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Spellheart Chimera
Spellheart Chimera 1BlueRed (3)
Creature — Chimera (*/3)

Flying, trample

Spellheart Chimera's power is equal to the number of instant and sorcery cards in your graveyard.

Theros (Uncommon)
Spelljack
Spelljack 3BlueBlueBlue (6)
Instant

Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may play it without paying its mana cost for as long as it remains exiled. (If it has X in its mana cost, X is 0.)

Judgment (Rare)
Spellshift
Spellshift 3Blue (4)
Instant

Counter target instant or sorcery spell. Its controller reveals cards from the top of their library until they reveal an instant or sorcery card. That player may cast that card without paying its mana cost. Then the player shuffles.

Planar Chaos (Rare)
Spellshock
Spellshock 2Red (3)
Enchantment

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

Exodus (Uncommon)
Spellskite
Spellskite 2 (2)
Artifact Creature — Phyrexian Horror (0/4)

Phyrexian Blue: Change a target of target spell or ability to Spellskite. (Phyrexian Blue can be paid with either Blue or 2 life.)

New Phyrexia (Rare)
Spellstutter Sprite
Spellstutter Sprite 1Blue (2)
Creature — Faerie Wizard (1/1)

Flash

Flying

When Spellstutter Sprite enters, counter target spell with mana value X or less, where X is the number of Faeries you control.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Spelltithe Enforcer
Spelltithe Enforcer 3WhiteWhite (5)
Creature — Elephant Wizard (3/3)

Whenever an opponent casts a spell, that player sacrifices a permanent of their choice unless they pay 1.

Guildpact (Rare)
Spelltwine
Spelltwine 5Blue (6)
Sorcery

Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Magic 2013 (Rare)
Spellweaver Helix
Spellweaver Helix 3 (3)
Artifact

Imprint — When Spellweaver Helix enters, you may exile two target sorcery cards from a single graveyard.

Whenever a player casts a card, if it has the same name as one of the cards exiled with Spellweaver Helix, you may copy the other. If you do, you may cast the copy without paying its mana cost.

Mirrodin (Rare)
Spellweaver Volute
Spellweaver Volute 3BlueBlue (5)
Enchantment — Aura

Enchant instant card in a graveyard

Whenever you cast a sorcery spell, copy the enchanted instant card. You may cast the copy without paying its mana cost. If you do, exile the enchanted card and attach Spellweaver Volute to another instant card in a graveyard.

Future Sight (Rare)
Spellwild Ouphe
Spellwild Ouphe 1Green (2)
Creature — Ouphe (1/3)

Spells that target Spellwild Ouphe cost 2 less to cast.

Future Sight (Uncommon)
Sphere of Duty
Sphere of Duty 3White (4)
Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Grace
Sphere of Grace 3White (4)
Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Law
Sphere of Law 3White (4)
Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Purity
Sphere of Purity 3White (4)
Enchantment

If an artifact would deal damage to you, prevent 1 of that damage.

Mirrodin (Common)
Sphere of Reason
Sphere of Reason 3White (4)
Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphere of Resistance
Sphere of Resistance 2 (2)
Artifact

Spells cost 1 more to cast.

Exodus (Rare)
Sphere of Safety
Sphere of Safety 4White (5)
Enchantment

Creatures can't attack you or planeswalkers you control unless their controller pays Variable Colorless for each of those creatures, where X is the number of enchantments you control.

Return to Ravnica (Uncommon)
Sphere of the Suns
Sphere of the Suns 2 (2)
Artifact

Sphere of the Suns enters tapped and with three charge counters on it.

Tap, Remove a charge counter from Sphere of the Suns: Add one mana of any color.

Mirrodin Besieged (Uncommon)
Sphere of Truth
Sphere of Truth 3White (4)
Enchantment

If a white source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphinx Ambassador
Sphinx Ambassador 5BlueBlue (7)
Creature — Sphinx (5/5)

Flying

Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.

Magic 2010 (Mythic Rare)
Sphinx of Jwar Isle
Sphinx of Jwar Isle 4BlueBlue (6)
Creature — Sphinx (5/5)

Flying

Shroud (This creature can't be the target of spells or abilities.)

You may look at the top card of your library any time.

Zendikar (Rare)
Sphinx of Lost Truths
Sphinx of Lost Truths 3BlueBlue (5)
Creature — Sphinx (3/5)

Kicker 1Blue (You may pay an additional 1Blue as you cast this spell.)

Flying

When Sphinx of Lost Truths enters, draw three cards. Then if it wasn't kicked, discard three cards.

Zendikar (Rare)
Sphinx of Magosi
Sphinx of Magosi 3BlueBlueBlue (6)
Creature — Sphinx (6/6)

Flying

2Blue: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.

Rise of the Eldrazi (Rare)
Sphinx of the Chimes
Sphinx of the Chimes 4BlueBlue (6)
Creature — Sphinx (5/6)

Flying

Discard two nonland cards with the same name: Draw four cards.

Return to Ravnica (Rare)
Sphinx of the Steel Wind
Sphinx of the Steel Wind 5WhiteBlueBlack (8)
Artifact Creature — Sphinx (6/6)

Flying, first strike, vigilance, lifelink, protection from red and from green

Commander 2013 Edition (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Premium Deck Series: Graveborn (Mythic Rare)
Sphinx of Uthuun
Sphinx of Uthuun 5BlueBlue (7)
Creature — Sphinx (5/6)

Flying

When Sphinx of Uthuun enters, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

Magic 2013 (Rare)
Other Versions
Magic 2012 (Rare)
Duel Decks: Venser vs. Koth (Rare)
Sphinx Sovereign
Sphinx Sovereign 4WhiteBlueBlueBlack (8)
Artifact Creature — Sphinx (6/6)

Flying

At the beginning of your end step, you gain 3 life if Sphinx Sovereign is untapped. Otherwise, each opponent loses 3 life.

Shards of Alara (Mythic Rare)
Sphinx Summoner
Sphinx Summoner 3BlueBlack (5)
Artifact Creature — Sphinx (3/3)

Flying

When Sphinx Summoner enters, you may search your library for an artifact creature card, reveal it, put it into your hand. then shuffle.

Conflux (Rare)
Sphinx-Bone Wand
Sphinx-Bone Wand 7 (7)
Artifact

Whenever you cast an instant or sorcery spell, you may put a charge counter on Sphinx-Bone Wand. If you do, Sphinx-Bone Wand deals damage equal to the number of charge counters on it to any target.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Sphinx's Disciple
Sphinx's Disciple 3BlueBlue (5)
Creature — Human Wizard (2/2)

Flying

Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.

Born of the Gods (Common)
Sphinx's Herald
Sphinx's Herald Blue (1)
Artifact Creature — Vedalken Wizard (1/1)

2Blue, Tap, Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.

Shards of Alara (Uncommon)
Sphinx's Revelation
Sphinx's Revelation Variable ColorlessWhiteBlueBlue (3)
Instant

You gain X life and draw X cards.

Return to Ravnica (Mythic Rare)
Spider Climb
Spider Climb Green (1)
Enchantment — Aura

You may cast Spider Climb as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +0/+3 and has reach. (It can block creatures with flying.)

Visions (Common)
Spider Spawning
Spider Spawning 4Green (5)
Sorcery

Create a 1/2 green Spider creature token with reach for each creature card in your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Spider Umbra
Spider Umbra Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Archenemy (Common)
Other Versions
Rise of the Eldrazi (Common)
Spidersilk Armor
Spidersilk Armor 2Green (3)
Enchantment

Creatures you control get +0/+1 and have reach. (They can block creatures with flying.)

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Mercadian Masques (Common)
Spidersilk Net
Spidersilk Net 0 (0)
Artifact — Equipment

Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Zendikar (Common)
Spiderwig Boggart
Spiderwig Boggart 2Black (3)
Creature — Goblin Shaman (2/2)

When Spiderwig Boggart enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Lorwyn (Common)
Spidery Grasp
Spidery Grasp 2Green (3)
Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

Innistrad (Common)
Spike Breeder
Spike Breeder 3Green (4)
Creature — Spike (0/0)

Spike Breeder enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

Stronghold (Rare)
Spike Cannibal
Spike Cannibal 1BlackBlack (3)
Creature — Spike (0/0)

Spike Cannibal enters with a +1/+1 counter on it.

When Spike Cannibal enters, move all +1/+1 counters from all creatures onto it.

Exodus (Uncommon)
Spike Colony
Spike Colony 4Green (5)
Creature — Spike (0/0)

Spike Colony enters with four +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

Battle Royale Box Set (Common)
Other Versions
Stronghold (Common)
Spike Drone
Spike Drone Green (1)
Creature — Spike Drone (0/0)

Spike Drone enters with a +1/+1 counter on it.

2, Remove a +1/+1 counter from Spike Drone: Put a +1/+1 counter on target creature.

Tempest (Common)
Spike Feeder
Spike Feeder 1GreenGreen (3)
Creature — Spike (0/0)

Spike Feeder enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Battle Royale Box Set (Uncommon)
Spike Hatcher
Spike Hatcher 6Green (7)
Creature — Spike (0/0)

Spike Hatcher enters with six +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.

1, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

Exodus (Rare)
Spike Jester
Spike Jester BlackRed (2)
Creature — Goblin Warrior (3/1)

Haste

Dragon's Maze (Uncommon)
Spike Rogue
Spike Rogue 1GreenGreen (3)
Creature — Spike (0/0)

Spike Rogue enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

Exodus (Uncommon)
Spike Soldier
Spike Soldier 2GreenGreen (4)
Creature — Spike Soldier (0/0)

Spike Soldier enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

Stronghold (Uncommon)
Spike Tiller
Spike Tiller 3GreenGreen (5)
Creature — Spike (0/0)

Spike Tiller enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Tiller: Put a +1/+1 counter on target creature.

2, Remove a +1/+1 counter from Spike Tiller: Target land becomes a 2/2 creature that's still a land. Put a +1/+1 counter on it.

Time Spiral (Rare)
Spike Weaver
Spike Weaver 2GreenGreen (4)
Creature — Spike (0/0)

Spike Weaver enters with three +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

1, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

Battle Royale Box Set (Rare)
Other Versions
Exodus (Rare)
Spike Worker
Spike Worker 2Green (3)
Creature — Spike (0/0)

Spike Worker enters with two +1/+1 counters on it.

2, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

Battle Royale Box Set (Common)
Other Versions
Stronghold (Common)
Spiked Baloth
Spiked Baloth 3Green (4)
Creature — Beast (4/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2013 (Common)
Spikeshot Elder
Spikeshot Elder Red (1)
Creature — Goblin Shaman (1/1)

1RedRed: Spikeshot Elder deals damage equal to its power to any target.

Scars of Mirrodin (Rare)
Spikeshot Goblin
Spikeshot Goblin 2Red (3)
Creature — Goblin Shaman (1/2)

Red, Tap: Spikeshot Goblin deals damage equal to its power to any target.

Mirrodin (Common)
Spiketail Drake
Spiketail Drake 3BlueBlue (5)
Creature — Drake (3/3)

Flying

Sacrifice Spiketail Drake: Counter target spell unless its controller pays 3.

Prophecy (Uncommon)
Spiketail Drakeling
Spiketail Drakeling 1BlueBlue (3)
Creature — Drake (2/2)

Flying

Sacrifice Spiketail Drakeling: Counter target spell unless its controller pays 2.

Time Spiral (Common)
Spiketail Hatchling
Spiketail Hatchling 1Blue (2)
Creature — Drake (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays 1.

Tenth Edition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Prophecy (Common)
Spin Engine
Spin Engine 3 (3)
Artifact Creature — Construct (3/1)

Red: Target creature can't block Spin Engine this turn.

Mirrodin Besieged (Common)
Spin into Myth
Spin into Myth 4Blue (5)
Instant

Put target creature on top of its owner's library, then fateseal 2. (To fateseal 2, look at the top two cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.)

Archenemy (Uncommon)
Other Versions
Future Sight (Uncommon)
Spinal Embrace
Spinal Embrace 3BlueBlueBlack (6)
Instant

Cast this spell only during combat.

Untap target creature you don't control and gain control of it. It gains haste until end of turn. At the beginning of the next end step, sacrifice it. If you do, you gain life equal to its toughness.

Commander 2013 Edition (Rare)
Other Versions
Invasion (Rare)
Spinal Graft
Spinal Graft 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.

Tempest (Common)
Spinal Parasite
Spinal Parasite 5 (5)
Artifact Creature — Insect (-1/-1)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

Fifth Dawn (Uncommon)
Spinal Villain
Spinal Villain 2Red (3)
Creature — Beast (1/2)

Tap: Destroy target blue creature.

Masters Edition (Uncommon)
Other Versions
Legends (Rare)
Spincrusher
Spincrusher 2 (2)
Artifact Creature — Construct (0/2)

Whenever Spincrusher blocks, put a +1/+1 counter on it.

Remove a +1/+1 counter from Spincrusher: Spincrusher can't be blocked this turn.

Darksteel (Uncommon)
Spindrift Drake
Spindrift Drake Blue (1)
Creature — Drake (2/1)

Flying

At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay Blue.

Stronghold (Common)
Spine of Ish Sah
Spine of Ish Sah 7 (7)
Artifact

When Spine of Ish Sah enters, destroy target permanent.

When Spine of Ish Sah is put into a graveyard from the battlefield, return Spine of Ish Sah to its owner's hand.

Commander 2013 Edition (Rare)
Other Versions
Mirrodin Besieged (Rare)
Spinebiter
Spinebiter 4GreenGreen (6)
Creature — Phyrexian Beast (3/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

You may have Spinebiter assign its combat damage as though it weren't blocked.

New Phyrexia (Uncommon)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spined Fluke
Spined Fluke 2Black (3)
Creature — Worm Horror (5/1)

When Spined Fluke enters, sacrifice a creature.

Black: Regenerate Spined Fluke.

Urza's Saga (Uncommon)
Spined Sliver
Spined Sliver RedGreen (2)
Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

Premium Deck Series: Slivers (Uncommon)
Other Versions
Stronghold (Uncommon)
Time Spiral "Timeshifted" (Special)
Spined Thopter
Spined Thopter 2Phyrexian Blue (3)
Artifact Creature — Phyrexian Thopter (2/1)

(Phyrexian Blue can be paid with either Blue or 2 life.)

Flying

New Phyrexia (Common)
Spined Wurm
Spined Wurm 4Green (5)
Creature — Wurm (5/4)

Magic 2011 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Stronghold (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Portal (Common)
Spineless Thug
Spineless Thug 1Black (2)
Creature — Phyrexian Zombie Mercenary (2/2)

Spineless Thug can't block.

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Nemesis (Common)
Spinerock Knoll
Spinerock Knoll (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Spinerock Knoll enters tapped.

Tap: Add Red.

Red, Tap: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Lorwyn (Rare)
Spinneret Sliver
Spinneret Sliver 1Green (2)
Creature — Sliver (2/2)

All Sliver creatures have reach.

Time Spiral (Common)
Spinning Darkness
Spinning Darkness 4BlackBlack (6)
Instant

You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.

Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.

Weatherlight (Common)
Spiny Starfish
Spiny Starfish 2Blue (3)
Creature — Starfish (0/1)

Blue: Regenerate Spiny Starfish.

At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn.

Masters Edition III (Uncommon)
Other Versions
Alliances (Uncommon)
Spiraling Duelist
Spiraling Duelist 2RedRed (4)
Creature — Human Berserker (3/1)

Metalcraft — Spiraling Duelist has double strike as long as you control three or more artifacts.

Mirrodin Besieged (Uncommon)
Spiraling Embers
Spiraling Embers 3Red (4)
Sorcery — Arcane

Spiraling Embers deals damage to any target equal to the number of cards in your hand.

Saviors of Kamigawa (Common)
Spire Barrage
Spire Barrage 4Red (5)
Sorcery

Spire Barrage deals damage to any target equal to the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Zendikar (Common)
Spire Golem
Spire Golem 6 (6)
Artifact Creature — Golem (2/4)

Affinity for Islands (This spell costs 1 less to cast for each Island you control.)

Flying

Duel Decks: Jace vs. Chandra (Common)
Other Versions
Darksteel (Common)
Spire Monitor
Spire Monitor 4Blue (5)
Creature — Phyrexian Drake (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

New Phyrexia (Common)
Spire Owl
Spire Owl 1Blue (2)
Creature — Bird (1/1)

Flying

When Spire Owl enters, look at the top four cards of your library, then put them back in any order.

Urza's Saga (Common)
Spire Serpent
Spire Serpent 4Blue (5)
Creature — Serpent (3/5)

Defender

Metalcraft — As long as you control three or more artifacts, Spire Serpent gets +2/+2 and can attack as though it didn't have defender.

Mirrodin Besieged (Common)
Spire Tracer
Spire Tracer Green (1)
Creature — Elf Scout (1/1)

Spire Tracer can't be blocked except by creatures with flying or reach.

Gatecrash (Common)
Spirespine
Spirespine 2Green (3)
Enchantment Creature — Beast (4/1)

Bestow 4Green (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each combat if able.

Enchanted creature gets +4/+1 and blocks each combat if able.

Journey into Nyx (Uncommon)
Spirit
Spirit (0)
Creature — Spirit (1/1)

Flying

Duel Decks: Divine vs. Demonic (Common)
Spirit Away
Spirit Away 5BlueBlue (7)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has flying.

Avacyn Restored (Rare)
Spirit Cairn
Spirit Cairn 2White (3)
Enchantment

Whenever a player discards a card, you may pay White. If you do, create a 1/1 white Spirit creature token with flying.

Judgment (Uncommon)
Spirit en-Dal
Spirit en-Dal 2White (3)
Creature — Spirit (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Forecast — 1White, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.)

Future Sight (Uncommon)
Spirit en-Kor
Spirit en-Kor 3White (4)
Creature — Kor Spirit (2/2)

Flying

0: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

Stronghold (Common)
Spirit Flare
Spirit Flare 3White (4)
Instant

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls.

Flashback—1White, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Spirit Link
Spirit Link White (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

Tenth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legends (Uncommon)
Spirit Loop
Spirit Loop 1White (2)
Enchantment — Aura

Enchant creature you control

Whenever enchanted creature deals damage, you gain that much life.

When Spirit Loop is put into a graveyard from the battlefield, return Spirit Loop to its owner's hand.

Time Spiral (Uncommon)
Spirit Mantle
Spirit Mantle 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has protection from creatures.

Planechase 2012 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Spirit Mirror
Spirit Mirror 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.

0: Destroy target Reflection.

Tempest (Rare)
Spirit of Resistance
Spirit of Resistance 2White (3)
Enchantment

As long as you control a permanent of each color, prevent all damage that would be dealt to you.

Invasion (Rare)
Spirit of the Hearth
Spirit of the Hearth 4WhiteWhite (6)
Creature — Cat Spirit (4/5)

Flying

You have hexproof. (You can't be the target of spells or abilities your opponents control.)

Eventide (Rare)
Spirit of the Labyrinth
Spirit of the Labyrinth 1White (2)
Enchantment Creature — Spirit (3/1)

Each player can't draw more than one card each turn.

Born of the Gods (Rare)
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