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Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Call to Heel
Call to Heel 1Blue (2)
Instant

Return target creature to its owner's hand. Its controller draws a card.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Shards of Alara (Common)
Call to Mind
Call to Mind 2Blue (3)
Sorcery

Return target instant or sorcery card from your graveyard to your hand.

Magic 2011 (Uncommon)
Call to Serve
Call to Serve 1White (2)
Enchantment — Aura

Enchant nonblack creature

Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.

Avacyn Restored (Common)
Call to the Grave
Call to the Grave 4Black (5)
Enchantment

At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.

Magic 2012 (Rare)
Other Versions
Scourge (Rare)
Call to the Kindred
Call to the Kindred 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may look at the top five cards of your library. If you do, you may put a creature card that shares a creature type with enchanted creature from among them onto the battlefield, then you put the rest of those cards on the bottom of your library in any order.

Dark Ascension (Rare)
Call to the Netherworld
Call to the Netherworld Black (1)
Sorcery

Return target black creature card from your graveyard to your hand.

Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral (Common)
Caller of Gales
Caller of Gales Blue (1)
Creature — Merfolk Wizard (1/1)

1Blue, Tap: Target creature gains flying until end of turn.

Zendikar (Common)
Caller of the Claw
Caller of the Claw 2Green (3)
Creature — Elf (2/2)

Flash

When Caller of the Claw enters, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.

Legions (Rare)
Caller of the Hunt
Caller of the Hunt 2Green (3)
Creature — Human (*/*)

As an additional cost to cast this spell, choose a creature type.

Caller of the Hunt's power and toughness are each equal to the number of creatures of the chosen type on the battlefield.

Mercadian Masques (Rare)
Callous Deceiver
Callous Deceiver 2Blue (3)
Creature — Spirit (1/3)

1: Look at the top card of your library.

2: Reveal the top card of your library. If it's a land card, Callous Deceiver gets +1/+0 and gains flying until end of turn. Activate only once each turn.

Champions of Kamigawa (Common)
Callous Giant
Callous Giant 4RedRed (6)
Creature — Giant (4/4)

If a source would deal 3 or less damage to Callous Giant, prevent that damage.

Invasion (Rare)
Callous Oppressor
Callous Oppressor 1BlueBlue (3)
Creature — Octopus (1/2)

You may choose not to untap Callous Oppressor during your untap step.

As Callous Oppressor enters, an opponent chooses a creature type.

Tap: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.

Onslaught (Rare)
Callow Jushi
Callow Jushi 1BlueBlue (3)
Creature — Human Wizard (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

Betrayers of Kamigawa (Uncommon)
Calming Licid
Calming Licid 2White (3)
Creature — Licid (2/2)

White, Tap: Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay White to end this effect.

Enchanted creature can't attack.

Stronghold (Uncommon)
Calming Verse
Calming Verse 3Green (4)
Sorcery

Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.

Prophecy (Common)
Caltrops
Caltrops 3 (3)
Artifact

Whenever a creature attacks, Caltrops deals 1 damage to it.

Urza's Destiny (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Camel
Camel White (1)
Creature — Camel (0/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

As long as Camel is attacking, prevent all damage Deserts would deal to Camel and to creatures banded with Camel.

Arabian Nights (Common)
Camouflage
Camouflage Green (1)
Instant

Cast this spell only during your declare attackers step.

This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Unlimited Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Canal Dredger
Canal Dredger 4 (4)
Artifact Creature — Construct (1/5)

Draft Canal Dredger face up.

Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.

Tap: Put target card from your graveyard on the bottom of your library.

Magic: The Gathering—Conspiracy (Rare)
Cancel
Cancel 1BlueBlue (3)
Instant

Counter target spell.

Magic 2014 Core Set (Common)
Other Versions
Time Spiral (Common)
Tenth Edition (Common)
Shards of Alara (Common)
Magic 2010 (Common)
Zendikar (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Planechase 2012 Edition (Common)
Return to Ravnica (Common)
Candelabra of Tawnos
Candelabra of Tawnos 1 (1)
Artifact

Variable Colorless, Tap: Untap X target lands.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Candles' Glow
Candles' Glow 1White (2)
Instant — Arcane

Prevent the next 3 damage that would be dealt to any target this turn. You gain life equal to the damage prevented this way.

Splice onto Arcane 1White (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Uncommon)
Candles of Leng
Candles of Leng 2 (2)
Artifact

4, Tap: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.

Time Spiral (Rare)
Canker Abomination
Canker Abomination 2Black or GreenBlack or Green (4)
Creature — Treefolk Horror (6/6)

As Canker Abomination enters, choose an opponent. Canker Abomination enters with a -1/-1 counter on it for each creature that player controls.

Eventide (Uncommon)
Cankerous Thirst
Cankerous Thirst 3Black or Green (4)
Instant

If Black was spent to cast this spell, you may have target creature get -3/-3 until end of turn. If Green was spent to cast this spell, you may have target creature get +3/+3 until end of turn. (Do both if BlackGreen was spent.)

Eventide (Uncommon)
Cannibalize
Cannibalize 1Black (2)
Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

Stronghold (Common)
Canopy Claws
Canopy Claws Green (1)
Instant

Target creature loses flying until end of turn.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Canopy Cover
Canopy Cover 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked except by creatures with flying or reach.

Enchanted creature can't be the target of spells or abilities your opponents control.

Worldwake (Uncommon)
Canopy Crawler
Canopy Crawler 3Green (4)
Creature — Beast (2/2)

Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Beast card you reveal in your hand.)</I>

Tap: Target creature gets +1/+1 until end of turn for each +1/+1 counter on Canopy Crawler.

Legions (Uncommon)
Canopy Dragon
Canopy Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Trample

1Green: Canopy Dragon gains flying and loses trample until end of turn.

Mirage (Rare)
Canopy Spider
Canopy Spider 1Green (2)
Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

Tenth Edition (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Tempest (Common)
Canopy Surge
Canopy Surge 1Green (2)
Sorcery

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.

Invasion (Uncommon)
Cantivore
Cantivore 1WhiteWhite (3)
Creature — Lhurgoyf (*/*)

Vigilance

Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

Odyssey (Rare)
Canyon Drake
Canyon Drake 2RedRed (4)
Creature — Drake (1/2)

Flying

1, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.

Tempest (Rare)
Canyon Minotaur
Canyon Minotaur 3Red (4)
Creature — Minotaur Warrior (3/3)

Magic 2014 Core Set (Common)
Other Versions
Conflux (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2013 (Common)
Canyon Wildcat
Canyon Wildcat 1Red (2)
Creature — Cat (2/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Eighth Edition (Common)
Tempest (Common)
Cao Cao, Lord of Wei
Cao Cao, Lord of Wei 3BlackBlack (5)
Legendary Creature — Human Soldier (3/3)

Tap: Target opponent discards two cards. Activate only during your turn, before attackers are declared.

From the Vault: Legends (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Cao Ren, Wei Commander
Cao Ren, Wei Commander 2BlackBlack (4)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

When Cao Ren, Wei Commander enters, you lose 3 life.

Portal Three Kingdoms (Rare)
Capashen Knight
Capashen Knight 1White (2)
Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)

1White: Capashen Knight gets +1/+0 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Urza's Destiny (Common)
Capashen Standard
Capashen Standard White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1.

2, Sacrifice Capashen Standard: Draw a card.

Urza's Destiny (Common)
Capashen Templar
Capashen Templar 2White (3)
Creature — Human Knight (2/2)

White: Capashen Templar gets +0/+1 until end of turn.

Urza's Destiny (Common)
Capashen Unicorn
Capashen Unicorn 1White (2)
Creature — Unicorn (1/2)

1White, Tap, Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.

Invasion (Common)
Capricious Efreet
Capricious Efreet 4RedRed (6)
Creature — Efreet (6/4)

At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.

Commander 2013 Edition (Rare)
Other Versions
Magic 2010 (Rare)
Capricious Sorcerer
Capricious Sorcerer 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.

Portal (Rare)
Capsize
Capsize 1BlueBlue (3)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

Tempest (Common)
Captain of the Mists
Captain of the Mists 2Blue (3)
Creature — Human Wizard (2/3)

Whenever another Human you control enters, untap Captain of the Mists.

1Blue, Tap: You may tap or untap target permanent.

Avacyn Restored (Rare)
Captain of the Watch
Captain of the Watch 4WhiteWhite (6)
Creature — Human Soldier (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters, create three 1/1 white Soldier creature tokens.

Magic 2013 (Rare)
Other Versions
Magic 2010 (Rare)
Captain Sisay
Captain Sisay 2GreenWhite (4)
Legendary Creature — Human Soldier (2/2)

Tap: Search your library for a legendary card, reveal that card, put it into your hand, then shuffle.

From the Vault: Legends (Mythic Rare)
Other Versions
Invasion (Rare)
Captain's Call
Captain's Call 3White (4)
Sorcery

Create three 1/1 white Soldier creature tokens.

Magic 2013 (Common)
Captain's Maneuver
Captain's Maneuver Variable ColorlessRedWhite (2)
Instant

The next X damage that would be dealt to target creature, planeswalker, or player this turn is dealt to another target creature, planeswalker, or player instead.

Planechase (Uncommon)
Other Versions
Apocalypse (Uncommon)
Captivating Glance
Captivating Glance 2Blue (3)
Enchantment — Aura

Enchant creature

At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Lorwyn (Uncommon)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Magic 2011 (Rare)
Captive Flame
Captive Flame 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Capture of Jingzhou
Capture of Jingzhou 3BlueBlue (5)
Sorcery

Take an extra turn after this one.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Captured Sunlight
Captured Sunlight 2GreenWhite (4)
Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

You gain 4 life.

Alara Reborn (Common)
Carapace
Carapace Green (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +0/+2.

Sacrifice Carapace: Regenerate enchanted creature.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Carapace Forger
Carapace Forger 1Green (2)
Creature — Elf Artificer (2/2)

Metalcraft — Carapace Forger gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Caravan Escort
Caravan Escort White (1)
Creature — Human Knight (1/1)

Level up 2 (2: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

2/2

LEVEL 5+

5/5

First strike

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Rise of the Eldrazi (Common)
Caravan Hurda
Caravan Hurda 4White (5)
Creature — Giant (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Zendikar (Common)
Caravan Vigil
Caravan Vigil Green (1)
Sorcery

Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.

Innistrad (Common)
Carbonize
Carbonize 2Red (3)
Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

Scourge (Uncommon)
Cardboard Carapace
Cardboard Carapace 5Green (6)
Enchantment — Aura

Enchant creature

For each other card named Cardboard Carapace you have with you outside the game, enchanted creature gets +1/+1.

Unglued (Rare)
Cardpecker
Cardpecker 1White (2)
Creature — Bird (1{1/2}/1)

Flying

Gotcha — If an opponent touches the table with their hand, you may say "Gotcha" When you do, return Cardpecker from your graveyard to your hand.

Unhinged (Common)
Careful Consideration
Careful Consideration 2BlueBlue (4)
Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

Modern Masters (Uncommon)
Other Versions
Time Spiral (Uncommon)
Careful Study
Careful Study Blue (1)
Sorcery

Draw two cards, then discard two cards.

Odyssey (Common)
Caregiver
Caregiver White (1)
Creature — Human Cleric (1/1)

White, Sacrifice a creature: Prevent the next 1 damage that would be dealt to any target this turn.

Ravnica: City of Guilds (Common)
Caress of Phyrexia
Caress of Phyrexia 3BlackBlack (5)
Sorcery

Target player draws three cards, loses 3 life, and gets three poison counters.

New Phyrexia (Uncommon)
Caribou Range
Caribou Range 2WhiteWhite (4)
Enchantment — Aura

Enchant land you control

Enchanted land has "WhiteWhite, Tap: Create a 0/1 white Caribou creature token."

Sacrifice a Caribou token: You gain 1 life.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Carnage Altar
Carnage Altar 2 (2)
Artifact

3, Sacrifice a creature: Draw a card.

Commander 2013 Edition (Uncommon)
Other Versions
Zendikar (Uncommon)
Carnage Gladiator
Carnage Gladiator 2BlackRed (4)
Creature — Skeleton Warrior (4/2)

Whenever a creature blocks, that creature's controller loses 1 life.

1BlackRed: Regenerate Carnage Gladiator.

Dragon's Maze (Uncommon)
Carnage Wurm
Carnage Wurm 6Green (7)
Creature — Wurm (6/6)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2012 (Uncommon)
Carnassid
Carnassid 4GreenGreen (6)
Creature — Beast (5/4)

Trample

1Green: Regenerate Carnassid.

Stronghold (Rare)
Carnifex Demon
Carnifex Demon 4BlackBlack (6)
Creature — Phyrexian Demon (6/6)

Flying

Carnifex Demon enters with two -1/-1 counters on it.

Black, Remove a -1/-1 counter from Carnifex Demon: Put a -1/-1 counter on each other creature.

Scars of Mirrodin (Rare)
Carnival Hellsteed
Carnival Hellsteed 4BlackRed (6)
Creature — Nightmare Horse (5/4)

First strike, haste

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Rare)
Carnival of Souls
Carnival of Souls 1Black (2)
Enchantment

Whenever a creature enters, you lose 1 life and add Black.

Urza's Destiny (Rare)
Carnivorous Death-Parrot
Carnivorous Death-Parrot 1Blue (2)
Creature — Bird (2/2)

Flying

At the beginning of your upkeep, sacrifice Carnivorous Death-Parrot unless you say its flavor text.

Unhinged (Common)
Carnivorous Plant
Carnivorous Plant 3Green (4)
Creature — Plant Wall (4/5)

Defender

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Common)
The Dark (Common)
Carnophage
Carnophage Black (1)
Creature — Zombie (2/2)

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Exodus (Common)
Carom
Carom 1White (2)
Instant

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead.

Draw a card.

Dissension (Common)
Carpet of Flowers
Carpet of Flowers Green (1)
Enchantment

At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.

Urza's Saga (Uncommon)
Carrier Pigeons
Carrier Pigeons 3White (4)
Creature — Bird (1/1)

Flying

When Carrier Pigeons enters, draw a card at the beginning of the next turn's upkeep.

Alliances (Common)
Carrion
Carrion 1BlackBlack (3)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Create X 0/1 black Insect creature tokens, where X is the sacrificed creature's power.

Mirage (Rare)
Carrion Ants
Carrion Ants 2BlackBlack (4)
Creature — Insect (0/1)

1: Carrion Ants gets +1/+1 until end of turn.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Legends (Rare)
Carrion Beetles
Carrion Beetles Black (1)
Creature — Insect (1/1)

2Black, Tap: Exile up to three target cards from a single graveyard.

Urza's Saga (Common)
Carrion Call
Carrion Call 3Green (4)
Instant

Create two 1/1 green Phyrexian Insect creature tokens with infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Uncommon)
Carrion Feeder
Carrion Feeder Black (1)
Creature — Zombie (1/1)

Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Scourge (Common)
Carrion Howler
Carrion Howler 3Black (4)
Creature — Zombie Wolf (2/2)

Pay 1 life: Carrion Howler gets +2/-1 until end of turn.

Ravnica: City of Guilds (Uncommon)
Carrion Rats
Carrion Rats Black (1)
Creature — Rat (2/1)

Whenever Carrion Rats attacks or blocks, any player may exile a card from their graveyard. If a player does, Carrion Rats assigns no combat damage this turn.

Torment (Common)
Carrion Thrash
Carrion Thrash 2BlackRedGreen (5)
Creature — Lizard Warrior (4/4)

When Carrion Thrash dies, you may pay 2. If you do, return another target creature card from your graveyard to your hand.

Shards of Alara (Common)
Carrion Wall
Carrion Wall 1BlackBlack (3)
Creature — Wall (3/2)

Defender (This creature can't attack.)

1Black: Regenerate Carrion Wall.

Nemesis (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Carrion Wurm
Carrion Wurm 3BlackBlack (5)
Creature — Zombie Wurm (6/5)

Whenever Carrion Wurm attacks or blocks, any player may exile three cards from their graveyard. If a player does, Carrion Wurm assigns no combat damage this turn.

Torment (Uncommon)
Carrionette
Carrionette 1Black (2)
Creature — Skeleton (1/1)

2BlackBlack: Exile Carrionette and target creature unless that creature's controller pays 2. Activate only if Carrionette is in your graveyard.

Tempest (Rare)
Carry Away
Carry Away BlueBlue (2)
Enchantment — Aura

Enchant Equipment

When Carry Away enters, unattach enchanted Equipment.

You control enchanted Equipment.

Darksteel (Uncommon)
Cartel Aristocrat
Cartel Aristocrat WhiteBlack (2)
Creature — Human Advisor (2/2)

Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.

Gatecrash (Uncommon)
Cartographer
Cartographer 2Green (3)
Creature — Human (2/2)

When Cartographer enters, you may return target land card from your graveyard to your hand.

Odyssey (Common)
Other Versions
Exodus (Uncommon)
Carven Caryatid
Carven Caryatid 1GreenGreen (3)
Creature — Spirit (2/5)

Defender (This creature can't attack.)

When Carven Caryatid enters, draw a card.

Ravnica: City of Guilds (Uncommon)
Cascade Bluffs
Cascade Bluffs (0)
Land

Tap: Add Colorless.

Blue or Red, Tap: Add BlueBlue, BlueRed, or RedRed.

Eventide (Rare)
Cast into Darkness
Cast into Darkness 1Black (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets -2/-0 and can't block.

Journey into Nyx (Common)
Cast Through Time
Cast Through Time 4BlueBlueBlue (7)
Enchantment

Instant and sorcery spells you control have rebound. (Exile the spell as it resolves if you cast it from your hand. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

Rise of the Eldrazi (Mythic Rare)
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