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Swarmborn Giant
Swarmborn Giant 2GreenGreen (4)
Creature — Giant (6/6)

When you're dealt combat damage, sacrifice Swarmborn Giant.

4GreenGreen: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)

As long as Swarmborn Giant is monstrous, it has reach.

Journey into Nyx (Uncommon)
Swarmyard
Swarmyard (0)
Land

Tap: Add Colorless.

Tap: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Time Spiral (Rare)
Swat
Swat 1BlackBlack (3)
Instant

Destroy target creature with power 2 or less.

Cycling 2 (2, Discard this card: Draw a card.)

Onslaught (Common)
Other Versions
Urza's Legacy (Common)
Sway of Illusion
Sway of Illusion 1Blue (2)
Instant

Any number of target creatures become the color of your choice until end of turn.

Draw a card.

Invasion (Uncommon)
Sway of the Stars
Sway of the Stars 8BlueBlue (10)
Sorcery

Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.

Betrayers of Kamigawa (Rare)
Swell of Courage
Swell of Courage 3WhiteWhite (5)
Instant

Creatures you control get +2/+2 until end of turn.

Reinforce X—Variable ColorlessWhiteWhite (Variable ColorlessWhiteWhite, Discard this card: Put X +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Morningtide (Uncommon)
Swelter
Swelter 3Red (4)
Sorcery

Swelter deals 2 damage to each of two target creatures.

Judgment (Uncommon)
Swerve
Swerve BlueRed (2)
Instant

Change the target of target spell with a single target.

Shards of Alara (Uncommon)
Swift Justice
Swift Justice White (1)
Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Return to Ravnica (Common)
Swift Maneuver
Swift Maneuver 1White (2)
Instant

Prevent the next 2 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Common)
Swift Silence
Swift Silence 2WhiteBlueBlue (5)
Instant

Counter all other spells. Draw a card for each spell countered this way.

Dissension (Rare)
Swiftfoot Boots
Swiftfoot Boots 2 (2)
Artifact — Equipment

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and Tap no matter when it came under your control.)

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Commander 2013 Edition (Uncommon)
Other Versions
Magic 2012 (Uncommon)
Swirl the Mists
Swirl the Mists 2BlueBlue (4)
Enchantment

As Swirl the Mists enters, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Champions of Kamigawa (Rare)
Swirling Sandstorm
Swirling Sandstorm 3Red (4)
Sorcery

Threshold — Swirling Sandstorm deals 5 damage to each creature without flying if seven or more cards are in your graveyard.

Judgment (Common)
Swirling Spriggan
Swirling Spriggan 2GreenGreen (4)
Creature — Goblin Shaman (3/3)

Green or BlueGreen or Blue: Target creature you control becomes the color or colors of your choice until end of turn.

Eventide (Uncommon)
Switcheroo
Switcheroo 4Blue (5)
Sorcery

Exchange control of two target creatures.

Magic 2013 (Uncommon)
Swooping Talon
Swooping Talon 4WhiteWhite (6)
Creature — Bird Soldier (2/6)

Flying

1: Swooping Talon loses flying until end of turn.

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Uncommon)
Sword Dancer
Sword Dancer 1White (2)
Creature — Human Rebel (1/2)

WhiteWhite: Target attacking creature gets -1/-0 until end of turn.

Prophecy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Sword of Body and Mind
Sword of Body and Mind 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from green and from blue.

Whenever equipped creature deals combat damage to a player, you create a 2/2 green Wolf creature token and that player mills ten cards.

Equip 2

Scars of Mirrodin (Mythic Rare)
Other Versions
From the Vault: Relics (Mythic Rare)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Modern Event Deck 2014 (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Sword of Fire and Ice
Sword of Fire and Ice 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.

Equip 2

Modern Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Sword of Kaldra
Sword of Kaldra 4 (4)
Legendary Artifact — Equipment

Equipped creature gets +5/+5.

Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.)

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Promo set for Gatherer (Rare)
Other Versions
Mirrodin (Rare)
Sword of Light and Shadow
Sword of Light and Shadow 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip 2

Modern Masters (Mythic Rare)
Other Versions
Darksteel (Rare)
Sword of the Ages
Sword of the Ages 6 (6)
Artifact

Sword of the Ages enters tapped.

Tap, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Sword of the Chosen
Sword of the Chosen 2 (2)
Legendary Artifact

Tap: Target legendary creature gets +2/+2 until end of turn.

Stronghold (Rare)
Sword of the Meek
Sword of the Meek 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2.

Equip 2

Whenever a 1/1 creature enters under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.

Future Sight (Uncommon)
Sword of the Paruns
Sword of the Paruns 4 (4)
Artifact — Equipment

As long as equipped creature is tapped, tapped creatures you control get +2/+0.

As long as equipped creature is untapped, untapped creatures you control get +0/+2.

3: You may tap or untap equipped creature.

Equip 3

Commander 2013 Edition (Rare)
Other Versions
Guildpact (Rare)
Sword of Vengeance
Sword of Vengeance 3 (3)
Artifact — Equipment

Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.

Equip 3

Magic 2011 (Rare)
Sword of War and Peace
Sword of War and Peace 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.

Equip 2

New Phyrexia (Mythic Rare)
Swords to Plowshares
Swords to Plowshares White (1)
Instant

Exile target creature. Its controller gains life equal to its power.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ice Age (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition II (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Masters Edition IV (Uncommon)
From the Vault: Twenty (Mythic Rare)
Swordwise Centaur
Swordwise Centaur GreenGreen (2)
Creature — Centaur Warrior (3/2)

Born of the Gods (Common)
Sworn Defender
Sworn Defender 2WhiteWhite (4)
Creature — Human Knight (1/3)

1: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn.

Alliances (Rare)
Sydri, Galvanic Genius
Sydri, Galvanic Genius WhiteBlueBlack (3)
Legendary Creature — Human Artificer (2/2)

Blue: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

WhiteBlack: Target artifact creature gains deathtouch and lifelink until end of turn.

Commander 2013 Edition (Mythic Rare)
Sygg, River Cutthroat
Sygg, River Cutthroat Blue or BlackBlue or Black (2)
Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

Shadowmoor (Rare)
Sygg, River Guide
Sygg, River Guide WhiteBlue (2)
Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1White: Target Merfolk you control gains protection from the color of your choice until end of turn.

Lorwyn (Rare)
Sylvan Basilisk
Sylvan Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Portal Second Age (Rare)
Other Versions
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Sylvan Bounty
Sylvan Bounty 5Green (6)
Instant

Target player gains 8 life.

Basic landcycling 1Green (1Green, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Masters (Common)
Other Versions
Conflux (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Sylvan Caryatid
Sylvan Caryatid 1Green (2)
Creature — Plant (0/3)

Defender, hexproof

Tap: Add one mana of any color.

Theros (Rare)
Sylvan Echoes
Sylvan Echoes Green (1)
Enchantment

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Sylvan Hierophant
Sylvan Hierophant 1Green (2)
Creature — Human Cleric (1/2)

When Sylvan Hierophant dies, exile Sylvan Hierophant, then return another target creature card from your graveyard to your hand.

Weatherlight (Uncommon)
Sylvan Library
Sylvan Library 1Green (2)
Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Commander's Arsenal (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Uncommon)
Masters Edition (Rare)
Sylvan Messenger
Sylvan Messenger 3Green (4)
Creature — Elf (2/2)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.

Duel Decks: Elves vs. Goblins (Uncommon)
Other Versions
Apocalypse (Uncommon)
Sylvan Might
Sylvan Might 1Green (2)
Instant

Target creature gets +2/+2 and gains trample until end of turn.

Flashback 2GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Sylvan Paradise
Sylvan Paradise Green (1)
Instant

One or more target creatures become green until end of turn.

Legends (Uncommon)
Sylvan Primordial
Sylvan Primordial 5GreenGreen (7)
Creature — Avatar (6/8)

Reach

When Sylvan Primordial enters, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle.

Gatecrash (Rare)
Sylvan Ranger
Sylvan Ranger 1Green (2)
Creature — Elf Scout Ranger (1/1)

When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Magic 2011 (Common)
Sylvan Safekeeper
Sylvan Safekeeper Green (1)
Creature — Human Wizard (1/1)

Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)

Judgment (Rare)
Sylvan Scrying
Sylvan Scrying 1Green (2)
Sorcery

Search your library for a land card, reveal it, put it into your hand, then shuffle.

Tenth Edition (Uncommon)
Other Versions
Mirrodin (Uncommon)
Sylvan Tutor
Sylvan Tutor Green (1)
Sorcery

Search your library for a creature card, reveal it, then shuffle and put that card on top.

Masters Edition IV (Uncommon)
Other Versions
Portal (Rare)
Sylvan Yeti
Sylvan Yeti 2GreenGreen (4)
Creature — Yeti (*/4)

Sylvan Yeti's power is equal to the number of cards in your hand.

Portal Second Age (Rare)
Other Versions
Starter 1999 (Rare)
Sylvok Explorer
Sylvok Explorer 1Green (2)
Creature — Human Druid (1/1)

Tap: Add one mana of any color that a land an opponent controls could produce.

Fifth Dawn (Common)
Sylvok Lifestaff
Sylvok Lifestaff 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0.

Whenever equipped creature dies, you gain 3 life.

Equip 1

Scars of Mirrodin (Common)
Sylvok Replica
Sylvok Replica 3 (3)
Artifact Creature — Shaman (1/3)

Green, Sacrifice Sylvok Replica: Destroy target artifact or enchantment.

Scars of Mirrodin (Common)
Symbiosis
Symbiosis 1Green (2)
Instant

Two target creatures each get +2/+2 until end of turn.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Symbiotic Beast
Symbiotic Beast 4GreenGreen (6)
Creature — Insect Beast (4/4)

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

Onslaught (Uncommon)
Symbiotic Deployment
Symbiotic Deployment 2Green (3)
Enchantment

Skip your draw step.

1, Tap two untapped creatures you control: Draw a card.

Apocalypse (Rare)
Symbiotic Elf
Symbiotic Elf 3Green (4)
Creature — Elf (2/2)

When Symbiotic Elf dies, create two 1/1 green Insect creature tokens.

Onslaught (Common)
Symbiotic Wurm
Symbiotic Wurm 5GreenGreenGreen (8)
Creature — Wurm (7/7)

When Symbiotic Wurm dies, create seven 1/1 green Insect creature tokens.

Magic: The Gathering-Commander (Rare)
Other Versions
Onslaught (Rare)
Symbol of Unsummoning
Symbol of Unsummoning 2Blue (3)
Sorcery

Return target creature to its owner's hand.

Draw a card.

Masters Edition IV (Common)
Other Versions
Portal (Common)
Symbol Status
Symbol Status 2GreenGreen (4)
Sorcery

Create a 1/1 colorless Expansion-Symbol creature token for each different expansion symbol among permanents you control.

Unhinged (Uncommon)
Synapse Sliver
Synapse Sliver 4Blue (5)
Creature — Sliver (3/3)

Whenever a Sliver deals combat damage to a player, its controller may draw a card.

Legions (Rare)
Synchronous Sliver
Synchronous Sliver 4Blue (5)
Creature — Sliver (3/3)

All Sliver creatures have vigilance.

Planar Chaos (Common)
Syncopate
Syncopate Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Return to Ravnica (Uncommon)
Other Versions
Odyssey (Common)
Syndic of Tithes
Syndic of Tithes 1White (2)
Creature — Human Cleric (2/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
Syndicate Enforcer
Syndicate Enforcer 3Black (4)
Creature — Human Rogue (3/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Gatecrash (Common)
Synod Artificer
Synod Artificer 2Blue (3)
Creature — Vedalken Artificer (1/2)

Variable Colorless, Tap: Tap X target noncreature artifacts.

Variable Colorless, Tap: Untap X target noncreature artifacts.

Darksteel (Rare)
Synod Centurion
Synod Centurion 4 (4)
Artifact Creature — Construct (4/4)

When you control no other artifacts, sacrifice Synod Centurion.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Archenemy (Uncommon)
Synod Sanctum
Synod Sanctum 1 (1)
Artifact

2, Tap: Exile target permanent you control.

2, Sacrifice Synod Sanctum: Return all cards exiled with Synod Sanctum to the battlefield under your control.

Archenemy (Uncommon)
Other Versions
Mirrodin (Uncommon)
Syphon Flesh
Syphon Flesh 4Black (5)
Sorcery

Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

Magic: The Gathering-Commander (Uncommon)
Syphon Life
Syphon Life 1BlackBlack (3)
Sorcery

Target player loses 2 life and you gain 2 life.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Other Versions
Eventide (Uncommon)
Syphon Mind
Syphon Mind 3Black (4)
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

Magic: The Gathering-Commander (Common)
Other Versions
Onslaught (Common)
Planechase (Common)
Syphon Sliver
Syphon Sliver 2Black (3)
Creature — Sliver (2/2)

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Magic 2014 Core Set (Rare)
Syphon Soul
Syphon Soul 2Black (3)
Sorcery

Syphon Soul deals 2 damage to each other player. You gain life equal to the damage dealt this way.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Classic Sixth Edition (Common)
Legends (Common)
Onslaught (Common)
Battle Royale Box Set (Common)
Planechase (Common)
Szadek, Lord of Secrets
Szadek, Lord of Secrets 3BlueBlueBlackBlack (7)
Legendary Creature — Vampire (5/5)

Flying

If Szadek, Lord of Secrets would deal combat damage to a player, instead put that many +1/+1 counters on Szadek and that player mills that many cards.

Magic: The Gathering-Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Tablet of Epityr
Tablet of Epityr 1 (1)
Artifact

Whenever an artifact you control is put into a graveyard from the battlefield, you may pay 1. If you do, you gain 1 life.

Masters Edition IV (Common)
Other Versions
Antiquities (Common)
Tablet of the Guilds
Tablet of the Guilds 2 (2)
Artifact

As Tablet of the Guilds enters, choose two colors.

Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Return to Ravnica (Uncommon)
Tahngarth, Talruum Hero
Tahngarth, Talruum Hero 3RedRed (5)
Legendary Creature — Minotaur Warrior (4/4)

Vigilance

1Red, Tap: Tahngarth, Talruum Hero deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.

Planeshift (Rare)
Tahngarth's Glare
Tahngarth's Glare Red (1)
Sorcery

Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.

Apocalypse (Common)
Tahngarth's Rage
Tahngarth's Rage Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1.

Tempest (Uncommon)
Taiga
Taiga (0)
Land — Mountain Forest

(Tap: Add Red or Green.)

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Masters Edition II (Rare)
Tainted Æther (Tainted Aether)
Tainted Æther (Tainted Aether) 2BlackBlack (4)
Enchantment

Whenever a creature enters, its controller sacrifices a creature or land of their choice.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Tainted Field
Tainted Field (0)
Land

Tap: Add Colorless.

Tap: Add White or Black. Activate only if you control a Swamp.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Torment (Uncommon)
Tainted Isle
Tainted Isle (0)
Land

Tap: Add Colorless.

Tap: Add Blue or Black. Activate only if you control a Swamp.

Planechase 2012 Edition (Uncommon)
Other Versions
Torment (Uncommon)
Tainted Monkey
Tainted Monkey 1Black (2)
Creature — Monkey (1/1)

Tap: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life.

Unhinged (Common)
Tainted Pact
Tainted Pact 1Black (2)
Instant

Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.

Odyssey (Rare)
Tainted Peak
Tainted Peak (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. Activate only if you control a Swamp.

Torment (Uncommon)
Tainted Sigil
Tainted Sigil 1WhiteBlack (3)
Artifact

Tap, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)

Alara Reborn (Uncommon)
Tainted Specter
Tainted Specter 3Black (4)
Creature — Specter (2/2)

Flying

1BlackBlack, Tap: Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.

Mirage (Rare)
Tainted Strike
Tainted Strike Black (1)
Instant

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Tainted Well
Tainted Well 2Black (3)
Enchantment — Aura

Enchant land

When Tainted Well enters, draw a card.

Enchanted land is a Swamp.

Invasion (Common)
Tainted Wood
Tainted Wood (0)
Land

Tap: Add Colorless.

Tap: Add Black or Green. Activate only if you control a Swamp.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Torment (Uncommon)
Tajic, Blade of the Legion
Tajic, Blade of the Legion 2RedWhite (4)
Legendary Creature — Human Soldier (2/2)

Indestructible

Battalion — Whenever Tajic, Blade of the Legion and at least two other creatures attack, Tajic gets +5/+5 until end of turn.

Dragon's Maze (Rare)
Taj-Nar Swordsmith
Taj-Nar Swordsmith 3White (4)
Creature — Cat Soldier (2/3)

When Taj-Nar Swordsmith enters, you may pay Variable Colorless. If you do, search your library for an Equipment card with mana value X or less, put that card onto the battlefield, then shuffle.

Mirrodin (Uncommon)
Tajuru Archer
Tajuru Archer 2Green (3)
Creature — Elf Archer Ally (1/2)

Whenever Tajuru Archer or another Ally you control enters, you may have Tajuru Archer deal damage to target creature with flying equal to the number of Allies you control.

Zendikar (Uncommon)
Tajuru Preserver
Tajuru Preserver 1Green (2)
Creature — Elf Shaman (2/1)

Spells and abilities your opponents control can't cause you to sacrifice permanents.

Rise of the Eldrazi (Rare)
Give // Take (Take)
Give // Take (Take) 2Blue (3)
Sorcery

Remove all +1/+1 counters from target creature you control. Draw that many cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Take Possession
Take Possession 5BlueBlue (7)
Enchantment — Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant permanent

You control enchanted permanent.

Modern Masters (Uncommon)
Other Versions
Future Sight (Rare)
Takeno, Samurai General
Takeno, Samurai General 5White (6)
Legendary Creature — Human Samurai (3/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Each other Samurai creature you control gets +1/+1 for each point of bushido it has.

Champions of Kamigawa (Rare)
Takeno's Cavalry
Takeno's Cavalry 3White (4)
Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Tap: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

Betrayers of Kamigawa (Common)
Takenuma Bleeder
Takenuma Bleeder 2Black (3)
Creature — Ogre Shaman (3/3)

Whenever Takenuma Bleeder attacks or blocks, you lose 1 life if you don't control a Demon.

Betrayers of Kamigawa (Common)
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