)

Flying

Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life.

5WhiteBlack: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

Murders at Karlov Manor (Uncommon)
Wispmare
Wispmare 2White (3)
Creature — Elemental (1/3)

Flying

When Wispmare enters, destroy target enchantment.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Lorwyn (Common)
Wispweaver Angel
Wispweaver Angel 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

When Wispweaver Angel enters, you may exile another target creature you control, then return that card to the battlefield under its owner's control.

Jumpstart 2022 (Uncommon)
Other Versions
Kaladesh (Uncommon)
Kaladesh Remastered (Uncommon)
Witch Enchanter
Witch Enchanter 3White (4)
Creature — Human Warlock (2/2)

When Witch Enchanter enters, destroy target artifact or enchantment an opponent controls.

Modern Horizons 3 (Uncommon)
Witchbane Orb
Witchbane Orb 4 (4)
Artifact

When Witchbane Orb enters, destroy all Curses attached to you.

You have hexproof. (You can't be the target of spells or abilities your opponents control, including Aura spells.)

Innistrad (Rare)
Witch-Blessed Meadow
Witch-Blessed Meadow (0)
Land

As Witch-Blessed Meadow enters, you may pay 3 life. If you don't, it enters tapped.

Tap: Add White.

Modern Horizons 3 (Uncommon)
Witch-king of Angmar
Witch-king of Angmar 3BlackBlack (5)
Legendary Creature — Wraith Noble (5/3)

Flying

Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature that dealt combat damage to you this turn. The Ring tempts you.

Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap it.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Witch-Maw Nephilim
Witch-Maw Nephilim GreenWhiteBlueBlack (4)
Creature — Nephilim (1/1)

Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.

Guildpact (Rare)
Witch's Cauldron
Witch's Cauldron Black (1)
Artifact

1Black, Tap, Sacrifice a creature: You gain 1 life and draw a card.

Commander Masters (Common)
Other Versions
Core Set 2021 (Uncommon)
Jumpstart 2022 (Uncommon)
Witch's Cottage
Witch's Cottage (0)
Land — Swamp

(Tap: Add Black.)

Witch's Cottage enters tapped unless you control three or more other Swamps.

When Witch's Cottage enters untapped, you may put target creature card from your graveyard on top of your library.

Throne of Eldraine (Common)
Witch's Familiar
Witch's Familiar 2Black (3)
Creature — Frog (2/3)

Arena Base Set (Common)
Other Versions
Magic 2015 Core Set (Common)
Witch's Mark
Witch's Mark 1Red (2)
Sorcery

You may discard a card. If you do, draw two cards.

Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)

Wilds of Eldraine (Common)
Witch's Vengeance
Witch's Vengeance 1BlackBlack (3)
Sorcery

Creatures of the creature type of your choice get -3/-3 until end of turn.

Throne of Eldraine (Rare)
Witchstalker
Witchstalker 1GreenGreen (3)
Creature — Wolf (3/3)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on Witchstalker.

Magic 2014 Core Set (Rare)
Witchstalker Frenzy
Witchstalker Frenzy 3Red (4)
Instant

This spell costs 1 less to cast for each creature that attacked this turn.

Witchstalker Frenzy deals 5 damage to target creature.

Wilds of Eldraine (Uncommon)
Withdraw
Withdraw BlueBlue (2)
Instant

Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays 1.

Prophecy (Common)
Withengar Unbound
Withengar Unbound (0)
Legendary Creature — Demon (13/13)

Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.

From the Vault: Transform (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Wither and Bloom
Wither and Bloom 1Black (2)
Instant

Target creature gets -3/-3 until end of turn.

1Black, Exile Wither and Bloom from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.

Modern Horizons 3 (Common)
Witherbloom Apprentice
Witherbloom Apprentice BlackGreen (2)
Creature — Human Druid (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 life and you gain 1 life.

Strixhaven: School of Mages (Uncommon)
Witherbloom Campus
Witherbloom Campus (0)
Land

Witherbloom Campus enters tapped.

Tap: Add Black or Green.

4, Tap: Scry 1.

Strixhaven: School of Mages (Common)
Witherbloom Command
Witherbloom Command BlackGreen (2)
Sorcery

Choose two —

• Target player mills three cards, then you return a land card from your graveyard to your hand.

• Destroy target noncreature, nonland permanent with mana value 2 or less.

• Target creature gets -3/-1 until end of turn.

• Target opponent loses 2 life and you gain 2 life.

Strixhaven: School of Mages (Rare)
Witherbloom Pledgemage
Witherbloom Pledgemage 3Black or GreenBlack or Green (5)
Creature — Treefolk Warlock (5/5)

Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.

Strixhaven: School of Mages (Common)
Withering Gaze
Withering Gaze 2Blue (3)
Sorcery

Target opponent reveals their hand. You draw a card for each Forest and green card in it.

Portal (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Witherscale Wurm
Witherscale Wurm 4GreenGreen (6)
Creature — Wurm (9/9)

Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it.

Shadowmoor (Rare)
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