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Revelation of Power
Revelation of Power 1White (2)
Instant

Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.

Streets of New Capenna (Common)
Rhox Faithmender
Rhox Faithmender 3White (4)
Creature — Rhino Monk (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

If you would gain life, you gain twice that much life instead.

Jumpstart (Rare)
Other Versions
Magic 2013 (Rare)
Rhox War Monk
Rhox War Monk GreenWhiteBlue (3)
Creature — Rhino Monk (3/4)

Lifelink

Modern Masters 2017 Edition (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Rick, Steadfast Leader
Rick, Steadfast Leader 2WhiteWhite (4)
Legendary Creature — Human Soldier (3/4)

As Rick enters, choose two abilities from among first strike, vigilance, and lifelink.

Humans you control have each of the chosen abilities.

As long as you control four or more Humans, Humans you control get +2/+2.

Secret Lair Drop (Mythic Rare)
Riddle Gate Gargoyle
Riddle Gate Gargoyle WhiteBlue (2)
Artifact Creature — Gargoyle (2/2)

Flying

When Riddle Gate Gargoyle enters, you get EnergyEnergyEnergy (three energy counters).

Whenever you attack, you may pay EnergyEnergy. When you do, target creature you control gains lifelink until end of turn.

Modern Horizons 3 (Common)
Ritual Guardian
Ritual Guardian 2White (3)
Creature — Human Soldier (3/2)

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.

Innistrad: Midnight Hunt (Common)
Rodolf Duskbringer
Rodolf Duskbringer 5Black (6)
Legendary Creature — Vampire Angel (4/4)

Flying, deathtouch, lifelink

Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.

At the beginning of your end step, you may pay 1White or Black. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Jumpstart 2022 (Rare)
Rooftop Assassin
Rooftop Assassin 3Black (4)
Creature — Vampire Assassin (2/2)

Flash

Flying, lifelink

When Rooftop Assassin enters, destroy target creature an opponent controls that was dealt damage this turn.

Outlaws of Thunder Junction (Common)
Rory Williams
Rory Williams WhiteBlue (2)
Legendary Creature — Human Soldier (3/3)

Partner with Amy Pond

First strike, lifelink

The Last Centurion — When you cast this spell from anywhere other than exile, exile it with three time counters on it. It gains suspend. Then investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Doctor Who Commander (Rare)
Rot Farm Mortipede
Rot Farm Mortipede 3Black (4)
Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

Murders at Karlov Manor (Common)
Ruff, Underdog Champ (playtest)
Ruff, Underdog Champ (playtest) 2WhiteWhite (4)
Legendary Creature — — Dog Soldier (3/2)

All Hounds are Dogs. (We'll errata this to be true.)

First strike, lifelink

Underdog — If you've lost a game this match, CARDNAME and other Dogs you control get +1/+1.

Mystery Booster (Common)
Ruin-Lurker Bat
Ruin-Lurker Bat White (1)
Creature — Bat (1/1)

Flying, lifelink

At the beginning of your end step, if you descended this turn, scry 1. (You descended if a permanent card was put into your graveyard from anywhere.)

The Lost Caverns of Ixalan (Uncommon)
Rune of Sustenance
Rune of Sustenance 1White (2)
Enchantment — Aura Rune

Enchant permanent

When Rune of Sustenance enters, draw a card.

As long as enchanted permanent is a creature, it has lifelink.

As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."

Kaldheim (Uncommon)
Rush of Battle
Rush of Battle 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Khans of Tarkir (Common)
Rush of Vitality
Rush of Vitality 1Black (2)
Instant

Target creature gets +1/+0 and gains lifelink and indestructible until end of turn. (Damage dealt by that creature also causes its controller to gain that much life, and it can't be destroyed by damage or effects that say "destroy.")

Kaladesh Remastered (Common)
Other Versions
Kaladesh (Common)
Sacred Cat
Sacred Cat White (1)
Creature — Cat (1/1)

Lifelink

Embalm White (White, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

Amonkhet Remastered (Common)
Other Versions
Amonkhet (Common)
Sadistic Skymarcher
Sadistic Skymarcher 2Black (3)
Creature — Vampire Soldier (2/2)

As an additional cost to cast this spell, reveal a Vampire card from your hand or pay 1.

Flying, lifelink

Rivals of Ixalan (Uncommon)
Sage of the Inward Eye
Sage of the Inward Eye 2BlueRedWhite (5)
Creature — Djinn Wizard (3/4)

Flying

Whenever you cast a noncreature spell, creatures you control gain lifelink until end of turn.

Khans of Tarkir (Rare)
Sanctum Spirit
Sanctum Spirit 3White (4)
Creature — Spirit (3/2)

Lifelink

Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)

Double Masters (Common)
Other Versions
Dominaria (Uncommon)
Sanguinary Priest
Sanguinary Priest 3Black (4)
Creature — Astartes Cleric (2/4)

Lifelink

Blood Chalice — Whenever another creature you control dies, Sanguinary Priest deals 1 damage to any target.

Warhammer 40,000 Commander (Uncommon)
Sanguine Savior
Sanguine Savior 1WhiteBlack (3)
Creature — Vampire Cleric (2/1)

Flying, lifelink

Disguise White or BlackWhite or Black (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn.

Murders at Karlov Manor (Common)
Sanguine Sipper
Sanguine Sipper 1White (2)
Creature — Vampire Guest (3/1)

Sanguine Sipper has lifelink as long as you control a stickered permanent.

Unfinity (Common)
Sanguine Spy
Sanguine Spy 2Black (3)
Creature — Vampire Rogue (2/3)

Menace, lifelink

1, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

Streets of New Capenna (Rare)
Saradoc, Master of Buckland
Saradoc, Master of Buckland 3White (4)
Legendary Creature — Halfling Citizen (2/4)

Whenever Saradoc, Master of Buckland or another nontoken creature you control with power 2 or less enters, create a 1/1 white Halfling creature token.

Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.

The Lord of the Rings: Tales of Middle Earth (Rare)
Scales of Shale
Scales of Shale 2Black (3)
Instant

This spell costs 1 less to cast for each Lizard you control.

Target creature gets +2/+0 and gains lifelink and indestructible until end of turn.

Bloomburrow (Common)
Scavenged Brawler
Scavenged Brawler 6 (6)
Artifact Creature — Construct (4/4)

Flying, vigilance, trample, lifelink

5, Exile Scavenged Brawler from your graveyard: Choose target creature. Put four +1/+1 counters, a flying counter, a vigilance counter, a trample counter, and a lifelink counter on that creature. Activate only as a sorcery.

The Brothers' War Commander (Rare)
Scion of Draco
Scion of Draco 12 (12)
Artifact Creature — Dragon (4/4)

Domain — This spell costs 2 less to cast for each basic land type among lands you control.

Flying

Each creature you control has vigilance if it's white, hexproof if it's blue, lifelink if it's black, first strike if it's red, and trample if it's green.

Modern Horizons 2 (Mythic Rare)
Scourge of the Nobilis
Scourge of the Nobilis 2Red or White (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is red, it gets +1/+1 and has "Red or White: This creature gets +1/+0 until end of turn."

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

Eventide (Common)
Scrounger of Souls
Scrounger of Souls 4Black (5)
Creature — Horror (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Hour of Devastation (Common)
Seasoned Cathar
Seasoned Cathar (0)
Creature — Human Knight (3/3)

Lifelink

Innistrad: Midnight Hunt (Uncommon)
Seeker of the Way
Seeker of the Way 1White (2)
Creature — Human Warrior (2/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.

Double Masters 2022 (Common)
Other Versions
Khans of Tarkir (Uncommon)
Iconic Masters (Common)
Sejiri Merfolk
Sejiri Merfolk 1Blue (2)
Creature — Merfolk Soldier (2/1)

As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Worldwake (Uncommon)
Selective Adaptation
Selective Adaptation 4GreenGreen (6)
Sorcery

Reveal the top seven cards of your library. Choose from among them a card with flying, a card with first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Put one of the chosen cards onto the battlefield, the other chosen cards into your hand, and the rest into your graveyard.

Ikoria Commander (Rare)
Selfless Samurai
Selfless Samurai 1White (2)
Creature — Fox Samurai (2/2)

Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.

Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Kamigawa: Neon Dynasty (Uncommon)
Sentinel's Mark
Sentinel's Mark 1White (2)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+2 and has vigilance.

Addendum — When Sentinel's Mark enters, if you cast it during your main phase, enchanted creature gains lifelink until end of turn.

Ravnica Allegiance (Uncommon)
Sephara, Sky's Blade
Sephara, Sky's Blade 4WhiteWhiteWhite (7)
Legendary Creature — Angel (7/7)

You may pay White and tap four untapped creatures you control with flying rather than pay this spell's mana cost.

Flying, lifelink

Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Commander Masters (Rare)
Other Versions
Core Set 2020 (Rare)
Seraph of Dawn
Seraph of Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying, lifelink

Jumpstart: Historic Horizons (Common)
Other Versions
Avacyn Restored (Common)
Commander Legends (Common)
Seraphic Steed
Seraphic Steed GreenWhite (2)
Creature — Unicorn Mount (2/2)

First strike, lifelink

Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.

Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Rare)
Serra Ascendant
Serra Ascendant White (1)
Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Historic Anthology 1 (Rare)
Other Versions
Magic 2011 (Rare)
Iconic Masters (Rare)
Shadowspear
Shadowspear 1 (1)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and lifelink.

1: Permanents your opponents control lose hexproof and indestructible until end of turn.

Equip 2

The Lord of the Rings: Tales of Middle Earth Commander (Mythic Rare)
Other Versions
Theros Beyond Death (Rare)
Shambling Vent
Shambling Vent (0)
Land

Shambling Vent enters tapped.

Tap: Add White or Black.

1WhiteBlack: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Battle for Zendikar (Rare)
Shanna, Purifying Blade
Shanna, Purifying Blade GreenWhiteBlue (3)
Legendary Creature — Human Warrior (3/3)

Lifelink

At the beginning of your end step, you may pay Variable Colorless. If you do, draw X cards. X can't be greater than the amount of life you gained this turn.

Dominaria United (Mythic Rare)
Sheltered by Ghosts
Sheltered by Ghosts 1White (2)
Enchantment — Aura

Enchant creature you control

When Sheltered by Ghosts enters, exile target nonland permanent an opponent controls until Sheltered by Ghosts leaves the battlefield.

Enchanted creature gets +1/+0 and has lifelink and ward 2.

Duskmourn: House of Horror (Uncommon)
Shieldhide Dragon
Shieldhide Dragon 5White (6)
Creature — Dragon (3/3)

Flying, lifelink

Megamorph 5WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Sidisi's Pet
Sidisi's Pet 3Black (4)
Creature — Zombie Ape (1/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Morph 1Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Khans of Tarkir (Common)
Sigardian Paladin
Sigardian Paladin 2GreenWhite (4)
Creature — Human Knight (4/4)

As long as you've put one or more +1/+1 counters on a creature this turn, Sigardian Paladin has trample and lifelink.

1GreenWhite: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Innistrad: Crimson Vow (Uncommon)
Sigiled Contender
Sigiled Contender 3White (4)
Creature — Human Warrior (3/3)

Sigiled Contender has lifelink as long as it has a +1/+1 counter on it. (Damage dealt by this creature also causes you to gain that much life.)

Core Set 2021 (Uncommon)
Sigurd, Jarl of Ravensthorpe
Sigurd, Jarl of Ravensthorpe RedGreenWhite (3)
Legendary Creature — Human Warrior (3/3)

Vigilance, trample, lifelink

Boast — 1: Put a lore counter on target Saga you control or remove one from it. (Activate only if this creature attacked this turn and only once each turn.)

Whenever you put a lore counter on a Saga you control, put a +1/+1 counter on up to one other target creature.

Assassin's Creed (Rare)
Silverquill Pledgemage
Silverquill Pledgemage 1White or BlackWhite or Black (3)
Creature — Vampire Cleric (3/1)

Magecraft — Whenever you cast or copy an instant or sorcery spell, Silverquill Pledgemage gains your choice of flying or lifelink until end of turn.

Strixhaven: School of Mages (Common)
Sire of Seven Deaths
Sire of Seven Deaths 7 (7)
Creature — Eldrazi (7/7)

First strike, vigilance

Menace, trample

Reach, lifelink

Ward—Pay 7 life.

Magic: The Gathering Foundations (Mythic Rare)
Skrelv's Hive
Skrelv's Hive 1White (2)
Enchantment

At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."

Corrupted — As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.

Phyrexia: All Will Be One (Rare)
Sky Crier
Sky Crier 1White (2)
Creature — Bird Citizen (1/1)

Flying, lifelink

3White: You and target opponent each draw a card.

Streets of New Capenna (Common)
Smitten Swordmaster
Smitten Swordmaster 1Black (2)
Creature — Human Knight (2/1)

Lifelink

March of the Machine Commander (Common)
Other Versions
Throne of Eldraine (Common)
Snooping Newsie
Snooping Newsie BlueBlack (2)
Creature — Human Rogue (2/2)

When Snooping Newsie enters, mill two cards. (Put the top two cards of your library into your graveyard.)

As long as there are five or more mana values among cards in your graveyard, Snooping Newsie gets +1/+1 and has lifelink.

Streets of New Capenna (Common)
Solitary Camel
Solitary Camel 2White (3)
Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

Amonkhet Remastered (Common)
Other Versions
Hour of Devastation (Common)
Solitude
Solitude 3WhiteWhite (5)
Creature — Elemental Incarnation (3/2)

Flash

Lifelink

When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power.

Evoke—Exile a white card from your hand.

Special Guests (Mythic Rare)
Other Versions
Modern Horizons 2 (Mythic Rare)
Sorin of House Markov
Sorin of House Markov 1Black (2)
Legendary Creature — Human Noble (1/4)

Lifelink

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

At the beginning of each of your postcombat main phases, if you gained 3 or more life this turn, exile Sorin of House Markov, then return him to the battlefield transformed under his owner's control.

Modern Horizons 3 (Mythic Rare)
Sorin the Mirthless
Sorin the Mirthless 2BlackBlack (4)
Legendary Planeswalker — Sorin (4)

+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value.

−2: Create a 2/3 black Vampire creature token with flying and lifelink.

−7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.

Innistrad: Crimson Vow (Mythic Rare)
Sorin, Grim Nemesis
Sorin, Grim Nemesis 4WhiteBlack (6)
Legendary Planeswalker — Sorin (6)

+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value.

−X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life.

−9: Create a number of 1/1 black Vampire Knight creature tokens with lifelink equal to the highest life total among all players.

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Sorin, Imperious Bloodlord
Sorin, Imperious Bloodlord 2Black (3)
Legendary Planeswalker — Sorin (4)

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.

+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.

−3: You may put a Vampire creature card from your hand onto the battlefield.

Core Set 2020 (Mythic Rare)
Sorin, Lord of Innistrad
Sorin, Lord of Innistrad 2WhiteBlack (4)
Legendary Planeswalker — Sorin (3)

+1: Create a 1/1 black Vampire creature token with lifelink.

−2: You get an emblem with "Creatures you control get +1/+0."

−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.

The Lost Caverns of Ixalan Commander (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Duel Decks: Sorin vs. Tibalt (Mythic Rare)
Sorin, Ravenous Neonate
Sorin, Ravenous Neonate (0)
Legendary Planeswalker — Sorin (3)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

+2: Create a Food token.

−1: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target.

−6: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.

Modern Horizons 3 (Mythic Rare)
Sorin, Solemn Visitor
Sorin, Solemn Visitor 2WhiteBlack (4)
Legendary Planeswalker — Sorin (4)

+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.

−2: Create a 2/2 black Vampire creature token with flying.

−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."

Khans of Tarkir (Mythic Rare)
Sorin, Vengeful Bloodlord
Sorin, Vengeful Bloodlord 2WhiteBlack (4)
Legendary Planeswalker — Sorin (4)

During your turn, creatures and planeswalkers you control have lifelink.

+2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker.

−X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.

War of the Spark (Rare)
Soul of Theros
Soul of Theros 4WhiteWhite (6)
Creature — Avatar (6/6)

Vigilance

4WhiteWhite: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

4WhiteWhite, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Magic 2015 Core Set (Mythic Rare)
Soulfire Grand Master
Soulfire Grand Master 1White (2)
Creature — Human Monk (2/2)

Lifelink

Instant and sorcery spells you control have lifelink.

2Blue or RedBlue or Red: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Fate Reforged (Mythic Rare)
Soulflayer
Soulflayer 4BlackBlack (6)
Creature — Demon (4/4)

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

If a creature card with flying was exiled with Soulflayer's delve ability, Soulflayer has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, reach, trample, and vigilance.

Ikoria Commander (Rare)
Other Versions
Fate Reforged (Rare)
Spark Trooper
Spark Trooper 1RedRedWhite (4)
Creature — Elemental Soldier (6/1)

Trample, lifelink, haste

At the beginning of the end step, sacrifice Spark Trooper.

Guild Kit: Boros (Rare)
Other Versions
Gatecrash (Rare)
Speaker of the Heavens
Speaker of the Heavens White (1)
Creature — Human Cleric (1/1)

Vigilance, lifelink (Attacking doesn't cause this creature to tap. Damage dealt by this creature also causes you to gain that much life.)

Tap: Create a 4/4 white Angel creature token with flying. Activate only if you have at least 7 life more than your starting life total and only as a sorcery.

Core Set 2021 (Rare)
Sphinx of the Revelation
Sphinx of the Revelation 3WhiteBlue (5)
Artifact Creature — Sphinx (4/5)

Flying, lifelink

Whenever you gain life, you get that many Energy (energy counters).

WhiteBlueBlue, Tap, Pay X Energy: Draw X cards.

Modern Horizons 3 Commander (Rare)
Sphinx of the Steel Wind
Sphinx of the Steel Wind 5WhiteBlueBlack (8)
Artifact Creature — Sphinx (6/6)

Flying, first strike, vigilance, lifelink, protection from red and from green

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Alara Reborn (Mythic Rare)
Premium Deck Series: Graveborn (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Eternal Masters (Mythic Rare)
Splendor Mare
Splendor Mare 2White (3)
Creature — Elk Unicorn (3/3)

Lifelink

Cycling 1White (1White, Discard this card: Draw a card.)

When you cycle Splendor Mare, put a lifelink counter on target creature you control.

Ikoria: Lair of Behemoths (Uncommon)
Squire's Devotion
Squire's Devotion 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink.

When Squire's Devotion enters, create a 1/1 white Vampire creature token with lifelink.

Rivals of Ixalan (Common)
Staggering Insight
Staggering Insight WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Theros Beyond Death (Uncommon)
Steadfast Paladin
Steadfast Paladin 1White (2)
Creature — Dwarf Knight (2/2)

Lifelink

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Steel of the Godhead
Steel of the Godhead 2White or Blue (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Shadowmoor (Common)
Steel Seraph
Steel Seraph 6 (6)
Artifact Creature — Angel (5/4)

Flying

At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

//PRT-Prototype_Mech//

1WhiteWhite

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Stone Haven Pilgrim
Stone Haven Pilgrim 1White (2)
Creature — Kor Cleric (2/2)

Whenever Stone Haven Pilgrim attacks, if you control an artifact or enchantment, Stone Haven Pilgrim gets +1/+1 and gains lifelink until end of turn.

Jumpstart (Uncommon)
Stonefare Crocodile
Stonefare Crocodile 2Green (3)
Creature — Crocodile (3/2)

2Black: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Stonehorn Chanter
Stonehorn Chanter 5White (6)
Creature — Rhino Cleric (4/4)

5White: Stonehorn Chanter gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

Magic 2014 Core Set (Uncommon)
Story Seeker
Story Seeker 1White (2)
Creature — Dwarf Cleric (2/2)

Lifelink

Kaldheim (Common)
Subversive Acolyte
Subversive Acolyte BlackBlack (2)
Creature — — Human (2/2)

2, Pay 2 life: Choose one. Activate only once.

• Subversive Acolyte becomes a Human Cleric. It gets +1/+2 and gains lifelink.

• Subversive Acolyte becomes a Phyrexian. It gets +3/+3 and gains trample and "Whenever this creature is dealt damage, sacrifice that many permanents."

Jumpstart: Historic Horizons (Rare)
Success!
Success! White (1)
Instant

Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.

Unstable (Common)
Sunblade Angel
Sunblade Angel 5White (6)
Creature — Angel (3/3)

Flying, first strike, vigilance, lifelink

Commander Masters (Common)
Other Versions
War of the Spark (Uncommon)
Sun-Blessed Healer
Sun-Blessed Healer 1White (2)
Creature — Human Cleric (3/1)

Kicker 1White (You may pay an additional 1White as you cast this spell.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When this creature enters, if it was kicked, return target nonland permanent card with mana value 2 or less from your graveyard to the battlefield.

Magic: The Gathering Foundations (Uncommon)
Sungrace Pegasus
Sungrace Pegasus 1White (2)
Creature — Pegasus (1/2)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic 2015 Core Set (Common)
Sunmane Pegasus
Sunmane Pegasus 3White (4)
Creature — Pegasus (2/3)

Flying

1White: Sunmane Pegasus gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

Theros Beyond Death (Common)
Sunspear Shikari
Sunspear Shikari 1White (2)
Creature — Cat Soldier (2/2)

As long as Sunspear Shikari is equipped, it has first strike and lifelink. (It deals combat damage before creatures without first strike. Damage dealt by it also causes you to gain that much life.)

Commander Masters (Common)
Other Versions
Scars of Mirrodin (Common)
Modern Masters 2015 Edition (Common)
Commander 2017 (Common)
Murderous Rider (Swift End)
Murderous Rider (Swift End) 1BlackBlack (3)
Instant — Adventure

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

March of the Machine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Swift Justice
Swift Justice White (1)
Instant

Until end of turn, target creature gets +1/+0 and gains first strike and lifelink.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Return to Ravnica (Common)
Sworn Companions
Sworn Companions 2White (3)
Sorcery

Create two 1/1 white Soldier creature tokens with lifelink.

Guilds of Ravnica (Common)
Sydri, Galvanic Genius
Sydri, Galvanic Genius WhiteBlueBlack (3)
Legendary Creature — Human Artificer (2/2)

Blue: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value until end of turn.

WhiteBlack: Target artifact creature gains deathtouch and lifelink until end of turn.

Commander 2016 (Mythic Rare)
Other Versions
Commander 2013 Edition (Mythic Rare)
Syphon Sliver
Syphon Sliver 2Black (3)
Creature — Sliver (2/2)

Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)

Commander Masters (Rare)
Other Versions
Magic 2014 Core Set (Rare)
Syr Cadian, Knight Owl
Syr Cadian, Knight Owl 3WhiteWhite (5)
Legendary Creature — Bird Knight (4/4)

Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)

White: Syr Cadian, Knight Owl gains vigilance until end of turn. Activate only from sunrise to sunset.

Black: Syr Cadian, Knight Owl gains flying until end of turn. Activate only from sunset to sunrise.

Unsanctioned (Rare)
T-45 Power Armor
T-45 Power Armor 2 (2)
Artifact — Equipment

When T-45 Power Armor enters, you get EnergyEnergy (two energy counters).

Equipped creature gets +3/+3 and doesn't untap during its controller's untap step.

At the beginning of your upkeep, you may pay Energy. If you do, untap equipped creature, then put your choice of a menace, trample, or lifelink counter on it.

Equip 3

Magic The Gathering—Fallout (Rare)
Taborax, Hope's Demise
Taborax, Hope's Demise 2Black (3)
Legendary Creature — Demon Cleric (2/2)

Flying

Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.

Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

Commander Masters (Uncommon)
Other Versions
Zendikar Rising (Rare)
Take Up the Shield
Take Up the Shield 1White (2)
Instant

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Outlaws of Thunder Junction (Common)
Other Versions
Dominaria United (Common)
Tale of Tinúviel
Tale of Tinúviel 3WhiteWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Target creature you control gains indestructible for as long as you control Tale of Tinúviel.

II — Return target creature card from your graveyard to the battlefield.

III — Up to two target creatures you control each gain lifelink until end of turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Tallyman of Nurgle
Tallyman of Nurgle 2Black (3)
Creature — Astartes Warrior (2/3)

Lifelink

The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Warhammer 40,000 Commander (Rare)
Talus Paladin
Talus Paladin 3White (4)
Creature — Human Knight Ally (2/3)

Whenever Talus Paladin or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.

Worldwake (Rare)
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