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Dreamborn Muse
Dreamborn Muse 2BlueBlue (4)
Creature — Spirit (2/2)

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

Commander Anthology 2018 (Rare)
Other Versions
Legions (Rare)
Tenth Edition (Rare)
Magic: The Gathering-Commander (Rare)
Dreamcaller Siren
Dreamcaller Siren 2BlueBlue (4)
Creature — Siren Pirate (3/3)

Flash

Flying

Dreamcaller Siren can block only creatures with flying.

When Dreamcaller Siren enters, if you control another Pirate, tap up to two target nonland permanents.

Ixalan (Rare)
Dreamcatcher
Dreamcatcher Blue (1)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may sacrifice Dreamcatcher. If you do, draw a card.

Saviors of Kamigawa (Common)
Dreamdew Entrancer
Dreamdew Entrancer 2GreenBlue (4)
Creature — Frog Wizard (3/4)

Reach

When Dreamdew Entrancer enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.

Bloomburrow (Rare)
Dreamdrinker Vampire
Dreamdrinker Vampire 1Black (2)
Creature — Vampire (2/1)

Lifelink

1Black: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.

Modern Horizons 3 (Common)
Dreampod Druid
Dreampod Druid 1Green (2)
Creature — Human Druid (2/2)

At the beginning of each upkeep, if Dreampod Druid is enchanted, create a 1/1 green Saproling creature token.

Planechase Anthology (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Vintage Masters (Uncommon)
Dreamroot Cascade
Dreamroot Cascade (0)
Land

Dreamroot Cascade enters tapped unless you control two or more other lands.

Tap: Add Green or Blue.

Modern Horizons 3 Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Doctor Who Commander (Rare)
Dream's Grip
Dream's Grip Blue (1)
Instant

Choose one —

• Tap target permanent.

• Untap target permanent.

Entwine 1 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Dreamscape Artist
Dreamscape Artist 1Blue (2)
Creature — Human Spellshaper (1/1)

2Blue, Tap, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Ultimate Masters (Uncommon)
Dreamshackle Geist
Dreamshackle Geist 1BlueBlue (3)
Creature — Spirit (3/1)

Flying

At the beginning of combat on your turn, choose up to one —

• Tap target creature.

• Target creature doesn't untap during its controller's next untap step.

Innistrad: Crimson Vow (Rare)
Dreamshaper Shaman
Dreamshaper Shaman 5Red (6)
Enchantment Creature — Minotaur Shaman (5/4)

At the beginning of your end step, you may pay 2Red and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Double Masters 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Dreamspoiler Witches
Dreamspoiler Witches 3Black (4)
Creature — Faerie Wizard (2/2)

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Dreamstalker Manticore
Dreamstalker Manticore 2Red (3)
Enchantment Creature — Manticore (4/2)

Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target.

Theros Beyond Death (Uncommon)
Dreamstealer
Dreamstealer 2Black (3)
Creature — Human Wizard (1/2)

Menace

Whenever Dreamstealer deals combat damage to a player, that player discards that many cards.

Eternalize 4BlackBlack (4BlackBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Dreamstone Hedron
Dreamstone Hedron 6 (6)
Artifact

Tap: Add ColorlessColorlessColorless.

3, Tap, Sacrifice Dreamstone Hedron: Draw three cards.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
The Brothers' War Commander (Uncommon)
Commander Masters (Uncommon)
Dreamtail Heron
Dreamtail Heron 4Blue (5)
Creature — Elemental Bird (3/4)

Mutate 3Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, draw a card.

Ikoria: Lair of Behemoths (Common)
Dream-Thief's Bandana
Dream-Thief's Bandana 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.

Equip 1

Outlaws of Thunder Junction Commander (Rare)
Dreamtide Whale
Dreamtide Whale 2Blue (3)
Creature — Whale (7/5)

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 3 (Rare)
Dreamwinder
Dreamwinder 3Blue (4)
Creature — Serpent (4/3)

Dreamwinder can't attack unless defending player controls an Island.

Blue, Sacrifice an Island: Target land becomes an Island until end of turn.

Odyssey (Common)
Dredging Claw
Dredging Claw 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever a creature enters from your graveyard, you may attach Dredging Claw to it.

Equip 1Black (1Black: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Dreg Mangler
Dreg Mangler 1BlackGreen (3)
Creature — Plant Zombie (3/3)

Haste

Scavenge 3BlackGreen (3BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Double Masters 2022 (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Dreg Reaver
Dreg Reaver 4Black (5)
Creature — Zombie Beast (4/3)

Shards of Alara (Common)
Dregscape Sliver
Dregscape Sliver 1Black (2)
Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth 2.

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons (Uncommon)
Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Archenemy (Common)
Duel Decks: Speed vs. Cunning (Common)
Drekavac
Drekavac 1Black (2)
Creature — Beast (3/3)

When Drekavac enters, sacrifice it unless you discard a noncreature card.

Dissension (Uncommon)
Drift of Phantasms
Drift of Phantasms 2Blue (3)
Creature — Spirit (0/5)

Defender (This creature can't attack.)

Flying

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Drift of the Dead
Drift of the Dead 3Black (4)
Creature — Wall (*/*)

Defender (This creature can't attack.)

Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Drifter il-Dal
Drifter il-Dal Blue (1)
Creature — Human Wizard (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

At the beginning of your upkeep, sacrifice Drifter il-Dal unless you pay Blue.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Drifting Meadow
Drifting Meadow (0)
Land

Drifting Meadow enters tapped.

Tap: Add White.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander Anthology 2018 (Common)
Ikoria Commander (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Dripping Dead
Dripping Dead 4BlackBlack (6)
Creature — Zombie (4/1)

Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Common)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Driver of the Dead
Driver of the Dead 3Black (4)
Creature — Vampire (3/2)

When Driver of the Dead dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Double Masters (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Conspiracy: Take the Crown (Common)
Drivnod, Carnage Dominus
Drivnod, Carnage Dominus 3BlackBlack (5)
Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Phyrexian BlackPhyrexian Black, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. (Phyrexian Black can be paid with either Black or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Drogskol Armaments
Drogskol Armaments (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Drogskol Captain
Drogskol Captain 1WhiteBlue (3)
Creature — Spirit Soldier (2/2)

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit you control enters, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Drogskol Infantry
Drogskol Infantry 1White (2)
Creature — Spirit Soldier (2/2)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Drogskol Reaver
Drogskol Reaver 5WhiteBlue (7)
Creature — Spirit (3/5)

Flying, double strike, lifelink

Whenever you gain life, draw a card.

Double Masters 2022 (Rare)
Other Versions
Dark Ascension (Mythic Rare)
Drogskol Shieldmate
Drogskol Shieldmate 2White (3)
Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters, other creatures you control get +0/+1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Dromad Purebred
Dromad Purebred 4White (5)
Creature — Camel Beast (1/5)

Whenever Dromad Purebred is dealt damage, you gain 1 life.

Ravnica: City of Guilds (Common)
Dromar, the Banisher
Dromar, the Banisher 3WhiteBlueBlack (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Dromar, the Banisher deals combat damage to a player, you may pay 2Blue. If you do, choose a color, then return all creatures of that color to their owners' hands.

Invasion (Rare)
Dromar's Attendant
Dromar's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Dromar's Attendant: Add WhiteBlueBlack.

Invasion (Uncommon)
Dromar's Cavern
Dromar's Cavern (0)
Land — Lair

When Dromar's Cavern enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add White, Blue, or Black.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromar's Charm
Dromar's Charm WhiteBlueBlack (3)
Instant

Choose one —

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromoka Captain
Dromoka Captain 2White (3)
Creature — Human Soldier (1/1)

First strike

Whenever Dromoka Captain attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Dromoka Dunecaster
Dromoka Dunecaster White (1)
Creature — Human Wizard (0/2)

1White, Tap: Tap target creature without flying.

Dragons of Tarkir (Common)
Dromoka Monument
Dromoka Monument 3 (3)
Artifact

Tap: Add Green or White.

4GreenWhite: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Dragons of Tarkir (Uncommon)
Dromoka Warrior
Dromoka Warrior 1White (2)
Creature — Human Warrior (3/1)

Dragons of Tarkir (Common)
Dromoka, the Eternal
Dromoka, the Eternal 3GreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Dromoka's Command
Dromoka's Command GreenWhite (2)
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

March of the Machine Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Double Masters 2022 (Rare)
Dromoka's Gift
Dromoka's Gift 4Green (5)
Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Dragons of Tarkir (Uncommon)
Dromosaur
Dromosaur 2Red (3)
Creature — Dinosaur (2/3)

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

Urza's Saga (Common)
Dronepack Kindred
Dronepack Kindred (0)
Creature — Eldrazi Werewolf (5/7)

Trample

1: Dronepack Kindred gets +1/+0 until end of turn.

Eldritch Moon (Common)
Droning Bureaucrats
Droning Bureaucrats 3White (4)
Creature — Human Advisor (1/4)

Variable Colorless, Tap: Each creature with mana value X can't attack or block this turn.

Guildpact (Uncommon)
Drop Tower (Drop Tower (a))
Drop Tower (Drop Tower (a)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 3, 6

Unfinity (Common)
Dross Harvester
Dross Harvester 1BlackBlack (3)
Creature — Horror (4/4)

Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Mirrodin (Rare)
Drossclaw
Drossclaw 1Black (2)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +1/+1.

Whenever equipped creature attacks, each opponent loses 1 life.

Equip 2

Modern Horizons 3 (Common)
Drown in Dreams
Drown in Dreams Variable Colorless2Blue (3)
Instant

Choose one. If you control a commander as you cast this spell, you may choose both instead.

• Target player draws X cards.

• Target player mills twice X cards.

Modern Horizons 3 Commander (Rare)
Other Versions
Innistrad: Midnight Hunt Commander (Rare)
Drown in Shapelessness
Drown in Shapelessness 1Blue (2)
Instant

Return target creature to its owner's hand.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Drowned Catacomb
Drowned Catacomb (0)
Land

Drowned Catacomb enters tapped unless you control an Island or a Swamp.

Tap: Add Blue or Black.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Archenemy: Nicol Bolas (Rare)
Ixalan (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Drowned Rusalka
Drowned Rusalka Blue (1)
Creature — Spirit (1/1)

Blue, Sacrifice a creature: Discard a card, then draw a card.

Guildpact (Uncommon)
Drowner Initiate
Drowner Initiate Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever a player casts a blue spell, you may pay 1. If you do, target player mills two cards.

Shadowmoor (Common)
Drownyard Amalgam
Drownyard Amalgam 4Blue (5)
Creature — Zombie Horror (3/6)

When Drownyard Amalgam enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)

2Blue: Drownyard Amalgam can't be blocked this turn.

Innistrad: Midnight Hunt (Common)
Drownyard Behemoth
Drownyard Behemoth 9 (9)
Creature — Eldrazi Crab (5/7)

Flash (You may cast this spell any time you could cast an instant.)

Emerge 7Blue (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)

Drownyard Behemoth has hexproof as long as it entered this turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Drownyard Explorers
Drownyard Explorers 3Blue (4)
Creature — Human Wizard (2/4)

When Drownyard Explorers enters, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Common)
Other Versions
Shadows over Innistrad (Common)
Jumpstart 2022 (Common)
Drownyard Lurker
Drownyard Lurker 7 (7)
Creature — Eldrazi Trilobite (7/7)

Vigilance

When you cast or cycle Drownyard Lurker, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Cycling 2Blue (2Blue, Discard this card: Draw a card.)

Modern Horizons 3 (Common)
Drownyard Temple
Drownyard Temple (0)
Land

Tap: Add Colorless.

3: Return Drownyard Temple from your graveyard to the battlefield tapped.

Murders at Karlov Manor Commander (Rare)
Other Versions
Shadows over Innistrad (Rare)
Commander 2019 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Drowsing Tyrannodon
Drowsing Tyrannodon 1Green (2)
Creature — Dinosaur (3/3)

Defender (This creature can't attack.)

As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Drudge Reavers
Drudge Reavers 3Black (4)
Creature — Skeleton (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Black: Regenerate Drudge Reavers.

Time Spiral (Common)
Druid Class
Druid Class 1Green (2)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

Landfall — Whenever a land you control enters, you gain 1 life.

2Green: Level 2

//Level_2//

You may play an additional land on each of your turns.

4Green: Level 3

//Level_3//

When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

Adventures in the Forgotten Realms (Uncommon)
Druid of Purification
Druid of Purification 3Green (4)
Creature — Human Druid (2/3)

When Druid of Purification enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.

Adventures in the Forgotten Realms Commander (Rare)
Druid of the Anima
Druid of the Anima 1Green (2)
Creature — Elf Druid (1/1)

Tap: Add Red, Green, or White.

Shards of Alara (Common)
Druid of the Emerald Grove
Druid of the Emerald Grove 3Green (4)
Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters, search your library for up to two basic land cards and reveal them, then roll a d20.

9 or less | Put those cards into your hand, then shuffle.

10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.

20+ | Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Druid of the Sacred Beaker
Druid of the Sacred Beaker 2Green (3)
Creature — Deer Bird Ape Druid (2/2)

Tap: Add Green for each Crossbreed Labs watermark among permanents you control.

Unstable (Uncommon)
Druid of the Spade
Druid of the Spade 2Green (3)
Creature — Rabbit Druid (2/3)

As long as you control a token, Druid of the Spade gets +2/+0 and has trample.

Bloomburrow (Common)
Druidic Ritual
Druidic Ritual 2Green (3)
Sorcery

You may mill three cards. Then return up to one creature card and up to one land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Druidic Satchel
Druidic Satchel 3 (3)
Artifact

2, Tap: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Commander 2021 (Rare)
Other Versions
Magic 2012 (Rare)
Commander 2013 Edition (Rare)
Druid's Call
Druid's Call 1Green (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller creates that many 1/1 green Squirrel creature tokens.

Odyssey (Uncommon)
Druid's Deliverance
Druid's Deliverance 1Green (2)
Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Common)
Other Versions
Return to Ravnica (Common)
Modern Masters 2017 Edition (Common)
Druid's Familiar
Druid's Familiar 3Green (4)
Creature — Bear (2/2)

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Avacyn Restored (Uncommon)
Drunau Corpse Trawler
Drunau Corpse Trawler 3Blue (4)
Creature — Zombie (1/1)

When Drunau Corpse Trawler enters, create a 2/2 black Zombie creature token.

2Black: Target Zombie gains deathtouch until end of turn.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Dryad Arbor
Dryad Arbor (0)
Land Creature — Forest Dryad (1/1)

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "Tap: Add Green.")

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Uncommon)
From the Vault: Realms (Mythic Rare)
Dryad Greenseeker
Dryad Greenseeker 1Green (2)
Creature — Dryad (1/3)

Tap: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Core Set 2019 (Uncommon)
Dryad Militant
Dryad Militant Green or White (1)
Creature — Dryad Soldier (2/1)

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

Guild Kit: Selesnya (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove 2Green (3)
Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

Modern Horizons 3 Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Dryad Sophisticate
Dryad Sophisticate 1Green (2)
Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

Guildpact (Uncommon)
Dryad's Caress
Dryad's Caress 4GreenGreen (6)
Instant

You gain 1 life for each creature on the battlefield. If White was spent to cast this spell, untap all creatures you control.

Ravnica: City of Guilds (Common)
Dryad's Favor
Dryad's Favor Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)

Magic 2011 (Common)
Dryad's Revival
Dryad's Revival 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Flashback 4Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Dual Doomsuits
Dual Doomsuits (0)
Artifact — Contraption

Whenever you crank Dual Doomsuits, each time a source you control would deal damage this turn, it deals double that damage instead.

Unstable (Rare)
Dual Nature
Dual Nature 4GreenGreen (6)
Enchantment

Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.

Prophecy (Rare)
Dual Shot
Dual Shot Red (1)
Instant

Dual Shot deals 1 damage to each of up to two target creatures.

Ixalan (Common)
Other Versions
Shadows over Innistrad (Common)
Dual Strike
Dual Strike RedRed (2)
Instant

When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.

Foretell Red (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Uncommon)
Dualcaster Mage
Dualcaster Mage 1RedRed (3)
Creature — Human Wizard (2/2)

Flash

When Dualcaster Mage enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2021 (Rare)
Other Versions
Commander 2014 (Rare)
Eternal Masters (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
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