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Benediction of Moons
Benediction of Moons White (1)
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Guildpact (Common)
Benevolent Ancestor
Benevolent Ancestor 2White (3)
Creature — Spirit (0/4)

Defender (This creature can't attack.)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Ravnica: City of Guilds (Common)
Benevolent Bodyguard
Benevolent Bodyguard White (1)
Creature — Human Cleric (1/1)

Sacrifice Benevolent Bodyguard: Target creature you control gains protection from the color of your choice until end of turn.

Judgment (Common)
Benevolent Unicorn
Benevolent Unicorn 1White (2)
Creature — Unicorn (1/2)

If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.

Mirage (Common)
Benthic Behemoth
Benthic Behemoth 5BlueBlueBlue (8)
Creature — Serpent (7/6)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Benthic Djinn
Benthic Djinn 2BlueBlack (4)
Creature — Djinn (5/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

At the beginning of your upkeep, you lose 2 life.

Mirage (Rare)
Benthic Explorers
Benthic Explorers 3Blue (4)
Creature — Merfolk Scout (2/4)

Tap, Untap a tapped land an opponent controls: Add one mana of any type that land could produce.

Masters Edition III (Common)
Other Versions
Alliances (Common)
Benthic Giant
Benthic Giant 5Blue (6)
Creature — Giant (4/5)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Theros (Common)
Benthicore
Benthicore 6Blue (7)
Creature — Elemental (5/5)

When Benthicore enters, create two 1/1 blue Merfolk Wizard creature tokens.

Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)

Lorwyn (Uncommon)
Bequeathal
Bequeathal Green (1)
Enchantment — Aura

Enchant creature

When enchanted creature dies, you draw two cards.

Exodus (Common)
Bereavement
Bereavement 1Black (2)
Enchantment

Whenever a green creature dies, its controller discards a card.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Berserk
Berserk Green (1)
Instant

Cast this spell only before the combat damage step.

Target creature gains trample and gets +X/+0 until end of turn, where X is its power. At the beginning of the next end step, destroy that creature if it attacked this turn.

From the Vault: Exiled (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Masters Edition (Rare)
Berserk Murlodont
Berserk Murlodont 4Green (5)
Creature — Beast (3/3)

Whenever a Beast becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Legions (Common)
Berserkers of Blood Ridge
Berserkers of Blood Ridge 4Red (5)
Creature — Human Berserker (4/4)

Berserkers of Blood Ridge attacks each combat if able.

Magic 2011 (Common)
Other Versions
Magic 2010 (Common)
Beseech the Queen
Beseech the Queen Two or BlackTwo or BlackTwo or Black (6)
Sorcery

(Two or Black can be paid with any two mana or with Black. This card's mana value is 6.)

Search your library for a card with mana value less than or equal to the number of lands you control, reveal it, put it into your hand, then shuffle.

Planechase (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Bestial Fury
Bestial Fury 2Red (3)
Enchantment — Aura

Enchant creature

When Bestial Fury enters, draw a card at the beginning of the next turn's upkeep.

Whenever enchanted creature becomes blocked, it gets +4/+0 and gains trample until end of turn.

Masters Edition (Common)
Other Versions
Alliances (Common)
Bestial Menace
Bestial Menace 3GreenGreen (5)
Sorcery

Create a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Worldwake (Uncommon)
Betrayal
Betrayal Blue (1)
Enchantment — Aura

Enchant creature an opponent controls

Whenever enchanted creature becomes tapped, you draw a card.

Visions (Common)
Betrayal of Flesh
Betrayal of Flesh 5Black (6)
Instant

Choose one —

• Destroy target creature.

• Return target creature card from your graveyard to the battlefield.

Entwine—Sacrifice three lands. (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Betrothed of Fire
Betrothed of Fire 1Red (2)
Enchantment — Aura

Enchant creature

Sacrifice an untapped creature: Enchanted creature gets +2/+0 until end of turn.

Sacrifice enchanted creature: Creatures you control get +2/+0 until end of turn.

Weatherlight (Common)
Bewilder
Bewilder 2Blue (3)
Instant

Target creature gets -3/-0 until end of turn.

Draw a card.

Time Spiral (Common)
Bident of Thassa
Bident of Thassa 2BlueBlue (4)
Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

1Blue, Tap: Creatures your opponents control attack this turn if able.

Theros (Rare)
Bifurcate
Bifurcate 3Green (4)
Sorcery

Search your library for a permanent card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Mercadian Masques (Rare)
Big Game Hunter
Big Game Hunter 1BlackBlack (3)
Creature — Human Rebel Assassin (1/1)

When Big Game Hunter enters, destroy target creature with power 4 or greater. It can't be regenerated.

Madness Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Planar Chaos (Uncommon)
Bile Blight
Bile Blight BlackBlack (2)
Instant

Target creature and all other creatures with the same name as that creature get -3/-3 until end of turn.

Born of the Gods (Uncommon)
Bile Urchin
Bile Urchin Black (1)
Creature — Spirit (1/1)

Sacrifice Bile Urchin: Target player loses 1 life.

Betrayers of Kamigawa (Common)
Bind
Bind 1Green (2)
Instant

Counter target activated ability. <I>(Mana abilities can't be targeted.)</I>

Draw a card.

Invasion (Rare)
Binding Agony
Binding Agony 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.

Mirage (Common)
Binding Grasp
Binding Grasp 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Binding Grasp unless you pay 1Blue.

You control enchanted creature.

Enchanted creature gets +0/+1.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
B-I-N-G-O
B-I-N-G-O 1Green (2)
Creature — Dog (1/1)

Trample

Whenever a player casts a spell, put a chip counter on its mana value.

B-I-N-G-O gets +9/+9 for each set of three numbers in a row with chip counters on them.

Unhinged (Rare)
Biomantic Mastery
Biomantic Mastery 4Green or BlueGreen or BlueGreen or Blue (7)
Sorcery

Draw a card for each creature target player controls, then draw a card for each creature another target player controls.

Dissension (Rare)
Biomass Mutation
Biomass Mutation Variable ColorlessGreen or BlueGreen or Blue (2)
Instant

Creatures you control have base power and toughness X/X until end of turn.

Gatecrash (Rare)
Bioplasm
Bioplasm 3GreenGreen (5)
Creature — Ooze (4/4)

Whenever Bioplasm attacks, exile the top card of your library. If it's a creature card, Bioplasm gets +X/+Y until end of turn, where X is the exiled creature card's power and Y is its toughness.

Guildpact (Rare)
Biorhythm
Biorhythm 6GreenGreen (8)
Sorcery

Each player's life total becomes the number of creatures they control.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Bioshift
Bioshift Green or Blue (1)
Instant

Move any number of +1/+1 counters from target creature onto another target creature with the same controller.

Gatecrash (Common)
Biovisionary
Biovisionary 1GreenBlue (3)
Creature — Human Wizard (2/3)

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Gatecrash (Rare)
Birchlore Rangers
Birchlore Rangers Green (1)
Creature — Elf Druid Ranger (1/1)

Tap two untapped Elves you control: Add one mana of any color.

Morph Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Bird Maiden
Bird Maiden 2Red (3)
Creature — Human Bird (1/2)

Flying

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Arabian Nights (Common)
Birds of Paradise
Birds of Paradise Green (1)
Creature — Bird (0/1)

Flying

Tap: Add one mana of any color.

Magic 2012 (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Birthing Pod
Birthing Pod 3Phyrexian Green (4)
Artifact

(Phyrexian Green can be paid with either Green or 2 life.)

1Phyrexian Green, Tap, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

New Phyrexia (Rare)
Bite of the Black Rose
Bite of the Black Rose 3Black (4)
Sorcery

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Magic: The Gathering—Conspiracy (Uncommon)
Biting Tether
Biting Tether 4Blue (5)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, put a -1/-1 counter on enchanted creature.

Shadowmoor (Uncommon)
Bitter Ordeal
Bitter Ordeal 2Black (3)
Sorcery

Search target player's library for a card and exile it. Then that player shuffles.

Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)

Future Sight (Rare)
Bitterblossom
Bitterblossom 1Black (2)
Kindred Enchantment — Faerie

At the beginning of your upkeep, you lose 1 life and create a 1/1 black Faerie Rogue creature token with flying.

Morningtide (Rare)
Bitterheart Witch
Bitterheart Witch 4Black (5)
Creature — Human Shaman (1/2)

Deathtouch

When Bitterheart Witch dies, you may search your library for a Curse card, put it onto the battlefield attached to target player, then shuffle.

Innistrad (Uncommon)
Bituminous Blast
Bituminous Blast 3BlackRed (5)
Instant

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Bituminous Blast deals 4 damage to target creature.

Planechase 2012 Edition (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Archenemy (Uncommon)
Black Carriage
Black Carriage 3BlackBlack (5)
Creature — Horse (4/4)

Trample

Black Carriage doesn't untap during your untap step.

Sacrifice a creature: Untap Black Carriage. Activate only during your upkeep.

Homelands (Rare)
Black Cat
Black Cat 1Black (2)
Creature — Zombie Cat (1/1)

When Black Cat dies, target opponent discards a card at random.

Dark Ascension (Common)
Black Knight
Black Knight BlackBlack (2)
Creature — Human Knight (2/2)

First strike (This creature deals combat damage before creatures without first strike.)

Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Masters Edition (Uncommon)
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Black Lotus
Black Lotus 0 (0)
Artifact

Tap, Sacrifice Black Lotus: Add three mana of any one color.

Unlimited Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Black Mana Battery
Black Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Black Mana Battery.

Tap, Remove any number of charge counters from Black Mana Battery: Add Black, then add an additional Black for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Black Market
Black Market 3BlackBlack (5)
Enchantment

Whenever a creature dies, put a charge counter on Black Market.

At the beginning of your first main phase, add Black for each charge counter on Black Market.

Mercadian Masques (Rare)
Black Oak of Odunos
Black Oak of Odunos 2Black (3)
Creature — Zombie Treefolk (0/5)

Defender

Black, Tap another untapped creature you control: Black Oak of Odunos gets +1/+1 until end of turn.

Born of the Gods (Uncommon)
Black Poplar Shaman
Black Poplar Shaman 2Black (3)
Creature — Treefolk Shaman (1/3)

2Black: Regenerate target Treefolk.

Lorwyn (Common)
Black Scarab
Black Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Ice Age (Uncommon)
Black Sun's Zenith
Black Sun's Zenith Variable ColorlessBlackBlack (2)
Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Mirrodin Besieged (Rare)
Black Vise
Black Vise 1 (1)
Artifact

As Black Vise enters, choose an opponent.

At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.

From the Vault: Relics (Mythic Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Masters Edition III (Rare)
Black Ward
Black Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black. This effect doesn't remove Black Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Blackcleave Cliffs
Blackcleave Cliffs (0)
Land

Blackcleave Cliffs enters tapped unless you control two or fewer other lands.

Tap: Add Black or Red.

Scars of Mirrodin (Rare)
Blackcleave Goblin
Blackcleave Goblin 3Black (4)
Creature — Phyrexian Goblin Zombie (2/1)

Haste

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Blacker Lotus
Blacker Lotus 0 (0)
Artifact

Tap: Tear Blacker Lotus into pieces. Add four mana of any one color. Remove the pieces from the game.

Unglued (Rare)
Blackmail
Blackmail Black (1)
Sorcery

Target player reveals three cards from their hand and you choose one of them. That player discards that card.

Onslaught (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Blade of the Bloodchief
Blade of the Bloodchief 1 (1)
Artifact — Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip 1

Zendikar (Rare)
Blade of the Sixth Pride
Blade of the Sixth Pride 1White (2)
Creature — Cat Rebel (3/1)

Future Sight (Common)
Blade Sliver
Blade Sliver 2Red (3)
Creature — Sliver (2/2)

All Sliver creatures get +1/+0.

Legions (Uncommon)
Blade Splicer
Blade Splicer 2White (3)
Creature — Phyrexian Human Artificer (1/1)

When Blade Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control have first strike.

New Phyrexia (Rare)
Bladed Bracers
Bladed Bracers 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1.

As long as equipped creature is a Human or an Angel, it has vigilance.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Avacyn Restored (Common)
Bladed Pinions
Bladed Pinions 2 (2)
Artifact — Equipment

Equipped creature has flying and first strike.

Equip 2

Scars of Mirrodin (Common)
Bladed Sentinel
Bladed Sentinel 4 (4)
Artifact Creature — Construct (2/4)

White: Bladed Sentinel gains vigilance until end of turn.

Mirrodin Besieged (Common)
Blademane Baku
Blademane Baku 1Red (2)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Blademane Baku.

1, Remove X ki counters from Blademane Baku: For each counter removed, Blademane Baku gets +2/+0 until end of turn.

Betrayers of Kamigawa (Common)
Blades of Velis Vel
Blades of Velis Vel 1Red (2)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

Lorwyn (Common)
Blade-Tribe Berserkers
Blade-Tribe Berserkers 3Red (4)
Creature — Human Berserker (3/3)

Metalcraft — When Blade-Tribe Berserkers enters, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn.

Scars of Mirrodin (Common)
Bladetusk Boar
Bladetusk Boar 3Red (4)
Creature — Boar (3/2)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Journey into Nyx (Common)
Other Versions
Zendikar (Common)
Magic 2013 (Common)
Bladewing the Risen
Bladewing the Risen 3BlackBlackRedRed (7)
Legendary Creature — Zombie Dragon (4/4)

Flying

When Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield.

BlackRed: Dragon creatures get +1/+1 until end of turn.

Magic: The Gathering-Commander (Rare)
Other Versions
Scourge (Rare)
From the Vault: Dragons (Rare)
Bladewing's Thrall
Bladewing's Thrall 2BlackBlack (4)
Creature — Zombie (3/3)

Bladewing's Thrall has flying as long as you control a Dragon.

When a Dragon enters, you may return Bladewing's Thrall from your graveyard to the battlefield.

Scourge (Uncommon)
Blanchwood Armor
Blanchwood Armor 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Forest you control.

Tenth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Uncommon)
Blanchwood Treefolk
Blanchwood Treefolk 4Green (5)
Creature — Treefolk (4/5)

Urza's Saga (Common)
Blanket of Night
Blanket of Night 1BlackBlack (3)
Enchantment

Each land is a Swamp in addition to its other land types.

Visions (Uncommon)
Blasphemous Act
Blasphemous Act 8Red (9)
Sorcery

This spell costs 1 less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

Innistrad (Rare)
Blast from the Past
Blast from the Past 2Red (3)
Instant

Madness Red, cycling 1Red, kicker 2Red, flashback 3Red, buyback 4Red

Blast from the Past deals 2 damage to any target. If this spell was kicked, create a 1/1 red Goblin creature token.

Unhinged (Rare)
Blast of Genius
Blast of Genius 4BlueRed (6)
Sorcery

Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.

Dragon's Maze (Uncommon)
Blasted Landscape
Blasted Landscape (0)
Land

Tap: Add Colorless.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Blaster Mage
Blaster Mage 2Red (3)
Creature — Human Spellshaper (2/2)

Red, Tap, Discard a card: Destroy target Wall.

Mercadian Masques (Common)
Blasting Station
Blasting Station 3 (3)
Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to any target.

Whenever a creature enters, you may untap Blasting Station.

Fifth Dawn (Uncommon)
Blastoderm
Blastoderm 2GreenGreen (4)
Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)

Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Duel Decks: Garruk vs. Liliana (Common)
Other Versions
Nemesis (Common)
Blatant Thievery
Blatant Thievery 4BlueBlueBlue (7)
Sorcery

For each opponent, gain control of target permanent that player controls.

Onslaught (Rare)
Blaze
Blaze Variable ColorlessRed (1)
Sorcery

Blaze deals X damage to any target.

Planechase (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Portal (Uncommon)
Portal Second Age (Uncommon)
Portal Three Kingdoms (Uncommon)
Blaze Commando
Blaze Commando 3RedWhite (5)
Creature — Minotaur Soldier (5/3)

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

Dragon's Maze (Uncommon)
Blaze of Glory
Blaze of Glory White (1)
Instant

Cast this spell only during combat before blockers are declared.

Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Blazethorn Scarecrow
Blazethorn Scarecrow 5 (5)
Artifact Creature — Scarecrow (3/3)

Blazethorn Scarecrow has haste as long as you control a red creature.

Blazethorn Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Shadowmoor (Common)
Blazing Archon
Blazing Archon 6WhiteWhiteWhite (9)
Creature — Archon (5/6)

Flying

Creatures can't attack you.

Premium Deck Series: Graveborn (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Blazing Blade Askari
Blazing Blade Askari 2Red (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

2: Blazing Blade Askari becomes colorless until end of turn.

Time Spiral (Common)
Blazing Effigy
Blazing Effigy 1Red (2)
Creature — Elemental (0/3)

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Legends (Common)
Blazing Salvo
Blazing Salvo Red (1)
Instant

Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Odyssey (Common)
Blazing Shoal
Blazing Shoal Variable ColorlessRedRed (2)
Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn.

Betrayers of Kamigawa (Rare)
Blazing Specter
Blazing Specter 2BlackRed (4)
Creature — Specter (2/2)

Flying, haste

Whenever Blazing Specter deals combat damage to a player, that player discards a card.

Duel Decks: Ajani vs. Nicol Bolas (Rare)
Other Versions
Invasion (Rare)
Blazing Torch
Blazing Torch 1 (1)
Artifact — Equipment

Equipped creature can't be blocked by Vampires or Zombies.

Equipped creature has "Tap, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Innistrad (Common)
Other Versions
Zendikar (Uncommon)
Bleak Coven Vampires
Bleak Coven Vampires 3BlackBlack (5)
Creature — Vampire Warrior (4/3)

Metalcraft — When Bleak Coven Vampires enters, if you control three or more artifacts, target player loses 4 life and you gain 4 life.

Scars of Mirrodin (Common)
Blessed Breath
Blessed Breath White (1)
Instant — Arcane

Target creature you control gains protection from the color of your choice until end of turn.

Splice onto Arcane White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Common)
Blessed Orator
Blessed Orator 3White (4)
Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

Odyssey (Uncommon)
Other Versions
Ninth Edition (Uncommon)
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