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Fire Imp
( 3)
Creature — Imp
(2/1)
When Fire Imp enters, it deals 2 damage to target creature.
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Fire Juggler
( 3)
Creature — Goblin Shaman
(2/2)
Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Fire Prophecy
( 2)
Instant
Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
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Fire Servant
( 5)
Creature — Elemental
(4/3)
If a red instant or sorcery spell you control would deal damage, it deals double that damage instead.
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Fire Shrine Keeper
( 1)
Creature — Elemental
(1/1)
Menace , , Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures.
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Fire Tempest
( 7)
Sorcery
Fire Tempest deals 6 damage to each creature and each player.
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Fire Whip
( 2)
Enchantment — Aura
Enchant creature you control Enchanted creature has ": This creature deals 1 damage to any target." Sacrifice Fire Whip: Fire Whip deals 1 damage to any target.
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Fireball
( 1)
Sorcery
This spell costs more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.
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Fireblade Artist
( 2)
Creature — Human Shaman
(2/2)
Haste At the beginning of your upkeep, you may sacrifice a creature. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker.
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Fireblade Charger
( 1)
Creature — Goblin Warrior
(1/1)
As long as Fireblade Charger is equipped, it has haste. When Fireblade Charger dies, it deals damage equal to its power to any target.
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Fireblast
( 6)
Instant
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.
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Firebolt
( 1)
Sorcery
Firebolt deals 2 damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Firebrand Archer
( 2)
Creature — Human Archer
(2/1)
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
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Firecannon Blast
( 3)
Sorcery
Firecannon Blast deals 3 damage to target creature. Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
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Firedrinker Satyr
( 1)
Creature — Satyr Shaman
(2/1)
Whenever Firedrinker Satyr is dealt damage, it deals that much damage to you. : Firedrinker Satyr gets +1/+0 until end of turn and deals 1 damage to you.
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Firefiend Elemental
( 4)
Creature — Elemental
(3/2)
Haste (This creature can attack and as soon as it comes under your control.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
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Firefist Adept
( 5)
Creature — Human Wizard
(3/3)
When Firefist Adept enters, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.
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Fireforger's Puzzleknot
( 2)
Artifact
When Fireforger's Puzzleknot enters, it deals 1 damage to any target. , Sacrifice Fireforger's Puzzleknot: It deals 1 damage to any target.
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Firemane Avenger
( 4)
Creature — Angel
(3/3)
Flying Battalion — Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to any target and you gain 3 life.
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Firemaw Kavu
( 6)
Creature — Kavu
(4/2)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Firemaw Kavu enters, it deals 2 damage to target creature. When Firemaw Kavu leaves the battlefield, it deals 4 damage to target creature.
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Firemind's Research
( 2)
Enchantment
Whenever you cast an instant or sorcery spell, put a charge counter on Firemind's Research. , Remove two charge counters from Firemind's Research: Draw a card. , Remove five charge counters from Firemind's Research: It deals 5 damage to any target.
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Fire-Omen Crane
( 5)
Creature — Bird Spirit
(3/3)
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls.
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Fires of Mount Doom
( 3)
Legendary Enchantment
When Fires of Mount Doom enters, it deals 2 damage to target creature an opponent controls. Destroy all Equipment attached to that creature. : Exile the top card of your library. You may play that card this turn. When you play a card this way, Fires of Mount Doom deals 2 damage to each player.
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Fires of Undeath
( 3)
Instant
Fires of Undeath deals 2 damage to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Fireshrieker
( 3)
Artifact — Equipment
Equipped creature has double strike. (It deals both first-strike and regular combat damage.) Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Fireslinger
( 2)
Creature — Human Wizard
(1/1)
: Fireslinger deals 1 damage to any target and 1 damage to you.
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Firesong and Sunspeaker
( 6)
Legendary Creature — Minotaur Cleric
(4/6)
Red instant and sorcery spells you control have lifelink. Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
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Firestorm
( 1)
Instant
As an additional cost to cast this spell, discard X cards. Firestorm deals X damage to each of X targets.
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Firkraag, Cunning Instigator
( 5)
Legendary Creature — Dragon
(3/3)
Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.
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First Volley
( 2)
Instant — Arcane
First Volley deals 1 damage to target creature and 1 damage to that creature's controller.
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Fists of the Demigod
( 2)
Enchantment — Aura
Enchant creature As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.) As long as enchanted creature is red, it gets +1/+1 and has first strike.
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Five-Alarm Fire
( 3)
Enchantment
Whenever a creature you control deals combat damage, put a blaze counter on Five-Alarm Fire. Remove five blaze counters from Five-Alarm Fire: It deals 5 damage to any target.
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Flame Blitz
( 1)
Enchantment
At the beginning of your end step, Flame Blitz deals 5 damage to each planeswalker. Cycling (, Discard this card: Draw a card.)
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Flame Burst
( 2)
Instant
Flame Burst deals X damage to any target, where X is 2 plus the number of cards named Flame Burst in all graveyards.
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Flame Channeler
( 2)
Creature — Human Wizard
(2/2)
When a spell you control deals damage, transform Flame Channeler.
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Flame Discharge
( 1)
Instant
Flame Discharge deals X damage to target creature or planeswalker. If you controlled a modified creature as you cast this spell, it deals X plus 2 damage instead. (Equipment, Auras you control, and counters are modifications.)
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Flame Fusillade
( 4)
Sorcery
Until end of turn, permanents you control gain ": This permanent deals 1 damage to any target."
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Flame Jab
( 1)
Sorcery
Flame Jab deals 1 damage to any target. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
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Flame Javelin
( 6)
Instant
( can be paid with any two mana or with . This card's mana value is 6.) Flame Javelin deals 4 damage to any target.
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Flame Jet
( 2)
Sorcery
Flame Jet deals 3 damage to target player or planeswalker. Cycling (, Discard this card: Draw a card.)
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Flame Lash
( 4)
Instant
Flame Lash deals 4 damage to any target.
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Flame of Anor
( 3)
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.
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Flame Rift
( 2)
Sorcery
Flame Rift deals 4 damage to each player.
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Flame Slash
( 1)
Sorcery
Flame Slash deals 4 damage to target creature.
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Flame Spill
( 3)
Instant
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
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Flame Sweep
( 3)
Instant
Flame Sweep deals 2 damage to each creature except for creatures you control with flying.
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Flameblade Angel
( 6)
Creature — Angel
(4/4)
Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have Flameblade Angel deal 1 damage to that source's controller.
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Flameblast Dragon
( 6)
Creature — Dragon
(5/5)
Flying Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to any target.
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Flame-Blessed Bolt
( 1)
Instant
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
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Flamebreak
( 3)
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
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Flamecast Wheel
( 1)
Artifact
, , Sacrifice Flamecast Wheel: It deals 3 damage to target creature.
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Flameheart Werewolf
( 0)
Creature — Werewolf
(3/2)
Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.
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Flamekin Spitfire
( 2)
Creature — Elemental Shaman
(1/1)
: Flamekin Spitfire deals 1 damage to any target.
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Flame-Kin War Scout
( 4)
Creature — Elemental Scout
(2/4)
When another creature enters, sacrifice Flame-Kin War Scout. If you do, Flame-Kin War Scout deals 4 damage to that creature.
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Flames of the Blood Hand
( 3)
Instant
Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.
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Flames of the Firebrand
( 3)
Sorcery
Flames of the Firebrand deals 3 damage divided as you choose among one, two, or three targets.
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Flames of the Raze-Boar
( 6)
Instant
Flames of the Raze-Boar deals 4 damage to target creature an opponent controls. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater.
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Flamescroll Celebrant
( 2)
Creature — Human Shaman
(2/1)
Whenever an opponent activates an ability that isn't a mana ability, Flamescroll Celebrant deals 1 damage to that player. : Flamescroll Celebrant gets +2/+0 until end of turn.
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Flameshot
( 4)
Sorcery
You may discard a Mountain card rather than pay this spell's mana cost. Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
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Flamespeaker's Will
( 1)
Enchantment — Aura
Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice Flamespeaker's Will. If you do, destroy target artifact.
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Flamethrower Sonata
( 2)
Sorcery
Discard a card, then draw a card. When you discard an instant or sorcery card this way, Flamethrower Sonata deals damage equal to that card's mana value to target creature or planeswalker you don't control.
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Flametongue Kavu
( 4)
Creature — Kavu
(4/2)
When Flametongue Kavu enters, it deals 4 damage to target creature.
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Flametongue Yearling
( 2)
Creature — Kavu
(2/1)
Multikicker (You may pay an additional any number of times as you cast this spell.) Flametongue Yearling enters with a +1/+1 counter on it for each time it was kicked. When Flametongue Yearling enters, it deals damage equal to its power to target creature.
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Flamewar, Streetwise Operative
( 0)
Legendary Artifact — Vehicle
(2/1)
Living metal (During your turn, this Vehicle is also a creature.) Menace, deathtouch Whenever Flamewar deals combat damage to a player, exile that many cards from the top of your library face down. Put an intel counter on each of them. Convert Flamewar.
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Flamewave Invoker
( 3)
Creature — Goblin Mutant
(2/2)
: Flamewave Invoker deals 5 damage to target player or planeswalker.
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Flamewright
( 2)
Creature — Human Artificer
(1/1)
, : Create a 1/1 colorless Construct artifact creature token with defender. , Sacrifice a creature with defender: Flamewright deals 1 damage to any target.
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Flaming Gambit
( 1)
Instant
Flaming Gambit deals X damage to target player or planeswalker. That player or that planeswalker's controller may choose a creature they control and have Flaming Gambit deal that damage to it instead. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Flaming Tyrannosaurus
( 7)
Creature — Dinosaur
(5/5)
Menace Paradox — Whenever you cast a spell from anywhere other than your hand, Flaming Tyrannosaurus deals 3 damage to any target. Then put a +1/+1 counter on Flaming Tyrannosaurus. When Flaming Tyrannosaurus dies, it deals damage equal to its power to each opponent.
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Flare
( 3)
Instant
Flare deals 1 damage to any target. Draw a card at the beginning of the next turn's upkeep.
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Flash Conscription
( 6)
Instant
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. If was spent to cast this spell, the creature gains "Whenever this creature deals combat damage, you gain that much life" until end of turn.
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Flaxen Intruder
( 1)
Creature — Human Berserker
(1/2)
Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.
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Flayed Nim
( 4)
Creature — Skeleton
(2/2)
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. : Regenerate Flayed Nim.
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Flayer of the Hatebound
( 6)
Creature — Devil
(4/2)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever Flayer of the Hatebound or another creature enters from your graveyard, that creature deals damage equal to its power to any target.
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Fledgling Djinn
( 2)
Creature — Djinn
(2/2)
Flying At the beginning of your upkeep, Fledgling Djinn deals 1 damage to you.
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Fledgling Mawcor
( 4)
Creature — Beast
(2/2)
Flying : Fledgling Mawcor deals 1 damage to any target. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
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Flensermite
( 2)
Creature — Phyrexian Gremlin
(1/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Flensing Raptor
( 3)
Creature — Phyrexian Bird
(2/2)
Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) When Flensing Raptor enters, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
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Flesh // Blood (Flesh)
( 5)
Sorcery
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.)
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Flesh Reaver
( 2)
Creature — Phyrexian Horror
(4/4)
Whenever Flesh Reaver deals damage to a creature or opponent, Flesh Reaver deals that much damage to you.
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Flesh-Eater Imp
( 4)
Creature — Phyrexian Imp
(2/2)
Flying Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.
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Flick a Coin
( 3)
Instant
Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Draw a card.
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Fling
( 2)
Instant
As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.
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Floodgate
( 4)
Creature — Wall
(0/5)
Defender When Floodgate has flying, sacrifice it. When Floodgate leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
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Flourishing Strike
( 2)
Instant
Choose one — • Flourishing Strike deals 5 damage to target creature with flying. • Target creature gets +3/+3 until end of turn. Entwine (Choose both if you pay the entwine cost.)
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Flowering Field
( 2)
Enchantment — Aura
Enchant land Enchanted land has ": Prevent the next 1 damage that would be dealt to any target this turn."
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Flowstone Salamander
( 5)
Creature — Salamander
(3/4)
: Flowstone Salamander deals 1 damage to target creature blocking it.
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Flumph
( 2)
Creature — Jellyfish
(0/4)
Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card.
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Fly
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has flying and "Whenever this creature deals combat damage to a player, venture into the dungeon." (Enter the first room or advance to the next room.)
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Fodder Cannon
( 4)
Artifact
, , Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
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Fodder Launch
( 4)
Kindred Sorcery — Goblin
As an additional cost to cast this spell, sacrifice a Goblin. Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
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Fodder Tosser
( 3)
Artifact
, Discard a card: Fodder Tosser deals 2 damage to target player or planeswalker.
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Fog
( 1)
Instant
Prevent all combat damage that would be dealt this turn.
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Fog Bank
( 2)
Creature — Wall
(0/2)
Defender, flying Prevent all combat damage that would be dealt to and dealt by Fog Bank.
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Fog of War
( 3)
Instant
You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn by creatures with power 3 or less.
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Font of Ire
( 2)
Enchantment
, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.
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Food Fight
( 2)
Enchantment
Artifacts you control have ", Sacrifice this artifact: It deals damage to any target equal to 1 plus the number of permanents named Food Fight you control."
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