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Kyler, Sigardian Emissary
Kyler, Sigardian Emissary 3GreenWhite (5)
Legendary Creature — Human Cleric (2/2)

Whenever another Human you control enters, put a +1/+1 counter on Kyler.

Other Humans you control get +1/+1 for each counter on Kyler.

Innistrad: Midnight Hunt Commander (Mythic Rare)
Kylox, Visionary Inventor
Kylox, Visionary Inventor 5BlueRed (7)
Legendary Creature — Lizard Artificer (4/4)

Menace, ward 2, haste

Whenever Kylox attacks, sacrifice any number of other creatures, then exile the top X cards of your library, where X is their total power. You may cast any number of instant and/or sorcery spells from among the exiled cards without paying their mana costs.

Murders at Karlov Manor (Rare)
Kylox's Voltstrider
Kylox's Voltstrider 1BlueRed (3)
Artifact — Vehicle (4/4)

Collect evidence 6: This Vehicle becomes an artifact creature until end of turn.

Whenever this Vehicle attacks, you may cast an instant or sorcery spell from among cards exiled with it. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

Crew 2

Murders at Karlov Manor (Mythic Rare)
Kynaios and Tiro of Meletis
Kynaios and Tiro of Meletis RedGreenWhiteBlue (4)
Legendary Creature — Human Soldier (2/8)

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

Commander 2016 (Mythic Rare)
Kyodai, Soul of Kamigawa
Kyodai, Soul of Kamigawa 3White (4)
Legendary Creature — Dragon Spirit (3/3)

Flash

Flying

When Kyodai enters, another target permanent gains indestructible for as long as you control Kyodai.

WhiteBlueBlackRedGreen: Kyodai gets +5/+5 until end of turn.

Kamigawa: Neon Dynasty (Rare)
Kyoki, Sanity's Eclipse
Kyoki, Sanity's Eclipse 4BlackBlack (6)
Legendary Creature — Demon Spirit (6/4)

Whenever you cast a Spirit or Arcane spell, target opponent exiles a card from their hand.

Betrayers of Kamigawa (Rare)
Kyren Archive
Kyren Archive 3 (3)
Artifact

At the beginning of your upkeep, you may exile the top card of your library face down.

5, Discard your hand, Sacrifice this artifact: Put all cards exiled with this artifact into their owner's hand.

Mercadian Masques (Rare)
Kyren Flamewright
Kyren Flamewright (0)
Creature — Goblin Spellshaper (3/3)

2Red, Tap, Discard a card: Create two 1/1 blue and red Elemental creature tokens. Creatures you control get +1/+0 and gain haste until end of turn.

March of the Machine (Uncommon)
Kyren Glider
Kyren Glider 1Red (2)
Creature — Goblin (1/1)

Flying

This creature can't block.

Mercadian Masques (Common)
Kyren Legate
Kyren Legate 1Red (2)
Creature — Goblin (1/1)

If an opponent controls a Plains and you control a Mountain, you may cast this spell without paying its mana cost.

Haste

Mercadian Masques (Uncommon)
Kyren Negotiations
Kyren Negotiations 2RedRed (4)
Enchantment

Tap an untapped creature you control: This enchantment deals 1 damage to target player or planeswalker.

Mercadian Masques (Uncommon)
Kyren Sniper
Kyren Sniper 2Red (3)
Creature — Goblin (1/1)

At the beginning of your upkeep, you may have this creature deal 1 damage to target player or planeswalker.

Mercadian Masques (Common)
Kyren Toy
Kyren Toy 3 (3)
Artifact

1, Tap: Put a charge counter on this artifact.

Tap, Remove X charge counters from this artifact: Add an amount of Colorless equal to X plus one.

Mercadian Masques (Rare)
Kyscu Drake
Kyscu Drake 3Green (4)
Creature — Drake (2/2)

Flying

Green: This creature gets +0/+1 until end of turn. Activate only once each turn.

Sacrifice this creature and a creature named Spitting Drake: Search your library for a card named Viashivan Dragon, put that card onto the battlefield, then shuffle.

Visions (Uncommon)
Kytheon, Hero of Akros
Kytheon, Hero of Akros White (1)
Legendary Creature — Human Soldier (2/1)

At end of combat, if Kytheon and at least two other creatures attacked this combat, exile Kytheon, then return him to the battlefield transformed under his owner's control.

2White: Kytheon gains indestructible until end of turn.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Kytheon's Irregulars
Kytheon's Irregulars 2WhiteWhite (4)
Creature — Human Soldier (4/3)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

WhiteWhite: Tap target creature.

Game Night 2019 (Rare)
Other Versions
Magic Origins (Rare)
Kytheon's Tactics
Kytheon's Tactics 1WhiteWhite (3)
Sorcery

Creatures you control get +2/+1 until end of turn.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

Magic Origins (Common)
Lab Rats
Lab Rats Black (1)
Sorcery

Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 black Rat creature token.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Laboratory Brute
Laboratory Brute 3Blue (4)
Creature — Zombie Horror (3/3)

When this creature enters, mill four cards.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Laboratory Drudge
Laboratory Drudge 3Blue (4)
Creature — Zombie Horror (3/4)

At the beginning of each end step, draw a card if you've cast a spell from a graveyard or activated an ability of a card in a graveyard this turn.

Commander Legends (Rare)
Laboratory Maniac
Laboratory Maniac 2Blue (3)
Creature — Human Wizard (2/2)

If you would draw a card while your library has no cards in it, you win the game instead.

Innistrad Remastered (Uncommon)
Other Versions
Innistrad (Rare)
Ultimate Masters (Uncommon)
Time Spiral Remastered (Bonus)
Labro Bot
Labro Bot 5 (5)
Host Artifact Creature — Dog (3/3)

When this creature enters, return target host card or card with augment from your graveyard to your hand.

Unstable (Uncommon)
Labyrinth Adversary
Labyrinth Adversary 3Red (4)
Creature — Minotaur (4/3)

Trample (This creature can deal excess combat damage to the player it's attacking.)

Whenever you attack, you may pay 1Red. When you do, target creature can't block this turn.

Assassin's Creed (Uncommon)
Labyrinth Champion
Labyrinth Champion 3Red (4)
Creature — Human Warrior (2/2)

Heroic — Whenever you cast a spell that targets this creature, this creature deals 2 damage to any target.

Double Masters 2022 (Uncommon)
Other Versions
Theros (Rare)
Labyrinth Guardian
Labyrinth Guardian 1Blue (2)
Creature — Illusion Warrior (2/3)

When this creature becomes the target of a spell, sacrifice it.

Embalm 3Blue (3Blue, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Uncommon)
Other Versions
Amonkhet (Uncommon)
Labyrinth Minotaur
Labyrinth Minotaur 3Blue (4)
Creature — Minotaur (1/4)

Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Masters Edition III (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Labyrinth of Skophos
Labyrinth of Skophos (0)
Land

Tap: Add Colorless.

4, Tap: Remove target attacking or blocking creature from combat.

Murders at Karlov Manor Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Labyrinth Raptor
Labyrinth Raptor BlackRed (2)
Creature — Nightmare Dinosaur (2/2)

Menace

Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it.

BlackRed: Creatures you control with menace get +1/+0 until end of turn.

Ikoria: Lair of Behemoths (Rare)
Laccolith Grunt
Laccolith Grunt 2Red (3)
Creature — Beast (2/2)

Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.

Nemesis (Common)
Laccolith Rig
Laccolith Rig Red (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

Nemesis (Common)
Laccolith Titan
Laccolith Titan 5RedRed (7)
Creature — Beast (6/6)

Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.

Nemesis (Rare)
Laccolith Warrior
Laccolith Warrior 2RedRed (4)
Creature — Beast Warrior (3/3)

Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.

Nemesis (Uncommon)
Laccolith Whelp
Laccolith Whelp Red (1)
Creature — Beast (1/1)

Whenever this creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, this creature assigns no combat damage this turn.

Nemesis (Common)
Lace with Moonglove
Lace with Moonglove 2Green (3)
Instant

Target creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Draw a card.

Conspiracy: Take the Crown (Common)
Other Versions
Lorwyn (Common)
Lacerate Flesh
Lacerate Flesh 4Red (5)
Sorcery

Lacerate Flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "1, Tap, Discard a card, Sacrifice this token: Draw a card.")

Innistrad: Crimson Vow (Common)
Lackey Recycler
Lackey Recycler (0)
Artifact — Contraption

Whenever you crank this Contraption, put target creature card from your graveyard on top of your library.

Unstable (Common)
Ladies' Knight
Ladies' Knight 3White (4)
Creature — Human Knight (2/2)

Flying

Spells cast by players wearing at least one item of women's clothing cost 1 less to cast. (You can define women's clothing as you see fit. Be reasonable.)

Unhinged (Uncommon)
Lady Caleria
Lady Caleria 3GreenGreenWhiteWhite (7)
Legendary Creature — Elf Archer (3/6)

Tap: Lady Caleria deals 3 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Lady Evangela
Lady Evangela WhiteBlueBlack (3)
Legendary Creature — Human Cleric (1/2)

WhiteBlack, Tap: Prevent all combat damage that would be dealt by target creature this turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Lady of Laughter
Lady of Laughter 3WhiteWhite (5)
Creature — Faerie Noble (4/5)

Flying

Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.

Wilds of Eldraine (Rare)
Lady Orca
Lady Orca 5BlackRed (7)
Legendary Creature — Demon (7/4)

Masters Edition III (Common)
Other Versions
Legends (Uncommon)
Lady Sun
Lady Sun 1BlueBlue (3)
Legendary Creature — Human Advisor (1/1)

Tap: Return Lady Sun and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Lady Zhurong, Warrior Queen
Lady Zhurong, Warrior Queen 4Green (5)
Legendary Creature — Human Soldier Warrior (4/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Portal Three Kingdoms (Rare)
Laelia, the Blade Reforged
Laelia, the Blade Reforged 2Red (3)
Legendary Creature — Spirit Warrior (2/2)

Haste

Whenever Laelia attacks, exile the top card of your library. You may play that card this turn.

Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.

Modern Horizons 3 (Rare)
Other Versions
Commander 2021 (Rare)
Commander Legends: Battle for Baldur's Gate (Rare)
Lae'zel, Vlaakith's Champion
Lae'zel, Vlaakith's Champion 2White (3)
Legendary Creature — Gith Warrior (3/3)

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.

Choose a Background (You can have a Background as a second commander.)

Commander Legends: Battle for Baldur's Gate (Rare)
Lae'zel's Acrobatics
Lae'zel's Acrobatics 3White (4)
Instant

Exile all nontoken creatures you control, then roll a d20.

1–9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.

10–20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Lagac Lizard
Lagac Lizard 3Red (4)
Creature — Lizard (3/3)

Rise of the Eldrazi (Common)
Lagomos, Hand of Hatred
Lagomos, Hand of Hatred 1BlackRed (3)
Legendary Creature — Human Shaman (1/3)

At the beginning of combat on your turn, create a 2/1 red Elemental creature token with trample and haste. Sacrifice it at the beginning of the next end step.

Tap: Search your library for a card, put it into your hand, then shuffle. Activate only if five or more creatures died this turn.

Dominaria United (Uncommon)
Lagonna-Band Elder
Lagonna-Band Elder 2White (3)
Creature — Centaur Advisor (3/2)

When this creature enters, if you control an enchantment, you gain 3 life.

Theros (Common)
Lagonna-Band Storyteller
Lagonna-Band Storyteller 3White (4)
Creature — Centaur Advisor (3/4)

When this creature enters, you may put target enchantment card from your graveyard on top of your library. If you do, you gain life equal to its mana value.

Theros Beyond Death (Uncommon)
Lagonna-Band Trailblazer
Lagonna-Band Trailblazer White (1)
Creature — Centaur Scout (0/4)

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Journey into Nyx (Common)
Horned Loch-Whale (Lagoon Breach)
Horned Loch-Whale (Lagoon Breach) 1Blue (2)
Instant — Adventure

The owner of target attacking creature you don't control puts it on their choice of the top or bottom of their library.

Wilds of Eldraine (Rare)
Lagorin, Soul of Alacria
Lagorin, Soul of Alacria GreenWhite (2)
Legendary Creature — Beast Mount (1/1)

Flying

Whenever Lagorin attacks while saddled, put a +1/+1 counter on each of up to two target Mounts and/or Vehicles.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Aetherdrift (Uncommon)
Lagrella, the Magpie
Lagrella, the Magpie GreenWhiteBlue (3)
Legendary Creature — Human Soldier (2/3)

When Lagrella enters, exile any number of other target creatures controlled by different players until Lagrella leaves the battlefield. When an exiled card enters under your control this way, put two +1/+1 counters on it.

Streets of New Capenna (Uncommon)
Laid to Rest
Laid to Rest 3Green (4)
Enchantment

Whenever a Human you control dies, draw a card.

Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Innistrad: Crimson Vow (Uncommon)
Lair Delve
Lair Delve 2Green (3)
Sorcery

Reveal the top two cards of your library. Put all creature and land cards revealed this way into your hand and the rest on the bottom of your library in any order.

Avacyn Restored (Common)
Lair of the Hydra
Lair of the Hydra (0)
Land

If you control two or more other lands, this land enters tapped.

Tap: Add Green.

Variable ColorlessGreen: Until end of turn, this land becomes an X/X green Hydra creature. It's still a land. X can't be 0.

Modern Horizons 3 Commander (Rare)
Other Versions
Adventures in the Forgotten Realms (Rare)
Lairwatch Giant
Lairwatch Giant 5White (6)
Creature — Giant Warrior (5/3)

This creature can block an additional creature each combat.

Whenever this creature blocks two or more creatures, it gains first strike until end of turn.

Lorwyn (Common)
Lake of the Dead
Lake of the Dead (0)
Land

If this land would enter, sacrifice a Swamp instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add Black.

Tap, Sacrifice a Swamp: Add BlackBlackBlackBlack.

Vintage Masters (Rare)
Other Versions
Alliances (Rare)
Masters Edition (Rare)
Lakeside Shack
Lakeside Shack (0)
Land

This land enters tapped unless a player has 13 or less life.

Tap: Add Green or Blue.

Duskmourn: House of Horror (Land)
Lambholt Butcher
Lambholt Butcher (0)
Creature — Werewolf (4/4)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

Shadows over Innistrad (Uncommon)
Lambholt Elder
Lambholt Elder 2Green (3)
Creature — Human Werewolf (1/2)

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Dark Ascension (Uncommon)
Lambholt Harrier
Lambholt Harrier 1Red (2)
Creature — Wolf (2/2)

3Red: Target creature can't block this turn.

Innistrad: Midnight Hunt (Common)
Lambholt Pacifist
Lambholt Pacifist 1Green (2)
Creature — Human Shaman Werewolf (3/3)

This creature can't attack unless you control a creature with power 4 or greater.

At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

Shadows over Innistrad (Uncommon)
Lambholt Raconteur
Lambholt Raconteur 3Red (4)
Creature — Human Werewolf (2/4)

Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Crimson Vow (Uncommon)
Lambholt Ravager
Lambholt Ravager (0)
Creature — Werewolf (4/4)

Whenever you cast a noncreature spell, this creature deals 2 damage to each opponent.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Crimson Vow (Uncommon)
Lammastide Weave
Lammastide Weave 1Green (2)
Instant

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you gain life equal to its mana value.

Draw a card.

Lorwyn (Uncommon)
Lampad of Death's Vigil
Lampad of Death's Vigil 1Black (2)
Enchantment Creature — Nymph (1/3)

1, Sacrifice a creature: Each opponent loses 1 life and you gain 1 life.

Theros Beyond Death (Common)
Lamplight Phoenix
Lamplight Phoenix 1RedRed (3)
Creature — Phoenix (3/3)

Flying

When this creature dies, you may exile it and collect evidence 4. If you do, return this card to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.)

Murders at Karlov Manor (Rare)
Lamplighter of Selhoff
Lamplighter of Selhoff 4Blue (5)
Creature — Zombie Horror (3/5)

When this creature enters, if you control another Zombie, you may draw a card. If you do, discard a card.

Shadows over Innistrad (Common)
Lance
Lance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has first strike.

Revised Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Lancer Sliver
Lancer Sliver 2White (3)
Creature — Sliver (2/2)

Sliver creatures you control have first strike.

Modern Horizons (Common)
Lancers en-Kor
Lancers en-Kor 3WhiteWhite (5)
Creature — Kor Soldier (3/3)

Trample

0: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

Stronghold (Uncommon)
Land Aid '04
Land Aid '04 GreenGreen (2)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. If you sang a song the whole time you were searching and shuffling, you may untap that land.

Unhinged (Common)
Land Cap
Land Cap (0)
Land

This land doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from this land.

Tap: Add White or Blue. Put a depletion counter on this land.

Ice Age (Rare)
Land Equilibrium
Land Equilibrium 2BlueBlue (4)
Enchantment

If an opponent who controls at least as many lands as you do would put a land onto the battlefield, that player instead puts that land onto the battlefield then sacrifices a land of their choice.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Land Grant
Land Grant 1Green (2)
Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.

Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Mercadian Masques (Common)
Land Leeches
Land Leeches 1GreenGreen (3)
Creature — Leech (2/2)

First strike

The Dark (Common)
Other Versions
Fourth Edition (Common)
Land Tax
Land Tax White (1)
Enchantment

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Wilds of Eldraine Enchanting Tales (Mythic Rare)
Other Versions
Fourth Edition (Rare)
Legends (Uncommon)
Battle Royale Box Set (Uncommon)
Masters Edition III (Rare)
Battlebond (Mythic Rare)
Double Masters (Mythic Rare)
Commander Masters (Mythic Rare)
Landbind Ritual
Landbind Ritual 3WhiteWhite (5)
Sorcery

You gain 2 life for each Plains you control.

Zendikar (Uncommon)
Landfill
Landfill 4Red (5)
Sorcery

Choose a land type. Exile all lands you control of that type. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each permanent completely covered by those cards. Then return the cards you dropped to the battlefield tapped.

Unglued (Rare)
Landroval, Horizon Witness
Landroval, Horizon Witness 4White (5)
Legendary Creature — Bird Noble (3/4)

Flying

Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Land's Edge
Land's Edge 1RedRed (3)
World Enchantment

Discard a card: If the discarded card was a land card, this enchantment deals 2 damage to target player or planeswalker. Any player may activate this ability.

Chronicles (Rare)
Other Versions
Legends (Rare)
Landscaper Colos
Landscaper Colos 5White (6)
Creature — Goat Beast (4/6)

When this creature enters, put target card from an opponent's graveyard on the bottom of their library.

Basic landcycling 1White (1White, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Modern Horizons 2 (Common)
Landslide
Landslide Red (1)
Sorcery

Sacrifice any number of Mountains. Landslide deals that much damage to target player or planeswalker.

Urza's Destiny (Uncommon)
Languish
Languish 2BlackBlack (4)
Sorcery

All creatures get -4/-4 until end of turn.

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Game Night (Rare)
Jumpstart (Rare)
Lantern Bearer
Lantern Bearer Blue (1)
Creature — Spirit (1/1)

Flying

Disturb 2Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad Remastered (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Lantern Flare
Lantern Flare 1White (2)
Instant

Cleave Variable ColorlessRedWhite (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Lantern Flare deals X damage to target creature or planeswalker and you gain X life. X is the number of creatures you control.

Innistrad: Crimson Vow (Rare)
Lantern Kami
Lantern Kami White (1)
Creature — Spirit (1/1)

Flying

Champions of Kamigawa (Common)
Lantern of Insight
Lantern of Insight 1 (1)
Artifact

Players play with the top card of their libraries revealed.

Tap, Sacrifice this artifact: Target player shuffles.

Fifth Dawn (Uncommon)
Lantern of Revealing
Lantern of Revealing 3 (3)
Artifact

Tap: Add one mana of any color.

4, Tap: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Lantern of the Lost
Lantern of the Lost 1 (1)
Artifact

When this artifact enters, exile target card from a graveyard.

1, Tap, Exile this artifact: Exile all cards from all graveyards, then draw a card.

Innistrad: Crimson Vow (Uncommon)
Lantern of Undersight (playtest)
Lantern of Undersight (playtest) 1 (1)
Artifact

You draw cards from the bottom of your library instead of the top of your library.

Mystery Booster (Common)
Lantern Scout
Lantern Scout 2White (3)
Creature — Human Scout Ally (3/2)

Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.

Battle for Zendikar (Rare)
Lantern Spirit
Lantern Spirit 2Blue (3)
Creature — Spirit (2/1)

Flying

Blue: Return this creature to its owner's hand.

Innistrad (Uncommon)
Lantern-Lit Graveyard
Lantern-Lit Graveyard (0)
Land

Tap: Add Colorless.

Tap: Add Black or Red. This land doesn't untap during your next untap step.

Champions of Kamigawa (Uncommon)
Lanterns' Lift
Lanterns' Lift (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

If Lanterns' Lift would be put into a graveyard from anywhere, exile it instead.

Innistrad Remastered (Common)
Other Versions
Innistrad: Crimson Vow (Common)
Lapis Lazuli Talisman
Lapis Lazuli Talisman 2 (2)
Artifact

Whenever a player casts a blue spell, you may pay 3. If you do, untap target permanent.

Ice Age (Uncommon)
Lapis Orb of Dragonkind
Lapis Orb of Dragonkind 2Blue (3)
Artifact

Tap: Add Blue. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Lapse of Certainty
Lapse of Certainty 2White (3)
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

Conflux (Common)
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