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Silver-Inlaid Dagger
Silver-Inlaid Dagger 1 (1)
Artifact — Equipment

Equipped creature gets +2/+0.

As long as equipped creature is a Human, it gets an additional +1/+0.

Equip 2

Innistrad (Uncommon)
Silverpelt Werewolf
Silverpelt Werewolf (0)
Creature — Werewolf (4/5)

Whenever Silverpelt Werewolf deals combat damage to a player, draw a card.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Silverpelt Werewolf.

Dark Ascension (Uncommon)
Silverskin Armor
Silverskin Armor 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and is an artifact in addition to its other types.

Equip 2

Mirrodin Besieged (Uncommon)
Silverstorm Samurai
Silverstorm Samurai 4WhiteWhite (6)
Creature — Fox Samurai (3/3)

Flash

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Betrayers of Kamigawa (Common)
Silvos, Rogue Elemental
Silvos, Rogue Elemental 3GreenGreenGreen (6)
Legendary Creature — Elemental (8/5)

Trample

Green: Regenerate Silvos, Rogue Elemental.

Onslaught (Rare)
Sima Yi, Wei Field Marshal
Sima Yi, Wei Field Marshal 5Black (6)
Legendary Creature — Human Soldier (*/4)

Sima Yi, Wei Field Marshal's power is equal to the number of Swamps you control.

Portal Three Kingdoms (Rare)
Simian Brawler
Simian Brawler 3Green (4)
Creature — Ape Warrior (3/3)

Discard a land card: Simian Brawler gets +1/+1 until end of turn.

Coldsnap (Common)
Simian Grunts
Simian Grunts 2Green (3)
Creature — Ape (3/4)

Flash

Echo 2Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Legacy (Common)
Simian Spirit Guide
Simian Spirit Guide 2Red (3)
Creature — Ape Spirit (2/2)

Exile Simian Spirit Guide from your hand: Add Red.

Planar Chaos (Common)
Simic Basilisk
Simic Basilisk 4GreenGreen (6)
Creature — Basilisk Mutant (0/0)

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

1Green: Until end of turn, target creature with a +1/+1 counter on it gains "Whenever this creature deals combat damage to a creature, destroy that creature at end of combat."

Dissension (Uncommon)
Simic Charm
Simic Charm GreenBlue (2)
Instant

Choose one —

• Target creature gets +3/+3 until end of turn.

• Permanents you control gain hexproof until end of turn.

• Return target creature to its owner's hand.

Gatecrash (Uncommon)
Simic Cluestone
Simic Cluestone 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue, Tap, Sacrifice Simic Cluestone: Draw a card.

Dragon's Maze (Common)
Simic Fluxmage
Simic Fluxmage 2Blue (3)
Creature — Merfolk Wizard (1/2)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

1Blue, Tap: Move a +1/+1 counter from Simic Fluxmage onto target creature.

Gatecrash (Uncommon)
Simic Growth Chamber
Simic Growth Chamber (0)
Land

Simic Growth Chamber enters tapped.

When Simic Growth Chamber enters, return a land you control to its owner's hand.

Tap: Add GreenBlue.

Magic: The Gathering-Commander (Common)
Other Versions
Dissension (Common)
Simic Guildgate
Simic Guildgate (0)
Land — Gate

This land enters tapped.

Tap: Add Green or Blue.

Commander 2013 Edition (Common)
Other Versions
Gatecrash (Common)
Dragon's Maze (Common)
Simic Guildmage
Simic Guildmage Green or BlueGreen or Blue (2)
Creature — Elf Wizard (2/2)

(Green or Blue can be paid with either Green or Blue.)

1Green: Move a +1/+1 counter from target creature onto another target creature with the same controller.

1Blue: Attach target Aura attached to a permanent to another permanent with the same controller.

Dissension (Uncommon)
Simic Initiate
Simic Initiate Green (1)
Creature — Human Mutant (0/0)

Graft 1 (This creature enters with a +1/+1 counter on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Dissension (Common)
Simic Keyrune
Simic Keyrune 3 (3)
Artifact

Tap: Add Green or Blue.

GreenBlue: Simic Keyrune becomes a 2/3 green and blue Crab artifact creature with hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Gatecrash (Uncommon)
Simic Manipulator
Simic Manipulator 1BlueBlue (3)
Creature — Mutant Wizard (0/1)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Tap, Remove one or more +1/+1 counters from Simic Manipulator: Gain control of target creature with power less than or equal to the number of +1/+1 counters removed this way.

Gatecrash (Rare)
Simic Ragworm
Simic Ragworm 3Green (4)
Creature — Worm (3/3)

Blue: Untap Simic Ragworm.

Dissension (Common)
Simic Signet
Simic Signet 2 (2)
Artifact

1, Tap: Add GreenBlue.

Commander 2013 Edition (Common)
Other Versions
Dissension (Common)
Magic: The Gathering-Commander (Common)
Simic Sky Swallower
Simic Sky Swallower 5GreenBlue (7)
Creature — Leviathan (6/6)

Flying, trample

Shroud (This creature can't be the target of spells or abilities.)

Magic: The Gathering-Commander (Rare)
Other Versions
Dissension (Rare)
Simoon
Simoon RedGreen (2)
Instant

Simoon deals 1 damage to each creature target opponent controls.

Invasion (Uncommon)
Other Versions
Visions (Uncommon)
Pure // Simple (Simple)
Pure // Simple (Simple) 1GreenWhite (3)
Sorcery

Destroy all Auras and Equipment.

Dissension (Uncommon)
Simplify
Simplify Green (1)
Sorcery

Each player sacrifices an enchantment of their choice.

Odyssey (Common)
Simulacrum
Simulacrum 1Black (2)
Instant

You gain life equal to the damage dealt to you this turn. Simulacrum deals damage to target creature you control equal to the damage dealt to you this turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Sin Collector
Sin Collector 1WhiteBlack (3)
Creature — Human Cleric (2/1)

When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

Dragon's Maze (Uncommon)
Sindbad
Sindbad 1Blue (2)
Creature — Human (1/1)

Tap: Draw a card and reveal it. If it isn't a land card, discard it.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Uncommon)
Arabian Nights (Uncommon)
Sinew Sliver
Sinew Sliver 1White (2)
Creature — Sliver (1/1)

All Sliver creatures get +1/+1.

Planar Chaos (Common)
Singe
Singe Red (1)
Instant

Singe deals 1 damage to target creature. That creature becomes black until end of turn.

Planeshift (Common)
Singe-Mind Ogre
Singe-Mind Ogre 2BlackRed (4)
Creature — Ogre Mutant (3/2)

When Singe-Mind Ogre enters, target player reveals a card at random from their hand, then loses life equal to that card's mana value.

Alara Reborn (Common)
Singing Tree
Singing Tree 3Green (4)
Creature — Plant (0/3)

Tap: Target attacking creature has base power 0 until end of turn.

Masters Edition (Uncommon)
Other Versions
Arabian Nights (Rare)
Sinister Possession
Sinister Possession Black (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.

Dragon's Maze (Common)
Sinister Strength
Sinister Strength 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1 and is black.

Planeshift (Common)
Sink into Takenuma
Sink into Takenuma 3Black (4)
Sorcery — Arcane

Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way.

Saviors of Kamigawa (Common)
Sinkhole
Sinkhole BlackBlack (2)
Sorcery

Destroy target land.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Sinking Feeling
Sinking Feeling 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has "1, Put a -1/-1 counter on this creature: Untap this creature."

Shadowmoor (Common)
Sins of the Past
Sins of the Past 4BlackBlack (6)
Sorcery

Until end of turn, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Exile Sins of the Past.

Ravnica: City of Guilds (Rare)
Sinstriker's Will
Sinstriker's Will 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals damage equal to its power to target attacking or blocking creature."

Guildpact (Uncommon)
Sip of Hemlock
Sip of Hemlock 4BlackBlack (6)
Sorcery

Destroy target creature. Its controller loses 2 life.

Theros (Common)
Sir Shandlar of Eberyn
Sir Shandlar of Eberyn 4GreenWhite (6)
Legendary Creature — Human Knight (4/7)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Sire of Insanity
Sire of Insanity 4BlackRed (6)
Creature — Demon (6/4)

At the beginning of each end step, each player discards their hand.

Dragon's Maze (Rare)
Sire of the Storm
Sire of the Storm 4BlueBlue (6)
Creature — Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may draw a card.

Champions of Kamigawa (Uncommon)
Siren of the Fanged Coast
Siren of the Fanged Coast 3BlueBlue (5)
Creature — Siren (1/1)

Flying

Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.)

When Siren of the Fanged Coast enters, if tribute wasn't paid, gain control of target creature.

Born of the Gods (Uncommon)
Siren of the Silent Song
Siren of the Silent Song 1BlueBlack (3)
Creature — Zombie Siren (2/1)

Flying

Inspired — Whenever Siren of the Silent Song becomes untapped, each opponent discards a card, then each opponent mills a card.

Born of the Gods (Uncommon)
Siren Song Lyre
Siren Song Lyre 2 (2)
Artifact — Equipment

Equipped creature has "2, Tap: Tap target creature."

Equip 2

Born of the Gods (Uncommon)
Siren's Call
Siren's Call Blue (1)
Instant

Cast this spell only during an opponent's turn, before attackers are declared.

Creatures the active player controls attack this turn if able.

At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Sirocco
Sirocco 1Red (2)
Instant

Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.

Mirage (Uncommon)
Sisay's Ingenuity
Sisay's Ingenuity Blue (1)
Enchantment — Aura

Enchant creature

When Sisay's Ingenuity enters, draw a card.

Enchanted creature has "2Blue: Target creature becomes the color of your choice until end of turn."

Planeshift (Common)
Sisay's Ring
Sisay's Ring 4 (4)
Artifact

Tap: Add ColorlessColorless.

Visions (Common)
Other Versions
Seventh Edition (Uncommon)
Sisters of Stone Death
Sisters of Stone Death 4BlackBlackGreenGreen (8)
Legendary Creature — Gorgon (7/5)

Green: Target creature blocks Sisters of Stone Death this turn if able.

BlackGreen: Exile target creature blocking or blocked by Sisters of Stone Death.

2Black: Put a creature card exiled with Sisters of Stone Death onto the battlefield under your control.

Ravnica: City of Guilds (Rare)
Sisters of the Flame
Sisters of the Flame 1RedRed (3)
Creature — Human Shaman (2/2)

Tap: Add Red.

The Dark (Uncommon)
Other Versions
Fourth Edition (Common)
Sivitri Scarzam
Sivitri Scarzam 5BlueBlack (7)
Legendary Creature — Human (6/4)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Sivvi's Ruse
Sivvi's Ruse 2WhiteWhite (4)
Instant

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Nemesis (Uncommon)
Sivvi's Valor
Sivvi's Valor 2White (3)
Instant

If you control a Plains, you may tap an untapped creature you control rather than pay this spell's mana cost.

All damage that would be dealt to target creature this turn is dealt to you instead.

Nemesis (Rare)
Six-y Beast
Six-y Beast 3Red (4)
Creature — Beast (0/0)

As Six-y Beast enters, you secretly put six or fewer +1/+1 counters on it, then an opponent guesses the number of counters. If that player guesses right, sacrifice Six-y Beast after it enters.

Unhinged (Uncommon)
Sizzle
Sizzle 2Red (3)
Sorcery

Sizzle deals 3 damage to each opponent.

Mercadian Masques (Common)
Other Versions
Eighth Edition (Common)
Skaab Goliath
Skaab Goliath 5Blue (6)
Creature — Zombie Giant (6/9)

As an additional cost to cast this spell, exile two creature cards from your graveyard.

Trample

Innistrad (Uncommon)
Skaab Ruinator
Skaab Ruinator 1BlueBlue (3)
Creature — Zombie Horror (5/6)

As an additional cost to cast this spell, exile three creature cards from your graveyard.

Flying

You may cast Skaab Ruinator from your graveyard.

Innistrad (Mythic Rare)
Skarrg Goliath
Skarrg Goliath 6GreenGreen (8)
Creature — Beast (9/9)

Trample

Bloodrush — 5GreenGreen, Discard Skarrg Goliath: Target attacking creature gets +9/+9 and gains trample until end of turn.

Gatecrash (Rare)
Skarrg Guildmage
Skarrg Guildmage RedGreen (2)
Creature — Human Shaman (2/2)

RedGreen: Creatures you control gain trample until end of turn.

1RedGreen: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land.

Gatecrash (Uncommon)
Skarrg, the Rage Pits
Skarrg, the Rage Pits (0)
Land

Tap: Add Colorless.

RedGreen, Tap: Target creature gets +1/+1 and gains trample until end of turn.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Guildpact (Uncommon)
Planechase 2012 Edition (Uncommon)
Skarrgan Firebird
Skarrgan Firebird 4RedRed (6)
Creature — Phoenix (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Flying

RedRedRed: Return Skarrgan Firebird from your graveyard to your hand. Activate only if an opponent was dealt damage this turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Guildpact (Rare)
Skarrgan Pit-Skulk
Skarrgan Pit-Skulk Green (1)
Creature — Human Warrior (1/1)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Creatures with power less than Skarrgan Pit-Skulk's power can't block it.

Guildpact (Common)
Skarrgan Skybreaker
Skarrgan Skybreaker 4RedRedGreen (7)
Creature — Giant Shaman (3/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

1, Sacrifice Skarrgan Skybreaker: It deals damage equal to its power to any target.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Guildpact (Uncommon)
Skeletal Changeling
Skeletal Changeling 1Black (2)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

1Black: Regenerate Skeletal Changeling.

Lorwyn (Common)
Skeletal Crocodile
Skeletal Crocodile 3Black (4)
Creature — Crocodile Skeleton (5/1)

Portal (Common)
Skeletal Grimace
Skeletal Grimace 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has "Black: Regenerate this creature."

Innistrad (Common)
Skeletal Kathari
Skeletal Kathari 4Black (5)
Creature — Bird Skeleton (3/2)

Flying

Black, Sacrifice a creature: Regenerate Skeletal Kathari.

Shards of Alara (Common)
Skeletal Scrying
Skeletal Scrying Variable ColorlessBlack (1)
Instant

As an additional cost to cast this spell, exile X cards from your graveyard.

You draw X cards and you lose X life.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Odyssey (Uncommon)
Skeletal Snake
Skeletal Snake 1Black (2)
Creature — Snake Skeleton (2/1)

Portal (Common)
Skeletal Vampire
Skeletal Vampire 4BlackBlack (6)
Creature — Vampire Skeleton (3/3)

Flying

When Skeletal Vampire enters, create two 1/1 black Bat creature tokens with flying.

3BlackBlack, Sacrifice a Bat: Create two 1/1 black Bat creature tokens with flying.

Sacrifice a Bat: Regenerate Skeletal Vampire.

Modern Masters (Rare)
Other Versions
Guildpact (Rare)
Duel Decks: Garruk vs. Liliana (Rare)
Skeletal Wurm
Skeletal Wurm 7Black (8)
Creature — Skeleton Wurm (7/6)

Black: Regenerate Skeletal Wurm.

Rise of the Eldrazi (Uncommon)
Skeleton Scavengers
Skeleton Scavengers 2Black (3)
Creature — Skeleton (0/0)

Skeleton Scavengers enters with a +1/+1 counter on it.

Pay 1 for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it.

Stronghold (Rare)
Skeleton Shard
Skeleton Shard 3 (3)
Artifact

3, Tap or Black, Tap: Return target artifact creature card from your graveyard to your hand.

Planechase (Uncommon)
Other Versions
Mirrodin (Uncommon)
Skeleton Ship
Skeleton Ship 3BlueBlack (5)
Legendary Creature — Skeleton (0/3)

When you control no Islands, sacrifice Skeleton Ship.

Tap: Put a -1/-1 counter on target creature.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Skeletonize
Skeletonize 4Red (5)
Instant

Skeletonize deals 3 damage to target creature. When a creature dealt damage this way dies this turn, create a 1/1 black Skeleton creature token with "Black: Regenerate this creature."

Shards of Alara (Uncommon)
Skill Borrower
Skill Borrower 2Blue (3)
Artifact Creature — Human Wizard (1/3)

Play with the top card of your library revealed.

As long as the top card of your library is an artifact or creature card, Skill Borrower has all activated abilities of that card. (If any of the abilities use that card's name, use this creature's name instead.)

Shards of Alara (Rare)
Skillful Lunge
Skillful Lunge 1White (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn.

Dark Ascension (Common)
Skinbrand Goblin
Skinbrand Goblin 1Red (2)
Creature — Goblin Warrior (2/1)

Bloodrush — Red, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.

Gatecrash (Common)
Skinrender
Skinrender 2BlackBlack (4)
Creature — Phyrexian Zombie (3/3)

When Skinrender enters, put three -1/-1 counters on target creature.

Scars of Mirrodin (Uncommon)
Skinshifter
Skinshifter 1Green (2)
Creature — Human Shaman (1/1)

Green: Choose one. Activate only once each turn.

• Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample.

• Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying.

• Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8.

Magic 2012 (Rare)
Skinthinner
Skinthinner 1Black (2)
Creature — Zombie (2/1)

Morph 3BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Skinthinner is turned face up, destroy target nonblack creature. It can't be regenerated.

Legions (Common)
Skinwing
Skinwing 4 (4)
Artifact — Equipment

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)

Equipped creature gets +2/+2 and has flying.

Equip 6

Mirrodin Besieged (Uncommon)
Skirge Familiar
Skirge Familiar 4Black (5)
Creature — Phyrexian Imp (3/2)

Flying

Discard a card: Add Black.

Urza's Saga (Uncommon)
Skirk Alarmist
Skirk Alarmist 1Red (2)
Creature — Human Wizard (1/2)

Haste

Tap: Turn target face-down creature you control face up. At the beginning of the next end step, sacrifice it.

Legions (Rare)
Skirk Commando
Skirk Commando 1RedRed (3)
Creature — Goblin (2/1)

Whenever Skirk Commando deals combat damage to a player, you may have it deal 2 damage to target creature that player controls.

Morph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Archenemy (Common)
Other Versions
Onslaught (Common)
Skirk Drill Sergeant
Skirk Drill Sergeant 1Red (2)
Creature — Goblin (2/1)

Whenever Skirk Drill Sergeant or another Goblin dies, you may pay 2Red. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard.

Duel Decks: Elves vs. Goblins (Uncommon)
Other Versions
Legions (Uncommon)
Skirk Fire Marshal
Skirk Fire Marshal 3RedRed (5)
Creature — Goblin (2/2)

Protection from red

Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.

Duel Decks: Elves vs. Goblins (Rare)
Other Versions
Onslaught (Rare)
Skirk Marauder
Skirk Marauder 1Red (2)
Creature — Goblin (2/1)

Morph 2Red (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Skirk Marauder is turned face up, it deals 2 damage to any target.

Archenemy (Common)
Other Versions
Legions (Common)
Skirk Outrider
Skirk Outrider 3Red (4)
Creature — Goblin (2/2)

As long as you control a Beast, Skirk Outrider gets +2/+2 and has trample.

Legions (Common)
Skirk Prospector
Skirk Prospector Red (1)
Creature — Goblin (1/1)

Sacrifice a Goblin: Add Red.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Skirk Ridge Exhumer
Skirk Ridge Exhumer 1Black (2)
Creature — Zombie Spellshaper (1/1)

Black, Tap, Discard a card: Create a 1/1 black Zombie Goblin creature token named Festering Goblin. It has "When Festering Goblin dies, target creature gets -1/-1 until end of turn."

Future Sight (Uncommon)
Skirk Shaman
Skirk Shaman 1RedRed (3)
Creature — Goblin Shaman (2/2)

Skirk Shaman can't be blocked except by artifact creatures and/or red creatures.

Duel Decks: Elves vs. Goblins (Common)
Other Versions
Planar Chaos (Common)
Skirk Volcanist
Skirk Volcanist 3Red (4)
Creature — Goblin (3/1)

Morph—Sacrifice two Mountains. (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Skirk Volcanist is turned face up, it deals 3 damage divided as you choose among one, two, or three target creatures.

Scourge (Uncommon)
Skirsdag Cultist
Skirsdag Cultist 2RedRed (4)
Creature — Human Shaman (2/2)

Red, Tap, Sacrifice a creature: Skirsdag Cultist deals 2 damage to any target.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Innistrad (Uncommon)
Skirsdag Flayer
Skirsdag Flayer 1Black (2)
Creature — Human Cleric (1/1)

3Black, Tap, Sacrifice a Human: Destroy target creature.

Dark Ascension (Uncommon)
Skirsdag High Priest
Skirsdag High Priest 1Black (2)
Creature — Human Cleric (1/2)

Morbid — Tap, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.

Innistrad (Rare)
Skithiryx, the Blight Dragon
Skithiryx, the Blight Dragon 3BlackBlack (5)
Legendary Creature — Phyrexian Dragon Skeleton (4/4)

Flying

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Black: Skithiryx, the Blight Dragon gains haste until end of turn.

BlackBlack: Regenerate Skithiryx.

Scars of Mirrodin (Mythic Rare)
Skitter of Lizards
Skitter of Lizards Red (1)
Creature — Lizard (1/1)

Multikicker 1Red (You may pay an additional 1Red any number of times as you cast this spell.)

Haste

Skitter of Lizards enters with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
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