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Cunning Wish
Cunning Wish 2Blue (3)
Instant

You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.

Judgment (Rare)
Cuombajj Witches
Cuombajj Witches BlackBlack (2)
Creature — Human Wizard (1/3)

Tap: Cuombajj Witches deals 1 damage to any target and 1 damage to any target of an opponent's choice.

Masters Edition (Common)
Other Versions
Arabian Nights (Common)
Chronicles (Common)
Curfew
Curfew Blue (1)
Instant

Each player returns a creature they control to its owner's hand.

Battle Royale Box Set (Common)
Other Versions
Urza's Saga (Common)
Curiosity
Curiosity Blue (1)
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage to an opponent, you may draw a card.

Innistrad (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Exodus (Uncommon)
Curse Artifact
Curse Artifact 2BlackBlack (4)
Enchantment — Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless they sacrifice that artifact.

The Dark (Uncommon)
Curse of Bloodletting
Curse of Bloodletting 3RedRed (5)
Enchantment — Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Dark Ascension (Rare)
Curse of Chains
Curse of Chains 1White or Blue (2)
Enchantment — Aura

Enchant creature

At the beginning of each upkeep, tap enchanted creature.

Shadowmoor (Common)
Curse of Chaos
Curse of Chaos 2Red (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

Commander 2013 Edition (Uncommon)
Curse of Death's Hold
Curse of Death's Hold 3BlackBlack (5)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls get -1/-1.

Innistrad (Rare)
Curse of Echoes
Curse of Echoes 4Blue (5)
Enchantment — Aura Curse

Enchant player

Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Dark Ascension (Rare)
Curse of Exhaustion
Curse of Exhaustion 2WhiteWhite (4)
Enchantment — Aura Curse

Enchant player

Enchanted player can't cast more than one spell each turn.

Dark Ascension (Uncommon)
Curse of Inertia
Curse of Inertia 2Blue (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

Commander 2013 Edition (Uncommon)
Curse of Marit Lage
Curse of Marit Lage 3RedRed (5)
Enchantment

When Curse of Marit Lage enters, tap all Islands.

Islands don't untap during their controllers' untap steps.

Ice Age (Rare)
Curse of Misfortunes
Curse of Misfortunes 4Black (5)
Enchantment — Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Dark Ascension (Rare)
Curse of Oblivion
Curse of Oblivion 3Black (4)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player exiles two cards from their graveyard.

Innistrad (Common)
Curse of Predation
Curse of Predation 2Green (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Commander 2013 Edition (Uncommon)
Curse of Shallow Graves
Curse of Shallow Graves 2Black (3)
Enchantment — Aura Curse

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may create a tapped 2/2 black Zombie creature token.

Commander 2013 Edition (Uncommon)
Curse of Stalked Prey
Curse of Stalked Prey 1Red (2)
Enchantment — Aura Curse

Enchant player

Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.

Innistrad (Rare)
Curse of the Bloody Tome
Curse of the Bloody Tome 2Blue (3)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, that player mills two cards.

Innistrad (Common)
Curse of the Cabal
Curse of the Cabal 9Black (10)
Sorcery

Target player sacrifices half the permanents they control of their choice, rounded down.

Suspend 2—2BlackBlack (Rather than cast this card from your hand, you may pay 2BlackBlack and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent of their choice. If the player does, put two time counters on Curse of the Cabal.

Time Spiral (Rare)
Curse of the Fire Penguin
Curse of the Fire Penguin 4RedRed (6)
Enchantment — Aura

Enchant creature

Curse of the Fire Penguin consumes and confuses enchanted creature.

Unhinged (Rare)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature)
Curse of the Fire Penguin (Curse of the Fire Penguin Creature) 4RedRed (6)
Creature — Penguin (6/5)

Trample

When this creature dies, return Curse of the Fire Penguin to the battlefield.

Unhinged (Rare)
Curse of the Forsaken
Curse of the Forsaken 2White (3)
Enchantment — Aura Curse

Enchant player

Whenever a creature attacks enchanted player, its controller gains 1 life.

Commander 2013 Edition (Uncommon)
Curse of the Nightly Hunt
Curse of the Nightly Hunt 2Red (3)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls attack each combat if able.

Innistrad (Uncommon)
Curse of the Pierced Heart
Curse of the Pierced Heart 1Red (2)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of the Pierced Heart deals 1 damage to that player or a planeswalker that player controls.

Innistrad (Common)
Curse of the Swine
Curse of the Swine Variable ColorlessBlueBlue (2)
Sorcery

Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.

Theros (Rare)
Curse of Thirst
Curse of Thirst 4Black (5)
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

Dark Ascension (Uncommon)
Curse of Wizardry
Curse of Wizardry 2BlackBlack (4)
Enchantment

As Curse of Wizardry enters, choose a color.

Whenever a player casts a spell of the chosen color, that player loses 1 life.

Rise of the Eldrazi (Uncommon)
Cursebreak
Cursebreak 1White (2)
Instant

Destroy target enchantment. You gain 2 life.

Avacyn Restored (Common)
Cursecatcher
Cursecatcher Blue (1)
Creature — Merfolk Wizard (1/1)

Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays 1.

Shadowmoor (Uncommon)
Cursed Flesh
Cursed Flesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Invasion (Common)
Other Versions
Exodus (Common)
Cursed Land
Cursed Land 2BlackBlack (4)
Enchantment — Aura

Enchant land

At the beginning of the upkeep of enchanted land's controller, Cursed Land deals 1 damage to that player.

Fifth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Cursed Monstrosity
Cursed Monstrosity 4Black (5)
Creature — Horror (4/3)

Flying

Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.

Odyssey (Rare)
Cursed Rack
Cursed Rack 4 (4)
Artifact

As Cursed Rack enters, choose an opponent.

The chosen player's maximum hand size is four.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
Cursed Ronin
Cursed Ronin 3Black (4)
Creature — Human Samurai (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Black: Cursed Ronin gets +1/+1 until end of turn.

Champions of Kamigawa (Common)
Cursed Scroll
Cursed Scroll 1 (1)
Artifact

3, Tap: Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.

Tempest (Rare)
Cursed Totem
Cursed Totem 2 (2)
Artifact

Activated abilities of creatures can't be activated.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Curtain of Light
Curtain of Light 1White (2)
Instant

Cast this spell only during combat after blockers are declared.

Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)

Draw a card.

Saviors of Kamigawa (Common)
Custodi Soulbinders
Custodi Soulbinders 3White (4)
Creature — Human Cleric (0/0)

Custodi Soulbinders enters with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

2White, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.

Magic: The Gathering—Conspiracy (Rare)
Custodi Squire
Custodi Squire 4White (5)
Creature — Spirit Cleric (3/3)

Flying

Will of the council — When Custodi Squire enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Magic: The Gathering—Conspiracy (Common)
Custody Battle
Custody Battle 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

Onslaught (Uncommon)
Customs Depot
Customs Depot 1Blue (2)
Enchantment

Whenever you cast a creature spell, you may pay 1. If you do, draw a card, then discard a card.

Mercadian Masques (Uncommon)
Cut the Earthly Bond
Cut the Earthly Bond Blue (1)
Instant — Arcane

Return target enchanted permanent to its owner's hand.

Saviors of Kamigawa (Common)
Cut the Tethers
Cut the Tethers 2BlueBlue (4)
Sorcery

For each Spirit, return it to its owner's hand unless that player pays 3.

Champions of Kamigawa (Uncommon)
Cutthroat il-Dal
Cutthroat il-Dal 3Black (4)
Creature — Human Rogue (4/1)

Hellbent — Cutthroat il-Dal has shadow as long as you have no cards in hand. (It can block or be blocked by only creatures with shadow.)

Future Sight (Common)
Cutthroat Maneuver
Cutthroat Maneuver 3Black (4)
Instant

Up to two target creatures each get +1/+1 and gain lifelink until end of turn.

Theros (Uncommon)
Cycle of Life
Cycle of Life 1GreenGreen (3)
Enchantment

Return Cycle of Life to its owner's hand: Target creature you cast this turn has base power and toughness 0/1 until your next upkeep. At the beginning of your next upkeep, put a +1/+1 counter on that creature.

Mirage (Rare)
Cyclical Evolution
Cyclical Evolution 3GreenGreen (5)
Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3—2Green (Rather than cast this card from your hand, you may pay 2Green and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Cyclone
Cyclone 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay Green for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Uncommon)
Chronicles (Rare)
Cyclonic Rift
Cyclonic Rift 1Blue (2)
Instant

Return target nonland permanent you don't control to its owner's hand.

Overload 6Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Rare)
Cyclopean Giant
Cyclopean Giant 2BlackBlack (4)
Creature — Zombie Giant (4/2)

When Cyclopean Giant dies, target land becomes a Swamp. Exile Cyclopean Giant.

Time Spiral (Common)
Cyclopean Mummy
Cyclopean Mummy 1Black (2)
Creature — Zombie (2/1)

When Cyclopean Mummy dies, exile it.

Masters Edition IV (Common)
Other Versions
Fourth Edition (Common)
Legends (Common)
Cyclopean Snare
Cyclopean Snare 2 (2)
Artifact

3, Tap: Tap target creature, then return Cyclopean Snare to its owner's hand.

Ravnica: City of Guilds (Uncommon)
Cyclopean Tomb
Cyclopean Tomb 4 (4)
Artifact

2, Tap: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.

When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Cyclops Gladiator
Cyclops Gladiator 1RedRedRed (4)
Creature — Cyclops Warrior (4/4)

Whenever Cyclops Gladiator attacks, you may have it deal damage equal to its power to target creature defending player controls. If you do, that creature deals damage equal to its power to Cyclops Gladiator.

Magic 2011 (Rare)
Cyclops of Eternal Fury
Cyclops of Eternal Fury 4RedRed (6)
Enchantment Creature — Cyclops (5/3)

Creatures you control have haste.

Journey into Nyx (Uncommon)
Cyclops of One-Eyed Pass
Cyclops of One-Eyed Pass 2RedRed (4)
Creature — Cyclops (5/2)

Born of the Gods (Common)
Cyclops Tyrant
Cyclops Tyrant 5Red (6)
Creature — Cyclops (3/4)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Cyclops Tyrant can't block creatures with power 2 or less.

Magic 2014 Core Set (Common)
Cylian Elf
Cylian Elf 1Green (2)
Creature — Elf Scout (2/2)

Shards of Alara (Common)
Cylian Sunsinger
Cylian Sunsinger 1Green (2)
Creature — Elf Shaman (2/2)

RedGreenWhite: Cylian Sunsinger and each other creature with the same name as it get +3/+3 until end of turn.

Conflux (Rare)
Cystbearer
Cystbearer 2Green (3)
Creature — Phyrexian Beast (2/3)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Scars of Mirrodin (Common)
Cytoplast Manipulator
Cytoplast Manipulator 2BlueBlue (4)
Creature — Human Wizard Mutant (0/0)

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Blue, Tap: Gain control of target creature with a +1/+1 counter on it for as long as Cytoplast Manipulator remains on the battlefield.

Dissension (Rare)
Cytoplast Root-Kin
Cytoplast Root-Kin 2GreenGreen (4)
Creature — Elemental Mutant (0/0)

Graft 4 (This creature enters with four +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

When Cytoplast Root-Kin enters, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.

2: Move a +1/+1 counter from target creature you control onto Cytoplast Root-Kin.

Dissension (Rare)
Cytoshape
Cytoshape 1GreenBlue (3)
Instant

Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.

Dissension (Rare)
Cytospawn Shambler
Cytospawn Shambler 6Green (7)
Creature — Elemental Mutant (0/0)

Graft 6 (This creature enters with six +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)

Green: Target creature with a +1/+1 counter on it gains trample until end of turn.

Dissension (Common)
Dack Fayden
Dack Fayden 1BlueRed (3)
Legendary Planeswalker — Dack (3)

+1: Target player draws two cards, then discards two cards.

−2: Gain control of target artifact.

−6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."

Magic: The Gathering—Conspiracy (Mythic Rare)
Dack's Duplicate
Dack's Duplicate 2BlueRed (4)
Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Rare)
Daggerback Basilisk
Daggerback Basilisk 2Green (3)
Creature — Basilisk (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Rise of the Eldrazi (Common)
Daggerclaw Imp
Daggerclaw Imp 2Black (3)
Creature — Imp (3/1)

Flying

Daggerclaw Imp can't block.

Duel Decks: Divine vs. Demonic (Uncommon)
Other Versions
Guildpact (Uncommon)
Daggerdrome Imp
Daggerdrome Imp 1Black (2)
Creature — Imp (1/1)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Return to Ravnica (Common)
Daily Regimen
Daily Regimen White (1)
Enchantment — Aura

Enchant creature

1White: Put a +1/+1 counter on enchanted creature.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Morningtide (Uncommon)
Dakkon Blackblade
Dakkon Blackblade 2WhiteBlueBlueBlack (6)
Legendary Creature — Human Warrior (*/*)

Dakkon Blackblade's power and toughness are each equal to the number of lands you control.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Dakmor Bat
Dakmor Bat 1Black (2)
Creature — Bat (1/1)

Flying

Portal Second Age (Common)
Dakmor Ghoul
Dakmor Ghoul 2BlackBlack (4)
Creature — Zombie (2/2)

When Dakmor Ghoul enters, target opponent loses 2 life and you gain 2 life.

Starter 1999 (Uncommon)
Dakmor Lancer
Dakmor Lancer 4BlackBlack (6)
Creature — Human Knight (3/3)

When Dakmor Lancer enters, destroy target nonblack creature.

Starter 1999 (Rare)
Other Versions
Seventh Edition (Uncommon)
Dakmor Plague
Dakmor Plague 3BlackBlack (5)
Sorcery

Dakmor Plague deals 3 damage to each creature and each player.

Masters Edition IV (Uncommon)
Other Versions
Starter 1999 (Uncommon)
Portal Second Age (Uncommon)
Dakmor Salvage
Dakmor Salvage (0)
Land

Dakmor Salvage enters tapped.

Tap: Add Black.

Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Modern Masters (Uncommon)
Other Versions
Future Sight (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Dakmor Scorpion
Dakmor Scorpion 1Black (2)
Creature — Scorpion (2/1)

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Dakmor Sorceress
Dakmor Sorceress 5Black (6)
Creature — Human Wizard (*/4)

Dakmor Sorceress's power is equal to the number of Swamps you control.

Portal Second Age (Rare)
Other Versions
Starter 1999 (Rare)
Dakra Mystic
Dakra Mystic Blue (1)
Creature — Merfolk Wizard (1/1)

Blue, Tap: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

Journey into Nyx (Uncommon)
Damia, Sage of Stone
Damia, Sage of Stone 4BlackGreenBlue (7)
Legendary Creature — Gorgon Wizard (4/4)

Deathtouch

Skip your draw step.

At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Magic: The Gathering-Commander (Mythic Rare)
Damnation
Damnation 2BlackBlack (4)
Sorcery

Destroy all creatures. They can't be regenerated.

Planar Chaos (Rare)
Dampen Thought
Dampen Thought 1Blue (2)
Instant — Arcane

Target player mills four cards.

Splice onto Arcane 1Blue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Uncommon)
Damping Engine
Damping Engine 4 (4)
Artifact

A player who controls more permanents than each other player can't play lands or cast artifact, creature, or enchantment spells. That player may sacrifice a permanent of their choice for that player to ignore this effect until end of turn.

Urza's Legacy (Rare)
Damping Field
Damping Field 2White (3)
Enchantment

Players can't untap more than one artifact during their untap steps.

Antiquities (Uncommon)
Damping Matrix
Damping Matrix 3 (3)
Artifact

Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.

Mirrodin (Rare)
Dance of Many
Dance of Many BlueBlue (2)
Enchantment

When Dance of Many enters, create a token that's a copy of target nontoken creature.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay BlueBlue.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
The Dark (Rare)
Chronicles (Rare)
Dance of Shadows
Dance of Shadows 3BlackBlack (5)
Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Uncommon)
Dance of the Dead
Dance of the Dead 1Black (2)
Enchantment — Aura

Enchant creature card in a graveyard

When Dance of the Dead enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with Dance of the Dead." Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature's controller sacrifices it.

Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step.

At the beginning of the upkeep of enchanted creature's controller, that player may pay 1Black. If the player does, untap that creature.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Dancing Scimitar
Dancing Scimitar 4 (4)
Artifact Creature — Spirit (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Ninth Edition (Uncommon)
Dandân
Dandân BlueBlue (2)
Creature — Fish (4/1)

Dandân can't attack unless defending player controls an Island.

When you control no Islands, sacrifice Dandân.

Chronicles (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Common)
Time Spiral "Timeshifted" (Special)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dangerous Wager
Dangerous Wager 1Red (2)
Instant

Discard your hand, then draw two cards.

Avacyn Restored (Common)
Daraja Griffin
Daraja Griffin 3White (4)
Creature — Griffin (2/2)

Flying

Sacrifice Daraja Griffin: Destroy target black creature.

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Darba
Darba 3Green (4)
Creature — Bird Beast (5/4)

At the beginning of your upkeep, sacrifice Darba unless you pay GreenGreen.

Prophecy (Uncommon)
Darien, King of Kjeldor
Darien, King of Kjeldor 4WhiteWhite (6)
Legendary Creature — Human Soldier (3/3)

Whenever you're dealt damage, you may create that many 1/1 white Soldier creature tokens.

Coldsnap (Rare)
Darigaaz, the Igniter
Darigaaz, the Igniter 3BlackRedGreen (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Darigaaz, the Igniter deals combat damage to a player, you may pay 2Red. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
Darigaaz's Attendant
Darigaaz's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Darigaaz's Attendant: Add BlackRedGreen.

Invasion (Uncommon)
Darigaaz's Caldera
Darigaaz's Caldera (0)
Land — Lair

When Darigaaz's Caldera enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Black, Red, or Green.

Planeshift (Uncommon)
Darigaaz's Charm
Darigaaz's Charm BlackRedGreen (3)
Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Darigaaz's Charm deals 3 damage to any target.

• Target creature gets +3/+3 until end of turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
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