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Cosi's Trickster
Cosi's Trickster Blue (1)
Creature — Merfolk Wizard (1/1)

Whenever an opponent shuffles their library, you may put a +1/+1 counter on Cosi's Trickster.

Zendikar (Rare)
Cosmic Horror
Cosmic Horror 3BlackBlackBlack (6)
Creature — Horror (7/7)

First strike

At the beginning of your upkeep, destroy Cosmic Horror unless you pay 3BlackBlackBlack. If Cosmic Horror is destroyed this way, it deals 7 damage to you.

Masters Edition III (Rare)
Other Versions
Fourth Edition (Rare)
Legends (Rare)
Cosmic Larva
Cosmic Larva 1RedRed (3)
Creature — Beast (7/6)

Trample

At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands.

Fifth Dawn (Rare)
Council Guardian
Council Guardian 5White (6)
Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Uncommon)
Council of Advisors
Council of Advisors 2Blue (3)
Creature — Human Advisor (1/1)

When Council of Advisors enters, draw a card.

Portal Three Kingdoms (Uncommon)
Council of the Absolute
Council of the Absolute 2WhiteBlue (4)
Creature — Human Advisor (2/4)

As Council of the Absolute enters, choose a noncreature, nonland card name.

Your opponents can't cast spells with the chosen name.

Spells with the chosen name you cast cost 2 less to cast.

Dragon's Maze (Mythic Rare)
Council's Judgment
Council's Judgment 1WhiteWhite (3)
Sorcery

Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Rare)
Counsel of the Soratami
Counsel of the Soratami 2Blue (3)
Sorcery

Draw two cards.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Champions of Kamigawa (Common)
Counterbalance
Counterbalance BlueBlue (2)
Enchantment

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Coldsnap (Uncommon)
Counterbore
Counterbore 3BlueBlue (5)
Instant

Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Shadowmoor (Rare)
Counterflux
Counterflux BlueBlueRed (3)
Instant

This spell can't be countered.

Counter target spell you don't control.

Overload 1BlueBlueRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Rare)
Counterintelligence
Counterintelligence 2BlueBlue (4)
Sorcery

Return one or two target creatures to their owners' hands.

Portal Three Kingdoms (Uncommon)
Counterlash
Counterlash 4BlueBlue (6)
Instant

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

Dark Ascension (Rare)
Countermand
Countermand 2BlueBlue (4)
Instant

Counter target spell. Its controller mills four cards.

Journey into Nyx (Common)
Counterspell
Counterspell BlueBlue (2)
Instant

Counter target spell.

Masters Edition IV (Common)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ice Age (Common)
Tempest (Common)
Mercadian Masques (Common)
Starter 1999 (Uncommon)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Jace vs. Chandra (Common)
Masters Edition II (Uncommon)
Countersquall
Countersquall BlueBlack (2)
Instant

Counter target noncreature spell. Its controller loses 2 life.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Conflux (Uncommon)
Countryside Crusher
Countryside Crusher 1RedRed (3)
Creature — Giant Warrior (3/3)

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Courier Hawk
Courier Hawk 1White (2)
Creature — Bird (1/2)

Flying, vigilance

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Courier's Capsule
Courier's Capsule 1Blue (2)
Artifact

1Blue, Tap, Sacrifice Courier's Capsule: Draw two cards.

Shards of Alara (Common)
Courser of Kruphix
Courser of Kruphix 1GreenGreen (3)
Enchantment Creature — Centaur (2/4)

Play with the top card of your library revealed.

You may play lands from the top of your library.

Landfall — Whenever a land you control enters, you gain 1 life.

Born of the Gods (Rare)
Coursers' Accord
Coursers' Accord 4GreenWhite (6)
Sorcery

Create a 3/3 green Centaur creature token, then populate. (Create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Court Archers
Court Archers 2Green (3)
Creature — Human Archer (1/3)

Reach (This creature can block creatures with flying.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Common)
Court Homunculus
Court Homunculus White (1)
Artifact Creature — Homunculus (1/1)

Court Homunculus gets +1/+1 as long as you control another artifact.

Modern Masters (Common)
Other Versions
Conflux (Common)
Court Hussar
Court Hussar 2Blue (3)
Creature — Vedalken Knight (1/3)

Vigilance

When Court Hussar enters, look at the top three cards of your library, then put one of them into your hand and the rest on the bottom of your library in any order.

When Court Hussar enters, sacrifice it unless White was spent to cast it.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Dissension (Uncommon)
Court Street Denizen
Court Street Denizen 2White (3)
Creature — Human Soldier (2/2)

Whenever another white creature you control enters, tap target creature an opponent controls.

Gatecrash (Common)
Courtly Provocateur
Courtly Provocateur 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature attacks this turn if able.

Tap: Target creature blocks this turn if able.

Magic 2013 (Uncommon)
Covenant of Minds
Covenant of Minds 4Blue (5)
Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

Shards of Alara (Rare)
Cover of Darkness
Cover of Darkness 1Black (2)
Enchantment

As Cover of Darkness enters, choose a creature type.

Creatures of the chosen type have fear. (They can't be blocked except by artifact creatures and/or black creatures.)

Onslaught (Rare)
Cover of Winter
Cover of Winter 2White (3)
Snow Enchantment

Cumulative upkeep Snow (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it. Snow can be paid with one mana from a snow source.)

If a creature would deal combat damage to you and/or one or more creatures you control, prevent X of that damage, where X is the number of age counters on Cover of Winter.

Snow: Put an age counter on Cover of Winter.

Coldsnap (Rare)
Covert Operative
Covert Operative 4Blue (5)
Creature — Human Wizard (3/2)

Covert Operative can't be blocked.

Legions (Common)
Covetous Dragon
Covetous Dragon 4Red (5)
Creature — Dragon (6/5)

Flying

When you control no artifacts, sacrifice Covetous Dragon.

Urza's Destiny (Rare)
Cowardice
Cowardice 3BlueBlue (5)
Enchantment

Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)

Mercadian Masques (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Cowed by Wisdom
Cowed by Wisdom White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays 1 for each card in your hand.

Saviors of Kamigawa (Common)
Cower in Fear
Cower in Fear 1BlackBlack (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Magic 2013 (Uncommon)
Crab Umbra
Crab Umbra Blue (1)
Enchantment — Aura

Enchant creature

2Blue: Untap enchanted creature.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Rise of the Eldrazi (Uncommon)
Crabapple Cohort
Crabapple Cohort 4Green (5)
Creature — Treefolk Warrior (4/4)

Crabapple Cohort gets +1/+1 as long as you control another green creature.

Shadowmoor (Common)
Crack the Earth
Crack the Earth Red (1)
Sorcery — Arcane

Each player sacrifices a permanent of their choice.

Betrayers of Kamigawa (Common)
Crackdown
Crackdown 2White (3)
Enchantment

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Mercadian Masques (Rare)
Crackleburr
Crackleburr 1Blue or RedBlue or Red (3)
Creature — Elemental (2/2)

Blue or RedBlue or Red, Tap, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target.

Blue or RedBlue or Red, Untap, Untap two tapped blue creatures you control: Return target creature to its owner's hand. (Untap is the untap symbol.)

Eventide (Rare)
Crackling Club
Crackling Club Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0.

Sacrifice Crackling Club: It deals 1 damage to target creature.

Torment (Common)
Crackling Perimeter
Crackling Perimeter 1Red (2)
Enchantment

Tap an untapped Gate you control: Crackling Perimeter deals 1 damage to each opponent.

Gatecrash (Uncommon)
Crackling Triton
Crackling Triton 2Blue (3)
Creature — Merfolk Wizard (2/3)

2Red, Sacrifice Crackling Triton: It deals 2 damage to any target.

Theros (Common)
Cradle Guard
Cradle Guard 1GreenGreen (3)
Creature — Treefolk (4/4)

Trample

Echo 1GreenGreen (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Uncommon)
Cradle of Vitality
Cradle of Vitality 3White (4)
Enchantment

Whenever you gain life, you may pay 1White. If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Commander 2013 Edition (Rare)
Other Versions
Shards of Alara (Rare)
Cradle to Grave
Cradle to Grave 1Black (2)
Instant

Destroy target nonblack creature that entered this turn.

Planar Chaos (Common)
Crafty Pathmage
Crafty Pathmage 2Blue (3)
Creature — Human Wizard (1/1)

Tap: Target creature with power 2 or less can't be blocked this turn.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Crag Puca
Crag Puca Blue or RedBlue or RedBlue or Red (3)
Creature — Shapeshifter (2/4)

Blue or Red: Switch Crag Puca's power and toughness until end of turn.

Eventide (Uncommon)
Crag Saurian
Crag Saurian RedRedRed (3)
Creature — Lizard (4/4)

Whenever a source deals damage to Crag Saurian, that source's controller gains control of Crag Saurian.

Mercadian Masques (Rare)
Cragganwick Cremator
Cragganwick Cremator 2RedRed (4)
Creature — Giant Shaman (5/4)

When Cragganwick Cremator enters, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.

Shadowmoor (Rare)
Cranial Extraction
Cranial Extraction 3Black (4)
Sorcery — Arcane

Choose a nonland card name. Search target player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

Champions of Kamigawa (Rare)
Cranial Plating
Cranial Plating 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 for each artifact you control.

BlackBlack: Attach Cranial Plating to target creature you control.

Equip 1

Planechase (Common)
Other Versions
Fifth Dawn (Common)
Crash
Crash 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Destroy target artifact.

Mercadian Masques (Common)
Crash Landing
Crash Landing 2Green (3)
Instant

Target creature with flying loses flying until end of turn. Crash Landing deals damage to that creature equal to the number of Forests you control.

Guildpact (Uncommon)
Crash of Rhinos
Crash of Rhinos 6GreenGreen (8)
Creature — Rhino (8/4)

Trample

Beatdown Box Set (Common)
Other Versions
Mirage (Common)
Crashing Boars
Crashing Boars 3GreenGreen (5)
Creature — Boar (4/4)

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.

Beatdown Box Set (Uncommon)
Other Versions
Exodus (Uncommon)
Crashing Centaur
Crashing Centaur 4GreenGreen (6)
Creature — Centaur (3/4)

Green, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Odyssey (Uncommon)
Crater Hellion
Crater Hellion 4RedRed (6)
Creature — Hellion Beast (6/6)

Echo 4RedRed (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Crater Hellion enters, it deals 4 damage to each other creature.

Commander 2013 Edition (Rare)
Other Versions
Urza's Saga (Rare)
Duel Decks: Heroes vs. Monsters (Rare)
Craterhoof Behemoth
Craterhoof Behemoth 5GreenGreenGreen (8)
Creature — Beast (5/5)

Haste

When Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Avacyn Restored (Mythic Rare)
Craterize
Craterize 3Red (4)
Sorcery

Destroy target land.

Magic 2013 (Common)
Craven Giant
Craven Giant 2Red (3)
Creature — Giant (4/1)

Craven Giant can't block.

Portal (Common)
Other Versions
Stronghold (Common)
Craven Knight
Craven Knight 1Black (2)
Creature — Human Knight (2/2)

Craven Knight can't block.

Portal (Common)
Craw Giant
Craw Giant 3GreenGreenGreenGreen (7)
Creature — Giant (6/4)

Trample

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Chronicles (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Legends (Uncommon)
Time Spiral "Timeshifted" (Special)
Craw Wurm
Craw Wurm 4GreenGreen (6)
Creature — Wurm (6/4)

Magic 2010 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Crawling Filth
Crawling Filth 5Black (6)
Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Common)
Crawlspace
Crawlspace 3 (3)
Artifact

No more than two creatures can attack you each combat.

Commander 2013 Edition (Rare)
Other Versions
Urza's Legacy (Rare)
Crazed Armodon
Crazed Armodon 2GreenGreen (4)
Creature — Elephant (3/3)

Green: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate only once each turn.

Tempest (Rare)
Crazed Firecat
Crazed Firecat 5RedRed (7)
Creature — Elemental Cat (4/4)

When Crazed Firecat enters, flip a coin until you lose a flip. Put a +1/+1 counter on Crazed Firecat for each flip you won.

Torment (Uncommon)
Crazed Goblin
Crazed Goblin Red (1)
Creature — Goblin Warrior (1/1)

Crazed Goblin attacks each combat if able.

Darksteel (Common)
Crazed Skirge
Crazed Skirge 3Black (4)
Creature — Phyrexian Imp (2/2)

Flying, haste

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Creakwood Ghoul
Creakwood Ghoul 4Black (5)
Creature — Plant Zombie (3/3)

Black or GreenBlack or Green: Exile target card from a graveyard. You gain 1 life.

Eventide (Uncommon)
Creakwood Liege
Creakwood Liege 1Black or GreenBlack or GreenBlack or Green (4)
Creature — Horror (2/2)

Other black creatures you control get +1/+1.

Other green creatures you control get +1/+1.

At the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.

Eventide (Rare)
Cream of the Crop
Cream of the Crop 1Green (2)
Enchantment

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Morningtide (Rare)
Creature Bond
Creature Bond 1Blue (2)
Enchantment — Aura

Enchant creature

When enchanted creature dies, Creature Bond deals damage equal to that creature's toughness to the creature's controller.

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Creature Guy
Creature Guy 3Green (4)
Creature — Beast (3/3)

Gotcha — If an opponent says "creature" or "guy," you may say "Gotcha" When you do, return Creature Guy from your graveyard to your hand.

Unhinged (Uncommon)
Credit Voucher
Credit Voucher 2 (2)
Artifact

2, Tap, Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.

Mercadian Masques (Uncommon)
Creeping Corrosion
Creeping Corrosion 2GreenGreen (4)
Sorcery

Destroy all artifacts.

Mirrodin Besieged (Rare)
Creeping Mold
Creeping Mold 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Tenth Edition (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Visions (Uncommon)
Mirrodin (Uncommon)
Creeping Renaissance
Creeping Renaissance 3GreenGreen (5)
Sorcery

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback 5GreenGreen (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Rare)
Creeping Tar Pit
Creeping Tar Pit (0)
Land

Creeping Tar Pit enters tapped.

Tap: Add Blue or Black.

1BlueBlack: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.

Worldwake (Rare)
Creepy Doll
Creepy Doll 5 (5)
Artifact Creature — Construct (1/1)

Indestructible

Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.

Innistrad (Rare)
Cremate
Cremate Black (1)
Instant

Exile target card from a graveyard.

Draw a card.

Return to Ravnica (Common)
Other Versions
Invasion (Uncommon)
Guildpact (Common)
Crenellated Wall
Crenellated Wall 4 (4)
Artifact Creature — Wall (0/4)

Defender (This creature can't attack.)

Tap: Target creature gets +0/+4 until end of turn.

Mercadian Masques (Uncommon)
Crescendo of War
Crescendo of War 3White (4)
Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Magic: The Gathering-Commander (Rare)
Crested Craghorn
Crested Craghorn 4Red (5)
Creature — Goat Beast (4/1)

Haste

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Common)
Crevasse
Crevasse 2Red (3)
Enchantment

Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.

Legends (Uncommon)
Crib Swap
Crib Swap 2White (3)
Kindred Instant — Shapeshifter

Changeling (This card is every creature type.)

Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Lorwyn (Uncommon)
Crime // Punishment (Crime)
Crime // Punishment (Crime) 3WhiteBlack (5)
Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Dissension (Rare)
Crimson Acolyte
Crimson Acolyte 1White (2)
Creature — Human Cleric (1/1)

Protection from red

White: Target creature gains protection from red until end of turn.

Invasion (Common)
Crimson Hellkite
Crimson Hellkite 6RedRedRed (9)
Creature — Dragon (6/6)

Flying

Variable Colorless, Tap: Crimson Hellkite deals X damage to target creature. Spend only red mana on X.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Crimson Kobolds
Crimson Kobolds 0 (0)
Creature — Kobold (0/1)

Masters Edition III (Common)
Other Versions
Legends (Common)
Crimson Mage
Crimson Mage 1Red (2)
Creature — Human Shaman (2/1)

Red: Target creature you control gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2012 (Uncommon)
Crimson Manticore
Crimson Manticore 2RedRed (4)
Creature — Manticore (2/2)

Flying

Red, Tap: Crimson Manticore deals 1 damage to target attacking or blocking creature.

Masters Edition III (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Legends (Rare)
Crimson Muckwader
Crimson Muckwader 1Red (2)
Creature — Lizard (2/1)

Crimson Muckwader gets +1/+1 as long as you control a Swamp.

2Black: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Magic 2013 (Uncommon)
Crimson Roc
Crimson Roc 4Red (5)
Creature — Bird (2/2)

Flying

Whenever Crimson Roc blocks a creature without flying, Crimson Roc gets +1/+0 and gains first strike until end of turn.

Mirage (Uncommon)
Crimson Wisps
Crimson Wisps Red (1)
Instant

Target creature becomes red and gains haste until end of turn. (It can attack and Tap this turn.)

Draw a card.

Shadowmoor (Common)
Crippling Blight
Crippling Blight Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and can't block.

Magic 2013 (Common)
Crippling Chill
Crippling Chill 2Blue (3)
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

Avacyn Restored (Common)
Crippling Fatigue
Crippling Fatigue 1BlackBlack (3)
Sorcery

Target creature gets -2/-2 until end of turn.

Flashback—1Black, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Torment (Common)
Crocanura
Crocanura 2Green (3)
Creature — Crocodile Frog (1/3)

Reach (This creature can block creatures with flying.)

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Common)
Cromat
Cromat WhiteBlueBlackRedGreen (5)
Legendary Creature — Illusion (5/5)

WhiteBlack: Destroy target creature blocking or blocked by Cromat.

BlueRed: Cromat gains flying until end of turn.

BlackGreen: Regenerate Cromat.

RedWhite: Cromat gets +1/+1 until end of turn.

GreenBlue: Put Cromat on top of its owner's library.

Apocalypse (Rare)
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