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Shrine Steward
Shrine Steward 5 (5)
Artifact Creature — Construct (3/2)

When Shrine Steward enters, you may search your library for an Aura or Shrine card, reveal it, put it into your hand, then shuffle.

Kamigawa: Neon Dynasty (Common)
Shrink
Shrink Green (1)
Instant

Target creature gets -5/-0 until end of turn.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Shrivel
Shrivel 1Black (2)
Sorcery

All creatures get -1/-1 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Magic 2014 Core Set (Common)
Shriveling Rot
Shriveling Rot 2BlackBlack (4)
Instant

Choose one —

• Until end of turn, whenever a creature is dealt damage, destroy it.

• Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness.

Entwine 2Black (Choose both if you pay the entwine cost.)

Darksteel (Rare)
Shrouded Lore
Shrouded Lore Black (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Black. If you do, repeat this process except that opponent can't choose a card already chosen for Shrouded Lore. Then put the last chosen card into your hand.

Planar Chaos (Uncommon)
Shrouded Serpent
Shrouded Serpent 4BlueBlueBlue (7)
Creature — Serpent (4/4)

Whenever Shrouded Serpent attacks, defending player may pay 4. If that player doesn't, Shrouded Serpent can't be blocked this turn.

Prophecy (Rare)
Shrouded Shepherd
Shrouded Shepherd 1White (2)
Creature — Spirit Warrior (2/2)

When Shrouded Shepherd enters, target creature you control gets +2/+2 until end of turn.

Wilds of Eldraine (Uncommon)
Shroudstomper
Shroudstomper 3WhiteWhiteBlackBlack (7)
Creature — Elemental (5/5)

Deathtouch

Whenever Shroudstomper enters or attacks, each opponent loses 2 life. You gain 2 life and draw a card.

Duskmourn: House of Horror (Uncommon)
Shu Cavalry
Shu Cavalry 2White (3)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Shu Defender
Shu Defender 2White (3)
Creature — Human Soldier (2/2)

Whenever Shu Defender blocks, it gets +0/+2 until end of turn.

Portal Three Kingdoms (Common)
Shu Elite Companions
Shu Elite Companions 4White (5)
Creature — Human Soldier (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Elite Infantry
Shu Elite Infantry 3White (4)
Creature — Human Soldier (3/3)

Portal Three Kingdoms (Common)
Shu Farmer
Shu Farmer 1White (2)
Creature — Human (1/1)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Common)
Shu Foot Soldiers
Shu Foot Soldiers 2White (3)
Creature — Human Soldier (2/3)

Portal Three Kingdoms (Common)
Shu General
Shu General 3White (4)
Creature — Human Soldier (2/2)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Grain Caravan
Shu Grain Caravan 2White (3)
Creature — Human Soldier (2/2)

When Shu Grain Caravan enters, you gain 2 life.

Portal Three Kingdoms (Common)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters, you gain 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Shu Yun, the Silent Tempest
Shu Yun, the Silent Tempest 2Blue (3)
Legendary Creature — Human Monk (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, you may pay Red or WhiteRed or White. If you do, target creature gains double strike until end of turn.

Fate Reforged (Rare)
Shuko
Shuko 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0.

Equip 0 (0: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Shunt
Shunt 1RedRed (3)
Instant

Change the target of target spell with a single target.

Tenth Edition (Rare)
Other Versions
Darksteel (Rare)
Shuriken
Shuriken 1 (1)
Artifact — Equipment

Equipped creature has "Tap, Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Shyft
Shyft 4Blue (5)
Creature — Shapeshifter (4/2)

At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. <I>(This effect lasts indefinitely.)</I>

Masters Edition II (Common)
Other Versions
Ice Age (Rare)
Siani, Eye of the Storm
Siani, Eye of the Storm 3Blue (4)
Legendary Creature — Djinn Monk (3/2)

Flying

Whenever Siani, Eye of the Storm attacks, scry X, where X is the number of attacking creatures with flying.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Sibilant Spirit
Sibilant Spirit 5Blue (6)
Creature — Spirit (5/6)

Flying

Whenever Sibilant Spirit attacks, defending player may draw a card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ice Age (Rare)
Sibling Rivalry
Sibling Rivalry 3Red (4)
Sorcery

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn. Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Sibsig Host
Sibsig Host 4Black (5)
Creature — Zombie (2/6)

When Sibsig Host enters, each player mills three cards.

Fate Reforged (Common)
Sibsig Icebreakers
Sibsig Icebreakers 2Black (3)
Creature — Zombie (2/3)

When Sibsig Icebreakers enters, each player discards a card.

Dragons of Tarkir (Common)
Sibsig Muckdraggers
Sibsig Muckdraggers 8Black (9)
Creature — Zombie (3/6)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

When Sibsig Muckdraggers enters, return target creature card from your graveyard to your hand.

Fate Reforged (Uncommon)
Sibylline Soothsayer
Sibylline Soothsayer 2Red (3)
Creature — Human Warlock (3/2)

Temporal Foresight — When Sibylline Soothsayer enters, reveal cards from the top of your library until you reveal a nonland card with mana value 3 or greater. Exile that card with three time counters on it. If it doesn't have suspend, it gains suspend. Put the rest of the revealed cards on the bottom of your library in a random order.

Doctor Who Commander (Uncommon)
Sicarian Infiltrator
Sicarian Infiltrator 2Blue (3)
Artifact Creature — Human Soldier (1/2)

Flash

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

Benediction of the Omnissiah — When Sicarian Infiltrator enters, draw a card.

Warhammer 40,000 Commander (Uncommon)
Sick and Tired
Sick and Tired 2Black (3)
Instant

Two target creatures each get -1/-1 until end of turn.

Urza's Legacy (Common)
Sicken
Sicken Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Sickening Dreams
Sickening Dreams 1Black (2)
Sorcery

As an additional cost to cast this spell, discard X cards.

Sickening Dreams deals X damage to each creature and each player.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Torment (Uncommon)
Sickening Shoal
Sickening Shoal Variable ColorlessBlackBlack (2)
Instant — Arcane

You may exile a black card with mana value X from your hand rather than pay this spell's mana cost.

Target creature gets -X/-X until end of turn.

Betrayers of Kamigawa (Rare)
Sickle Dancer
Sickle Dancer 2Black (3)
Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

Battlebond (Common)
Sickle Ripper
Sickle Ripper 1Black (2)
Creature — Elemental Warrior (2/1)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Modern Masters 2015 Edition (Common)
Other Versions
Shadowmoor (Common)
Sickleslicer
Sickleslicer 3 (3)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+2.

Equip 4

Double Masters (Common)
Other Versions
New Phyrexia (Uncommon)
Modern Masters 2015 Edition (Common)
Sidar Jabari
Sidar Jabari 3White (4)
Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Whenever Sidar Jabari attacks, tap target creature defending player controls.

Vintage Masters (Uncommon)
Other Versions
Mirage (Rare)
Sidar Jabari of Zhalfir
Sidar Jabari of Zhalfir 1WhiteBlueBlack (4)
Legendary Creature — Human Knight (4/3)

Eminence — Whenever you attack with one or more Knights, if Sidar Jabari of Zhalfir is in the command zone or on the battlefield, draw a card, then discard a card.

Flying, first strike

Whenever Sidar Jabari deals combat damage to a player, return target Knight creature card from your graveyard to the battlefield.

March of the Machine Commander (Mythic Rare)
Sidar Kondo of Jamuraa
Sidar Kondo of Jamuraa 2GreenWhite (4)
Legendary Creature — Human Knight (2/5)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Creatures your opponents control without flying or reach can't block creatures with power 2 or less.

Partner (You can have two commanders if both have partner.)

Murders at Karlov Manor Commander (Mythic Rare)
Other Versions
Commander 2016 (Mythic Rare)
Commander Legends (Mythic Rare)
Side Quest
Side Quest White (1)
Sorcery

Target player in an Un-game you can see from your seat gains control of target creature you control until your next turn. At the beginning of your next upkeep, put two +1/+1 counters on that creature. (A creature is on the battlefield of only the game its controller is playing.)

Unstable (Uncommon)
Side to Side
Side to Side 2Green (3)
Instant

You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.

Unhinged (Uncommon)
Sideswipe
Sideswipe 1Red (2)
Instant

You may change any targets of target Arcane spell.

Champions of Kamigawa (Uncommon)
Sidewinder Naga
Sidewinder Naga 2Green (3)
Creature — Snake Warrior (3/2)

As long as you control a Desert or there is a Desert card in your graveyard, Sidewinder Naga gets +1/+0 and has trample.

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Sidewinder Sliver
Sidewinder Sliver White (1)
Creature — Sliver (1/1)

All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Sidisi, Brood Tyrant
Sidisi, Brood Tyrant 1BlackGreenBlue (4)
Legendary Creature — Snake Shaman (3/3)

Whenever Sidisi, Brood Tyrant enters or attacks, mill three cards.

Whenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.

Commander Masters (Rare)
Other Versions
Khans of Tarkir (Mythic Rare)
Double Masters 2022 (Rare)
Sidisi, Undead Vizier
Sidisi, Undead Vizier 3BlackBlack (5)
Legendary Creature — Zombie Snake (4/6)

Deathtouch

Exploit (When this creature enters, you may sacrifice a creature.)

When Sidisi, Undead Vizier exploits a creature, you may search your library for a card, put it into your hand, then shuffle.

Dragons of Tarkir (Rare)
Sidisi's Faithful
Sidisi's Faithful Blue (1)
Creature — Snake Wizard (0/4)

Exploit (When this creature enters, you may sacrifice a creature.)

When Sidisi's Faithful exploits a creature, return target creature to its owner's hand.

Dragons of Tarkir (Common)
Sidisi's Pet
Sidisi's Pet 3Black (4)
Creature — Zombie Ape (1/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Siege Behemoth
Siege Behemoth 5GreenGreen (7)
Creature — Beast (7/4)

Hexproof

As long as Siege Behemoth is attacking, for each creature you control, you may have that creature assign its combat damage as though it weren't blocked.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Siege Dragon
Siege Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Siege Dragon enters, destroy all Walls your opponents control.

Whenever Siege Dragon attacks, if defending player controls no Walls, it deals 2 damage to each creature without flying that player controls.

Arena Base Set (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Siege Elemental (playtest)
Siege Elemental (playtest) 4RedRed (6)
Creature — — Elemental (6/6)

Trample

Untapped creatures can't block.

Tapped creatures can block.

Mystery Booster (Common)
Siege Mastodon
Siege Mastodon 4White (5)
Creature — Elephant (3/5)

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2014 Core Set (Common)
Siege Modification
Siege Modification 1RedRed (3)
Enchantment — Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +3/+0 and has first strike.

Kaladesh Remastered (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Siege of Towers
Siege of Towers 1Red (2)
Sorcery

Replicate 1Red (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Target Mountain becomes a 3/1 creature. It's still a land.

Ravnica Remastered (Uncommon)
Other Versions
Guildpact (Rare)
Siege Rhino
Siege Rhino 1WhiteBlackGreen (4)
Creature — Rhino (4/5)

Trample

When Siege Rhino enters, each opponent loses 3 life and you gain 3 life.

Khans of Tarkir (Rare)
Siege Smash
Siege Smash 1Red (2)
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose one —

• Destroy target artifact.

• Target creature gets +3/+2 and gains trample until end of turn.

Modern Horizons 3 (Common)
Siege Striker
Siege Striker 2White (3)
Creature — Human Soldier (1/1)

Double strike (This creature deals both first-strike and regular combat damage.)

Whenever Siege Striker attacks, you may tap any number of untapped creatures you control. Siege Striker gets +1/+1 until end of turn for each creature tapped this way.

Core Set 2021 (Uncommon)
Siege Veteran
Siege Veteran 2White (3)
Creature — Human Soldier (2/2)

At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.

Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Rare)
Siege Wurm
Siege Wurm 5GreenGreen (7)
Creature — Wurm (5/5)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Trample

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2015 Core Set (Common)
Guilds of Ravnica (Common)
Siege Zombie
Siege Zombie 1Black (2)
Creature — Zombie (2/2)

Tap three untapped creatures you control: Each opponent loses 1 life.

Innistrad: Midnight Hunt (Common)
Siegebreaker Giant
Siegebreaker Giant 3RedRed (5)
Creature — Giant Warrior (6/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

3Red: Target creature can't block this turn.

Core Set 2019 (Uncommon)
Siegecraft
Siegecraft 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+4.

Khans of Tarkir (Common)
Siege-Gang Commander
Siege-Gang Commander 3RedRed (5)
Creature — Goblin (2/2)

When Siege-Gang Commander enters, create three 1/1 red Goblin creature tokens.

1Red, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.

Bloomburrow Commander (Rare)
Other Versions
Scourge (Rare)
Tenth Edition (Rare)
Duel Decks: Elves vs. Goblins (Rare)
Magic 2010 (Rare)
Duel Decks Anthology, Elves vs. Goblins (Rare)
Eternal Masters (Rare)
Dominaria (Rare)
Game Night (Rare)
Dominaria Remastered (Rare)
Phyrexia: All Will Be One Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Siege-Gang Lieutenant
Siege-Gang Lieutenant 3Red (4)
Creature — Goblin (2/2)

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn.

2, Sacrifice a Goblin: Siege-Gang Lieutenant deals 1 damage to any target.

Modern Horizons 3 Commander (Rare)
Siegehorn Ceratops
Siegehorn Ceratops GreenWhite (2)
Creature — Dinosaur (2/2)

Enrage — Whenever Siegehorn Ceratops is dealt damage, put two +1/+1 counters on it. (It must survive the damage to get the counters.)

Rivals of Ixalan (Rare)
Sierra, Nuka's Biggest Fan
Sierra, Nuka's Biggest Fan 3White (4)
Legendary Creature — Human Citizen (3/4)

The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.

Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.

Magic The Gathering—Fallout (Rare)
Sift
Sift 3Blue (4)
Sorcery

Draw three cards, then discard a card.

Double Masters (Common)
Other Versions
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Tempest Remastered (Common)
Masters 25 (Common)
Core Set 2019 (Uncommon)
Sift Through Sands
Sift Through Sands 1BlueBlue (3)
Instant — Arcane

Draw two cards, then discard a card.

If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle.

Duel Decks: Mind vs. Might (Common)
Other Versions
Champions of Kamigawa (Common)
Sifter of Skulls
Sifter of Skulls 3Black (4)
Creature — Eldrazi (4/3)

Devoid (This card has no color.)

Whenever another nontoken creature you control dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless." (Colorless represents colorless mana.)

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Sifter Wurm
Sifter Wurm 5GreenGreen (7)
Creature — Wurm (7/7)

Trample

When Sifter Wurm enters, scry 3, then reveal the top card of your library. You gain life equal to that card's mana value.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander Legends (Uncommon)
Sigarda, Champion of Light
Sigarda, Champion of Light 1GreenWhiteWhite (4)
Legendary Creature — Angel (4/4)

Flying, trample

Humans you control get +1/+1.

Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Innistrad: Midnight Hunt (Mythic Rare)
Sigarda, Font of Blessings
Sigarda, Font of Blessings 2GreenWhite (4)
Legendary Creature — Angel (4/4)

Flying

Other permanents you control have hexproof.

You may look at the top card of your library any time.

You may cast Angel spells and Human spells from the top of your library.

March of the Machine: The Aftermath (Rare)
Sigarda, Heron's Grace
Sigarda, Heron's Grace 3GreenWhite (5)
Legendary Creature — Angel (4/5)

Flying

You and Humans you control have hexproof.

2, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Innistrad: Midnight Hunt Commander (Mythic Rare)
Sigarda, Host of Herons
Sigarda, Host of Herons 2GreenWhiteWhite (5)
Legendary Creature — Angel (5/5)

Flying, hexproof

Spells and abilities your opponents control can't cause you to sacrifice permanents.

Shadows of the Past (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Ultimate Masters (Mythic Rare)
Ultimate Box Toppers (Special)
Sigarda's Aid
Sigarda's Aid White (1)
Enchantment

You may cast Aura and Equipment spells as though they had flash.

Whenever an Equipment you control enters, you may attach it to target creature you control.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Eldritch Moon (Rare)
Commander Legends (Rare)
Sigarda's Imprisonment
Sigarda's Imprisonment 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

4White: Exile enchanted creature. Create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Sigarda's Splendor
Sigarda's Splendor 2WhiteWhite (4)
Enchantment

As Sigarda's Splendor enters, note your life total.

At the beginning of your upkeep, draw a card if your life total is greater than or equal to the last noted life total for Sigarda's Splendor. Then note your life total.

Whenever you cast a white spell, you gain 1 life.

Innistrad: Midnight Hunt (Rare)
Sigarda's Summons
Sigarda's Summons 4WhiteWhite (6)
Enchantment

Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.

Innistrad: Crimson Vow (Rare)
Sigarda's Vanguard
Sigarda's Vanguard 4White (5)
Creature — Angel (3/3)

Flash

Flying

Whenever Sigarda's Vanguard enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.

Innistrad: Midnight Hunt Commander (Rare)
Sigardian Evangel
Sigardian Evangel 1White (2)
Creature — — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.

When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Innistrad: Midnight Hunt Alchemy (Rare)
Sigardian Paladin
Sigardian Paladin 2GreenWhite (4)
Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.

1GreenWhite: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sigardian Priest
Sigardian Priest 1White (2)
Creature — Human Cleric (1/2)

1, Tap: Tap target non-Human creature.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Sigardian Savior
Sigardian Savior 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

When Sigardian Savior enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

Innistrad: Midnight Hunt (Mythic Rare)
Sigardian Zealot
Sigardian Zealot 4Green (5)
Creature — Human Cleric (3/3)

At the beginning of combat on your turn, choose any number of creatures with different powers. Each of them gets +X/+X and gains vigilance until end of turn, where X is Sigardian Zealot's power.

Innistrad: Midnight Hunt Commander (Rare)
Sight Beyond Sight
Sight Beyond Sight 3Blue (4)
Sorcery

Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Dragons of Tarkir (Uncommon)
Sight of the Scalelords
Sight of the Scalelords 4Green (5)
Enchantment

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Dragons of Tarkir (Uncommon)
Sighted-Caste Sorcerer
Sighted-Caste Sorcerer 1White (2)
Creature — Human Wizard (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Blue: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Shards of Alara (Common)
Sightless Brawler
Sightless Brawler 1White (2)
Enchantment Creature — Human Warrior (3/2)

Bestow 4White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Journey into Nyx (Uncommon)
Sightless Ghoul
Sightless Ghoul 3Black (4)
Creature — Zombie Soldier (2/2)

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Sigil Blessing
Sigil Blessing GreenWhite (2)
Instant

Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Shards of Alara (Common)
Duel Decks: Knights vs. Dragons (Common)
Sigil Captain
Sigil Captain 1GreenWhiteWhite (4)
Creature — Rhino Soldier (3/3)

Whenever a creature you control enters, if that creature is 1/1, put two +1/+1 counters on it.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Sigil of Distinction
Sigil of Distinction Variable Colorless (0)
Artifact — Equipment

Sigil of Distinction enters with X charge counters on it.

Equipped creature gets +1/+1 for each charge counter on Sigil of Distinction.

Equip—Remove a charge counter from Sigil of Distinction.

Shards of Alara (Rare)
Sigil of Myrkul
Sigil of Myrkul 2Black (3)
Enchantment

At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Sigil of Sleep
Sigil of Sleep Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to a player, return target creature that player controls to its owner's hand.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Urza's Destiny (Common)
Sigil of the Empty Throne
Sigil of the Empty Throne 3WhiteWhite (5)
Enchantment

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Conflux (Rare)
Planechase 2012 Edition (Rare)
Magic Origins (Rare)
Commander 2015 (Rare)
Planechase Anthology (Rare)
Commander 2018 (Rare)
Time Spiral Remastered (Bonus)
Historic Anthology 2 (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Sigil of the Nayan Gods
Sigil of the Nayan Gods 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each creature you control.

Cycling Green or White (Green or White, Discard this card: Draw a card.)

Alara Reborn (Common)
Sigil of the New Dawn
Sigil of the New Dawn 3White (4)
Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay 1White. If you do, return that card to your hand.

Ultimate Masters (Uncommon)
Other Versions
Onslaught (Rare)
Sigil of Valor
Sigil of Valor 2 (2)
Artifact — Equipment

Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War Retro Artifacts (Uncommon)
Other Versions
Magic Origins (Uncommon)
Sigil Tracer
Sigil Tracer 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

1Blue, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.

Morningtide (Rare)
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