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Shell of the Last Kappa
Shell of the Last Kappa 3 (3)
Legendary Artifact

3, Tap: Exile target instant or sorcery spell that targets you. (The spell has no effect.)

3, Tap, Sacrifice Shell of the Last Kappa: You may cast a spell from among cards exiled with Shell of the Last Kappa without paying its mana cost.

Champions of Kamigawa (Rare)
Shell Skulkin
Shell Skulkin 4 (4)
Artifact Creature — Scarecrow (3/2)

3: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Eventide (Common)
Shelldock Isle
Shelldock Isle (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Shelldock Isle enters tapped.

Tap: Add Blue.

Blue, Tap: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Lorwyn (Rare)
Shelter
Shelter 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Odyssey (Common)
Sheltered Valley
Sheltered Valley (0)
Land

If Sheltered Valley would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.

At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.

Tap: Add Colorless.

Alliances (Rare)
Sheltering Ancient
Sheltering Ancient 1Green (2)
Creature — Treefolk (5/5)

Trample

Cumulative upkeep—Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Uncommon)
Sheltering Prayers
Sheltering Prayers White (1)
Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

Prophecy (Rare)
Sheltering Word
Sheltering Word 1Green (2)
Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)

Avacyn Restored (Common)
Sheoldred, Whispering One
Sheoldred, Whispering One 5BlackBlack (7)
Legendary Creature — Phyrexian Praetor (6/6)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.

New Phyrexia (Mythic Rare)
Shepherd of Rot
Shepherd of Rot 1Black (2)
Creature — Zombie Cleric (1/1)

Tap: Each player loses 1 life for each Zombie on the battlefield.

Planechase (Common)
Other Versions
Onslaught (Common)
Shepherd of the Lost
Shepherd of the Lost 4White (5)
Creature — Angel (3/3)

Flying, first strike, vigilance

Zendikar (Uncommon)
Orochi Eggwatcher (Shidako, Broodmistress)
Orochi Eggwatcher (Shidako, Broodmistress) 2Green (3)
Legendary Creature — Snake Shaman (3/3)

Green, Sacrifice a creature: Target creature gets +3/+3 until end of turn.

Champions of Kamigawa (Uncommon)
Shield Bearer
Shield Bearer 1White (2)
Creature — Human Soldier (0/3)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Shield Dancer
Shield Dancer 2White (3)
Creature — Human Rebel (1/3)

2White: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

Prophecy (Uncommon)
Shield Mate
Shield Mate White (1)
Creature — Human Soldier (1/1)

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

Exodus (Common)
Shield of Duty and Reason
Shield of Duty and Reason White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from green and from blue.

Apocalypse (Common)
Shield of Kaldra
Shield of Kaldra 4 (4)
Legendary Artifact — Equipment

Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra have indestructible.

Equipped creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)

Equip 4

Promo set for Gatherer (Promo)
Other Versions
Darksteel (Rare)
Shield of the Ages
Shield of the Ages 2 (2)
Artifact

2: Prevent the next 1 damage that would be dealt to you this turn.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Shield of the Oversoul
Shield of the Oversoul 2Green or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and has indestructible. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Shadowmoor (Common)
Shield of the Righteous
Shield of the Righteous WhiteBlue (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip 2

Alara Reborn (Uncommon)
Shield Sphere
Shield Sphere 0 (0)
Artifact Creature — Wall (0/6)

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

Masters Edition (Common)
Other Versions
Alliances (Uncommon)
Shield Wall
Shield Wall 1White (2)
Instant

Creatures you control get +0/+2 until end of turn.

Chronicles (Uncommon)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Uncommon)
Shielded Passage
Shielded Passage White (1)
Instant

Prevent all damage that would be dealt to target creature this turn.

Gatecrash (Common)
Shielding Plax
Shielding Plax 2Green or Blue (3)
Enchantment — Aura

(Green or Blue can be paid with either Green or Blue.)

Enchant creature

When Shielding Plax enters, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Dissension (Common)
Shieldmage Advocate
Shieldmage Advocate 2White (3)
Creature — Human Cleric (1/3)

Tap: Return target card from an opponent's graveyard to their hand. Prevent all damage that would be dealt to any target this turn by a source of your choice.

Judgment (Common)
Shieldmage Elder
Shieldmage Elder 5White (6)
Creature — Human Cleric Wizard (2/3)

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

Onslaught (Uncommon)
Shieldmate's Blessing
Shieldmate's Blessing White (1)
Instant

Prevent the next 3 damage that would be dealt to any target this turn.

Zendikar (Common)
Shields of Velis Vel
Shields of Velis Vel White (1)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Creatures target player controls get +0/+1 and gain all creature types until end of turn.

Lorwyn (Common)
Shifting Borders
Shifting Borders 3Blue (4)
Instant — Arcane

Exchange control of two target lands.

Splice onto Arcane 3Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Saviors of Kamigawa (Uncommon)
Shifting Sky
Shifting Sky 2Blue (3)
Enchantment

As Shifting Sky enters, choose a color.

All nonland permanents are the chosen color.

Planeshift (Uncommon)
Other Versions
Eighth Edition (Rare)
Shifting Sliver
Shifting Sliver 3Blue (4)
Creature — Sliver (2/2)

Slivers can't be blocked except by Slivers.

Legions (Uncommon)
Shifting Wall
Shifting Wall Variable Colorless (0)
Artifact Creature — Wall (0/0)

Defender (This creature can't attack.)

Shifting Wall enters with X +1/+1 counters on it.

Stronghold (Uncommon)
Shifty Doppelganger
Shifty Doppelganger 2Blue (3)
Creature — Shapeshifter (1/1)

3Blue, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Odyssey (Rare)
Shimatsu the Bloodcloaked
Shimatsu the Bloodcloaked 3Red (4)
Legendary Creature — Demon Spirit (0/0)

As Shimatsu the Bloodcloaked enters, sacrifice any number of permanents. Shimatsu enters with that many +1/+1 counters on it.

Champions of Kamigawa (Rare)
Shimian Night Stalker
Shimian Night Stalker 3BlackBlack (5)
Creature — Nightstalker (4/4)

Black, Tap: All damage that would be dealt to you this turn by target attacking creature is dealt to Shimian Night Stalker instead.

Chronicles (Uncommon)
Other Versions
Legends (Uncommon)
Shimian Specter
Shimian Specter 2BlackBlack (4)
Creature — Specter (2/2)

Flying

Whenever Shimian Specter deals combat damage to a player, that player reveals their hand. You choose a nonland card from it. Search that player's graveyard, hand, and library for all cards with the same name as that card and exile them. Then that player shuffles.

Magic 2013 (Rare)
Other Versions
Future Sight (Rare)
Shimmer
Shimmer 2BlueBlue (4)
Enchantment

As Shimmer enters, choose a land type.

Each land of the chosen type has phasing. (It phases in or out before its controller untaps during each of their untap steps. While it's phased out, it's treated as though it doesn't exist.)

Mirage (Rare)
Shimmer Myr
Shimmer Myr 3 (3)
Artifact Creature — Myr (2/2)

Flash

You may cast artifact spells as though they had flash.

Mirrodin Besieged (Rare)
Shimmering Barrier
Shimmering Barrier 1White (2)
Creature — Wall (1/3)

Defender (This creature can't attack.)

First strike

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Shimmering Efreet
Shimmering Efreet 2Blue (3)
Creature — Efreet (2/2)

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during their next untap step.)

Visions (Uncommon)
Shimmering Glasskite
Shimmering Glasskite 3Blue (4)
Creature — Spirit (2/3)

Flying

Whenever Shimmering Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

Betrayers of Kamigawa (Common)
Shimmering Grotto
Shimmering Grotto (0)
Land

Tap: Add Colorless.

1, Tap: Add one mana of any color.

Magic 2014 Core Set (Uncommon)
Other Versions
Lorwyn (Common)
Innistrad (Common)
Planechase 2012 Edition (Common)
Shimmering Mirage
Shimmering Mirage 1Blue (2)
Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card.

Apocalypse (Common)
Shimmering Wings
Shimmering Wings Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.)

Blue: Return Shimmering Wings to its owner's hand.

Tenth Edition (Common)
Other Versions
Tempest (Common)
Invasion (Common)
Shinen of Fear's Chill
Shinen of Fear's Chill 4Black (5)
Creature — Spirit (3/2)

Shinen of Fear's Chill can't block.

Channel — 1Black, Discard Shinen of Fear's Chill: Target creature can't block this turn.

Saviors of Kamigawa (Common)
Shinen of Flight's Wings
Shinen of Flight's Wings 4Blue (5)
Creature — Spirit (3/3)

Flying

Channel — Blue, Discard Shinen of Flight's Wings: Target creature gains flying until end of turn.

Saviors of Kamigawa (Common)
Shinen of Fury's Fire
Shinen of Fury's Fire 2Red (3)
Creature — Spirit (2/1)

Haste

Channel — Red, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn.

Saviors of Kamigawa (Common)
Shinen of Life's Roar
Shinen of Life's Roar 1Green (2)
Creature — Spirit (1/2)

All creatures able to block Shinen of Life's Roar do so.

Channel — 2GreenGreen, Discard Shinen of Life's Roar: All creatures able to block target creature this turn do so.

Archenemy (Common)
Other Versions
Saviors of Kamigawa (Common)
Shinen of Stars' Light
Shinen of Stars' Light 2White (3)
Creature — Spirit (2/1)

First strike

Channel — 1White, Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.

Saviors of Kamigawa (Common)
Shinewend
Shinewend 1White (2)
Creature — Elemental (0/0)

Flying

Shinewend enters with a +1/+1 counter on it.

1White, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

Morningtide (Common)
Shining Shoal
Shining Shoal Variable ColorlessWhiteWhite (2)
Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.

The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Betrayers of Kamigawa (Rare)
Shinka Gatekeeper
Shinka Gatekeeper 2Red (3)
Creature — Ogre Warrior (3/2)

Whenever Shinka Gatekeeper is dealt damage, it deals that much damage to you.

Betrayers of Kamigawa (Common)
Shinka, the Bloodsoaked Keep
Shinka, the Bloodsoaked Keep (0)
Legendary Land

Tap: Add Red.

Red, Tap: Target legendary creature gains first strike until end of turn.

Champions of Kamigawa (Rare)
Shipbreaker Kraken
Shipbreaker Kraken 4BlueBlue (6)
Creature — Kraken (6/6)

6BlueBlue: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)

When Shipbreaker Kraken becomes monstrous, tap up to four target creatures. Those creatures don't untap during their controllers' untap steps for as long as you control Shipbreaker Kraken.

Theros (Rare)
Shipwreck Singer
Shipwreck Singer BlueBlack (2)
Creature — Siren (1/2)

Flying

1Blue: Target creature an opponent controls attacks this turn if able.

1Black, Tap: Attacking creatures get -1/-1 until end of turn.

Theros (Uncommon)
Shirei, Shizo's Caretaker
Shirei, Shizo's Caretaker 4Black (5)
Legendary Creature — Spirit (2/2)

Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei, Shizo's Caretaker is still on the battlefield.

Betrayers of Kamigawa (Rare)
Shisato, Whispering Hunter
Shisato, Whispering Hunter 3Green (4)
Legendary Creature — Snake Warrior (2/2)

At the beginning of your upkeep, sacrifice a Snake.

Whenever Shisato, Whispering Hunter deals combat damage to a player, that player skips their next untap step.

Champions of Kamigawa (Rare)
Shivan Dragon
Shivan Dragon 4RedRed (6)
Creature — Dragon (5/5)

Flying

Red: This creature gets +1/+0 until end of turn.

Magic 2014 Core Set (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Tenth Edition (Rare)
Beatdown Box Set (Rare)
From the Vault: Dragons (Rare)
Magic 2010 (Rare)
Masters Edition IV (Rare)
Shivan Emissary
Shivan Emissary 2Red (3)
Creature — Human Wizard (1/1)

Kicker 1Black (You may pay an additional 1Black as you cast this spell.)

When Shivan Emissary enters, if it was kicked, destroy target nonblack creature. It can't be regenerated.

Invasion (Uncommon)
Shivan Gorge
Shivan Gorge (0)
Legendary Land

Tap: Add Colorless.

2Red, Tap: Shivan Gorge deals 1 damage to each opponent.

From the Vault: Realms (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Shivan Harvest
Shivan Harvest 1Red (2)
Enchantment

1Red, Sacrifice a creature: Destroy target nonbasic land.

Invasion (Uncommon)
Shivan Hellkite
Shivan Hellkite 5RedRed (7)
Creature — Dragon (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

1Red: Shivan Hellkite deals 1 damage to any target.

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Urza's Saga (Rare)
Tenth Edition (Rare)
Shivan Meteor
Shivan Meteor 3RedRed (5)
Sorcery

Shivan Meteor deals 13 damage to target creature.

Suspend 2—1RedRed (Rather than cast this card from your hand, you may pay 1RedRed and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Planar Chaos (Uncommon)
Shivan Oasis
Shivan Oasis (0)
Land

Shivan Oasis enters tapped.

Tap: Add Red or Green.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Invasion (Uncommon)
Planechase (Uncommon)
Shivan Phoenix
Shivan Phoenix 4RedRed (6)
Creature — Phoenix (3/4)

Flying

When Shivan Phoenix dies, return Shivan Phoenix to its owner's hand.

Urza's Legacy (Rare)
Shivan Raptor
Shivan Raptor 2Red (3)
Creature — Dinosaur (3/1)

First strike, haste

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Shivan Reef
Shivan Reef (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Red. Shivan Reef deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Shivan Sand-Mage
Shivan Sand-Mage 2RedRed (4)
Creature — Lizard Shaman (3/2)

When Shivan Sand-Mage enters, choose one —

• Remove two time counters from target permanent or suspended card.

• Put two time counters on target permanent with a time counter on it or suspended card.

Suspend 4—Red

Future Sight (Uncommon)
Shivan Wumpus
Shivan Wumpus 3Red (4)
Creature — Beast (6/6)

Trample

When Shivan Wumpus enters, any player may sacrifice a land of their choice. If a player does, put Shivan Wumpus on top of its owner's library.

Planar Chaos (Rare)
Shivan Wurm
Shivan Wurm 3RedGreen (5)
Creature — Wurm (7/7)

Trample

When Shivan Wurm enters, return a red or green creature you control to its owner's hand.

Planeshift (Rare)
Shivan Zombie
Shivan Zombie BlackRed (2)
Creature — Phyrexian Barbarian Zombie (2/2)

Protection from white

Invasion (Common)
Shiv's Embrace
Shiv's Embrace 2RedRed (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

Red: Enchanted creature gets +1/+0 until end of turn.

Magic 2014 Core Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Shizo, Death's Storehouse
Shizo, Death's Storehouse (0)
Legendary Land

Tap: Add Black.

Black, Tap: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Rare)
Shizuko, Caller of Autumn
Shizuko, Caller of Autumn 1GreenGreen (3)
Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds GreenGreenGreen. Until end of turn, they don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Rare)
Shoal Serpent
Shoal Serpent 5Blue (6)
Creature — Serpent (5/5)

Defender

Landfall — Whenever a land you control enters, Shoal Serpent loses defender until end of turn.

Zendikar (Common)
Shock
Shock Red (1)
Instant

Shock deals 2 damage to any target.

Magic 2014 Core Set (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Onslaught (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Beatdown Box Set (Common)
Magic 2012 (Common)
Shock Troops
Shock Troops 3Red (4)
Creature — Human Soldier (2/2)

Sacrifice Shock Troops: It deals 2 damage to any target.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Shocker
Shocker 1Red (2)
Creature — Insect (1/1)

Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.

Tempest (Rare)
Shoe Tree
Shoe Tree 4Green (5)
Creature — Treefolk (3/3)

Shoe Tree enters with up to two shoe counters on it. Use your shoes as counters.

Shoe Tree gets +1/+1 for each shoe counter on it.

Unhinged (Common)
Shore Snapper
Shore Snapper 2Black (3)
Creature — Beast (2/2)

Blue: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

Shards of Alara (Common)
Shorecrasher Mimic
Shorecrasher Mimic 1Green or Blue (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both green and blue, Shorecrasher Mimic has base power and toughness 5/3 until end of turn and gains trample until end of turn.

Eventide (Common)
Shoreline Raider
Shoreline Raider 2Blue (3)
Creature — Merfolk (2/2)

Protection from Kavu

Invasion (Common)
Shoreline Ranger
Shoreline Ranger 5Blue (6)
Creature — Bird Soldier Ranger (3/4)

Flying

Islandcycling 2 (2, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Scourge (Common)
Shoreline Salvager
Shoreline Salvager 3Black (4)
Creature — Surrakar (3/3)

Whenever Shoreline Salvager deals combat damage to a player, if you control an Island, you may draw a card.

Worldwake (Uncommon)
Shoving Match
Shoving Match 2Blue (3)
Instant

Until end of turn, all creatures gain "Tap: Tap target creature."

Mercadian Masques (Uncommon)
Show and Tell
Show and Tell 2Blue (3)
Sorcery

Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.

Urza's Saga (Rare)
Show of Valor
Show of Valor 1White (2)
Instant

Target creature gets +2/+4 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Magic 2013 (Common)
Shower of Coals
Shower of Coals 3RedRed (5)
Sorcery

Shower of Coals deals 2 damage to each of up to three targets.

Threshold — Shower of Coals deals 4 damage to each of those permanents and/or players instead if seven or more cards are in your graveyard.

Odyssey (Uncommon)
Shower of Sparks
Shower of Sparks Red (1)
Instant

Shower of Sparks deals 1 damage to target creature and 1 damage to target player or planeswalker.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Showstopper
Showstopper 1BlackRed (3)
Instant

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

Dragon's Maze (Uncommon)
Shrapnel Blast
Shrapnel Blast 1Red (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Shrapnel Blast deals 5 damage to any target.

Modern Masters (Uncommon)
Other Versions
Mirrodin (Uncommon)
Shred Memory
Shred Memory 1Black (2)
Instant

Exile up to four target cards from a single graveyard.

Transmute 1BlackBlack (1BlackBlack, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica: City of Guilds (Common)
Shredding Winds
Shredding Winds 2Green (3)
Instant

Shredding Winds deals 7 damage to target creature with flying.

Theros (Common)
Shrewd Hatchling
Shrewd Hatchling 3Blue or Red (4)
Creature — Elemental (6/6)

Shrewd Hatchling enters with four -1/-1 counters on it.

Blue or Red: Target creature can't block Shrewd Hatchling this turn.

Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.

Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Eventide (Uncommon)
Shriek of Dread
Shriek of Dread 1Black (2)
Instant

Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Planeshift (Common)
Shriek Raptor
Shriek Raptor 3WhiteWhite (5)
Creature — Phyrexian Bird (2/3)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Shriekgeist
Shriekgeist 1Blue (2)
Creature — Spirit (1/1)

Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

Dark Ascension (Common)
Shriekhorn
Shriekhorn 1 (1)
Artifact

Shriekhorn enters with three charge counters on it.

Tap, Remove a charge counter from Shriekhorn: Target player mills two cards.

Mirrodin Besieged (Common)
Shrieking Affliction
Shrieking Affliction Black (1)
Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 3 life.

Return to Ravnica (Uncommon)
Shrieking Drake
Shrieking Drake Blue (1)
Creature — Drake (1/1)

Flying

When Shrieking Drake enters, return a creature you control to its owner's hand.

Visions (Common)
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