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El-Hajjâj
El-Hajjâj 1BlackBlack (3)
Creature — Human Wizard (1/1)

Whenever El-Hajjâj deals damage, you gain that much life.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Elite Arcanist
Elite Arcanist 3Blue (4)
Creature — Human Wizard (1/1)

When Elite Arcanist enters, you may exile an instant card from your hand.

Variable Colorless, Tap: Copy the exiled card. You may cast the copy without paying its mana cost. X is the mana value of the exiled card.

Magic 2014 Core Set (Rare)
Elite Archers
Elite Archers 5White (6)
Creature — Human Soldier Archer (3/3)

Tap: Elite Archers deals 3 damage to target attacking or blocking creature.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Elite Cat Warrior
Elite Cat Warrior 2Green (3)
Creature — Cat Warrior (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Masters Edition IV (Common)
Other Versions
Portal (Common)
Elite Inquisitor
Elite Inquisitor WhiteWhite (2)
Creature — Human Soldier (2/2)

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

Innistrad (Rare)
Elite Javelineer
Elite Javelineer 2White (3)
Creature — Human Soldier (2/2)

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

Tempest (Common)
Other Versions
Eighth Edition (Uncommon)
Elite Skirmisher
Elite Skirmisher 2White (3)
Creature — Human Soldier (3/1)

Heroic — Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.

Born of the Gods (Common)
Elite Vanguard
Elite Vanguard White (1)
Creature — Human Soldier (2/1)

Magic 2012 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Elixir of Immortality
Elixir of Immortality 1 (1)
Artifact

2, Tap: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

Magic 2014 Core Set (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Elixir of Vitality
Elixir of Vitality 4 (4)
Artifact

Elixir of Vitality enters tapped.

Tap, Sacrifice Elixir of Vitality: You gain 4 life.

8, Tap, Sacrifice Elixir of Vitality: You gain 8 life.

Mirage (Uncommon)
Elkin Bottle
Elkin Bottle 3 (3)
Artifact

3, Tap: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Rare)
Ice Age (Rare)
Elkin Lair
Elkin Lair 3Red (4)
World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Visions (Rare)
Elsewhere Flask
Elsewhere Flask 2 (2)
Artifact

When Elsewhere Flask enters, draw a card.

Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

Shadowmoor (Common)
Elspeth Tirel
Elspeth Tirel 3WhiteWhite (5)
Legendary Planeswalker — Elspeth (4)

+2: You gain 1 life for each creature you control.

−2: Create three 1/1 white Soldier creature tokens.

−5: Destroy all other permanents except for lands and tokens.

Scars of Mirrodin (Mythic Rare)
Elspeth, Knight-Errant
Elspeth, Knight-Errant 2WhiteWhite (4)
Legendary Planeswalker — Elspeth (4)

+1: Create a 1/1 white Soldier creature token.

+1: Target creature gets +3/+3 and gains flying until end of turn.

−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Modern Event Deck 2014 (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Duel Decks: Elspeth vs. Tezzeret (Mythic Rare)
Modern Masters (Mythic Rare)
Elspeth, Sun's Champion
Elspeth, Sun's Champion 4WhiteWhite (6)
Legendary Planeswalker — Elspeth (4)

+1: Create three 1/1 white Soldier creature tokens.

−3: Destroy all creatures with power 4 or greater.

−7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Theros (Mythic Rare)
Elusive Krasis
Elusive Krasis 1GreenBlue (3)
Creature — Fish Mutant (0/4)

Elusive Krasis can't be blocked.

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Gatecrash (Uncommon)
Elven Cache
Elven Cache 2GreenGreen (4)
Sorcery

Return target card from your graveyard to your hand.

Portal (Common)
Other Versions
Classic Sixth Edition (Common)
Visions (Common)
Elven Fortress
Elven Fortress Green (1)
Enchantment

1Green: Target blocking creature gets +0/+1 until end of turn.

Fallen Empires (Common)
Elven Lyre
Elven Lyre 2 (2)
Artifact

1, Tap, Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Rare)
Elven Palisade
Elven Palisade Green (1)
Enchantment

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

Exodus (Uncommon)
Elven Riders
Elven Riders 3GreenGreen (5)
Creature — Elf (3/3)

Elven Riders can't be blocked except by Walls and/or creatures with flying.

Tenth Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Rare)
Onslaught (Uncommon)
Elven Rite
Elven Rite 1Green (2)
Sorcery

Distribute two +1/+1 counters among one or two target creatures.

Stronghold (Uncommon)
Elven Warhounds
Elven Warhounds 3Green (4)
Creature — Dog (2/2)

Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.

Tempest (Rare)
Elves of Deep Shadow
Elves of Deep Shadow Green (1)
Creature — Elf Druid (1/1)

Tap: Add Black. Elves of Deep Shadow deals 1 damage to you.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
The Dark (Uncommon)
Ravnica: City of Guilds (Common)
Masters Edition III (Common)
Elvish Aberration
Elvish Aberration 5Green (6)
Creature — Elf Mutant (4/5)

Tap: Add GreenGreenGreen.

Forestcycling 2 (2, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Scourge (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Elvish Archdruid
Elvish Archdruid 1GreenGreen (3)
Creature — Elf Druid (2/2)

Other Elf creatures you control get +1/+1.

Tap: Add Green for each Elf you control.

Magic 2013 (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Elvish Archers
Elvish Archers 1Green (2)
Creature — Elf Archer (2/1)

First strike

Seventh Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Elvish Bard
Elvish Bard 3GreenGreen (5)
Creature — Elf Shaman Bard (2/4)

All creatures able to block Elvish Bard do so.

Alliances (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Elvish Berserker
Elvish Berserker Green (1)
Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Exodus (Common)
Elvish Branchbender
Elvish Branchbender 2Green (3)
Creature — Elf Druid (2/2)

Tap: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

Lorwyn (Common)
Elvish Champion
Elvish Champion 1GreenGreen (3)
Creature — Elf (2/2)

Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Tenth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Invasion (Rare)
Elvish Eulogist
Elvish Eulogist Green (1)
Creature — Elf Shaman (1/1)

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

Duel Decks: Elves vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Elvish Farmer
Elvish Farmer 1Green (2)
Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Elvish Fury
Elvish Fury Green (1)
Instant

Buyback 4 (You may pay an additional 4 as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Tempest (Common)
Elvish Guidance
Elvish Guidance 2Green (3)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green for each Elf on the battlefield.

Onslaught (Common)
Elvish Handservant
Elvish Handservant Green (1)
Creature — Elf Warrior (1/1)

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

Lorwyn (Common)
Elvish Harbinger
Elvish Harbinger 2Green (3)
Creature — Elf Druid (1/2)

When Elvish Harbinger enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.

Tap: Add one mana of any color.

Duel Decks: Elves vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Elvish Healer
Elvish Healer 2White (3)
Creature — Elf Cleric (1/2)

Tap: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead.

Ice Age (Common)
Elvish Herder
Elvish Herder Green (1)
Creature — Elf (1/1)

Green: Target creature gains trample until end of turn.

Urza's Saga (Common)
Elvish Hexhunter
Elvish Hexhunter Green or White (1)
Creature — Elf Shaman (1/1)

Green or White, Tap, Sacrifice Elvish Hexhunter: Destroy target enchantment.

Shadowmoor (Common)
Elvish House Party
Elvish House Party 4GreenGreen (6)
Creature — Elf Rogue (*/*)

Elvish House Party's power and toughness are each equal to the current hour, using the twelve-hour system.

Unhinged (Uncommon)
Elvish Hunter
Elvish Hunter 1Green (2)
Creature — Elf Archer (1/1)

1Green, Tap: Target creature doesn't untap during its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Elvish Impersonators
Elvish Impersonators 3Green (4)
Creature — Elves (*/*)

As Elvish Impersonators enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.

Unglued (Common)
Elvish Lookout
Elvish Lookout Green (1)
Creature — Elf (1/1)

Shroud (This creature can't be the target of spells or abilities.)

Urza's Destiny (Common)
Elvish Lyrist
Elvish Lyrist Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Lyrist: Destroy target enchantment.

Battle Royale Box Set (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Urza's Saga (Common)
Elvish Mystic
Elvish Mystic Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Magic 2014 Core Set (Common)
Elvish Pathcutter
Elvish Pathcutter 3Green (4)
Creature — Elf Scout (1/2)

2Green: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Onslaught (Common)
Elvish Pioneer
Elvish Pioneer Green (1)
Creature — Elf Druid (1/1)

When Elvish Pioneer enters, you may put a basic land card from your hand onto the battlefield tapped.

Onslaught (Common)
Other Versions
Eighth Edition (Common)
Elvish Piper
Elvish Piper 3Green (4)
Creature — Elf Shaman (1/1)

Green, Tap: You may put a creature card from your hand onto the battlefield.

Magic 2010 (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Destiny (Rare)
Tenth Edition (Rare)
Elvish Promenade
Elvish Promenade 3Green (4)
Kindred Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Duel Decks: Elves vs. Goblins (Uncommon)
Other Versions
Lorwyn (Uncommon)
Elvish Ranger
Elvish Ranger 2Green (3)
Creature — Elf Ranger (4/1)

Masters Edition II (Common)
Other Versions
Alliances (Common)
Portal (Common)
Elvish Scout
Elvish Scout Green (1)
Creature — Elf Scout (1/1)

Green, Tap: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Fallen Empires (Common)
Elvish Scrapper
Elvish Scrapper Green (1)
Creature — Elf (1/1)

Green, Tap, Sacrifice Elvish Scrapper: Destroy target artifact.

Onslaught (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Elvish Skysweeper
Elvish Skysweeper Green (1)
Creature — Elf Warrior (1/1)

4Green, Sacrifice a creature: Destroy target creature with flying.

Commander 2013 Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Elvish Soultiller
Elvish Soultiller 3GreenGreen (5)
Creature — Elf Mutant (5/4)

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Legions (Rare)
Elvish Spirit Guide
Elvish Spirit Guide 2Green (3)
Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add Green.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Elvish Vanguard
Elvish Vanguard 1Green (2)
Creature — Elf Warrior (1/1)

Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard.

Onslaught (Rare)
Elvish Visionary
Elvish Visionary 1Green (2)
Creature — Elf Shaman (1/1)

When Elvish Visionary enters, draw a card.

Magic 2013 (Common)
Other Versions
Shards of Alara (Common)
Magic 2010 (Common)
Elvish Warrior
Elvish Warrior GreenGreen (2)
Creature — Elf Warrior (2/3)

Duel Decks: Elves vs. Goblins (Common)
Other Versions
Ninth Edition (Common)
Onslaught (Common)
Morningtide (Common)
Emancipation Angel
Emancipation Angel 1WhiteWhite (3)
Creature — Angel (3/3)

Flying

When Emancipation Angel enters, return a permanent you control to its owner's hand.

Avacyn Restored (Uncommon)
Embalmed Brawler
Embalmed Brawler 2Black (3)
Creature — Zombie (2/2)

Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

Legions (Common)
Embargo
Embargo 3Blue (4)
Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mercadian Masques (Rare)
Ember Beast
Ember Beast 2Red (3)
Creature — Beast (3/4)

Ember Beast can't attack or block alone.

Gatecrash (Common)
Other Versions
Odyssey (Common)
Ember Gale
Ember Gale 3Red (4)
Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

Shadowmoor (Common)
Ember Hauler
Ember Hauler RedRed (2)
Creature — Goblin (2/2)

1, Sacrifice Ember Hauler: It deals 2 damage to any target.

Magic 2011 (Uncommon)
Ember Shot
Ember Shot 6Red (7)
Instant

Ember Shot deals 3 damage to any target.

Draw a card.

Judgment (Common)
Ember Swallower
Ember Swallower 2RedRed (4)
Creature — Elemental (4/5)

5RedRed: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands of their choice.

Theros (Rare)
Ember Weaver
Ember Weaver 2Green (3)
Creature — Spider (2/3)

Reach (This creature can block creatures with flying.)

As long as you control a red permanent, Ember Weaver gets +1/+0 and has first strike.

Conflux (Common)
Ember-Fist Zubera
Ember-Fist Zubera 1Red (2)
Creature — Zubera Spirit (1/2)

When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn.

Champions of Kamigawa (Common)
Embermage Goblin
Embermage Goblin 3Red (4)
Creature — Goblin Wizard (1/1)

When Embermage Goblin enters, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.

Tap: Embermage Goblin deals 1 damage to any target.

Onslaught (Uncommon)
Embersmith
Embersmith 1Red (2)
Creature — Human Artificer (2/1)

Whenever you cast an artifact spell, you may pay 1. If you do, Embersmith deals 1 damage to any target.

Scars of Mirrodin (Uncommon)
Emberstrike Duo
Emberstrike Duo 1Black or Red (2)
Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.

Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

Shadowmoor (Common)
Emberwilde Augur
Emberwilde Augur 1Red (2)
Creature — Goblin Shaman (2/1)

Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.

Duel Decks: Elves vs. Goblins (Common)
Other Versions
Future Sight (Common)
Emberwilde Caliph
Emberwilde Caliph 2BlueRed (4)
Creature — Djinn (4/4)

Flying, trample

Emberwilde Caliph attacks each combat if able.

Whenever Emberwilde Caliph deals damage, you lose that much life.

Mirage (Rare)
Emberwilde Djinn
Emberwilde Djinn 2RedRed (4)
Creature — Djinn (5/4)

Flying

At the beginning of each player's upkeep, that player may pay RedRed or 2 life. If the player does, they gain control of Emberwilde Djinn.

Mirage (Rare)
Emblazoned Golem
Emblazoned Golem 2 (2)
Artifact Creature — Golem (1/2)

Kicker Variable Colorless <I>(You may pay an additional </I>Variable Colorless<I> as you cast this spell.)</I>

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters with X +1/+1 counters on it.

Apocalypse (Uncommon)
Emblem of the Warmind
Emblem of the Warmind 1Red (2)
Enchantment — Aura

Enchant creature you control

Creatures you control have haste.

Future Sight (Uncommon)
Embolden
Embolden 2White (3)
Instant

Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Emcee
Emcee 2White (3)
Creature — Human Rogue (0/1)

Whenever another creature enters, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.

Unhinged (Uncommon)
Emerald Charm
Emerald Charm Green (1)
Instant

Choose one —

• Untap target permanent.

• Destroy target non-Aura enchantment.

• Target creature loses flying until end of turn.

Visions (Common)
Emerald Dragonfly
Emerald Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying

GreenGreen: Emerald Dragonfly gains first strike until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Emerald Medallion
Emerald Medallion 2 (2)
Artifact

Green spells you cast cost 1 less to cast.

Tempest (Rare)
Emerald Oryx
Emerald Oryx 3Green (4)
Creature — Antelope (2/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Magic 2010 (Common)
Emerge Unscathed
Emerge Unscathed White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Uncommon)
Emeria Angel
Emeria Angel 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.

Zendikar (Rare)
Emeria, the Sky Ruin
Emeria, the Sky Ruin (0)
Land

Emeria, the Sky Ruin enters tapped.

At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.

Tap: Add White.

Zendikar (Rare)
Emissary of Despair
Emissary of Despair 1BlackBlack (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

Darksteel (Uncommon)
Emissary of Hope
Emissary of Hope 1WhiteWhite (3)
Creature — Spirit (2/1)

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

Darksteel (Uncommon)
Emmara Tandris
Emmara Tandris 5GreenWhite (7)
Legendary Creature — Elf Shaman (5/7)

Prevent all damage that would be dealt to creature tokens you control.

Dragon's Maze (Rare)
Emmessi Tome
Emmessi Tome 4 (4)
Artifact

5, Tap: Draw two cards, then discard a card.

Tempest (Rare)
Emperor Crocodile
Emperor Crocodile 3Green (4)
Creature — Crocodile (5/5)

When you control no other creatures, sacrifice Emperor Crocodile.

Urza's Destiny (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Empress Galina
Empress Galina 3BlueBlue (5)
Legendary Creature — Merfolk Noble (1/3)

BlueBlue, Tap: Gain control of target legendary permanent. <I>(This effect lasts indefinitely.)</I>

Invasion (Rare)
Empty City Ruse
Empty City Ruse White (1)
Sorcery

Target opponent skips all combat phases of their next turn.

Portal Three Kingdoms (Uncommon)
Empty the Catacombs
Empty the Catacombs 3Black (4)
Sorcery

Each player returns all creature cards from their graveyard to their hand.

Ravnica: City of Guilds (Rare)
Empty the Warrens
Empty the Warrens 3Red (4)
Sorcery

Create two 1/1 red Goblin creature tokens.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Modern Masters (Common)
Other Versions
Time Spiral (Common)
Empty-Shrine Kannushi
Empty-Shrine Kannushi White (1)
Creature — Human Cleric (1/1)

Empty-Shrine Kannushi has protection from the colors of permanents you control.

Betrayers of Kamigawa (Uncommon)
Empyrial Archangel
Empyrial Archangel 4GreenWhiteWhiteBlue (8)
Creature — Angel (5/8)

Flying

Shroud (This creature can't be the target of spells or abilities.)

All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Shards of Alara (Mythic Rare)
Empyrial Armor
Empyrial Armor 1WhiteWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

Weatherlight (Common)
Empyrial Plate
Empyrial Plate 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 for each card in your hand.

Equip 2

Mirrodin (Rare)
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