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Death's Oasis
Death's Oasis WhiteBlackGreen (3)
Enchantment

Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.

1, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.

Ikoria: Lair of Behemoths (Rare)
Death's Presence
Death's Presence 5Green (6)
Enchantment

Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.

Warhammer 40,000 Commander (Rare)
Other Versions
Return to Ravnica (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Death's Shadow
Death's Shadow Black (1)
Creature — Avatar (13/13)

Death's Shadow gets -X/-X, where X is your life total.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Worldwake (Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Historic Anthology 4 (Rare)
Death's-Head Buzzard
Death's-Head Buzzard 1BlackBlack (3)
Creature — Bird (2/1)

Flying

When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Masters 25 (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Deathspore Thallid
Deathspore Thallid 1Black (2)
Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.

Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Deathsprout
Deathsprout 1BlackBlackGreen (4)
Instant

Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Ikoria Commander (Uncommon)
Other Versions
War of the Spark (Uncommon)
Debilitating Injury
Debilitating Injury 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-2.

Ugin's Fate promos (Common)
Other Versions
Khans of Tarkir (Common)
Debt of Loyalty
Debt of Loyalty 1WhiteWhite (3)
Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

Weatherlight (Rare)
Debt to the Deathless
Debt to the Deathless Variable ColorlessWhiteWhiteBlackBlack (4)
Sorcery

Each opponent loses two times X life. You gain life equal to the life lost this way.

Ravnica Remastered (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Debt to the Kami
Debt to the Kami 2Black (3)
Instant

Choose one —

• Target opponent exiles a creature they control.

• Target opponent exiles an enchantment they control.

Kamigawa: Neon Dynasty (Common)
Debtors' Transport
Debtors' Transport 5Black (6)
Creature — Thrull (5/3)

Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Decadent Dragon
Decadent Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, trample

Whenever Decadent Dragon attacks, create a Treasure token.

Wilds of Eldraine (Rare)
Decanter of Endless Water
Decanter of Endless Water 3 (3)
Artifact

You have no maximum hand size.

Tap: Add one mana of any color.

Commander Legends: Battle for Baldur's Gate (Common)
Decaying Soil
Decaying Soil 1BlackBlack (3)
Enchantment

At the beginning of your upkeep, exile a card from your graveyard.

Threshold — As long as seven or more cards are in your graveyard, Decaying Soil has "Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay 1. If you do, return that card to your hand."

Odyssey (Rare)
Decaying Time Loop
Decaying Time Loop 3Red (4)
Instant

Discard all the cards in your hand, then draw that many cards.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Doctor Who Commander (Uncommon)
Deceiver Exarch
Deceiver Exarch 2Blue (3)
Creature — Phyrexian Cleric (1/4)

Flash (You may cast this spell any time you could cast an instant.)

When Deceiver Exarch enters, choose one —

• Untap target permanent you control.

• Tap target permanent an opponent controls.

Commander Anthology (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Commander 2013 Edition (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Deceptive Landscape
Deceptive Landscape (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Deceptive Landscape: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.

Cycling WhiteBlackGreen (WhiteBlackGreen, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Decimate
Decimate 2RedGreen (4)
Sorcery

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Bloomburrow Commander (Rare)
Other Versions
Odyssey (Rare)
Magic: The Gathering—Conspiracy (Rare)
Commander 2016 (Rare)
Commander 2018 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
Dominaria Remastered (Rare)
Commander Masters (Rare)
Murders at Karlov Manor Commander (Rare)
Outlaws of Thunder Junction Breaking News (Rare)
Outlaws of Thunder Junction Commander (Rare)
Decimator Beetle
Decimator Beetle 3BlackGreen (5)
Creature — Insect (4/5)

When Decimator Beetle enters, put a -1/-1 counter on target creature you control.

Whenever Decimator Beetle attacks, remove a -1/-1 counter from target creature you control and put a -1/-1 counter on up to one target creature defending player controls.

Amonkhet (Uncommon)
Decimator of the Provinces
Decimator of the Provinces 10 (10)
Creature — Eldrazi Boar (7/7)

Emerge 6GreenGreenGreen (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Eldritch Moon (Mythic Rare)
Decimator Web
Decimator Web 4 (4)
Artifact

4, Tap: Target opponent loses 2 life, gets a poison counter, then mills six cards.

Mirrodin Besieged (Rare)
Decision Paralysis
Decision Paralysis 3Blue (4)
Instant

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.

Game Night 2019 (Common)
Other Versions
Amonkhet (Common)
Decisive Denial
Decisive Denial GreenBlue (2)
Instant

Choose one —

• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)

• Counter target noncreature spell unless its controller pays 3.

Outlaws of Thunder Junction Breaking News (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Declaration in Stone
Declaration in Stone 1White (2)
Sorcery

Exile target creature and all other creatures its controller controls with the same name as that creature. That player investigates for each nontoken creature exiled this way.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Historic Anthology 4 (Rare)
Streets of New Capenna Commander (Rare)
Declaration of Naught
Declaration of Naught BlueBlue (2)
Enchantment

As Declaration of Naught enters, choose a card name.

Blue: Counter target spell with the chosen name.

Morningtide (Rare)
Declare Dominance
Declare Dominance 3GreenGreen (5)
Sorcery

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

Jumpstart 2022 (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Deconstruction Hammer
Deconstruction Hammer White (1)
Artifact — Equipment

Equipped creature gets +1/+1 and has "3, Tap, Sacrifice Deconstruction Hammer: Destroy target artifact or enchantment."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Decorated Champion
Decorated Champion 1Green (2)
Creature — Elf Warrior (2/2)

Whenever another Warrior your team controls enters, put a +1/+1 counter on Decorated Champion.

Battlebond (Uncommon)
Decorated Griffin
Decorated Griffin 4White (5)
Creature — Griffin (2/3)

Flying

1White: Prevent the next 1 combat damage that would be dealt to you this turn.

Theros (Uncommon)
Decoy Gambit
Decoy Gambit 2Blue (3)
Instant

For each opponent, choose up to one target creature that player controls, then return that creature to its owner's hand unless its controller has you draw a card.

Ikoria Commander (Rare)
Decree of Annihilation
Decree of Annihilation 8RedRed (10)
Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands.

Cycling 5RedRed (5RedRed, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

From the Vault: Annihilation (2014) (Mythic Rare)
Other Versions
Scourge (Rare)
Decree of Pain
Decree of Pain 6BlackBlack (8)
Sorcery

Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.

Cycling 3BlackBlack (3BlackBlack, Discard this card: Draw a card.)

When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Scourge (Rare)
Commander's Arsenal (Rare)
Commander 2013 Edition (Rare)
Commander 2017 (Rare)
Warhammer 40,000 Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Commander Masters (Rare)
Bloomburrow Commander (Rare)
Decree of Savagery
Decree of Savagery 7GreenGreen (9)
Instant

Put four +1/+1 counters on each creature you control.

Cycling 4GreenGreen (4GreenGreen, Discard this card: Draw a card.)

When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Scourge (Rare)
Dedicated Martyr
Dedicated Martyr White (1)
Creature — Human Cleric (1/1)

White, Sacrifice Dedicated Martyr: You gain 3 life.

Odyssey (Common)
Dee Kay, Finder of the Lost
Dee Kay, Finder of the Lost 1BlueBlack (3)
Legendary Creature — Zombie Employee (1/4)

When Dee Kay, Finder of the Lost enters, open an Attraction.

Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.

Whenever you roll a 4, you may tap or untap target artifact or creature.

Whenever you roll a 6, return target creature card from your graveyard to your hand.

Unfinity (Uncommon)
Deekah, Fractal Theorist
Deekah, Fractal Theorist 4Blue (5)
Legendary Creature — Human Wizard (3/3)

Magecraft — Whenever you cast or copy an instant or sorcery spell, create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is that spell's mana value.

3Blue: Target creature token can't be blocked this turn.

Commander 2021 (Rare)
Deep Analysis
Deep Analysis 3Blue (4)
Sorcery

Target player draws two cards.

Flashback—1Blue, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 (Uncommon)
Other Versions
Torment (Common)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Commander 2013 Edition (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Commander 2019 (Common)
Streets of New Capenna Commander (Common)
Double Masters 2022 (Common)
Dominaria Remastered (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
Murders at Karlov Manor Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Deep Gnome Terramancer
Deep Gnome Terramancer 1White (2)
Creature — Gnome Wizard (2/2)

Flash

Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Deep Goblin Skulltaker
Deep Goblin Skulltaker 2Black (3)
Creature — Goblin Warrior (2/2)

Menace

At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Common)
Deep Reconnaissance
Deep Reconnaissance 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Deep Spawn
Deep Spawn 5BlueBlueBlue (8)
Creature — Homarid (6/6)

Trample

At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards.

Blue: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.)

Masters Edition II (Rare)
Other Versions
Fallen Empires (Uncommon)
Deep Water
Deep Water BlueBlue (2)
Enchantment

Blue: Until end of turn, if you tap a land you control for mana, it produces Blue instead of any other type.

The Dark (Common)
Deep-Cavern Bat
Deep-Cavern Bat 1Black (2)
Creature — Bat (1/1)

Flying, lifelink

When Deep-Cavern Bat enters, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

The Lost Caverns of Ixalan (Uncommon)
Deepcavern Imp
Deepcavern Imp 2Black (3)
Creature — Imp Rebel (2/2)

Flying, haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Modern Masters (Common)
Deepchannel Mentor
Deepchannel Mentor 5Blue (6)
Creature — Merfolk Rogue (2/2)

Blue creatures you control can't be blocked.

Shadowmoor (Uncommon)
Deepfathom Echo
Deepfathom Echo 2GreenBlue (4)
Creature — Merfolk Spirit (4/4)

At the beginning of combat on your turn, Deepfathom Echo explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

The Lost Caverns of Ixalan (Rare)
Deepfathom Skulker
Deepfathom Skulker 5Blue (6)
Creature — Eldrazi (4/4)

Devoid (This card has no color.)

Whenever a creature you control deals combat damage to a player, you may draw a card.

3Colorless: Target creature can't be blocked this turn. (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Deepfire Elemental
Deepfire Elemental 4BlackRed (6)
Creature — Elemental (4/4)

Variable ColorlessVariable Colorless1: Destroy target artifact or creature with mana value X.

Commander 2013 Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Deep-Fried Plague Myr
Deep-Fried Plague Myr (0)
Stickers

2 — Whenever this creature attacks, scry 1.

3 — When this permanent leaves the battlefield, you may destroy target artifact or enchantment.

3 — 4/5

4 — 8/4

Unfinity (Common)
Deepglow Skate
Deepglow Skate 4Blue (5)
Creature — Fish (3/3)

When Deepglow Skate enters, double the number of each kind of counter on any number of target permanents.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Double Masters (Rare)
Deepmuck Desperado
Deepmuck Desperado 2Blue (3)
Creature — Homarid Mercenary (2/4)

Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

Outlaws of Thunder Junction (Uncommon)
Deeproot Champion
Deeproot Champion 1Green (2)
Creature — Merfolk Shaman (1/1)

Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion.

Ixalan (Rare)
Deeproot Historian
Deeproot Historian 3Green (4)
Creature — Merfolk Druid (3/3)

Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)

The Lost Caverns of Ixalan Commander (Rare)
Deeproot Pilgrimage
Deeproot Pilgrimage 1Blue (2)
Enchantment

Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.

The Lost Caverns of Ixalan (Rare)
Deeproot Warrior
Deeproot Warrior 1Green (2)
Creature — Merfolk Warrior (2/2)

Whenever Deeproot Warrior becomes blocked, it gets +1/+1 until end of turn.

Ixalan (Common)
Deeproot Waters
Deeproot Waters 2Blue (3)
Enchantment

Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Deeproot Wayfinder
Deeproot Wayfinder 1Green (2)
Creature — Merfolk Scout (2/3)

Whenever Deeproot Wayfinder deals combat damage to a player or battle, surveil 1, then you may return a land card from your graveyard to the battlefield tapped. (To surveil 1, look at the top card of your library. You may put that card into your graveyard.)

March of the Machine (Rare)
Deep-Sea Kraken
Deep-Sea Kraken 7BlueBlueBlue (10)
Creature — Kraken (6/6)

Deep-Sea Kraken can't be blocked.

Suspend 9—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with nine time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever an opponent casts a spell, if Deep-Sea Kraken is suspended, remove a time counter from it.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Time Spiral (Rare)
Commander 2014 (Rare)
Deep-Sea Serpent
Deep-Sea Serpent 4BlueBlue (6)
Creature — Serpent (5/5)

Deep-Sea Serpent can't attack unless defending player controls an Island.

Portal (Uncommon)
Deep-Sea Terror
Deep-Sea Terror 4BlueBlue (6)
Creature — Serpent (6/6)

Deep-Sea Terror can't attack unless there are seven or more cards in your graveyard.

Magic Origins (Common)
Deep-Slumber Titan
Deep-Slumber Titan 2RedRed (4)
Creature — Giant Warrior (7/7)

Deep-Slumber Titan enters tapped.

Deep-Slumber Titan doesn't untap during your untap step.

Whenever Deep-Slumber Titan is dealt damage, untap it.

Shadowmoor (Rare)
Deeptread Merrow
Deeptread Merrow 1Blue (2)
Creature — Merfolk Rogue (2/1)

Blue: Deeptread Merrow gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Lorwyn (Common)
Deepwater Hypnotist
Deepwater Hypnotist 1Blue (2)
Creature — Merfolk Wizard (2/1)

Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn.

Born of the Gods (Common)
Deepwood Legate
Deepwood Legate 3Black (4)
Creature — Shade (1/1)

If an opponent controls a Forest and you control a Swamp, you may cast this spell without paying its mana cost.

Black: Deepwood Legate gets +1/+1 until end of turn.

Mercadian Masques (Uncommon)
Deepwood Tantiv
Deepwood Tantiv 4Green (5)
Creature — Beast (2/4)

Whenever Deepwood Tantiv becomes blocked, you gain 2 life.

Mercadian Masques (Uncommon)
Defabricate
Defabricate 1Blue (2)
Instant

Choose one —

• Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard.

• Counter target activated or triggered ability.

The Brothers' War (Uncommon)
Deface
Deface Red (1)
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target creature with defender.

Ravnica Allegiance (Common)
Painter's Studio // Defaced Gallery (Defaced Gallery)
Painter's Studio // Defaced Gallery (Defaced Gallery) 1Red (2)
Enchantment — Room

Whenever you attack, attacking creatures you control get +1/+0 until end of turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Defang
Defang 1White (2)
Enchantment — Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Avacyn Restored (Common)
Defeat
Defeat 1Black (2)
Sorcery

Destroy target creature with power 2 or less.

Dragons of Tarkir (Common)
Defend the Campus
Defend the Campus 3White (4)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Destroy target creature with power 4 or greater.

Strixhaven: School of Mages (Common)
Defend the Hearth
Defend the Hearth 1Green (2)
Instant

Prevent all combat damage that would be dealt to players this turn.

Theros (Common)
Defender of Chaos
Defender of Chaos 2Red (3)
Creature — Human Knight (2/1)

Flash

Protection from white

Urza's Legacy (Common)
Defender of Law
Defender of Law 2White (3)
Creature — Human Knight (2/1)

Flash

Protection from red

Urza's Legacy (Common)
Defender of the Queue (playtest)
Defender of the Queue (playtest) 3White (4)
Creature — — Centaur Soldier (3/3)

Positioning (As this creature enters, lock your creatures in order from left to right for as long as you control a creature with positioning. Each time a creature enters or comes under your control, position it to the left or right of another creature you control.)

Adjacent creatures to the left and right of Defender of the Queue get +1/+1 and have vigilance.

Mystery Booster 2: Convention Edition (Rare)
Defenders of Humanity
Defenders of Humanity Variable Colorless2White (3)
Enchantment

When Defenders of Humanity enters, create X 2/2 white Astartes Warrior creature tokens with vigilance.

Variable Colorless2White, Exile Defenders of Humanity: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Warhammer 40,000 Commander (Rare)
Defenestrate
Defenestrate 2Black (3)
Instant

Destroy target creature without flying.

Innistrad: Midnight Hunt (Common)
Defenestrated Phantom
Defenestrated Phantom 4WhiteWhite (6)
Creature — Spirit (4/3)

Flying

Disguise 4White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Defense of the Heart
Defense of the Heart 3Green (4)
Enchantment

At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Urza's Legacy (Rare)
Defensive Formation
Defensive Formation White (1)
Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Urza's Saga (Uncommon)
Defensive Maneuvers
Defensive Maneuvers 3White (4)
Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

Onslaught (Common)
Defensive Stance
Defensive Stance Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/+1.

New Phyrexia (Common)
Defiant Bloodlord
Defiant Bloodlord 5BlackBlack (7)
Creature — Vampire (4/5)

Flying

Whenever you gain life, target opponent loses that much life.

Commander 2021 (Rare)
Other Versions
Battle for Zendikar (Rare)
Defiant Elf
Defiant Elf Green (1)
Creature — Elf (1/1)

Trample

Legions (Common)
Defiant Falcon
Defiant Falcon 1White (2)
Creature — Rebel Bird (1/1)

Flying

4, Tap: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.

Nemesis (Common)
Defiant Greatmaw
Defiant Greatmaw 2Green (3)
Creature — Hippo (4/5)

When Defiant Greatmaw enters, put two -1/-1 counters on target creature you control.

Whenever you put one or more -1/-1 counters on Defiant Greatmaw, remove a -1/-1 counter from another target creature you control.

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Defiant Khenra
Defiant Khenra 1Red (2)
Creature — Jackal Warrior (2/2)

Hour of Devastation (Common)
Defiant Ogre
Defiant Ogre 5Red (6)
Creature — Ogre Warrior (3/5)

When Defiant Ogre enters, choose one —

• Put a +1/+1 counter on Defiant Ogre.

• Destroy target artifact.

Fate Reforged (Common)
Defiant Salvager
Defiant Salvager 2Black (3)
Creature — Aetherborn Artificer (2/2)

Sacrifice an artifact or creature: Put a +1/+1 counter on Defiant Salvager. Activate only as a sorcery.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Double Masters (Common)
Commander Legends (Common)
Defiant Stand
Defiant Stand 1White (2)
Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.

Target creature gets +1/+3 until end of turn. Untap that creature.

Portal (Uncommon)
Defiant Strike
Defiant Strike White (1)
Instant

Target creature gets +1/+0 until end of turn.

Draw a card.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Khans of Tarkir (Common)
War of the Spark (Common)
Core Set 2021 (Common)
Defiant Survivor
Defiant Survivor 2Green (3)
Creature — Human Survivor (3/2)

Survival — At the beginning of your second main phase, if Defiant Survivor is tapped, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Duskmourn: House of Horror (Uncommon)
Defiant Thundermaw
Defiant Thundermaw (0)
Creature — Dragon (4/4)

Flying, trample

Whenever a Dragon you control attacks, it deals 2 damage to any target.

March of the Machine (Mythic Rare)
Defiant Vanguard
Defiant Vanguard 2White (3)
Creature — Human Rebel (2/2)

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.

5, Tap: Search your library for a Rebel permanent card with mana value 4 or less, put it onto the battlefield, then shuffle.

Time Spiral "Timeshifted" (Special)
Other Versions
Nemesis (Uncommon)
Defiled Crypt // Cadaver Lab (Defiled Crypt)
Defiled Crypt // Cadaver Lab (Defiled Crypt) 3Black (4)
Enchantment — Room

Whenever one or more cards leave your graveyard, create a 2/2 black Horror enchantment creature token. This ability triggers only once each turn.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Duskmourn: House of Horror (Uncommon)
Defiler of Dreams
Defiler of Dreams 3BlueBlue (5)
Creature — Phyrexian Sphinx (4/3)

Flying

As an additional cost to cast blue permanent spells, you may pay 2 life. Those spells cost Blue less to cast if you paid life this way. This effect reduces only the amount of blue mana you pay.

Whenever you cast a blue permanent spell, draw a card.

Dominaria United (Rare)
Defiler of Faith
Defiler of Faith 3WhiteWhite (5)
Creature — Phyrexian Human (5/5)

Vigilance

As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost White less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.

Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.

Dominaria United (Rare)
Defiling Tears
Defiling Tears 2Black (3)
Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains "Black: Regenerate this creature."

Invasion (Uncommon)
Deflecting Palm
Deflecting Palm RedWhite (2)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Murders at Karlov Manor Commander (Rare)
Other Versions
Khans of Tarkir (Rare)
Commander Legends (Rare)
Deflecting Swat
Deflecting Swat 2Red (3)
Instant

If you control a commander, you may cast this spell without paying its mana cost.

You may choose new targets for target spell or ability.

Commander Masters (Rare)
Other Versions
Ikoria Commander (Rare)
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