|
Erhnam Djinn
( 4)
Creature — Djinn
(4/5)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
|
|
|
Erithizon
( 4)
Creature — Beast
(4/4)
Whenever Erithizon attacks, put a +1/+1 counter on target creature of defending player's choice.
|
|
|
Eron the Relentless
( 5)
Legendary Creature — Human Rogue
(5/2)
Haste : Regenerate Eron the Relentless.
|
|
|
Erosion
( 3)
Enchantment — Aura
Enchant land At the beginning of the upkeep of enchanted land's controller, destroy that land unless that player pays or 1 life.
|
|
|
Errand of Duty
( 2)
Instant
Create a 1/1 white Knight creature token with banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
|
|
|
Errant Doomsayers
( 2)
Creature — Human Rebel
(1/1)
: Tap target creature with toughness 2 or less.
|
|
|
Errant Minion
( 3)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
|
|
|
Errantry
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+0 and can only attack alone.
|
|
|
Erratic Explosion
( 3)
Sorcery
Choose any target. Reveal cards from the top of your library until you reveal a nonland card. Erratic Explosion deals damage equal to that card's mana value to that permanent or player. Put the revealed cards on the bottom of your library in any order.
|
|
|
Erratic Mutation
( 3)
Instant
Choose target creature. Reveal cards from the top of your library until you reveal a nonland card. That creature gets +X/-X until end of turn, where X is that card's mana value. Put all cards revealed this way on the bottom of your library in any order.
|
|
|
Ersatz Gnomes
( 3)
Artifact Creature — Gnome
(1/1)
: Target spell becomes colorless. : Target permanent becomes colorless until end of turn.
|
|
|
Ertai's Familiar
( 2)
Creature — Illusion
(2/2)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) When Ertai's Familiar phases out or leaves the battlefield, mill three cards. : Until your next upkeep, Ertai's Familiar can't phase out.
|
|
|
Ertai's Meddling
( 1)
Instant
X can't be 0. Target spell's controller exiles it with X delay counters on it. At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.
|
|
|
Escape Artist
( 2)
Creature — Human Wizard
(1/1)
Escape Artist can't be blocked. , Discard a card: Return Escape Artist to its owner's hand.
|
|
|
Escape Routes
( 3)
Enchantment
: Return target white or black creature you control to its owner's hand.
|
|
|
Escaped Null
( 4)
Creature — Zombie Berserker
(1/2)
Lifelink Whenever Escaped Null blocks or becomes blocked, it gets +5/+0 until end of turn.
|
|
|
Escaped Shapeshifter
( 5)
Creature — Shapeshifter
(3/4)
As long as an opponent controls a creature with flying not named Escaped Shapeshifter, Escaped Shapeshifter has flying. The same is true for first strike, trample, and protection from any color.
|
|
|
Esper Charm
( 3)
Instant
Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.
|
|
|
Esper Stormblade
( 2)
Artifact Creature — Vedalken Wizard
(2/1)
As long as you control another multicolored permanent, Esper Stormblade gets +1/+1 and has flying.
|
|
|
Esperzoa
( 3)
Artifact Creature — Jellyfish
(4/3)
Flying At the beginning of your upkeep, return an artifact you control to its owner's hand.
|
|
|
Essence Backlash
( 4)
Instant
Counter target creature spell. Essence Backlash deals damage equal to that spell's power to its controller.
|
|
|
Essence Bottle
( 2)
Artifact
, : Put an elixir counter on Essence Bottle. , Remove all elixir counters from Essence Bottle: You gain 2 life for each elixir counter removed this way.
|
|
|
Essence Drain
( 5)
Sorcery
Essence Drain deals 3 damage to any target and you gain 3 life.
|
|
|
Essence Feed
( 6)
Sorcery
Target player loses 3 life. You gain 3 life and create three 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add ."
|
|
|
Essence Filter
( 3)
Sorcery
Destroy all enchantments or all nonwhite enchantments.
|
|
|
Essence Flare
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+0. At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
|
|
|
Essence Harvest
( 3)
Sorcery
Target player loses X life and you gain X life, where X is the greatest power among creatures you control.
|
|
|
Essence Leak
( 1)
Enchantment — Aura
Enchant permanent As long as enchanted permanent is red or green, it has "At the beginning of your upkeep, sacrifice this permanent unless you pay its mana cost."
|
|
|
Essence of the Wild
( 6)
Creature — Avatar
(6/6)
Creatures you control enter as a copy of Essence of the Wild.
|
|
|
Essence Sliver
( 4)
Creature — Sliver
(3/3)
Whenever a Sliver deals damage, its controller gains that much life.
|
|
|
Essence Vortex
( 3)
Instant
Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can't be regenerated.
|
|
|
Essence Warden
( 1)
Creature — Elf Shaman
(1/1)
Whenever another creature enters, you gain 1 life.
|
|
|
Etched Champion
( 3)
Artifact Creature — Soldier
(2/2)
Metalcraft — Etched Champion has protection from each color as long as you control three or more artifacts.
|
|
|
Etched Oracle
( 4)
Artifact Creature — Wizard
(0/0)
Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) , Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.
|
|
|
Eternal Dominion
( 10)
Sorcery
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
|
|
|
Eternal Flame
( 4)
Sorcery
Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.
|
|
|
Eternal Warrior
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has vigilance.
|
|
|
Eternal Witness
( 3)
Creature — Human Shaman
(2/1)
When Eternal Witness enters, you may return target card from your graveyard to your hand.
|
|
|
Eternity Snare
( 6)
Enchantment — Aura
Enchant creature When Eternity Snare enters, draw a card. Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Eternity Vessel
( 6)
Artifact
Eternity Vessel enters with X charge counters on it, where X is your life total. Landfall — Whenever a land you control enters, you may have your life total become the number of charge counters on Eternity Vessel.
|
|
|
Ether Well
( 4)
Instant
Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.
|
|
|
Ethercaste Knight
( 2)
Artifact Creature — Human Knight
(1/3)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
|
|
|
Ethereal Armor
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
|
|
|
Ethereal Champion
( 5)
Creature — Avatar
(3/4)
Pay 1 life: Prevent the next 1 damage that would be dealt to Ethereal Champion this turn.
|
|
|
Ethereal Haze
( 1)
Instant — Arcane
Prevent all damage that would be dealt by creatures this turn.
|
|
|
Ethereal Whiskergill
( 4)
Creature — Elemental
(4/3)
Flying Ethereal Whiskergill can't attack unless defending player controls an Island.
|
|
|
Etherium Sculptor
( 2)
Artifact Creature — Vedalken Artificer
(1/2)
Artifact spells you cast cost less to cast.
|
|
|
Etherium-Horn Sorcerer
( 6)
Artifact Creature — Minotaur Wizard
(3/6)
: Return Etherium-Horn Sorcerer to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
|
|
|
Ethersworn Canonist
( 2)
Artifact Creature — Human Cleric
(2/2)
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
|
|
|
Ethersworn Shieldmage
( 3)
Artifact Creature — Vedalken Wizard
(2/2)
Flash When Ethersworn Shieldmage enters, prevent all damage that would be dealt to artifact creatures this turn.
|
|
|
Etherwrought Page
( 4)
Artifact
At the beginning of your upkeep, choose one — • You gain 2 life. • Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) • Each opponent loses 1 life.
|
|
|
Eunuchs' Intrigues
( 3)
Sorcery
Target opponent chooses a creature they control. Other creatures they control can't block this turn.
|
|
|
Eureka
( 4)
Sorcery
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
|
|
|
Evacuation
( 5)
Instant
Return all creatures to their owners' hands.
|
|
|
Evanescent Intellect
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has ", : Target player mills three cards."
|
|
|
Evangel of Heliod
( 6)
Creature — Human Cleric
(1/3)
When Evangel of Heliod enters, create a number of 1/1 white Soldier creature tokens equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)
|
|
|
Evaporate
( 3)
Sorcery
Evaporate deals 1 damage to each white and/or blue creature.
|
|
|
Evasive Action
( 2)
Instant
Domain — Counter target spell unless its controller pays for each basic land type among lands you control.
|
|
|
Even the Odds
( 3)
Instant
Cast this spell only if you control fewer creatures than each opponent. Create three 1/1 white Soldier creature tokens.
|
|
|
Everbark Shaman
( 5)
Creature — Treefolk Shaman
(3/5)
, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
|
|
|
Everflame Eidolon
( 2)
Enchantment Creature — Spirit
(1/1)
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) : Everflame Eidolon gets +1/+0 until end of turn. If it's an Aura, enchanted creature gets +1/+0 until end of turn instead. Enchanted creature gets +1/+1.
|
|
|
Everflowing Chalice
( 0)
Artifact
Multikicker (You may pay an additional any number of times as you cast this spell.) Everflowing Chalice enters with a charge counter on it for each time it was kicked. : Add for each charge counter on Everflowing Chalice.
|
|
|
Everglades
( 0)
Land
Everglades enters tapped. When Everglades enters, sacrifice it unless you return an untapped Swamp you control to its owner's hand. : Add .
|
|
|
Everglove Courier
( 3)
Creature — Elf
(2/1)
You may choose not to untap Everglove Courier during your untap step. , : Target Elf creature gets +2/+2 and has trample for as long as Everglove Courier remains tapped.
|
|
|
Everlasting Torment
( 3)
Enchantment
Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
|
|
|
Evermind
( 0)
Instant — Arcane
(Nonexistent mana costs can't be paid.) Draw a card. Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Evernight Shade
( 4)
Creature — Shade
(1/1)
: Evernight Shade gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
|
|
|
Evershrike
( 5)
Creature — Elemental Spirit
(2/2)
Flying Evershrike gets +2/+2 for each Aura attached to it. : Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
|
|
|
Evil Eye of Orms-by-Gore
( 5)
Creature — Eye
(3/6)
Non-Eye creatures you control can't attack. Evil Eye of Orms-by-Gore can't be blocked except by Walls.
|
|
|
Evil Eye of Urborg
( 5)
Creature — Eye
(6/3)
Non-Eye creatures you control can't attack. Whenever Evil Eye of Urborg becomes blocked by a creature, destroy that creature.
|
|
|
Evil Presence
( 1)
Enchantment — Aura
Enchant land Enchanted land is a Swamp.
|
|
|
Evincar's Justice
( 4)
Sorcery
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.) Evincar's Justice deals 2 damage to each creature and each player.
|
|
|
Eviscerator
( 5)
Creature — Phyrexian Horror
(5/5)
Protection from white When Eviscerator enters, you lose 5 life.
|
|
|
Evolution Charm
( 2)
Instant
Choose one — • Search your library for a basic land card, reveal it, put it into your hand, then shuffle. • Return target creature card from your graveyard to your hand. • Target creature gains flying until end of turn.
|
|
|
Evolving Wilds
( 0)
Land
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
|
Exalted Angel
( 6)
Creature — Angel
(4/5)
Flying Whenever Exalted Angel deals damage, you gain that much life. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
|
|
|
Exalted Dragon
( 6)
Creature — Dragon
(5/5)
Flying Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
|
|
|
Exava, Rakdos Blood Witch
( 4)
Legendary Creature — Human Cleric
(3/3)
First strike, haste Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) Each other creature you control with a +1/+1 counter on it has haste.
|
|
|
Excavation
( 2)
Enchantment
, Sacrifice a land: Draw a card. Any player may activate this ability.
|
|
|