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Xathrid Demon
Xathrid Demon 3BlackBlackBlack (6)
Creature — Demon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Xathrid Demon, then each opponent loses life equal to the sacrificed creature's power. If you can't sacrifice a creature, tap Xathrid Demon and you lose 7 life.

Magic 2010 (Mythic Rare)
Xathrid Gorgon
Xathrid Gorgon 5Black (6)
Creature — Gorgon (3/6)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2Black, Tap: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)

Magic 2013 (Rare)
Xathrid Necromancer
Xathrid Necromancer 2Black (3)
Creature — Human Wizard (2/2)

Whenever Xathrid Necromancer or another Human creature you control dies, create a tapped 2/2 black Zombie creature token.

Magic 2014 Core Set (Rare)
Xenagos, God of Revels
Xenagos, God of Revels 3RedGreen (5)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Born of the Gods (Mythic Rare)
Xenagos, the Reveler
Xenagos, the Reveler 2RedGreen (4)
Legendary Planeswalker — Xenagos (3)

+1: Add X mana in any combination of Red and/or Green, where X is the number of creatures you control.

0: Create a 2/2 red and green Satyr creature token with haste.

−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.

Theros (Mythic Rare)
Xenic Poltergeist
Xenic Poltergeist 1BlackBlack (3)
Creature — Spirit (1/1)

Tap: Until your next upkeep, target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Uncommon)
Xenograft
Xenograft 4Blue (5)
Enchantment

As Xenograft enters, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

New Phyrexia (Rare)
Xiahou Dun, the One-Eyed
Xiahou Dun, the One-Eyed 2BlackBlack (4)
Legendary Creature — Human Soldier (3/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Sacrifice Xiahou Dun, the One-Eyed: Return target black card from your graveyard to your hand. Activate only during your turn, before attackers are declared.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Xira Arien
Xira Arien BlackRedGreen (3)
Legendary Creature — Insect Wizard (1/2)

Flying

BlackRedGreen, Tap: Target player draws a card.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Xun Yu, Wei Advisor
Xun Yu, Wei Advisor 1BlackBlack (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature you control gets +2/+0 until end of turn. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Yamabushi's Flame
Yamabushi's Flame 2Red (3)
Instant

Yamabushi's Flame deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Champions of Kamigawa (Common)
Yamabushi's Storm
Yamabushi's Storm 1Red (2)
Sorcery

Yamabushi's Storm deals 1 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.

Champions of Kamigawa (Common)
Yare
Yare 2White (3)
Instant

Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn.

Mirage (Rare)
Yavimaya Ancients
Yavimaya Ancients 3GreenGreen (5)
Creature — Treefolk (2/7)

Green: Yavimaya Ancients gets +1/-2 until end of turn.

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Yavimaya Ants
Yavimaya Ants 2GreenGreen (4)
Creature — Insect (5/1)

Trample, haste

Cumulative upkeep GreenGreen (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Yavimaya Barbarian
Yavimaya Barbarian RedGreen (2)
Creature — Elf Barbarian (2/2)

Protection from blue

Invasion (Common)
Yavimaya Coast
Yavimaya Coast (0)
Land

Tap: Add Colorless.

Tap: Add Green or Blue. Yavimaya Coast deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Yavimaya Dryad
Yavimaya Dryad 1GreenGreen (3)
Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

When Yavimaya Dryad enters, you may search your library for a Forest card, put it onto the battlefield tapped under target player's control, then shuffle.

Archenemy (Uncommon)
Other Versions
Time Spiral (Uncommon)
Yavimaya Elder
Yavimaya Elder 1GreenGreen (3)
Creature — Human Druid (2/1)

When Yavimaya Elder dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

2, Sacrifice Yavimaya Elder: Draw a card.

Magic: The Gathering-Commander (Common)
Other Versions
Urza's Destiny (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Yavimaya Enchantress
Yavimaya Enchantress 2Green (3)
Creature — Human Druid (2/2)

Yavimaya Enchantress gets +1/+1 for each enchantment on the battlefield.

Tenth Edition (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Destiny (Uncommon)
Yavimaya Gnats
Yavimaya Gnats 2Green (3)
Creature — Insect (0/1)

Flying

Green: Regenerate Yavimaya Gnats.

Ice Age (Uncommon)
Yavimaya Granger
Yavimaya Granger 2Green (3)
Creature — Elf (2/2)

Echo 2Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Yavimaya Granger enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Urza's Legacy (Common)
Yavimaya Hollow
Yavimaya Hollow (0)
Legendary Land

Tap: Add Colorless.

Green, Tap: Regenerate target creature.

Urza's Destiny (Rare)
Yavimaya Kavu
Yavimaya Kavu 2RedGreen (4)
Creature — Kavu (*/*)

Yavimaya Kavu's power is equal to the number of red creatures on the battlefield.

Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.

Invasion (Uncommon)
Yavimaya Scion
Yavimaya Scion 4Green (5)
Creature — Treefolk (4/4)

Protection from artifacts

Urza's Legacy (Common)
Yavimaya Wurm
Yavimaya Wurm 4GreenGreen (6)
Creature — Wurm (6/4)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2011 (Common)
Other Versions
Urza's Legacy (Common)
Beatdown Box Set (Common)
Yavimaya's Embrace
Yavimaya's Embrace 5GreenBlueBlue (8)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has trample.

Apocalypse (Rare)
Yawgmoth Demon
Yawgmoth Demon 4BlackBlack (6)
Creature — Phyrexian Demon (6/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of your upkeep, you may sacrifice an artifact. If you don't, tap Yawgmoth Demon and it deals 2 damage to you.

Chronicles (Rare)
Other Versions
Ninth Edition (Rare)
Antiquities (Rare)
Yawgmoth's Agenda
Yawgmoth's Agenda 3BlackBlack (5)
Enchantment

You can't cast more than one spell each turn.

You may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere, exile it instead.

Invasion (Rare)
Yawgmoth's Bargain
Yawgmoth's Bargain 4BlackBlack (6)
Enchantment

Skip your draw step.

Pay 1 life: Draw a card.

Urza's Destiny (Rare)
Yawgmoth's Edict
Yawgmoth's Edict 1Black (2)
Enchantment

Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.

Urza's Saga (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Yawgmoth's Will
Yawgmoth's Will 2Black (3)
Sorcery

Until end of turn, you may play lands and cast spells from your graveyard.

If a card would be put into your graveyard from anywhere this turn, exile that card instead.

Urza's Saga (Rare)
Yawning Fissure
Yawning Fissure 4Red (5)
Sorcery

Each opponent sacrifices a land of their choice.

Magic 2010 (Common)
Ydwen Efreet
Ydwen Efreet RedRedRed (3)
Creature — Efreet (3/6)

Whenever Ydwen Efreet blocks, flip a coin. If you lose the flip, remove Ydwen Efreet from combat and it can't block this turn. Creatures it was blocking that had become blocked by only Ydwen Efreet this combat become unblocked.

Masters Edition (Rare)
Other Versions
Arabian Nights (Rare)
Yellow Scarves Cavalry
Yellow Scarves Cavalry 1Red (2)
Creature — Human Soldier (1/1)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Yellow Scarves Cavalry can't block.

Portal Three Kingdoms (Common)
Yellow Scarves General
Yellow Scarves General 3Red (4)
Creature — Human Soldier (2/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Yellow Scarves General can't block.

Portal Three Kingdoms (Rare)
Yellow Scarves Troops
Yellow Scarves Troops 1Red (2)
Creature — Human Soldier (2/2)

Yellow Scarves Troops can't block.

Portal Three Kingdoms (Common)
Yet Another Æther Vortex (Yet Another Aether Vortex)
Yet Another Æther Vortex (Yet Another Aether Vortex) 3RedRed (5)
Enchantment

All creatures have haste.

Players play with the top card of their libraries revealed.

Noninstant, nonsorcery cards on top of a library are on the battlefield under their owner's control in addition to being in that library.

Unhinged (Rare)
Yeva, Nature's Herald
Yeva, Nature's Herald 2GreenGreen (4)
Legendary Creature — Elf Shaman (4/4)

Flash (You may cast this spell any time you could cast an instant.)

You may cast green creature spells as though they had flash.

Magic 2013 (Rare)
Yeva's Forcemage
Yeva's Forcemage 2Green (3)
Creature — Elf Shaman (2/2)

When Yeva's Forcemage enters, target creature gets +2/+2 until end of turn.

Magic 2013 (Common)
Yew Spirit
Yew Spirit 4Green (5)
Creature — Spirit Treefolk (3/3)

2GreenGreen: Yew Spirit gets +X/+X until end of turn, where X is its power.

Avacyn Restored (Uncommon)
Yixlid Jailer
Yixlid Jailer 1Black (2)
Creature — Zombie Wizard (2/1)

Cards in graveyards lose all abilities.

Future Sight (Uncommon)
Yoke of the Damned
Yoke of the Damned 1Black (2)
Enchantment — Aura

Enchant creature

When a creature dies, destroy enchanted creature.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Conflux (Common)
Yoked Ox
Yoked Ox White (1)
Creature — Ox (0/4)

Theros (Common)
Yoked Plowbeast
Yoked Plowbeast 5WhiteWhite (7)
Creature — Beast (5/5)

Cycling 2 (2, Discard this card: Draw a card.)

Shards of Alara (Common)
Yomiji, Who Bars the Way
Yomiji, Who Bars the Way 5WhiteWhite (7)
Legendary Creature — Spirit (4/4)

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.

Betrayers of Kamigawa (Rare)
Yore-Tiller Nephilim
Yore-Tiller Nephilim WhiteBlueBlackRed (4)
Creature — Nephilim (2/2)

Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking.

Guildpact (Rare)
Yosei, the Morning Star
Yosei, the Morning Star 4WhiteWhite (6)
Legendary Creature — Dragon Spirit (5/5)

Flying

When Yosei, the Morning Star dies, target player skips their next untap step. Tap up to five target permanents that player controls.

Modern Masters (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Yotian Soldier
Yotian Soldier 3 (3)
Artifact Creature — Soldier (1/4)

Vigilance

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Antiquities (Common)
Mirrodin (Common)
Young Pyromancer
Young Pyromancer 1Red (2)
Creature — Human Shaman (2/1)

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Magic 2014 Core Set (Uncommon)
Young Wei Recruits
Young Wei Recruits 1Black (2)
Creature — Human Soldier (2/2)

Young Wei Recruits can't block.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Young Wolf
Young Wolf Green (1)
Creature — Wolf (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Common)
Youthful Knight
Youthful Knight 1White (2)
Creature — Human Knight (2/1)

First strike

Tenth Edition (Common)
Other Versions
Stronghold (Common)
Yuan Shao, the Indecisive
Yuan Shao, the Indecisive 4Red (5)
Legendary Creature — Human Soldier (2/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Each creature you control can't be blocked by more than one creature.

Portal Three Kingdoms (Rare)
Yuan Shao's Infantry
Yuan Shao's Infantry 3Red (4)
Creature — Human Soldier (2/2)

Whenever Yuan Shao's Infantry attacks alone, Yuan Shao's Infantry can't be blocked this combat.

Portal Three Kingdoms (Uncommon)
Yuki-Onna
Yuki-Onna 3Red (4)
Creature — Spirit (3/1)

When Yuki-Onna enters, destroy target artifact.

Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.

Saviors of Kamigawa (Uncommon)
Yukora, the Prisoner
Yukora, the Prisoner 2BlackBlack (4)
Legendary Creature — Demon Spirit (5/5)

When Yukora, the Prisoner leaves the battlefield, sacrifice all non-Ogre creatures you control.

Betrayers of Kamigawa (Rare)
Zameck Guildmage
Zameck Guildmage GreenBlue (2)
Creature — Elf Wizard (2/2)

GreenBlue: This turn, each creature you control enters with an additional +1/+1 counter on it.

GreenBlue, Remove a +1/+1 counter from a creature you control: Draw a card.

Gatecrash (Uncommon)
Zanam Djinn
Zanam Djinn 5Blue (6)
Creature — Djinn (5/6)

Flying

Zanam Djinn gets -2/-2 as long as blue is the most common color among all permanents or is tied for most common.

Invasion (Uncommon)
Zanikev Locust
Zanikev Locust 5Black (6)
Creature — Insect (3/3)

Flying

Scavenge 2BlackBlack (2BlackBlack, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Return to Ravnica (Uncommon)
Zap
Zap 2Red (3)
Instant

Zap deals 1 damage to any target.

Draw a card.

Invasion (Common)
Zarichi Tiger
Zarichi Tiger 3White (4)
Creature — Cat (2/3)

1White, Tap: You gain 2 life.

Gatecrash (Common)
Zealot il-Vec
Zealot il-Vec 2White (3)
Creature — Human Rebel (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Zealot il-Vec attacks and isn't blocked, you may have it deal 1 damage to target creature. If you do, prevent all combat damage Zealot il-Vec would deal this turn.

Time Spiral (Common)
Zealots en-Dal
Zealots en-Dal 3White (4)
Creature — Human Soldier (2/4)

At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.

Exodus (Uncommon)
Zealous Conscripts
Zealous Conscripts 4Red (5)
Creature — Human Warrior (3/3)

Haste

When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Avacyn Restored (Rare)
Zealous Guardian
Zealous Guardian White or Blue (1)
Creature — Kithkin Soldier (1/1)

Flash

Shadowmoor (Common)
Zealous Inquisitor
Zealous Inquisitor 2White (3)
Creature — Human Cleric (2/2)

1White: The next 1 damage that would be dealt to Zealous Inquisitor this turn is dealt to target creature instead.

Scourge (Common)
Other Versions
Ninth Edition (Uncommon)
Zealous Persecution
Zealous Persecution WhiteBlack (2)
Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

Modern Event Deck 2014 (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Zealous Strike
Zealous Strike 1White (2)
Instant

Target creature gets +2/+2 and gains first strike until end of turn.

Avacyn Restored (Common)
Zebra Unicorn
Zebra Unicorn 2GreenWhite (4)
Creature — Unicorn (2/2)

Whenever Zebra Unicorn deals damage, you gain that much life.

Mirage (Uncommon)
Zedruu the Greathearted
Zedruu the Greathearted 1BlueRedWhite (4)
Legendary Creature — Minotaur Monk (2/4)

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

BlueRedWhite: Target opponent gains control of target permanent you control.

Magic: The Gathering-Commander (Mythic Rare)
Zektar Shrine Expedition
Zektar Shrine Expedition 1Red (2)
Enchantment

Landfall — Whenever a land you control enters, you may put a quest counter on Zektar Shrine Expedition.

Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step.

Zendikar (Common)
Zelyon Sword
Zelyon Sword 3 (3)
Artifact

You may choose not to untap Zelyon Sword during your untap step.

3, Tap: Target creature gets +2/+0 for as long as Zelyon Sword remains tapped.

Fallen Empires (Rare)
Zendikar Farguide
Zendikar Farguide 4Green (5)
Creature — Elemental (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Zendikar (Common)
Zephid
Zephid 4BlueBlue (6)
Creature — Illusion (3/4)

Flying

Shroud (This creature can't be the target of spells or abilities.)

Urza's Saga (Rare)
Zephid's Embrace
Zephid's Embrace 2BlueBlue (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying and shroud. (It can't be the target of spells or abilities.)

Urza's Saga (Uncommon)
Zephyr Charge
Zephyr Charge 1Blue (2)
Enchantment

1Blue: Target creature gains flying until end of turn.

Magic 2014 Core Set (Common)
Zephyr Falcon
Zephyr Falcon 1Blue (2)
Creature — Bird (1/1)

Flying, vigilance

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Zephyr Net
Zephyr Net 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has defender and flying.

Lorwyn (Common)
Zephyr Spirit
Zephyr Spirit 5Blue (6)
Creature — Spirit (0/6)

When Zephyr Spirit blocks, return it to its owner's hand.

Ravnica: City of Guilds (Common)
Zephyr Sprite
Zephyr Sprite Blue (1)
Creature — Faerie (1/1)

Flying

Magic 2010 (Common)
Zerapa Minotaur
Zerapa Minotaur 2RedRed (4)
Creature — Minotaur (3/3)

First strike

2: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability.

Prophecy (Common)
Zhalfirin Commander
Zhalfirin Commander 2White (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1WhiteWhite: Target Knight creature gets +1/+1 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mirage (Uncommon)
Time Spiral "Timeshifted" (Special)
Zhalfirin Crusader
Zhalfirin Crusader 1WhiteWhite (3)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

1White: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

Visions (Rare)
Zhalfirin Knight
Zhalfirin Knight 2White (3)
Creature — Human Knight (2/2)

Flanking <I>(Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)</I>

WhiteWhite: Zhalfirin Knight gains first strike until end of turn.

Mirage (Common)
Zhang Fei, Fierce Warrior
Zhang Fei, Fierce Warrior 4WhiteWhite (6)
Legendary Creature — Human Soldier Warrior (4/4)

Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Zhang He, Wei General
Zhang He, Wei General 3BlackBlack (5)
Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

Portal Three Kingdoms (Rare)
Zhang Liao, Hero of Hefei
Zhang Liao, Hero of Hefei 4BlackBlack (6)
Legendary Creature — Human Soldier (3/3)

Whenever Zhang Liao, Hero of Hefei deals damage to an opponent, that opponent discards a card.

Portal Three Kingdoms (Rare)
Zhao Zilong, Tiger General
Zhao Zilong, Tiger General 3WhiteWhite (5)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Zhao Zilong, Tiger General blocks, it gets +1/+1 until end of turn.

Portal Three Kingdoms (Rare)
Zhou Yu, Chief Commander
Zhou Yu, Chief Commander 5BlueBlue (7)
Legendary Creature — Human Soldier (8/8)

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

Portal Three Kingdoms (Rare)
Zhuge Jin, Wu Strategist
Zhuge Jin, Wu Strategist 1BlueBlue (3)
Legendary Creature — Human Advisor (1/1)

Tap: Target creature can't be blocked this turn. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Zhur-Taa Ancient
Zhur-Taa Ancient 3RedGreen (5)
Creature — Beast (7/5)

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Dragon's Maze (Rare)
Zhur-Taa Druid
Zhur-Taa Druid RedGreen (2)
Creature — Human Druid (1/1)

Tap: Add Green.

Whenever you tap Zhur-Taa Druid for mana, it deals 1 damage to each opponent.

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Dragon's Maze (Common)
Zhur-Taa Swine
Zhur-Taa Swine 3RedGreen (5)
Creature — Boar (5/4)

Bloodrush — 1RedGreen, Discard Zhur-Taa Swine: Target attacking creature gets +5/+4 until end of turn.

Gatecrash (Common)
Zirilan of the Claw
Zirilan of the Claw 3RedRed (5)
Legendary Creature — Lizard Shaman (3/4)

1RedRed, Tap: Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.

Mirage (Rare)
Zodiac Dog
Zodiac Dog 2Red (3)
Creature — Dog (2/2)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Portal Three Kingdoms (Common)
Zodiac Dragon
Zodiac Dragon 7RedRed (9)
Creature — Dragon (8/8)

When Zodiac Dragon is put into your graveyard from the battlefield, you may return it to your hand.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Zodiac Goat
Zodiac Goat Red (1)
Creature — Goat (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Portal Three Kingdoms (Common)
Zodiac Horse
Zodiac Horse 3Green (4)
Creature — Horse (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Three Kingdoms (Uncommon)
Zodiac Monkey
Zodiac Monkey 1Green (2)
Creature — Monkey (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal Three Kingdoms (Common)
Other Versions
Ninth Edition (Common)
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