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Dwarven Vigilantes
Dwarven Vigilantes 2Red (3)
Creature — Dwarf (2/2)

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Visions (Common)
Dwarven Warriors
Dwarven Warriors 2Red (3)
Creature — Dwarf Warrior (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Fifth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Dwarven Weaponsmith
Dwarven Weaponsmith 1Red (2)
Creature — Dwarf Artificer (1/1)

Tap, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate only during your upkeep.

Antiquities (Uncommon)
Other Versions
Revised Edition (Uncommon)
Dwell on the Past
Dwell on the Past Green (1)
Sorcery

Target player shuffles up to four target cards from their graveyard into their library.

Torment (Uncommon)
Dwynen, Gilt-Leaf Daen
Dwynen, Gilt-Leaf Daen 2GreenGreen (4)
Legendary Creature — Elf Warrior (3/4)

Reach

Other Elf creatures you control get +1/+1.

Whenever Dwynen, Gilt-Leaf Daen attacks, you gain 1 life for each attacking Elf you control.

Kaldheim Commander (Rare)
Other Versions
Magic Origins (Rare)
Duel Decks: Elves vs. Inventors (Rare)
Dying Wail
Dying Wail 1Black (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, target player discards two cards.

Urza's Destiny (Common)
Dynacharge
Dynacharge Red (1)
Instant

Target creature you control gets +2/+0 until end of turn.

Overload 2Red (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Modern Masters 2017 Edition (Common)
Other Versions
Return to Ravnica (Common)
Dynaheir, Invoker Adept
Dynaheir, Invoker Adept 1BlueRedWhite (4)
Legendary Creature — Human Wizard (4/4)

Haste

You may activate abilities of other creatures you control as though those creatures had haste.

Tap: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.

Commander Legends: Battle for Baldur's Gate (Rare)
Dynavolt Tower
Dynavolt Tower 3 (3)
Artifact

Whenever you cast an instant or sorcery spell, you get EnergyEnergy (two energy counters).

Tap, Pay EnergyEnergyEnergyEnergyEnergy: Dynavolt Tower deals 3 damage to any target.

Kaladesh Remastered (Rare)
Other Versions
Kaladesh (Rare)
Dystopia
Dystopia 1BlackBlack (3)
Enchantment

Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, that player sacrifices a green or white permanent.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Eager Beaver
Eager Beaver 2Green (3)
Host Creature — Beaver (3/2)

When this creature enters, you may untap target permanent.

Unstable (Common)
Eager Cadet
Eager Cadet White (1)
Creature — Human Soldier (1/1)

Starter 2000 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Eager Construct
Eager Construct 2 (2)
Artifact Creature — Construct (2/2)

When Eager Construct enters, each player may scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Battlebond (Common)
Game Night (Common)
Double Masters (Common)
Eager First-Year
Eager First-Year 1White (2)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Eager First-Year gets +1/+0 until end of turn.

Strixhaven: School of Mages (Common)
Eagle of Deliverance
Eagle of Deliverance 4WhiteWhite (6)
Creature — Bird Soldier (5/5)

Flying

When Eagle of Deliverance enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.

The Lord of the Rings: Tales of Middle Earth (Rare)
Eagle of the Watch
Eagle of the Watch 2White (3)
Creature — Bird (2/1)

Flying, vigilance

Magic Origins (Common)
Other Versions
Journey into Nyx (Common)
Eagle Vision
Eagle Vision 4Blue (5)
Sorcery

Freerunning 1Blue (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Draw three cards.

Assassin's Creed (Uncommon)
Eagles of the North
Eagles of the North 5White (6)
Creature — Bird Soldier (3/3)

Flying

When Eagles of the North enters, creatures you control get +1/+0 and gain first strike until end of turn.

Plainscycling 1 (1, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lord of the Rings: Tales of Middle Earth (Common)
Earl of Squirrel
Earl of Squirrel 4GreenGreen (6)
Creature — Squirrel Noble Advisor (4/4)

Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)

Creature tokens you control are Squirrels in addition to their other creature types.

Other Squirrels you control get +1/+1.

Unstable (Rare)
Early Frost
Early Frost 1Blue (2)
Instant

Tap up to three target lands.

Fifth Dawn (Common)
Early Harvest
Early Harvest 1GreenGreen (3)
Instant

Target player untaps all basic lands they control.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ninth Edition (Rare)
Early Winter
Early Winter 4Black (5)
Instant

Choose one —

• Exile target creature.

• Target opponent exiles an enchantment they control.

Bloomburrow (Common)
Earnest Fellowship
Earnest Fellowship 1White (2)
Enchantment

Each creature has protection from its colors.

Odyssey (Rare)
Earsplitting Rats
Earsplitting Rats 3Black (4)
Creature — Rat (2/1)

When Earsplitting Rats enters, each player discards a card.

Discard a card: Regenerate Earsplitting Rats.

Judgment (Common)
Heaven // Earth (Earth)
Heaven // Earth (Earth) Variable ColorlessRedRed (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Amonkhet (Rare)
Amonkhet Remastered (Rare)
March of the Machine Commander (Rare)
Earth Elemental
Earth Elemental 3RedRed (5)
Creature — Elemental (4/5)

Battlebond (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 1999 (Uncommon)
Iconic Masters (Common)
Earth Rift
Earth Rift 3Red (4)
Sorcery

Destroy target land.

Flashback 5RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Earth Servant
Earth Servant 5Red (6)
Creature — Elemental (4/4)

Earth Servant gets +0/+1 for each Mountain you control.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Earth Surge
Earth Surge 3Green (4)
Enchantment

Each land gets +2/+2 as long as it's a creature.

Guildpact (Rare)
Earth Tremor
Earth Tremor 3Red (4)
Instant

Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.

Commander Legends: Battle for Baldur's Gate (Common)
Earthbind
Earthbind Red (1)
Enchantment — Aura

Enchant creature

When Earthbind enters, if enchanted creature has flying, Earthbind deals 2 damage to that creature and Earthbind gains "Enchanted creature loses flying."

Revised Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Earthblighter
Earthblighter 1Black (2)
Creature — Human Cleric (1/1)

2Black, Tap, Sacrifice a Goblin: Destroy target land.

Legions (Uncommon)
Earthbrawn
Earthbrawn 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Reinforce 1—1Green (1Green, Discard this card: Put a +1/+1 counter on target creature.)

Morningtide (Common)
Earthcraft
Earthcraft 1Green (2)
Enchantment

Tap an untapped creature you control: Untap target basic land.

Tempest (Rare)
Earth-Cult Elemental
Earth-Cult Elemental 4RedRed (6)
Creature — Elemental (6/6)

Siege Monster — When Earth-Cult Elemental enters, roll a d20.

1–9 | Each player sacrifices a permanent.

10–19 | Each opponent sacrifices a permanent.

20 | Each opponent sacrifices two permanents.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Earthen Arms
Earthen Arms 1Green (2)
Sorcery

Put two +1/+1 counters on target permanent.

Awaken 4—6Green (If you cast this spell for 6Green, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Earthen Goo
Earthen Goo 2Red (3)
Creature — Ooze (2/2)

Trample

Cumulative upkeep Red or Green (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Earthen Goo gets +1/+1 for each age counter on it.

Coldsnap (Uncommon)
Earthlink
Earthlink 3BlackRedGreen (6)
Enchantment

At the beginning of your upkeep, sacrifice Earthlink unless you pay 2.

Whenever a creature dies, that creature's controller sacrifices a land.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Earthlore
Earthlore Green (1)
Enchantment — Aura

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate only if enchanted land is untapped.

Ice Age (Common)
Earth-Origin Yak
Earth-Origin Yak 3White (4)
Creature — Ox (2/4)

When Earth-Origin Yak enters, creatures you control get +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Earthquake
Earthquake Variable ColorlessRed (1)
Sorcery

Earthquake deals X damage to each creature without flying and each player.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Portal (Rare)
Portal Second Age (Rare)
Magic 2010 (Rare)
Magic: The Gathering-Commander (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2017 (Rare)
Commander Anthology 2018 (Rare)
Earthquake Dragon
Earthquake Dragon 14Green (15)
Creature — Elemental Dragon (10/10)

This spell costs Variable Colorless less to cast, where X is the total mana value of Dragons you control.

Flying, trample

2Green, Sacrifice a land: Return Earthquake Dragon from your graveyard to your hand.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Earthshaker
Earthshaker 4RedRed (6)
Creature — Spirit (4/5)

Whenever you cast a Spirit or Arcane spell, Earthshaker deals 2 damage to each creature without flying.

Champions of Kamigawa (Uncommon)
Earthshaker Dreadmaw
Earthshaker Dreadmaw 4GreenGreen (6)
Creature — Dinosaur (6/6)

Trample

When Earthshaker Dreadmaw enters, draw a card for each other Dinosaur you control.

The Lost Caverns of Ixalan (Uncommon)
Earthshaker Giant
Earthshaker Giant 4GreenGreen (6)
Creature — Giant Druid (6/6)

Trample

When Earthshaker Giant enters, other creatures you control get +3/+3 and gain trample until end of turn.

Game Night 2019 (Mythic Rare)
Earthshaker Khenra
Earthshaker Khenra 1Red (2)
Creature — Jackal Warrior (2/1)

Haste

When Earthshaker Khenra enters, target creature with power less than or equal to Earthshaker Khenra's power can't block this turn.

Eternalize 4RedRed (4RedRed, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Warrior with no mana cost. Eternalize only as a sorcery.)

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Earthshaking Si
Earthshaking Si 5Green (6)
Creature — Beast (5/5)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Global Series: Jiang Yanggu and Mu Yanling (Common)
Earwig Squad
Earwig Squad 3BlackBlack (5)
Creature — Goblin Rogue (5/3)

Prowl 2Black (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Easterling Vanguard
Easterling Vanguard 1Black (2)
Creature — Human Warrior (2/1)

When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

The Lord of the Rings: Tales of Middle Earth (Common)
Eastern Paladin
Eastern Paladin 2BlackBlack (4)
Creature — Phyrexian Zombie Knight (3/3)

BlackBlack, Tap: Destroy target green creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Eastfarthing Farmer
Eastfarthing Farmer 2White (3)
Creature — Halfling Peasant (2/3)

When Eastfarthing Farmer enters, create a Food token. When you do, target creature you control gets +1/+1 until end of turn for each Food you control. (A Food token is an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

The Lord of the Rings: Tales of Middle Earth (Common)
East-Mark Cavalier
East-Mark Cavalier 1White (2)
Creature — Human Knight (2/2)

Vigilance

Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature.

The Lord of the Rings: Tales of Middle Earth (Common)
Easy Prey
Easy Prey 1Black (2)
Instant

Destroy target creature with mana value 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Ikoria: Lair of Behemoths (Uncommon)
Eat to Extinction
Eat to Extinction 3Black (4)
Instant

Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Theros Beyond Death (Rare)
Eaten Alive
Eaten Alive Black (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature or pay 3Black.

Exile target creature or planeswalker.

Jumpstart 2022 (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Eaten by Piranhas
Eaten by Piranhas 1Blue (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature loses all abilities and is a black Skeleton creature with base power and toughness 1/1. (It loses all other card types and creature types.)

The Lost Caverns of Ixalan (Uncommon)
Eaten by Spiders
Eaten by Spiders 2Green (3)
Instant

Destroy target creature with flying and all Equipment attached to that creature.

Avacyn Restored (Uncommon)
Eater of Days
Eater of Days 4 (4)
Artifact Creature — Leviathan (9/8)

Flying, trample

When Eater of Days enters, you skip your next two turns.

Darksteel (Rare)
Eater of Hope
Eater of Hope 5BlackBlack (7)
Creature — Demon (6/4)

Flying

Black, Sacrifice another creature: Regenerate Eater of Hope.

2Black, Sacrifice two other creatures: Destroy target creature.

Innistrad: Midnight Hunt Commander (Rare)
Other Versions
Born of the Gods (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Eater of the Dead
Eater of the Dead 4Black (5)
Creature — Horror (3/4)

0: If Eater of the Dead is tapped, exile target creature card from a graveyard and untap Eater of the Dead.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Eater of Virtue
Eater of Virtue 1 (1)
Legendary Artifact — Equipment

Whenever equipped creature dies, exile it.

Equipped creature gets +2/+0.

As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.

Equip 1

Kamigawa: Neon Dynasty (Rare)
Ebon Dragon
Ebon Dragon 5BlackBlack (7)
Creature — Dragon (5/4)

Flying

When Ebon Dragon enters, you may have target opponent discard a card.

Masters Edition IV (Rare)
Other Versions
Portal (Rare)
From the Vault: Dragons (Rare)
Ebon Drake
Ebon Drake 2Black (3)
Creature — Drake (3/3)

Flying

Whenever a player casts a spell, you lose 1 life.

Fifth Dawn (Uncommon)
Ebon Praetor
Ebon Praetor 4BlackBlack (6)
Creature — Avatar Praetor (5/5)

First strike, trample

At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor.

Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate only during your upkeep and only once each turn.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Ebonblade Reaper
Ebonblade Reaper 2Black (3)
Creature — Human Cleric (1/1)

Whenever Ebonblade Reaper attacks, you lose half your life, rounded up.

Whenever Ebonblade Reaper deals combat damage to a player, that player loses half their life, rounded up.

Morph 3BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Ebondeath, Dracolich
Ebondeath, Dracolich 2BlackBlack (4)
Legendary Creature — Zombie Dragon (5/2)

Flash

Flying

Ebondeath, Dracolich enters tapped.

You may cast Ebondeath, Dracolich from your graveyard if a creature not named Ebondeath, Dracolich died this turn.

Adventures in the Forgotten Realms (Mythic Rare)
Ebony Charm
Ebony Charm Black (1)
Instant

Choose one —

• Target opponent loses 1 life and you gain 1 life.

• Exile up to three target cards from a single graveyard.

• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Mirage (Common)
Eccentric Apprentice
Eccentric Apprentice 2Blue (3)
Creature — Tiefling Wizard (2/2)

Flying

When Eccentric Apprentice enters, venture into the dungeon. (Enter the first room or advance to the next room.)

At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn.

Adventures in the Forgotten Realms (Uncommon)
Eccentric Farmer
Eccentric Farmer 2Green (3)
Creature — Human Peasant (2/3)

When Eccentric Farmer enters, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Outlaws of Thunder Junction Commander (Common)
Other Versions
Innistrad: Midnight Hunt (Common)
Echo Chamber
Echo Chamber 4 (4)
Artifact

4, Tap: An opponent chooses target creature they control. Create a token that's a copy of that creature. That token gains haste until end of turn. Exile the token at the beginning of the next end step. Activate only as a sorcery.

Tempest (Rare)
Echo Mage
Echo Mage 1BlueBlue (3)
Creature — Human Wizard (2/3)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/4

BlueBlue, Tap: Copy target instant or sorcery spell. You may choose new targets for the copy.

LEVEL 4+

2/5

BlueBlue, Tap: Copy target instant or sorcery spell twice. You may choose new targets for the copies.

Commander 2013 Edition (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Echo of Death's Wail
Echo of Death's Wail (0)
Enchantment Creature — Spirit (3/3)

Flying, haste

When Echo of Death's Wail enters, gain control of all Rat tokens.

Whenever Echo of Death's Wail attacks, you may sacrifice another creature. If you do, draw a card.

Kamigawa: Neon Dynasty (Rare)
Echo Tracer
Echo Tracer 2Blue (3)
Creature — Human Wizard (2/2)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Echo Tracer is turned face up, return target creature to its owner's hand.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Legions (Common)
Echoing Assault
Echoing Assault 4Red (5)
Enchantment

Creature tokens you control have menace.

Whenever you attack a player, choose target nontoken creature that's attacking that player. Create a token that's a copy of that creature, except it's 1/1. The token enters tapped and attacking that player. Sacrifice it at the beginning of the next end step.

Bloomburrow Commander (Rare)
Echoing Calm
Echoing Calm 1White (2)
Instant

Destroy target enchantment and all other enchantments with the same name as that enchantment.

Darksteel (Common)
Echoing Courage
Echoing Courage 1Green (2)
Instant

Target creature and all other creatures with the same name as that creature get +2/+2 until end of turn.

Masters 25 (Common)
Other Versions
Darksteel (Common)
Modern Masters (Common)
Magic: The Gathering—Conspiracy (Common)
Echoing Decay
Echoing Decay 1Black (2)
Instant

Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.

Darksteel (Common)
Echoing Equation
Echoing Equation 3BlueBlue (5)
Sorcery

Choose target creature you control. Each other creature you control becomes a copy of it until end of turn, except those creatures aren't legendary.

Strixhaven: School of Mages (Rare)
Ecological Appreciation
Ecological Appreciation Variable Colorless2Green (3)
Sorcery

Search your library and graveyard for up to four creature cards with different names that each have mana value X or less and reveal them. An opponent chooses two of those cards. Shuffle the chosen cards into your library and put the rest onto the battlefield. Exile Ecological Appreciation.

Strixhaven: School of Mages (Mythic Rare)
Ecologist's Terrarium
Ecologist's Terrarium 2 (2)
Artifact

When Ecologist's Terrarium enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

2, Tap, Sacrifice Ecologist's Terrarium: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Kamigawa: Neon Dynasty (Common)
Ecstatic Awakener
Ecstatic Awakener Black (1)
Creature — Human Wizard (1/1)

2Black, Sacrifice another creature: Draw a card, then transform Ecstatic Awakener. Activate only once each turn.

Innistrad: Midnight Hunt (Common)
Ecstatic Beauty
Ecstatic Beauty 2Red (3)
Sorcery

Exile the top three cards of your library. You may play those cards until end of turn. Put four time counters on each of those cards that has suspend.

Suspend 4—Red

Doctor Who Commander (Rare)
Ecstatic Electromancer
Ecstatic Electromancer 1Blue or RedBlue or Red (3)
Creature — Goblin Wizard (2/3)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Ecstatic Electromancer enters or attacks, you may discard a card. If you do, draw a card.

Ravnica Clue Edition (Uncommon)
Eddymurk Crab
Eddymurk Crab 5BlueBlue (7)
Creature — Elemental Crab (5/5)

Flash

This spell costs 1 less to cast for each instant and sorcery card in your graveyard.

Eddymurk Crab enters tapped if it's not your turn.

When Eddymurk Crab enters, tap up to two target creatures.

Bloomburrow (Uncommon)
Eddytrail Hawk
Eddytrail Hawk 1White (2)
Creature — Bird (1/2)

Flying

When Eddytrail Hawk enters, you get EnergyEnergy (two energy counters).

Whenever Eddytrail Hawk attacks, you may pay Energy. If you do, another target attacking creature gains flying until end of turn.

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Edgar Markov
Edgar Markov 3RedWhiteBlack (6)
Legendary Creature — Vampire Knight (4/4)

Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.

First strike, haste

Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control.

Commander 2017 (Mythic Rare)
Edgar Markov's Coffin
Edgar Markov's Coffin (0)
Legendary Artifact

At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.

Innistrad: Crimson Vow (Rare)
Edgar, Charmed Groom
Edgar, Charmed Groom 2WhiteBlack (4)
Legendary Creature — Vampire Noble (4/4)

Other Vampires you control get +1/+1.

When Edgar, Charmed Groom dies, return it to the battlefield transformed under its owner's control.

Innistrad: Crimson Vow (Rare)
Edgar's Awakening
Edgar's Awakening 3BlackBlack (5)
Sorcery

Return target creature card from your graveyard to the battlefield.

When you discard Edgar's Awakening, you may pay Black. When you do, return target creature card from your graveyard to your hand.

Innistrad: Crimson Vow (Uncommon)
Edge of Autumn
Edge of Autumn 1Green (2)
Sorcery

If you control four or fewer lands, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Cycling—Sacrifice a land. (Sacrifice a land, Discard this card: Draw a card.)

Time Spiral Remastered (Common)
Other Versions
Future Sight (Common)
Duel Decks: Knights vs. Dragons (Common)
Edgewalker
Edgewalker 1WhiteBlack (3)
Creature — Human Cleric (2/2)

Cleric spells you cast cost WhiteBlack less to cast. This effect reduces only the amount of colored mana you pay. (For example, if you cast a Cleric spell with mana cost 1White, it costs 1 to cast.)

Scourge (Uncommon)
Edgewall Inn
Edgewall Inn (0)
Land

Edgewall Inn enters tapped.

As Edgewall Inn enters, choose a color.

Tap: Add one mana of the chosen color.

3, Tap, Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

Wilds of Eldraine (Uncommon)
Edgewall Innkeeper
Edgewall Innkeeper Green (1)
Creature — Human Peasant (1/1)

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

Throne of Eldraine (Uncommon)
Edgewall Pack
Edgewall Pack 3Red (4)
Creature — Dog (3/3)

Menace (This creature can't be blocked except by two or more creatures.)

When Edgewall Pack enters, create a 1/1 black Rat creature token with "This creature can't block."

Wilds of Eldraine (Common)
Edifice of Authority
Edifice of Authority 3 (3)
Artifact

1, Tap: Target creature can't attack this turn. Put a brick counter on Edifice of Authority.

1, Tap: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.

Jumpstart 2022 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Amonkhet Remastered (Uncommon)
Edric, Spymaster of Trest
Edric, Spymaster of Trest 1GreenBlue (3)
Legendary Creature — Elf Rogue (2/2)

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Commander's Arsenal (Rare)
Magic: The Gathering—Conspiracy (Rare)
Vintage Masters (Rare)
Commander 2016 (Rare)
Edward Kenway
Edward Kenway 2BlueBlackRed (5)
Legendary Creature — Human Assassin Pirate (5/5)

At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.

Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.

Assassin's Creed (Mythic Rare)
Eel Umbra
Eel Umbra 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature gets +1/+1.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Double Masters 2022 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2018 (Common)
Ultimate Masters (Common)
Adventures in the Forgotten Realms Commander (Common)
Eerie Ultimatum
Eerie Ultimatum WhiteWhiteBlackBlackBlackGreenGreen (7)
Sorcery

Return any number of permanent cards with different names from your graveyard to the battlefield.

Ikoria: Lair of Behemoths (Rare)
Efreet Flamepainter
Efreet Flamepainter 3Red (4)
Creature — Efreet Shaman (1/4)

Double strike

Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Strixhaven: School of Mages (Rare)
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