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Archfiend of Sorrows
Archfiend of Sorrows 5BlackBlack (7)
Creature — Demon (4/5)

Flying

When this creature enters, creatures your opponents control get -2/-2 until end of turn.

Unearth 3BlackBlack (3BlackBlack: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons 2 (Uncommon)
Archfiend of Spite
Archfiend of Spite 5BlackBlack (7)
Creature — Demon (6/6)

Flying

Whenever a source an opponent controls deals damage to this creature, that source's controller loses that much life unless they sacrifice that many permanents of their choice.

Madness 3BlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Rare)
Archfiend of the Dross
Archfiend of the Dross 2BlackBlack (4)
Creature — Phyrexian Demon (6/6)

Flying

This creature enters with four oil counters on it.

At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game.

Whenever a creature an opponent controls dies, its controller loses 2 life.

Phyrexia: All Will Be One (Rare)
Archfiend's Vessel
Archfiend's Vessel Black (1)
Creature — Human Cleric (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When this creature enters, if it entered from your graveyard or you cast it from your graveyard, exile it. If you do, create a 5/5 black Demon creature token with flying.

Jumpstart 2025 (Uncommon)
Other Versions
Core Set 2021 (Uncommon)
Archghoul of Thraben
Archghoul of Thraben 2Black (3)
Creature — Zombie Cleric (3/2)

Whenever this creature or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Innistrad Remastered (Uncommon)
Other Versions
Innistrad: Crimson Vow (Uncommon)
Archipelagore
Archipelagore 5BlueBlue (7)
Creature — Leviathan (7/7)

Mutate 5Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

Ikoria: Lair of Behemoths (Uncommon)
Architect of Restoration
Architect of Restoration (0)
Enchantment Creature — Fox Monk (3/4)

Vigilance

Whenever this creature attacks or blocks, create a 1/1 colorless Spirit creature token.

Kamigawa: Neon Dynasty (Rare)
Architect of the Untamed
Architect of the Untamed 2Green (3)
Creature — Elf Artificer Druid (2/3)

Landfall — Whenever a land you control enters, you get Energy (an energy counter).

Pay eight Energy: Create a 6/6 colorless Beast artifact creature token.

Aetherdrift Commander (Rare)
Other Versions
Kaladesh (Rare)
Architects of Will
Architects of Will 2BlueBlack (4)
Artifact Creature — Human Wizard (3/3)

When this creature enters, look at the top three cards of target player's library, then put them back in any order.

Cycling Blue or Black (Blue or Black, Discard this card: Draw a card.)

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Archive Dragon
Archive Dragon 4BlueBlue (6)
Creature — Dragon Wizard (4/6)

Flying

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

When this creature enters, scry 2.

Wilds of Eldraine (Uncommon)
Archive Haunt
Archive Haunt (0)
Creature — Spirit Wizard (2/1)

Flying

Whenever this creature attacks, draw a card, then discard a card.

If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt (Uncommon)
Archive Trap
Archive Trap 3BlueBlue (5)
Instant — Trap

If an opponent searched their library this turn, you may pay 0 rather than pay this spell's mana cost.

Target opponent mills thirteen cards.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Zendikar (Rare)
Archivist
Archivist 2BlueBlue (4)
Creature — Human Wizard (1/1)

Tap: Draw a card.

Urza's Legacy (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Archivist of Gondor
Archivist of Gondor 2Blue (3)
Creature — Human Advisor (2/3)

When your commander deals combat damage to a player, if there is no monarch, you become the monarch.

At the beginning of the monarch's end step, that player draws a card.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Archivist of Oghma
Archivist of Oghma 1White (2)
Creature — Halfling Cleric (2/2)

Flash

Whenever an opponent searches their library, you gain 1 life and draw a card.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Archmage Ascension
Archmage Ascension 2Blue (3)
Enchantment

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.

As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Zendikar (Rare)
Archmage Emeritus
Archmage Emeritus 2BlueBlue (4)
Creature — Human Wizard (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Archmage of Echoes
Archmage of Echoes 4Blue (5)
Creature — Faerie Wizard (4/4)

Flying, ward 2

Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)

Wilds of Eldraine Commander (Rare)
Archmage of Runes
Archmage of Runes 3BlueBlue (5)
Creature — Giant Wizard (3/6)

Instant and sorcery spells you cast cost 1 less to cast.

Whenever you cast an instant or sorcery spell, draw a card.

Magic: The Gathering Foundations (Rare)
Archmage's Charm
Archmage's Charm BlueBlueBlue (3)
Instant

Choose one —

• Counter target spell.

• Target player draws two cards.

• Gain control of target nonland permanent with mana value 1 or less.

Outlaws of Thunder Junction Breaking News (Rare)
Other Versions
Modern Horizons (Rare)
SNC Store Championship (Rare)
Archmage's Newt
Archmage's Newt 1Blue (2)
Creature — Salamander Mount (2/2)

Whenever this creature deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback 0 until end of turn instead if this creature is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Saddle 3

Outlaws of Thunder Junction (Rare)
Archon of Absolution
Archon of Absolution 3White (4)
Creature — Archon (3/2)

Flying

Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)

Creatures can't attack you or planeswalkers you control unless their controller pays 1 for each of those creatures.

Throne of Eldraine (Uncommon)
Archon of Coronation
Archon of Coronation 4WhiteWhite (6)
Creature — Archon (5/5)

Flying

When this creature enters, you become the monarch.

As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

Streets of New Capenna Commander (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
Archon of Cruelty
Archon of Cruelty 6BlackBlack (8)
Creature — Archon (6/6)

Flying

Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Modern Horizons 3 Commander (Mythic Rare)
Archon of Emeria
Archon of Emeria 2White (3)
Creature — Archon (2/3)

Flying

Each player can't cast more than one spell each turn.

Nonbasic lands your opponents control enter tapped.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Zendikar Rising (Rare)
Archon of Falling Stars
Archon of Falling Stars 4WhiteWhite (6)
Creature — Archon (4/4)

Flying

When this creature dies, you may return target enchantment card from your graveyard to the battlefield.

Jumpstart 2025 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Archon of Justice
Archon of Justice 3WhiteWhite (5)
Creature — Archon (4/4)

Flying

When this creature dies, exile target permanent.

Jumpstart 2022 (Rare)
Other Versions
Eventide (Rare)
Magic 2012 (Rare)
Jumpstart (Rare)
Archon of Redemption
Archon of Redemption 3WhiteWhite (5)
Creature — Archon (3/4)

Flying

Whenever this creature or another creature you control with flying enters, you may gain life equal to that creature's power.

Jumpstart (Rare)
Other Versions
Worldwake (Rare)
Archon of Sun's Grace
Archon of Sun's Grace 2WhiteWhite (4)
Creature — Archon (3/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Pegasus creatures you control have lifelink.

Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Jumpstart 2025 (Rare)
Other Versions
Theros Beyond Death (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Archon of the Triumvirate
Archon of the Triumvirate 5WhiteBlue (7)
Creature — Archon (4/5)

Flying

Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Guild Kit: Azorius (Rare)
Other Versions
Return to Ravnica (Rare)
Archon of the Wild Rose
Archon of the Wild Rose 2WhiteWhite (4)
Creature — Archon (4/4)

Flying

Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

Wilds of Eldraine (Rare)
Archon of Valor's Reach
Archon of Valor's Reach 4GreenWhite (6)
Creature — Archon (5/6)

Flying, vigilance, trample

As this creature enters, choose artifact, enchantment, instant, sorcery, or planeswalker.

Players can't cast spells of the chosen type.

Ikoria Commander (Rare)
Other Versions
Battlebond (Rare)
Archon's Glory
Archon's Glory White (1)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.

Wilds of Eldraine (Common)
Archpriest of Iona
Archpriest of Iona White (1)
Creature — Human Cleric (*/2)

Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Zendikar Rising (Rare)
Archpriest of Shadows
Archpriest of Shadows 3BlackBlack (5)
Creature — Human Warlock (4/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Deathtouch

Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield.

March of the Machine (Rare)
Archway Angel
Archway Angel 5White (6)
Creature — Angel (3/4)

Flying

When this creature enters, you gain 2 life for each Gate you control.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Ravnica Allegiance (Uncommon)
Archway Commons
Archway Commons (0)
Land

This land enters tapped.

When this land enters, sacrifice it unless you pay 1.

Tap: Add one mana of any color.

Strixhaven: School of Mages (Common)
Archway of Innovation
Archway of Innovation (0)
Land

This land enters tapped unless you control an Island.

Tap: Add Blue.

Blue, Tap: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for 1.)

Modern Horizons 3 (Rare)
Archweaver
Archweaver 5GreenGreen (7)
Creature — Spider (5/5)

Reach, trample

Return to Ravnica (Uncommon)
Archwing Dragon
Archwing Dragon 2RedRed (4)
Creature — Dragon (4/4)

Flying, haste

At the beginning of the end step, return this creature to its owner's hand.

Avacyn Restored (Rare)
Arclight Phoenix
Arclight Phoenix 3Red (4)
Creature — Phoenix (3/2)

Flying, haste

At the beginning of combat on your turn, if you've cast three or more instant and sorcery spells this turn, return this card from your graveyard to the battlefield.

Ravnica Remastered (Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Arco-Flagellant
Arco-Flagellant 2Black (3)
Creature — Human (3/1)

Squad 2 (As an additional cost to cast this spell, you may pay 2 any number of times. When this creature enters, create that many tokens that are copies of it.)

This creature can't block.

Endurant — Pay 3 life: This creature gains indestructible until end of turn.

Warhammer 40,000 Commander (Rare)
Arc-Slogger
Arc-Slogger 3RedRed (5)
Creature — Beast (4/5)

Red, Exile the top ten cards of your library: This creature deals 2 damage to any target.

Mirrodin (Rare)
Arctic Aven
Arctic Aven 2Blue (3)
Creature — Bird Wizard (2/1)

Flying

This creature gets +1/+1 as long as you control a Plains.

White: This creature gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Magic 2013 (Uncommon)
Arctic Flats
Arctic Flats (0)
Snow Land

This land enters tapped.

Tap: Add Green or White.

Coldsnap (Uncommon)
Arctic Foxes
Arctic Foxes 1White (2)
Creature — Fox (1/1)

This creature can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.

Ice Age (Common)
Arctic Merfolk
Arctic Merfolk 1Blue (2)
Creature — Merfolk (1/1)

Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)

If this creature was kicked, it enters with a +1/+1 counter on it.

Planeshift (Common)
Arctic Nishoba
Arctic Nishoba 5Green (6)
Creature — Cat Warrior (6/6)

Trample

Cumulative upkeep Green or White (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When this creature dies, you gain 2 life for each age counter on it.

Coldsnap (Uncommon)
Arctic Treeline
Arctic Treeline (0)
Snow Land — Forest Plains

(Tap: Add Green or White.)

This land enters tapped.

Kaldheim (Land)
Arctic Wolves
Arctic Wolves 3GreenGreen (5)
Creature — Wolf (4/5)

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When this creature enters, draw a card.

Weatherlight (Uncommon)
Arcum Dagsson
Arcum Dagsson 3Blue (4)
Legendary Creature — Human Artificer (2/2)

Tap: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.

Double Masters (Mythic Rare)
Other Versions
Coldsnap (Rare)
Arcum's Astrolabe
Arcum's Astrolabe Snow (1)
Snow Artifact

(Snow can be paid with one mana from a snow source.)

When this artifact enters, draw a card.

1, Tap: Add one mana of any color.

Modern Horizons (Common)
Arcum's Sleigh
Arcum's Sleigh 1 (1)
Artifact

2, Tap: Target creature gains vigilance until end of turn. Activate only during combat and only if defending player controls a snow land.

Ice Age (Uncommon)
Arcum's Weathervane
Arcum's Weathervane 2 (2)
Artifact

2, Tap: Target snow land is no longer snow.

2, Tap: Target nonsnow basic land becomes snow.

Ice Age (Uncommon)
Arcum's Whistle
Arcum's Whistle 3 (3)
Artifact

3, Tap: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay Variable Colorless, where X is that creature's mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

Ice Age (Uncommon)
Arcus Acolyte
Arcus Acolyte GreenWhite (2)
Creature — Human Cleric Archer (2/2)

Reach, lifelink

Outlast Green or White (Green or White, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each other creature you control without a +1/+1 counter on it has outlast Green or White.

Modern Horizons 2 (Uncommon)
Ardenn, Intrepid Archaeologist
Ardenn, Intrepid Archaeologist 2White (3)
Legendary Creature — Kor Scout (2/2)

At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Ardent Dustspeaker
Ardent Dustspeaker 4Red (5)
Creature — Minotaur Shaman (3/4)

Whenever this creature attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

Strixhaven: School of Mages (Uncommon)
Ardent Electromancer
Ardent Electromancer 2Red (3)
Creature — Human Wizard (3/2)

When this creature enters, add Red for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Common)
Ardent Elementalist
Ardent Elementalist 3Red (4)
Creature — Human Shaman (2/1)

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Innistrad: Midnight Hunt (Common)
Ardent Militia
Ardent Militia 4White (5)
Creature — Human Soldier (2/5)

Vigilance

Portal (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Weatherlight (Common)
Starter 1999 (Uncommon)
Ardent Plea
Ardent Plea 1WhiteBlue (3)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Alara Reborn (Uncommon)
Ardent Recruit
Ardent Recruit White (1)
Creature — Human Soldier (1/1)

Metalcraft — This creature gets +2/+2 as long as you control three or more artifacts.

Mirrodin Besieged (Common)
Ardent Soldier
Ardent Soldier 1White (2)
Creature — Human Soldier (1/2)

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Vigilance

If this creature was kicked, it enters with a +1/+1 counter on it.

Invasion (Common)
Virtue of Loyalty (Ardenvale Fealty)
Virtue of Loyalty (Ardenvale Fealty) 1White (2)
Instant — Adventure

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Ardenvale Paladin
Ardenvale Paladin 3White (4)
Creature — Human Knight (2/5)

Adamant — If at least three white mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.

Throne of Eldraine (Common)
Ardenvale Tactician
Ardenvale Tactician 1WhiteWhite (3)
Creature — Human Knight (2/3)

Flying

Throne of Eldraine (Common)
Ardoz, Cobbler of War
Ardoz, Cobbler of War 1Red (2)
Legendary Creature — Goblin Shaman (1/1)

Haste

Whenever Ardoz or another creature you control enters, that creature gets +2/+0 until end of turn.

3Red: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery.

Jumpstart 2022 (Rare)
Arena
Arena (0)
Land

3, Tap: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Time Spiral "Timeshifted" (Special)
Promo set for Gatherer (Special)
Arena Athlete
Arena Athlete 1Red (2)
Creature — Human (2/1)

Heroic — Whenever you cast a spell that targets this creature, target creature an opponent controls can't block this turn.

Jumpstart 2025 (Uncommon)
Other Versions
Theros (Uncommon)
Ultimate Masters (Common)
Arena of Glory
Arena of Glory (0)
Land

This land enters tapped unless you control a Mountain.

Tap: Add Red.

Red, Tap, Exert this land: Add RedRed. If that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)

Modern Horizons 3 (Rare)
Arena of the Ancients
Arena of the Ancients 3 (3)
Artifact

Legendary creatures don't untap during their controllers' untap steps.

When this artifact enters, tap all legendary creatures.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Arena Rector
Arena Rector 3White (4)
Creature — Human Cleric (1/2)

When this creature dies, you may exile it. If you do, search your library for a planeswalker card, put it onto the battlefield, then shuffle.

Battlebond (Mythic Rare)
Arena Trickster
Arena Trickster 3Red (4)
Creature — Human Shaman (3/3)

Whenever you cast your first spell during each opponent's turn, put a +1/+1 counter on this creature.

Theros Beyond Death (Common)
Arenson's Aura
Arenson's Aura 2White (3)
Enchantment

White, Sacrifice an enchantment: Destroy target enchantment.

3BlueBlue: Counter target enchantment spell.

Ice Age (Common)
Other Versions
Fifth Edition (Uncommon)
Argent Dais
Argent Dais 1White (2)
Artifact

This artifact enters with two oil counters on it.

Whenever two or more creatures attack, put an oil counter on this artifact.

2, Tap, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.

Modern Horizons 3 (Rare)
Argent Mutation
Argent Mutation 2Blue (3)
Instant

Target permanent becomes an artifact in addition to its other types until end of turn.

Draw a card.

New Phyrexia (Uncommon)
Argent Sphinx
Argent Sphinx 2BlueBlue (4)
Creature — Sphinx (4/3)

Flying

Metalcraft — Blue: Exile this creature. Return it to the battlefield under your control at the beginning of the next end step. Activate only if you control three or more artifacts.

Modern Masters 2015 Edition (Rare)
Other Versions
Scars of Mirrodin (Rare)
Argentum Armor
Argentum Armor 6 (6)
Artifact — Equipment

Equipped creature gets +6/+6.

Whenever equipped creature attacks, destroy target permanent.

Equip 6

Game Night: Free-For-All (Rare)
Other Versions
Scars of Mirrodin (Rare)
Commander 2014 (Rare)
Commander 2017 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Argentum Masticore
Argentum Masticore 5 (5)
Artifact Creature — Phyrexian Masticore (5/5)

First strike, protection from multicolored

At the beginning of your upkeep, sacrifice this creature unless you discard a card. When you discard a card this way, destroy target nonland permanent an opponent controls with mana value less than or equal to the mana value of the discarded card.

Phyrexia: All Will Be One (Rare)
Argivian Archaeologist
Argivian Archaeologist 1WhiteWhite (3)
Creature — Human Artificer (1/1)

WhiteWhite, Tap: Return target artifact card from your graveyard to your hand.

Masters Edition (Rare)
Other Versions
Antiquities (Rare)
Argivian Avenger
Argivian Avenger 6 (6)
Artifact Creature — Shapeshifter (5/5)

1: Until end of turn, this creature gets -1/-1 and gains your choice of flying, vigilance, deathtouch, or haste.

The Brothers' War (Uncommon)
Argivian Blacksmith
Argivian Blacksmith 1WhiteWhite (3)
Creature — Human Artificer (2/2)

Tap: Prevent the next 2 damage that would be dealt to target artifact creature this turn.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Argivian Cavalier
Argivian Cavalier 2White (3)
Creature — Orc Knight (2/2)

Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)

When this creature enters, create a 1/1 white Soldier creature token.

Dominaria United (Common)
Argivian Find
Argivian Find White (1)
Instant

Return target artifact or enchantment card from your graveyard to your hand.

Weatherlight (Uncommon)
Argivian Phalanx
Argivian Phalanx 5White (6)
Creature — Human Kor Soldier (4/4)

Affinity for creatures (This spell costs 1 less to cast for each creature you control.)

Vigilance (Attacking doesn't cause this creature to tap.)

Jumpstart 2025 (Common)
Other Versions
Dominaria United (Common)
Argivian Restoration
Argivian Restoration 2BlueBlue (4)
Sorcery

Return target artifact card from your graveyard to the battlefield.

Double Masters (Common)
Other Versions
Weatherlight (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Argoth, Sanctum of Nature
Argoth, Sanctum of Nature (0)
Land

This land enters tapped unless you control a legendary green creature.

Tap: Add Green.

2GreenGreen, Tap: Create a 2/2 green Bear creature token, then mill three cards. Activate only as a sorcery.

(Melds with Titania, Voice of Gaea.)

The Brothers' War (Rare)
Argothian Elder
Argothian Elder 3Green (4)
Creature — Elf Druid (2/2)

Tap: Untap two target lands.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Argothian Enchantress
Argothian Enchantress 1Green (2)
Creature — Human Druid (0/1)

Shroud (This creature can't be the target of spells or abilities.)

Whenever you cast an enchantment spell, draw a card.

Eternal Masters (Mythic Rare)
Other Versions
Urza's Saga (Rare)
Argothian Opportunist
Argothian Opportunist 2Green (3)
Creature — Human Scout (3/2)

When this creature enters, create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Common)
Argothian Pixies
Argothian Pixies 1Green (2)
Creature — Faerie (2/1)

This creature can't be blocked by artifact creatures.

Prevent all damage that would be dealt to this creature by artifact creatures.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Chronicles (Common)
Argothian Sprite
Argothian Sprite 1Green (2)
Creature — Faerie (2/2)

This creature can't be blocked by artifact creatures.

7: Put two +1/+1 counters on this creature.

The Brothers' War (Common)
Argothian Swine
Argothian Swine 3Green (4)
Creature — Boar (3/3)

Trample

Urza's Saga (Common)
Argothian Treefolk
Argothian Treefolk 3GreenGreen (5)
Creature — Treefolk (3/5)

Prevent all damage that would be dealt to this creature by artifact sources.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Common)
Argothian Wurm
Argothian Wurm 3Green (4)
Creature — Wurm (6/6)

Trample

When this creature enters, any player may sacrifice a land of their choice. If a player does, put this creature on top of its owner's library.

Urza's Saga (Rare)
Arguel's Blood Fast
Arguel's Blood Fast 1Black (2)
Legendary Enchantment

1Black, Pay 2 life: Draw a card.

At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.

From the Vault: Transform (Mythic Rare)
Other Versions
Ixalan (Rare)
Aria of Flame
Aria of Flame 2Red (3)
Enchantment

When this enchantment enters, each opponent gains 10 life.

Whenever you cast an instant or sorcery spell, put a verse counter on this enchantment, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

Modern Horizons (Rare)
Arid Archway
Arid Archway (0)
Land — Desert

This land enters tapped.

When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Tap: Add ColorlessColorless.

Outlaws of Thunder Junction (Uncommon)
Arid Mesa
Arid Mesa (0)
Land

Tap, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Modern Horizons 2 (Rare)
Other Versions
Zendikar (Rare)
Zendikar Expeditions (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Zendikar Rising Expeditions (Mythic Rare)
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