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Emrakul, the Aeons Torn
Emrakul, the Aeons Torn 15 (15)
Legendary Creature — Eldrazi (15/15)

This spell can't be countered.

When you cast this spell, take an extra turn after this one.

Flying, protection from spells that are one or more colors, annihilator 6

When Emrakul, the Aeons Torn is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.

Rise of the Eldrazi (Mythic Rare)
Emrakul's Hatcher
Emrakul's Hatcher 4Red (5)
Creature — Eldrazi Drone (3/3)

When Emrakul's Hatcher enters, create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add Colorless."

Rise of the Eldrazi (Common)
Enatu Golem
Enatu Golem 6 (6)
Artifact Creature — Golem (3/5)

When Enatu Golem dies, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Enchanted Being
Enchanted Being 1WhiteWhite (3)
Creature — Human (2/2)

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Legends (Common)
Enchanted Evening
Enchanted Evening 3White or BlueWhite or Blue (5)
Enchantment

All permanents are enchantments in addition to their other types.

Shadowmoor (Rare)
Enchantment Alteration
Enchantment Alteration Blue (1)
Instant

Attach target Aura attached to a creature or land to another permanent of that type.

Chronicles (Uncommon)
Other Versions
Legends (Common)
Urza's Saga (Uncommon)
Enchantress's Presence
Enchantress's Presence 2Green (3)
Enchantment

Whenever you cast an enchantment spell, draw a card.

Onslaught (Rare)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Enclave Elite
Enclave Elite 2Blue (3)
Creature — Merfolk Soldier (2/2)

Multikicker 1Blue (You may pay an additional 1Blue any number of times as you cast this spell.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Enclave Elite enters with a +1/+1 counter on it for each time it was kicked.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Worldwake (Common)
Encroach
Encroach Black (1)
Sorcery

Target player reveals their hand. You choose a nonbasic land card from it. That player discards that card.

Urza's Destiny (Uncommon)
Encroaching Wastes
Encroaching Wastes (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Magic 2014 Core Set (Uncommon)
Encrust
Encrust 1BlueBlue (3)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step and its activated abilities can't be activated.

Magic 2013 (Common)
Endangered Armodon
Endangered Armodon 2GreenGreen (4)
Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

Stronghold (Common)
Endbringer's Revel
Endbringer's Revel 2Black (3)
Enchantment

4: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.

Prophecy (Uncommon)
Endemic Plague
Endemic Plague 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

Onslaught (Rare)
Endless Cockroaches
Endless Cockroaches 1BlackBlack (3)
Creature — Insect (1/1)

When Endless Cockroaches dies, return it to its owner's hand.

Commander 2013 Edition (Rare)
Other Versions
Portal (Rare)
Endless Horizons
Endless Horizons 3White (4)
Enchantment

When Endless Horizons enters, search your library for any number of Plains cards, exile them, then shuffle.

At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.

Eventide (Rare)
Endless Ranks of the Dead
Endless Ranks of the Dead 2BlackBlack (4)
Enchantment

At the beginning of your upkeep, create X 2/2 black Zombie creature tokens, where X is half the number of Zombies you control, rounded down.

Innistrad (Rare)
Endless Scream
Endless Scream Variable ColorlessBlack (1)
Enchantment — Aura

Enchant creature

Endless Scream enters with X scream counters on it.

Enchanted creature gets +1/+0 for each scream counter on Endless Scream.

Tempest (Common)
Endless Swarm
Endless Swarm 5GreenGreenGreen (8)
Sorcery

Create a 1/1 green Snake creature token for each card in your hand.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Endless Whispers
Endless Whispers 2BlackBlack (4)
Enchantment

Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."

Fifth Dawn (Rare)
Endless Wurm
Endless Wurm 3GreenGreen (5)
Creature — Wurm (9/9)

Trample

At the beginning of your upkeep, sacrifice Endless Wurm unless you sacrifice an enchantment.

Urza's Saga (Rare)
Endoskeleton
Endoskeleton 2 (2)
Artifact

You may choose not to untap Endoskeleton during your untap step.

2, Tap: Target creature gets +0/+3 for as long as Endoskeleton remains tapped.

Urza's Saga (Uncommon)
Endrek Sahr, Master Breeder
Endrek Sahr, Master Breeder 4Black (5)
Legendary Creature — Human Wizard (2/2)

Whenever you cast a creature spell, create X 1/1 black Thrull creature tokens, where X is that spell's mana value.

When you control seven or more Thrulls, sacrifice Endrek Sahr, Master Breeder.

Commander 2013 Edition (Rare)
Other Versions
Time Spiral (Rare)
Odds // Ends (Ends)
Odds // Ends (Ends) 3RedWhite (5)
Instant

Target player sacrifices two attacking creatures of their choice.

Dissension (Rare)
Endure
Endure 3WhiteWhite (5)
Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

Eventide (Uncommon)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Renewal
Enduring Renewal 2WhiteWhite (4)
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Energizer
Energizer 4 (4)
Artifact Creature — Juggernaut (2/2)

2, Tap: Put a +1/+1 counter on Energizer.

Tempest (Rare)
Energy Arc
Energy Arc WhiteBlue (2)
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player or planeswalker.

• Target player gains X life.

Mirage (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Energy Flux
Energy Flux 2Blue (3)
Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mercadian Masques (Uncommon)
Energy Storm
Energy Storm 1White (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Energy Tap
Energy Tap Blue (1)
Sorcery

Tap target untapped creature you control. If you do, add an amount of Colorless equal to that creature's mana value.

Legends (Common)
Other Versions
Fourth Edition (Common)
Energy Vortex
Energy Vortex 3BlueBlue (5)
Enchantment

As Energy Vortex enters, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from Energy Vortex.

At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay 1 for each vortex counter on Energy Vortex.

Variable Colorless: Put X vortex counters on Energy Vortex. Activate only during your upkeep.

Mirage (Rare)
Enervate
Enervate 1Blue (2)
Instant

Tap target artifact, creature, or land.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Enfeeblement
Enfeeblement BlackBlack (2)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature gets -2/-2.

Tempest (Common)
Other Versions
Classic Sixth Edition (Common)
Ninth Edition (Common)
Mirage (Common)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Modern Masters (Rare)
Other Versions
Fifth Dawn (Rare)
Engineered Plague
Engineered Plague 2Black (3)
Enchantment

As Engineered Plague enters, choose a creature type.

All creatures of the chosen type get -1/-1.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Engulfing Flames
Engulfing Flames Red (1)
Instant

Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Engulfing Slagwurm
Engulfing Slagwurm 5GreenGreen (7)
Creature — Wurm (7/7)

Whenever Engulfing Slagwurm blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Scars of Mirrodin (Rare)
Enigma Eidolon
Enigma Eidolon 3Blue (4)
Creature — Spirit (2/2)

Blue, Sacrifice Enigma Eidolon: Target player mills three cards.

Whenever you cast a multicolored spell, you may return Enigma Eidolon from your graveyard to your hand.

Dissension (Common)
Enigma Sphinx
Enigma Sphinx 4WhiteBlueBlack (7)
Artifact Creature — Sphinx (5/4)

Flying

When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Planechase 2012 Edition (Rare)
Other Versions
Alara Reborn (Rare)
Enlarge
Enlarge 3GreenGreen (5)
Sorcery

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Magic 2014 Core Set (Uncommon)
Enlightened Tutor
Enlightened Tutor White (1)
Instant

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Enlisted Wurm
Enlisted Wurm 4GreenWhite (6)
Creature — Wurm (5/5)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Planechase 2012 Edition (Uncommon)
Other Versions
Alara Reborn (Uncommon)
Enlistment Officer
Enlistment Officer 3White (4)
Creature — Human Soldier (2/3)

First strike

When Enlistment Officer enters, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Apocalypse (Uncommon)
Enormous Baloth
Enormous Baloth 6Green (7)
Creature — Beast (7/7)

Magic 2010 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Legions (Uncommon)
Tenth Edition (Uncommon)
Enrage
Enrage Variable ColorlessRed (1)
Instant

Target creature gets +X/+0 until end of turn.

Scourge (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Enraged Revolutionary
Enraged Revolutionary 2Red (3)
Creature — Human Warrior (2/1)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Magic: The Gathering—Conspiracy (Common)
Enraging Licid
Enraging Licid 1Red (2)
Creature — Licid (1/1)

Red, Tap: Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay Red to end this effect.

Enchanted creature has haste.

Tempest (Uncommon)
Enshrined Memories
Enshrined Memories Variable ColorlessGreen (1)
Sorcery

Reveal the top X cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Betrayers of Kamigawa (Rare)
Enslave
Enslave 4BlackBlack (6)
Enchantment — Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

New Phyrexia (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Enslaved Dwarf
Enslaved Dwarf Red (1)
Creature — Dwarf (1/1)

Red, Sacrifice Enslaved Dwarf: Target black creature gets +1/+0 and gains first strike until end of turn.

Torment (Common)
Enslaved Horror
Enslaved Horror 3Black (4)
Creature — Horror (4/4)

When Enslaved Horror enters, each other player may return a creature card from their graveyard to the battlefield.

Mercadian Masques (Uncommon)
Enslaved Scout
Enslaved Scout 2Red (3)
Creature — Goblin Scout (2/2)

2: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Alliances (Common)
Ensnare
Ensnare 3Blue (4)
Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.

Tap all creatures.

Nemesis (Uncommon)
Ensnaring Bridge
Ensnaring Bridge 3 (3)
Artifact

Creatures with power greater than the number of cards in your hand can't attack.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ensouled Scimitar
Ensouled Scimitar 3 (3)
Artifact — Equipment

3: Ensouled Scimitar becomes a 1/5 Spirit artifact creature with flying until end of turn. (Equipment that's a creature can't equip a creature.)

Equipped creature gets +1/+5.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Entangler
Entangler 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature can block any number of creatures.

Prophecy (Uncommon)
Entangling Trap
Entangling Trap 1White (2)
Enchantment

Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Entangling Vines
Entangling Vines 3Green (4)
Enchantment — Aura

Enchant tapped creature

Enchanted creature doesn't untap during its controller's untap step.

Magic 2010 (Common)
Enter the Dungeon
Enter the Dungeon BlackBlack (2)
Sorcery

Players play a Magic subgame under the table, starting at 5 life and using their libraries as their decks. The winner searches their library for two cards, puts those cards into their hand, then shuffles.

Unhinged (Rare)
Enter the Infinite
Enter the Infinite 8BlueBlueBlueBlue (12)
Sorcery

Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.

Gatecrash (Mythic Rare)
Breaking // Entering (Entering)
Breaking // Entering (Entering) 4BlackRed (6)
Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Entomb
Entomb Black (1)
Instant

Search your library for a card, put that card into your graveyard, then shuffle.

Premium Deck Series: Graveborn (Rare)
Other Versions
Odyssey (Rare)
Entomber Exarch
Entomber Exarch 2BlackBlack (4)
Creature — Phyrexian Cleric (2/2)

When Entomber Exarch enters, choose one —

• Return target creature card from your graveyard to your hand.

• Target opponent reveals their hand. You choose a noncreature card from it. That player discards that card.

New Phyrexia (Uncommon)
Entrails Feaster
Entrails Feaster Black (1)
Creature — Zombie Cat (1/1)

At the beginning of your upkeep, you may exile a creature card from a graveyard. If you do, put a +1/+1 counter on Entrails Feaster. If you don't, tap Entrails Feaster.

Onslaught (Rare)
Entreat the Angels
Entreat the Angels Variable ColorlessVariable ColorlessWhiteWhiteWhite (3)
Sorcery

Create X 4/4 white Angel creature tokens with flying.

Miracle Variable ColorlessWhiteWhite (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Mythic Rare)
Entropic Eidolon
Entropic Eidolon 3Black (4)
Creature — Spirit (2/2)

Black, Sacrifice Entropic Eidolon: Target player loses 1 life and you gain 1 life.

Whenever you cast a multicolored spell, you may return Entropic Eidolon from your graveyard to your hand.

Dissension (Common)
Entropic Specter
Entropic Specter 3BlackBlack (5)
Creature — Specter Spirit (*/*)

Flying

As Entropic Specter enters, choose an opponent.

Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.

Whenever Entropic Specter deals damage to a player, that player discards a card.

Exodus (Rare)
Envelop
Envelop Blue (1)
Instant

Counter target sorcery spell.

Judgment (Common)
Eon Hub
Eon Hub 5 (5)
Artifact

Players skip their upkeep steps.

Fifth Dawn (Rare)
Ephara, God of the Polis
Ephara, God of the Polis 2WhiteBlue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to white and blue is less than seven, Ephara isn't a creature.

At the beginning of each upkeep, if you had another creature enter the battlefield under your control last turn, draw a card.

Born of the Gods (Mythic Rare)
Ephara's Enlightenment
Ephara's Enlightenment 1WhiteBlue (3)
Enchantment — Aura

Enchant creature

When Ephara's Enlightenment enters, put a +1/+1 counter on enchanted creature.

Enchanted creature has flying.

Whenever a creature you control enters, you may return Ephara's Enlightenment to its owner's hand.

Born of the Gods (Uncommon)
Ephara's Radiance
Ephara's Radiance White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "1White, Tap: You gain 3 life."

Born of the Gods (Common)
Ephara's Warden
Ephara's Warden 3White (4)
Creature — Human Cleric (1/2)

Tap: Tap target creature with power 3 or less.

Theros (Common)
Ephemeron
Ephemeron 4BlueBlue (6)
Creature — Illusion (4/4)

Flying

Discard a card: Return Ephemeron to its owner's hand.

Exodus (Rare)
Epic Experiment
Epic Experiment Variable ColorlessBlueRed (2)
Sorcery

Exile the top X cards of your library. You may cast instant and sorcery spells with mana value X or less from among them without paying their mana costs. Then put all cards exiled this way that weren't cast into your graveyard.

Return to Ravnica (Mythic Rare)
Epic Proportions
Epic Proportions 4GreenGreen (6)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +5/+5 and has trample.

Lorwyn (Rare)
Epic Struggle
Epic Struggle 2GreenGreen (4)
Enchantment

At the beginning of your upkeep, if you control twenty or more creatures, you win the game.

Judgment (Rare)
Epicenter
Epicenter 4Red (5)
Sorcery

Target player sacrifices a land of their choice.

Threshold — Each player sacrifices all lands they control instead if seven or more cards are in your graveyard.

Odyssey (Rare)
Epiphany Storm
Epiphany Storm Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap, Discard a card: Draw a card."

Born of the Gods (Common)
Epochrasite
Epochrasite 2 (2)
Artifact Creature — Construct (1/1)

Epochrasite enters with three +1/+1 counters on it if you didn't cast it from your hand.

When Epochrasite dies, exile it with three time counters on it and it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may cast this card without paying its mana cost. It has haste.)

Modern Masters (Uncommon)
Other Versions
Future Sight (Rare)
Equal Treatment
Equal Treatment 1White (2)
Instant

If any source would deal 1 or more damage to a permanent or player this turn, it deals 2 damage to that permanent or player instead.

Draw a card.

Torment (Uncommon)
Equilibrium
Equilibrium 1BlueBlue (3)
Enchantment

Whenever you cast a creature spell, you may pay 1. If you do, return target creature to its owner's hand.

Exodus (Rare)
Other Versions
Seventh Edition (Rare)
Equinox
Equinox White (1)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Counter target spell if it would destroy a land you control."

Legends (Common)
Equipoise
Equipoise 2White (3)
Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)

Visions (Rare)
Eradicate
Eradicate 2BlackBlack (4)
Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles.

Betrayers of Kamigawa (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Erase
Erase White (1)
Instant

Exile target enchantment.

Magic 2013 (Common)
Other Versions
Urza's Legacy (Common)
Erase (Not the Urza's Legacy One)
Erase (Not the Urza's Legacy One) 2White (3)
Instant

If you control two or more white permanents that share an artist, you may cast this spell without paying its mana cost.

Exile target enchantment.

Unhinged (Common)
Erayo, Soratami Ascendant
Erayo, Soratami Ascendant 1Blue (2)
Legendary Creature — Moonfolk Monk (1/1)

Flying

Whenever the fourth spell of a turn is cast, flip Erayo, Soratami Ascendant.

Saviors of Kamigawa (Rare)
Erayo, Soratami Ascendant (Erayo's Essence)
Erayo, Soratami Ascendant (Erayo's Essence) 1Blue (2)
Legendary Enchantment

Whenever an opponent casts their first spell each turn, counter that spell.

Saviors of Kamigawa (Rare)
Erdwal Ripper
Erdwal Ripper 1RedRed (3)
Creature — Vampire (2/1)

Haste

Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Dark Ascension (Common)
Erebos, God of the Dead
Erebos, God of the Dead 3Black (4)
Legendary Enchantment Creature — God (5/7)

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Your opponents can't gain life.

1Black, Pay 2 life: Draw a card.

Theros (Mythic Rare)
Erebos's Emissary
Erebos's Emissary 3Black (4)
Enchantment Creature — Snake (3/3)

Bestow 5Black (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Discard a creature card: Erebos's Emissary gets +2/+2 until end of turn. If Erebos's Emissary is an Aura, enchanted creature gets +2/+2 until end of turn instead.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Erg Raiders
Erg Raiders 1Black (2)
Creature — Human Warrior (2/3)

At the beginning of your end step, if Erg Raiders didn't attack this turn, Erg Raiders deals 2 damage to you unless it came under your control this turn.

Masters Edition (Common)
Other Versions
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Arabian Nights (Common)
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