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Root Elemental
Root Elemental 4GreenGreen (6)
Creature — Elemental (6/5)

Morph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.

Murders at Karlov Manor Commander (Rare)
Other Versions
Scourge (Rare)
Root Greevil
Root Greevil 3Green (4)
Creature — Beast (2/3)

2Green, Tap, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

Planeshift (Common)
Root Sliver
Root Sliver 3Green (4)
Creature — Sliver (2/2)

This spell can't be countered.

Sliver spells can't be countered.

Legions (Uncommon)
Root Spider
Root Spider 3Green (4)
Creature — Spider (2/2)

Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.

Homelands (Uncommon)
Rootbreaker Wurm
Rootbreaker Wurm 5GreenGreen (7)
Creature — Wurm (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Tempest (Common)
Rooting Kavu
Rooting Kavu 2GreenGreen (4)
Creature — Kavu (4/3)

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Invasion (Uncommon)
Root-Kin Ally
Root-Kin Ally 4GreenGreen (6)
Creature — Elemental Warrior (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Rootless Yew
Rootless Yew 3GreenGreen (5)
Creature — Treefolk (5/4)

When Rootless Yew dies, search your library for a creature card with power or toughness 6 or greater, reveal it, put it into your hand, then shuffle.

Kaldheim (Uncommon)
Rootpath Purifier
Rootpath Purifier 3Green (4)
Creature — Elf Druid (3/4)

Lands you control and land cards in your library are basic.

The Brothers' War Commander (Mythic Rare)
Rootrider Faun
Rootrider Faun 1Green (2)
Creature — Satyr Scout (1/3)

Tap: Add Green.

1, Tap: Add one mana of any color.

Wilds of Eldraine (Common)
Rootrunner
Rootrunner 2GreenGreen (4)
Creature — Spirit (3/3)

GreenGreen, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Rootwalla
Rootwalla 2Green (3)
Creature — Lizard (2/2)

1Green: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

Welcome Deck 2017 (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Magic 2014 Core Set (Common)
Tempest Remastered (Common)
Rootwater Alligator
Rootwater Alligator 3Green (4)
Creature — Crocodile (3/2)

Sacrifice a Forest: Regenerate Rootwater Alligator.

Exodus (Common)
Rootweaver Druid
Rootweaver Druid 2Green (3)
Creature — Elf Druid (2/1)

When Rootweaver Druid enters the battlefield, each opponent may search their library for up to three basic land cards. They each put one of those cards onto the battlefield tapped under your control and the rest onto the battlefield tapped under their control. Then each player who searched their library this way shuffles.

Commander Legends (Rare)
Rosethorn Acolyte
Rosethorn Acolyte 2Green (3)
Creature — Elf Druid (2/3)

Tap: Add one mana of any color.

Throne of Eldraine (Common)
Rot Shambler
Rot Shambler 1Green (2)
Creature — Fungus (1/1)

Whenever another creature you control dies, put a +1/+1 counter on Rot Shambler.

Commander Masters (Common)
Other Versions
Battle for Zendikar (Uncommon)
Rot Wolf
Rot Wolf 2Green (3)
Creature — Phyrexian Wolf (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a creature dealt damage by Rot Wolf this turn dies, you may draw a card.

Mirrodin Besieged (Common)
Rotted Hystrix
Rotted Hystrix 4Green (5)
Creature — Phyrexian Beast (3/6)

New Phyrexia (Common)
Roughshod Mentor
Roughshod Mentor 5Green (6)
Creature — Giant Warrior (5/4)

Green creatures you control have trample.

Shadowmoor (Uncommon)
Rowan Treefolk
Rowan Treefolk 3Green (4)
Creature — Treefolk (3/4)

Portal (Common)
Rubbleback Rhino
Rubbleback Rhino 4Green (5)
Creature — Rhino (3/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Return to Ravnica (Common)
Rubblebelt Maverick
Rubblebelt Maverick Green (1)
Creature — Human Detective (1/1)

When Rubblebelt Maverick enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Green, Exile Rubblebelt Maverick from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Ruins Recluse
Ruins Recluse 1Green (2)
Creature — Spider (1/1)

Reach, deathtouch

3Green: Put a +1/+1 counter on Ruins Recluse.

March of the Machine (Uncommon)
Rumbleweed
Rumbleweed 10Green (11)
Creature — Plant Elemental (8/8)

This spell costs 1 less to cast for each land card in your graveyard.

Vigilance, reach, trample

When Rumbleweed enters the battlefield, other creatures you control get +3/+3 and gain trample until end of turn.

Outlaws of Thunder Junction Commander (Rare)
Rumbling Baloth
Rumbling Baloth 2GreenGreen (4)
Creature — Beast (4/4)

Arena Base Set (Common)
Other Versions
Magic 2014 Core Set (Common)
Jumpstart (Common)
Runadi, Behemoth Caller
Runadi, Behemoth Caller 2Green (3)
Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters the battlefield with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

Tap: Add Green.

Jumpstart 2022 (Rare)
Runeclaw Bear
Runeclaw Bear 1Green (2)
Creature — Bear (2/2)

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Magic 2015 Core Set (Common)
Runic Armasaur
Runic Armasaur 1GreenGreen (3)
Creature — Dinosaur (2/5)

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2019 (Rare)
Rural Recruit
Rural Recruit 3Green (4)
Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)

When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

Innistrad: Crimson Vow (Common)
Rushwood Dryad
Rushwood Dryad 1Green (2)
Creature — Dryad (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Mercadian Masques (Common)
Rushwood Elemental
Rushwood Elemental GreenGreenGreenGreenGreen (5)
Creature — Elemental (4/4)

Trample

At the beginning of your upkeep, you may put a +1/+1 counter on Rushwood Elemental.

Mercadian Masques (Rare)
Rushwood Herbalist
Rushwood Herbalist 2Green (3)
Creature — Human Spellshaper (2/2)

Green, Tap, Discard a card: Regenerate target creature.

Mercadian Masques (Common)
Rushwood Legate
Rushwood Legate 2Green (3)
Creature — Dryad (2/1)

If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.

Mercadian Masques (Uncommon)
Rust Scarab
Rust Scarab 4Green (5)
Creature — Insect (4/5)

Whenever Rust Scarab becomes blocked, you may destroy target artifact or enchantment defending player controls.

Gatecrash (Uncommon)
Rustvine Cultivator
Rustvine Cultivator Green (1)
Creature — Phyrexian Elf Druid (1/2)

Tap: Put an oil counter on Rustvine Cultivator.

Tap, Remove an oil counter from Rustvine Cultivator: Untap target land.

Phyrexia: All Will Be One (Common)
Ruxa, Patient Professor
Ruxa, Patient Professor 2GreenGreen (4)
Legendary Creature — Bear Druid (4/4)

Whenever Ruxa, Patient Professor enters the battlefield or attacks, return target creature card with no abilities from your graveyard to your hand.

Creatures you control with no abilities get +1/+1.

For each creature you control with no abilities, you may have that creature assign its combat damage as though it weren't blocked.

Commander 2021 (Rare)
Rysorian Badger
Rysorian Badger 2Green (3)
Creature — Badger (2/2)

Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two target creature cards from defending player's graveyard. If you do, you gain 1 life for each card exiled this way and Rysorian Badger assigns no combat damage this turn.

Homelands (Rare)
S.N.O.T.
S.N.O.T. Green (1)
Creature — Ooze (*{^2}/*{^2})

You may have S.N.O.T. enter the battlefield stuck to another creature named S.N.O.T. If you do, all those creatures form a single creature.

S.N.O.T.'s power and toughness are each equal to the square of the number of cards named S.N.O.T. stuck together to form it. (One is a 1/1, two are a 4/4, three are a 9/9, and four are a 16/16. If you manage to get -1 S.N.O.T.s stuck together, it's a 1/1.)

Unhinged (Common)
Saber Ants
Saber Ants 3Green (4)
Creature — Insect (2/3)

Whenever Saber Ants is dealt damage, you may create that many 1/1 green Insect creature tokens.

Mercadian Masques (Uncommon)
Sabertooth Cobra
Sabertooth Cobra 2Green (3)
Creature — Snake (2/2)

Whenever Sabertooth Cobra deals damage to a player, that player gets a poison counter. The player gets another poison counter at the beginning of their next upkeep unless they pay 2 before that step. (A player with ten or more poison counters loses the game.)

Mirage (Common)
Sabertooth Mauler
Sabertooth Mauler 3Green (4)
Creature — Cat (3/3)

At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it.

Core Set 2021 (Common)
Sacellum Archers
Sacellum Archers 2Green (3)
Creature — Elf Archer (2/3)

RedWhite, Tap: Sacellum Archers deals 2 damage to target attacking or blocking creature.

Conflux (Uncommon)
Sacellum Godspeaker
Sacellum Godspeaker 2Green (3)
Creature — Elf Druid (2/2)

Tap: Reveal any number of creature cards with power 5 or greater from your hand. Add Green for each card revealed this way.

Shards of Alara (Rare)
Sachi, Daughter of Seshiro
Sachi, Daughter of Seshiro 2GreenGreen (4)
Legendary Creature — Snake Shaman (1/3)

Other Snake creatures you control get +0/+1.

Shamans you control have "Tap: Add GreenGreen."

Champions of Kamigawa (Uncommon)
Sacred Prey
Sacred Prey Green (1)
Creature — Horse (1/1)

Whenever Sacred Prey becomes blocked, you gain 1 life.

Mercadian Masques (Common)
Sacred White Deer
Sacred White Deer 1Green (2)
Creature — Elk (2/2)

3Green, Tap: You gain 4 life. Activate only if you control a Yanggu planeswalker.

Global Series: Jiang Yanggu and Mu Yanling (Uncommon)
Sacred Wolf
Sacred Wolf 2Green (3)
Creature — Wolf (3/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Magic 2012 (Common)
Other Versions
Magic 2011 (Common)
Saddleback Lagac
Saddleback Lagac 3Green (4)
Creature — Lizard (3/1)

When Saddleback Lagac enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Battlebond (Common)
Other Versions
Oath of the Gatewatch (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Saddled Rimestag
Saddled Rimestag 1Green (2)
Snow Creature — Elk (2/2)

Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.

Modern Horizons (Uncommon)
Sage of Ancient Lore
Sage of Ancient Lore 4Green (5)
Creature — Human Shaman Werewolf (*/*)

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.

When Sage of Ancient Lore enters the battlefield, draw a card.

At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Sage of Shaila's Claim
Sage of Shaila's Claim 1Green (2)
Creature — Elf Druid (2/1)

When Sage of Shaila's Claim enters the battlefield, you get EnergyEnergyEnergy (three energy counters).

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Sagu Archer
Sagu Archer 4Green (5)
Creature — Naga Archer (2/5)

Reach (This creature can block creatures with flying.)

Morph 4Green (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Sakiko, Mother of Summer
Sakiko, Mother of Summer 4GreenGreen (6)
Legendary Creature — Snake Shaman (3/3)

Whenever a creature you control deals combat damage to a player, add that much Green. Until end of turn, you don't lose this mana as steps and phases end.

Commander Masters (Rare)
Other Versions
Betrayers of Kamigawa (Rare)
Sakura-Tribe Elder
Sakura-Tribe Elder 1Green (2)
Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Murders at Karlov Manor Commander (Common)
Other Versions
Champions of Kamigawa (Common)
Archenemy (Common)
Magic: The Gathering-Commander (Common)
Commander 2013 Edition (Common)
Magic: The Gathering—Conspiracy (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Commander 2019 (Common)
Ikoria Commander (Common)
Kamigawa: Neon Dynasty Commander (Common)
Streets of New Capenna Commander (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Sakura-Tribe Scout
Sakura-Tribe Scout Green (1)
Creature — Snake Shaman Scout (1/1)

Tap: You may put a land card from your hand onto the battlefield.

Saviors of Kamigawa (Common)
Sakura-Tribe Springcaller
Sakura-Tribe Springcaller 3Green (4)
Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Common)
Salt Road Ambushers
Salt Road Ambushers 3Green (4)
Creature — Dog Warrior (3/3)

Whenever another permanent you control is turned face up, if it's a creature, put two +1/+1 counters on it.

Megamorph 3GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Salt Road Quartermasters
Salt Road Quartermasters 2Green (3)
Creature — Human Soldier (1/1)

Salt Road Quartermasters enters the battlefield with two +1/+1 counters on it.

2Green, Remove a +1/+1 counter from Salt Road Quartermasters: Put a +1/+1 counter on target creature.

Dragons of Tarkir (Uncommon)
Sample Collector
Sample Collector 2Green (3)
Creature — Troll Detective (2/3)

Whenever Sample Collector attacks, you may collect evidence 3. When you do, put a +1/+1 counter on target creature you control. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)

Murders at Karlov Manor (Uncommon)
Sanctum Weaver
Sanctum Weaver 1Green (2)
Enchantment Creature — Dryad (0/2)

Tap: Add X mana of any one color, where X is the number of enchantments you control.

Wilds of Eldraine Commander (Rare)
Other Versions
Modern Horizons 2 (Rare)
Commander Masters (Rare)
Sandstalker Moloch
Sandstalker Moloch 1GreenGreen (3)
Creature — Lizard (4/2)

Flash

When Sandstalker Moloch enters the battlefield, if an opponent cast a blue and/or black spell this turn, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

March of the Machine (Uncommon)
Sandsteppe Mastodon
Sandsteppe Mastodon 5GreenGreen (7)
Creature — Elephant (5/5)

Reach

When Sandsteppe Mastodon enters the battlefield, bolster 5. (Choose a creature with the least toughness among creatures you control and put five +1/+1 counters on it.)

Fate Reforged (Rare)
Sandsteppe Scavenger
Sandsteppe Scavenger 4Green (5)
Creature — Dog Scout (2/2)

When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Dragons of Tarkir (Common)
Sandsteppe War Riders
Sandsteppe War Riders 3Green (4)
Creature — Human Warrior (4/4)

Trample

At the beginning of combat on your turn, bolster X, where X is the number of differently named artifact tokens you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

March of the Machine Commander (Rare)
Sandstorm Salvager
Sandstorm Salvager 2Green (3)
Creature — Human Artificer (1/1)

When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.

2, Tap: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Sarinth Steelseeker
Sarinth Steelseeker 1Green (2)
Creature — Human Artificer Scout (1/2)

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

The Brothers' War (Uncommon)
Sarulf's Packmate
Sarulf's Packmate 3Green (4)
Creature — Wolf (3/3)

When Sarulf's Packmate enters the battlefield, draw a card.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Saruli Caretaker
Saruli Caretaker Green (1)
Creature — Dryad (0/3)

Defender

Tap, Tap an untapped creature you control: Add one mana of any color.

Ravnica Allegiance (Common)
Saruli Gatekeepers
Saruli Gatekeepers 3Green (4)
Creature — Elf Warrior (2/4)

When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life.

Dragon's Maze (Common)
Saryth, the Viper's Fang
Saryth, the Viper's Fang 2GreenGreen (4)
Legendary Creature — Human Warlock (3/4)

Other tapped creatures you control have deathtouch.

Other untapped creatures you control have hexproof.

1, Tap: Untap another target creature or land you control.

Murders at Karlov Manor Commander (Rare)
Other Versions
Innistrad: Midnight Hunt (Rare)
Sasaya, Orochi Ascendant
Sasaya, Orochi Ascendant 1GreenGreen (3)
Legendary Creature — Snake Monk (2/3)

Reveal your hand: If you have seven or more land cards in your hand, flip Sasaya, Orochi Ascendant.

Saviors of Kamigawa (Rare)
Sasaya, Orochi Ascendant (Sasaya's Essence)
Sasaya, Orochi Ascendant (Sasaya's Essence) 1GreenGreen (3)
Legendary Enchantment

Whenever a land you control is tapped for mana, add an additional one mana of any type that land produced for each other land you control with the same name as it.

Saviors of Kamigawa (Rare)
Satyr Grovedancer
Satyr Grovedancer 1Green (2)
Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

Journey into Nyx (Common)
Satyr Hedonist
Satyr Hedonist 1Green (2)
Creature — Satyr (2/1)

Red, Sacrifice Satyr Hedonist: Add RedRedRed.

Theros (Common)
Other Versions
Duel Decks: Heroes vs. Monsters (Common)
Satyr Piper
Satyr Piper 2Green (3)
Creature — Satyr Rogue (2/1)

3Green: Target creature must be blocked this turn if able.

Theros (Uncommon)
Satyr Wayfinder
Satyr Wayfinder 1Green (2)
Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

Outlaws of Thunder Junction Commander (Common)
Other Versions
Born of the Gods (Common)
Magic 2015 Core Set (Common)
Commander 2015 (Common)
Commander 2016 (Common)
Commander Anthology (Common)
Ultimate Masters (Common)
Ikoria Commander (Common)
Zendikar Rising Commander (Common)
Sauroform Hybrid
Sauroform Hybrid 1Green (2)
Creature — Human Lizard Warrior (2/2)

4GreenGreen: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Savaen Elves
Savaen Elves Green (1)
Creature — Elf (1/1)

GreenGreen, Tap: Destroy target Aura attached to a land.

The Dark (Common)
Savage Gorilla
Savage Gorilla 4Green (5)
Creature — Ape (3/3)

BlueBlack, Tap, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card.

Apocalypse (Common)
Savage Thallid
Savage Thallid 3GreenGreen (5)
Creature — Fungus (5/2)

At the beginning of your upkeep, put a spore counter on Savage Thallid.

Remove three spore counters from Savage Thallid: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: Regenerate target Fungus.

Time Spiral (Common)
Savvy Trader
Savvy Trader 3Green (4)
Creature — Human Citizen (3/3)

When Savvy Trader enters the battlefield, exile target permanent card from your graveyard. You may play that card for as long as it remains exiled.

Spells you cast from anywhere other than your hand cost 1 less to cast.

Outlaws of Thunder Junction Commander (Rare)
Sawblade Slinger
Sawblade Slinger 3Green (4)
Creature — Human Archer (4/3)

When Sawblade Slinger enters the battlefield, choose up to one —

• Destroy target artifact an opponent controls.

• Sawblade Slinger fights target Zombie an opponent controls.

Innistrad: Crimson Vow (Uncommon)
Sawtusk Demolisher
Sawtusk Demolisher 4GreenGreen (6)
Creature — Beast (6/6)

Mutate 3Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Trample

Whenever this creature mutates, destroy target noncreature permanent. Its controller creates a 3/3 green Beast creature token.

Historic Anthology 4 (Rare)
Other Versions
Ikoria Commander (Rare)
Scab-Clan Charger
Scab-Clan Charger 3Green (4)
Creature — Centaur Warrior (2/4)

Bloodrush — 1Green, Discard Scab-Clan Charger: Target attacking creature gets +2/+4 until end of turn.

Gatecrash (Common)
Dread Linnorm (Scale Deflection)
Dread Linnorm (Scale Deflection) 3Green (4)
Instant — Adventure

Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn. (Then exile this card. You may cast the creature later from exile.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Scaled Behemoth
Scaled Behemoth 4GreenGreen (6)
Creature — Crocodile (6/7)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Commander Legends (Uncommon)
Other Versions
Amonkhet (Uncommon)
Scaled Herbalist
Scaled Herbalist 1Green (2)
Creature — Lizard Druid (1/3)

Tap: You may put a land card from your hand onto the battlefield.

Adventures in the Forgotten Realms (Common)
Scaled Hulk
Scaled Hulk 5Green (6)
Creature — Spirit (4/4)

Whenever you cast a Spirit or Arcane spell, Scaled Hulk gets +2/+2 until end of turn.

Betrayers of Kamigawa (Common)
Scaled Nurturer
Scaled Nurturer 1Green (2)
Creature — Dragon Druid (0/2)

Tap: Add Green. When you spend this mana to cast a Dragon creature spell, you gain 2 life.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Scaled Wurm
Scaled Wurm 7Green (8)
Creature — Wurm (7/6)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Fifth Edition (Common)
Classic Sixth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Scaleguard Sentinels
Scaleguard Sentinels GreenGreen (2)
Creature — Human Soldier (2/3)

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Scaleguard Sentinels enters the battlefield with a +1/+1 counter on it if you revealed a Dragon card or controlled a Dragon as you cast this spell.

Dragons of Tarkir (Uncommon)
Tempest Hart (Scan the Clouds)
Tempest Hart (Scan the Clouds) 1Blue (2)
Instant — Adventure

Draw two cards, then discard two cards. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Scarwood Bandits
Scarwood Bandits 2GreenGreen (4)
Creature — Human Rogue (2/2)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

2Green, Tap: Unless an opponent pays 2, gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Scarwood Hag
Scarwood Hag 1Green (2)
Creature — Hag (1/1)

GreenGreenGreenGreen, Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Tap: Target creature loses forestwalk until end of turn.

The Dark (Uncommon)
Scarwood Treefolk
Scarwood Treefolk 3Green (4)
Creature — Treefolk (3/5)

Scarwood Treefolk enters the battlefield tapped.

Time Spiral (Common)
Scattershot Archer
Scattershot Archer Green (1)
Creature — Elf Archer (1/2)

Tap: Scattershot Archer deals 1 damage to each creature with flying.

Conflux (Common)
Scavenger Folk
Scavenger Folk Green (1)
Creature — Human (1/1)

Green, Tap, Sacrifice Scavenger Folk: Destroy target artifact.

Masters Edition IV (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Uncommon)
The Dark (Common)
Chronicles (Common)
Scavenging Ooze
Scavenging Ooze 1Green (2)
Creature — Ooze (2/2)

Green: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

Phyrexia: All Will Be One Commander (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magic 2014 Core Set (Rare)
Commander 2016 (Rare)
Modern Masters 2017 Edition (Rare)
Commander Anthology 2018 (Rare)
Secret Lair Drop (Rare)
Core Set 2021 (Rare)
Streets of New Capenna Commander (Rare)
Scion of Calamity
Scion of Calamity 3GreenGreen (5)
Creature — Dinosaur (5/5)

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

The Lost Caverns of Ixalan Commander (Rare)
Scion of the Wild
Scion of the Wild 1GreenGreen (3)
Creature — Avatar (*/*)

Scion of the Wild's power and toughness are each equal to the number of creatures you control.

Modern Masters 2015 Edition (Common)
Other Versions
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
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