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Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
The Akroan War
The Akroan War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Gain control of target creature for as long as The Akroan War remains on the battlefield.

II — Until your next turn, creatures your opponents control attack each combat if able.

III — Each tapped creature deals damage to itself equal to its power.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Theros Beyond Death (Rare)
The Bears of Littjara
The Bears of Littjara 1GreenBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 2/2 blue Shapeshifter creature token with changeling.

II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.

III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.

Kaldheim (Rare)
The Beast, Deathless Prince
The Beast, Deathless Prince 2BlackRed (4)
Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.

The Beast enters tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)

Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

Doctor Who Commander (Rare)
The Brothers' War
The Brothers' War 3Red (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create two tapped Powerstone tokens.

II — Choose two target players. Until your next turn, each creature they control attacks the other chosen player each combat if able.

III — The Brothers' War deals X damage to any target and X damage to any other target, where X is the number of artifacts you control.

The Brothers' War Commander (Rare)
The Countdown Is at One
The Countdown Is at One 3RedRed (5)
Sorcery

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

Unstable (Rare)
The Day of the Doctor
The Day of the Doctor 3RedWhite (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Exile cards from the top of your library until you exile a legendary card. You may play that card for as long as The Day of the Doctor remains on the battlefield. Put the rest of those exiled cards on the bottom of your library in a random order.

IV — Choose up to three Doctors. You may exile all other creatures. If you do, The Day of the Doctor deals 13 damage to you.

Doctor Who Commander (Rare)
The Elder Dragon War
The Elder Dragon War 2RedRed (4)
Enchantment — Saga

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)

I — The Elder Dragon War deals 2 damage to each creature and each opponent.

II — Discard any number of cards, then draw that many cards.

III — Create a 4/4 red Dragon creature token with flying.

Dominaria United (Rare)
The Eleventh Doctor
The Eleventh Doctor 1WhiteBlue (3)
Legendary Creature — Time Lord Doctor (3/2)

I. AM. TALKING — Whenever The Eleventh Doctor deals combat damage to a player, you may exile a card from your hand with a number of time counters on it equal to its mana value. If it doesn't have suspend, it gains suspend.

2: Target creature with power 3 or less can't be blocked this turn.

Doctor Who Commander (Rare)
The Fall of Kroog
The Fall of Kroog 4RedRed (6)
Sorcery

Choose target opponent. Destroy target land that player controls. The Fall of Kroog deals 3 damage to that player and 1 damage to each creature they control.

The Brothers' War (Uncommon)
The Fallen
The Fallen 1BlackBlackBlack (4)
Creature — Zombie (2/3)

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent and planeswalker it has dealt damage to this game.

Masters Edition (Uncommon)
Other Versions
The Dark (Uncommon)
Chronicles (Uncommon)
The Fallen Apart
The Fallen Apart 2BlackBlack (4)
Creature — Zombie (4/4)

The Fallen Apart enters with two arms and two legs.

Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it.

The Fallen Apart can't attack if it has no legs and can't block if it has no arms.

Unhinged (Common)
The Filigree Sylex
The Filigree Sylex 2 (2)
Legendary Artifact

Tap: Put an oil counter on The Filigree Sylex.

Tap, Sacrifice The Filigree Sylex: Destroy each nonland permanent with mana value equal to the number of oil counters on The Filigree Sylex.

Tap, Remove ten oil counters from among permanents you control and sacrifice The Filigree Sylex: It deals 10 damage to any target.

Phyrexia: All Will Be One (Rare)
The First Eruption
The First Eruption 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — The First Eruption deals 1 damage to each creature without flying.

II — Add RedRed.

III — Sacrifice a Mountain. If you do, The First Eruption deals 3 damage to each creature.

Dominaria (Rare)
The Flame of Keld
The Flame of Keld 1Red (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Discard your hand.

II — Draw two cards.

III — If a red source you control would deal damage to a permanent or player this turn, it deals that much damage plus 2 to that permanent or player instead.

Dominaria (Uncommon)
The Flux
The Flux 2RedRed (4)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)

I — The Flux deals 4 damage to target creature an opponent controls.

II, III, IV, V — Exile the top card of your library. You may play that card this turn.

VI — Add six Red.

Doctor Who Commander (Rare)
The Foretold Soldier
The Foretold Soldier 2GreenGreen (4)
Creature — Alien Zombie Soldier (6/6)

The Foretold Soldier must be blocked if able.

The Foretold Soldier can't be blocked by more than one creature.

Whenever The Foretold Soldier deals damage, exile it face down. It becomes foretold.

Foretell 1Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Doctor Who Commander (Rare)
The Girl in the Fireplace
The Girl in the Fireplace 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature."

II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.)

III — Whenever a creature you control deals combat damage to a player this turn, time travel.

Doctor Who Commander (Rare)
The Gitrog, Ravenous Ride
The Gitrog, Ravenous Ride 3BlackGreen (5)
Legendary Creature — Frog Horror Mount (6/5)

Trample, haste

Whenever The Gitrog, Ravenous Ride deals combat damage to a player, you may sacrifice a creature that saddled it this turn. If you do, draw X cards, then put up to X land cards from your hand onto the battlefield tapped, where X is the sacrificed creature's power.

Saddle 1

Outlaws of Thunder Junction (Mythic Rare)
The Great Work
The Great Work (0)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter.)

I — The Great Work deals 3 damage to target opponent and each creature they control.

II — Create three Treasure tokens.

III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up).

March of the Machine (Mythic Rare)
The Indomitable
The Indomitable 2BlueBlue (4)
Legendary Artifact — Vehicle (6/6)

Trample

Whenever a creature you control deals combat damage to a player, draw a card.

Crew 3

You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

The Lost Caverns of Ixalan Commander (Rare)
The Infamous Cruelclaw
The Infamous Cruelclaw 1BlackRed (3)
Legendary Creature — Weasel Mercenary (3/3)

Menace

Whenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.

Bloomburrow (Mythic Rare)
The Key to the Vault
The Key to the Vault 1Blue (2)
Legendary Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.

Equip 2Blue

Outlaws of Thunder Junction (Rare)
The Master, Mesmerist
The Master, Mesmerist 2BlueBlack (4)
Legendary Creature — Time Lord Rogue (3/3)

Tap: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)

Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

Doctor Who Commander (Rare)
The Odd Acorn Gang
The Odd Acorn Gang 3BlackGreen (5)
Legendary Creature — Squirrel Warrior (5/5)

Menace, trample, reach

Squirrels you control have "Tap: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."

Whenever one or more Squirrels you control deal combat damage to a player, draw a card.

Bloomburrow Commander (Mythic Rare)
The Omenkeel
The Omenkeel 1Blue (2)
Legendary Artifact — Vehicle (3/3)

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.

Crew 1

Kaldheim (Rare)
The Pride of Hull Clade
The Pride of Hull Clade 10Green (11)
Legendary Creature — Crocodile Elk Turtle (2/15)

This spell costs Variable Colorless less to cast, where X is the total toughness of creatures you control.

Defender

2BlueBlue: Until end of turn, target creature you control gets +1/+0, gains "Whenever this creature deals combat damage to a player, draw cards equal to its toughness," and can attack as though it didn't have defender.

Murders at Karlov Manor (Mythic Rare)
The Rack
The Rack 1 (1)
Artifact

As The Rack enters, choose an opponent.

At the beginning of the chosen player's upkeep, The Rack deals X damage to that player, where X is 3 minus the number of cards in their hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Antiquities (Uncommon)
The Rani
The Rani 1BlueBlackRed (4)
Legendary Creature — Time Lord Scientist (3/4)

Whenever The Rani enters or attacks, create a red Aura enchantment token named Mark of the Rani attached to another target creature. That token has enchant creature and "Enchanted creature gets +2/+2 and is goaded."

Whenever a goaded creature deals combat damage to one of your opponents, investigate.

Doctor Who Commander (Rare)
The Raven's Warning
The Raven's Warning 1WhiteBlue (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.

II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.

III — You may put a card you own from outside the game on top of your library.

Kaldheim (Rare)
The Reaver Cleaver
The Reaver Cleaver 2Red (3)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."

Equip 3

Modern Horizons 3 Commander (Rare)
Other Versions
Dominaria United Commander (Rare)
The Red Terror
The Red Terror 3Red (4)
Legendary Creature — Tyranid (4/3)

Advanced Species — Whenever a red source you control deals damage to one or more permanents and/or players, put a +1/+1 counter on The Red Terror.

Warhammer 40,000 Commander (Rare)
The Royal Scions
The Royal Scions 1BlueRed (3)
Legendary Planeswalker — Will Rowan (5)

+1: Draw a card, then discard a card.

+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.

−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.

Throne of Eldraine (Mythic Rare)
The Sea Devils
The Sea Devils 2Green (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Create a 2/2 green Alien Salamander creature token with islandwalk. (It can't be blocked as long as defending player controls an Island.)

III — Until end of turn, whenever a Salamander deals combat damage to a player, it deals that much damage to target creature that player controls.

Doctor Who Commander (Rare)
The Sound of Drums
The Sound of Drums 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature is goaded.

If enchanted creature would deal combat damage to a permanent or player, it deals double that damage instead.

2Red: Return The Sound of Drums from your graveyard to your hand.

Doctor Who Commander (Rare)
The Triumph of Anax
The Triumph of Anax 2Red (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)

I, II, III — Until end of turn, target creature gains trample and gets +X/+0, where X is the number of lore counters on The Triumph of Anax.

IV — Target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Theros Beyond Death (Uncommon)
The Ultimate Nightmare of Wizards of the Coast® Customer Service
The Ultimate Nightmare of Wizards of the Coast® Customer Service Variable ColorlessVariable ColorlessVariable ColorlessRedRed (2)
Sorcery

The Ultimate Nightmare of Wizards of the Coast® Customer Service deals X damage to each of Y target creatures and Z target players or planeswalkers.

Unglued (Uncommon)
The Unspeakable
The Unspeakable 6BlueBlueBlue (9)
Legendary Creature — Spirit (6/7)

Flying, trample

Whenever The Unspeakable deals combat damage to a player, you may return target Arcane card from your graveyard to your hand.

Duel Decks: Mind vs. Might (Rare)
Other Versions
Champions of Kamigawa (Rare)
The Wanderer
The Wanderer 3White (4)
Legendary Planeswalker (5)

Prevent all noncombat damage that would be dealt to you and other permanents you control.

−2: Exile target creature with power 4 or greater.

Commander Masters (Uncommon)
Other Versions
War of the Spark (Uncommon)
The War Doctor
The War Doctor 2RedWhite (4)
Legendary Creature — Time Lord Doctor (3/5)

Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.

Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.

Doctor Who Commander (Rare)
Theater of Horrors
Theater of Horrors 1BlackRed (3)
Enchantment

At the beginning of your upkeep, exile the top card of your library.

During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with Theater of Horrors.

3Red: Theater of Horrors deals 1 damage to target opponent or planeswalker.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Ravnica Allegiance (Rare)
Thelon's Chant
Thelon's Chant 1GreenGreen (3)
Enchantment

At the beginning of your upkeep, sacrifice Thelon's Chant unless you pay Green.

Whenever a player puts a Swamp onto the battlefield, Thelon's Chant deals 3 damage to that player unless the player puts a -1/-1 counter on a creature they control.

Fallen Empires (Uncommon)
Thermal Blast
Thermal Blast 4Red (5)
Instant

Thermal Blast deals 3 damage to target creature.

Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.

Odyssey (Common)
Thermo-Alchemist
Thermo-Alchemist 1Red (2)
Creature — Human Shaman (0/3)

Defender

Tap: Thermo-Alchemist deals 1 damage to each opponent.

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Common)
Ultimate Masters (Common)
Jumpstart (Common)
Innistrad: Midnight Hunt (Uncommon)
Jumpstart 2022 (Common)
Thicket Crasher
Thicket Crasher 3Green (4)
Creature — Elemental Rhino (4/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Other Elementals you control have trample.

Core Set 2020 (Common)
Thief of Sanity
Thief of Sanity 1BlueBlack (3)
Creature — Specter (2/2)

Flying

Whenever Thief of Sanity deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Guilds of Ravnica (Rare)
Streets of New Capenna Commander (Rare)
Ravnica Clue Edition (Rare)
Thieves' Fortune
Thieves' Fortune 2Blue (3)
Kindred Instant — Rogue

Prowl Blue (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Morningtide (Uncommon)
Thieving Magpie
Thieving Magpie 2BlueBlue (4)
Creature — Bird (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Thieving Magpie deals damage to an opponent, draw a card.

Dominaria Remastered (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Destiny (Uncommon)
Tenth Edition (Uncommon)
Thieving Otter
Thieving Otter 2Blue (3)
Creature — Otter (2/2)

Whenever Thieving Otter deals damage to an opponent, draw a card.

Bloomburrow (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Thirsting Axe
Thirsting Axe 3 (3)
Artifact — Equipment

Equipped creature gets +4/+0.

At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.

Equip 2

Eldritch Moon (Uncommon)
Thopter Spy Network
Thopter Spy Network 2BlueBlue (4)
Enchantment

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

March of the Machine Commander (Rare)
Other Versions
Magic Origins (Rare)
Commander 2018 (Rare)
Kamigawa: Neon Dynasty Commander (Rare)
The Brothers' War Commander (Rare)
Jumpstart 2022 (Rare)
Thorn Thallid
Thorn Thallid 1GreenGreen (3)
Creature — Fungus (2/2)

At the beginning of your upkeep, put a spore counter on Thorn Thallid.

Remove three spore counters from Thorn Thallid: It deals 1 damage to any target.

Masters Edition (Common)
Other Versions
Fallen Empires (Common)
Thornbite Staff
Thornbite Staff 2 (2)
Kindred Artifact — Shaman Equipment

Equipped creature has "2, Tap: This creature deals 1 damage to any target" and "Whenever a creature dies, untap this creature."

Whenever a Shaman creature enters, you may attach Thornbite Staff to it.

Equip 4

Morningtide (Uncommon)
Thorncaster Sliver
Thorncaster Sliver 4Red (5)
Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Magic 2014 Core Set (Rare)
Thornscape Battlemage
Thornscape Battlemage 2Green (3)
Creature — Elf Wizard (2/2)

Kicker Red and/or White (You may pay an additional Red and/or White as you cast this spell.)

When Thornscape Battlemage enters, if it was kicked with its Red kicker, it deals 2 damage to any target.

When Thornscape Battlemage enters, if it was kicked with its White kicker, destroy target artifact.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Time Spiral "Timeshifted" (Special)
Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Thornscape Master
Thornscape Master 2GreenGreen (4)
Creature — Human Wizard (2/2)

RedRed, Tap: Thornscape Master deals 2 damage to target creature.

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

Invasion (Rare)
Thornwatch Scarecrow
Thornwatch Scarecrow 6 (6)
Artifact Creature — Scarecrow (4/4)

Thornwatch Scarecrow has wither as long as you control a green creature. (It deals damage to creatures in the form of -1/-1 counters.)

Thornwatch Scarecrow has vigilance as long as you control a white creature.

Shadowmoor (Common)
Thornwind Faeries
Thornwind Faeries 1BlueBlue (3)
Creature — Faerie (1/1)

Flying

Tap: Thornwind Faeries deals 1 damage to any target.

Commander Anthology (Common)
Other Versions
Urza's Legacy (Common)
Commander 2013 Edition (Common)
Thought Hemorrhage
Thought Hemorrhage 2BlackRed (4)
Sorcery

Choose a nonland card name. Target player reveals their hand. Thought Hemorrhage deals 3 damage to that player for each card with the chosen name revealed this way. Search that player's graveyard, hand, and library for all cards with that name and exile them. Then that player shuffles.

Alara Reborn (Rare)
Thought Lash
Thought Lash 2BlueBlue (4)
Enchantment

Cumulative upkeep—Exile the top card of your library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When a player doesn't pay Thought Lash's cumulative upkeep, that player exiles all cards from their library.

Exile the top card of your library: Prevent the next 1 damage that would be dealt to you this turn.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Thought Prison
Thought Prison 5 (5)
Artifact

Imprint — When Thought Prison enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card.

Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player.

Mirrodin (Uncommon)
Thraben Charm
Thraben Charm 1White (2)
Instant

Choose one —

• Thraben Charm deals damage equal to twice the number of creatures you control to target creature.

• Destroy target enchantment.

• Exile any number of target players' graveyards.

Modern Horizons 3 (Common)
Thrash // Threat (Thrash)
Thrash // Threat (Thrash) Red or GreenRed or Green (2)
Instant

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Thrashing Mudspawn
Thrashing Mudspawn 3BlackBlack (5)
Creature — Beast (4/4)

Whenever Thrashing Mudspawn is dealt damage, you lose that much life.

Morph 1BlackBlack (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Thrashing Wumpus
Thrashing Wumpus 3BlackBlack (5)
Creature — Beast (3/3)

Black: Thrashing Wumpus deals 1 damage to each creature and each player.

Mercadian Masques (Rare)
Thrasta, Tempest's Roar
Thrasta, Tempest's Roar 10GreenGreen (12)
Legendary Creature — Dinosaur (7/7)

This spell costs 3 less to cast for each other spell cast this turn.

Trample, haste

Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)

Thrasta, Tempest's Roar has hexproof as long as it entered this turn.

Modern Horizons 2 (Mythic Rare)
Thrash // Threat (Threat)
Thrash // Threat (Threat) 2RedGreen (4)
Sorcery

Create a 4/4 red and green Beast creature token with trample.

Ravnica Remastered (Rare)
Other Versions
Ravnica Allegiance (Rare)
Three Bowls of Porridge
Three Bowls of Porridge 2 (2)
Artifact — Food

2, Tap: Choose one that hasn't been chosen —

• Three Bowls of Porridge deals 2 damage to target creature.

• Tap target creature.

• Sacrifice Three Bowls of Porridge. You gain 3 life.

Wilds of Eldraine (Uncommon)
Three-Headed Goblin
Three-Headed Goblin 3RedRed (5)
Creature — Goblin Mutant (3/3)

Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)

Unstable (Rare)
Throat Slitter
Throat Slitter 4Black (5)
Creature — Rat Ninja (2/2)

Ninjutsu 2Black (2Black, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Throat Slitter deals combat damage to a player, destroy target nonblack creature that player controls.

Planechase Anthology (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Planechase 2012 Edition (Uncommon)
Throat Wolf (playtest)
Throat Wolf (playtest) 1RedRed (3)
Summon Wolf (3/1)

You may cast CARDNAME during an opponent's combat phase.

Firstest strike (This creature deals combat damage to creatures before creatures with first strike.)

After each opponent's first combat phase of each turn, there is an additional combat phase. Only CARDNAME can attack during that combat phase.

Mystery Booster (Common)
Throw from the Saddle
Throw from the Saddle 1Green (2)
Sorcery

Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it instead if it's a Mount. Then it deals damage equal to its power to target creature you don't control.

Outlaws of Thunder Junction (Common)
Throwing Knife
Throwing Knife 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Uncommon)
Thrummingbird
Thrummingbird 1Blue (2)
Creature — Phyrexian Bird Horror (1/1)

Flying

Whenever Thrummingbird deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Commander Masters (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Modern Masters 2015 Edition (Common)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Streets of New Capenna Commander (Uncommon)
Phyrexia: All Will Be One (Uncommon)
Thud
Thud Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Thud deals damage equal to the sacrificed creature's power to any target.

Core Set 2019 (Uncommon)
Thud-for-Duds
Thud-for-Duds (0)
Artifact — Contraption

Whenever you crank Thud-for-Duds, roll two six-sided dice. Thud-for-Duds deals damage to target creature equal to the difference between those results.

Unstable (Uncommon)
Thumbscrews
Thumbscrews 2 (2)
Artifact

At the beginning of your upkeep, if you have five or more cards in hand, Thumbscrews deals 1 damage to target opponent or planeswalker.

Tempest (Rare)
Thunder Dragon
Thunder Dragon 5RedRed (7)
Creature — Dragon (5/5)

Flying

When Thunder Dragon enters, it deals 3 damage to each creature without flying.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Starter 1999 (Rare)
From the Vault: Dragons (Rare)
Masters Edition IV (Rare)
Duel Decks: Knights vs. Dragons (Rare)
Thunder of Hooves
Thunder of Hooves 3Red (4)
Sorcery

Thunder of Hooves deals X damage to each creature without flying and each player, where X is the number of Beasts on the battlefield.

Onslaught (Uncommon)
Thunder Salvo
Thunder Salvo 1Red (2)
Instant

Thunder Salvo deals X damage to target creature, where X is 2 plus the number of other spells you've cast this turn.

Outlaws of Thunder Junction (Common)
Thunder Strike
Thunder Strike 1Red (2)
Instant

Target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Battlebond (Common)
Other Versions
Magic 2011 (Common)
Magic 2014 Core Set (Common)
Thunderblade Charge
Thunderblade Charge 1RedRed (3)
Sorcery

Thunderblade Charge deals 3 damage to any target.

Whenever one or more creatures you control deal combat damage to a player, if Thunderblade Charge is in your graveyard, you may pay 2RedRedRed. If you do, you may cast it without paying its mana cost.

Future Sight (Rare)
Thunderbolt
Thunderbolt 1Red (2)
Instant

Choose one —

• Thunderbolt deals 3 damage to target player or planeswalker.

• Thunderbolt deals 4 damage to target creature with flying.

Avacyn Restored (Common)
Other Versions
Weatherlight (Common)
Beatdown Box Set (Common)
Premium Deck Series: Fire and Lightning (Common)
Thunderbreak Regent
Thunderbreak Regent 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

Jumpstart: Historic Horizons (Rare)
Other Versions
Dragons of Tarkir (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Thunderclap
Thunderclap 2Red (3)
Instant

You may sacrifice a Mountain rather than pay this spell's mana cost.

Thunderclap deals 3 damage to target creature.

Mercadian Masques (Common)
Thundercloud Shaman
Thundercloud Shaman 3RedRed (5)
Creature — Giant Shaman (4/4)

When Thundercloud Shaman enters, it deals damage equal to the number of Giants you control to each non-Giant creature.

Commander Anthology 2018 (Uncommon)
Other Versions
Lorwyn (Uncommon)
Modern Masters (Uncommon)
Commander 2015 (Uncommon)
Thundering Djinn
Thundering Djinn 3BlueRed (5)
Creature — Djinn (3/4)

Flying

Whenever Thundering Djinn attacks, it deals damage to any target equal to the number of cards you've drawn this turn.

Modern Horizons (Uncommon)
Thundering Raiju
Thundering Raiju 2RedRed (4)
Creature — Spirit (3/3)

Haste

Whenever Thundering Raiju attacks, put a +1/+1 counter on target creature you control. Then Thundering Raiju deals X damage to each opponent, where X is the number of modified creatures you control other than Thundering Raiju. (Equipment, Auras you control, and counters are modifications.)

Kamigawa: Neon Dynasty (Rare)
Thundering Rebuke
Thundering Rebuke 1Red (2)
Sorcery

Thundering Rebuke deals 4 damage to target creature or planeswalker.

Zendikar Rising (Uncommon)
Thundering Sparkmage
Thundering Sparkmage 3Red (4)
Creature — Human Wizard (2/2)

When Thundering Sparkmage enters, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Zendikar Rising (Uncommon)
Thundermaw Hellkite
Thundermaw Hellkite 3RedRed (5)
Creature — Dragon (5/5)

Flying

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Thundermaw Hellkite enters, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.

Iconic Masters (Mythic Rare)
Other Versions
Magic 2013 (Mythic Rare)
Thunderous Wrath
Thunderous Wrath 4RedRed (6)
Instant

Thunderous Wrath deals 5 damage to any target.

Miracle Red (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Modern Masters 2017 Edition (Common)
Other Versions
Avacyn Restored (Uncommon)
Thunderstaff
Thunderstaff 3 (3)
Artifact

As long as Thunderstaff is untapped, if a creature would deal combat damage to you, prevent 1 of that damage.

2, Tap: Attacking creatures get +1/+0 until end of turn.

Commander Anthology (Uncommon)
Other Versions
Darksteel (Uncommon)
Archenemy (Uncommon)
Commander 2013 Edition (Uncommon)
Thunderwave
Thunderwave 2RedRed (4)
Sorcery

Roll a d20.

1–9 | Thunderwave deals 3 damage to each creature.

10–19 | You may choose a creature. Thunderwave deals 3 damage to each creature not chosen this way.

20 | Thunderwave deals 6 damage to each creature your opponents control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Thunderwolf Cavalry
Thunderwolf Cavalry 4White (5)
Creature — Astartes Warrior (4/4)

First strike

Crushing Teeth — Whenever Thunderwolf Cavalry deals combat damage to a player, put a +1/+1 counter on each other creature you control.

Warhammer 40,000 Commander (Uncommon)
Thwart the Enemy
Thwart the Enemy 2Green (3)
Instant

Prevent all damage that would be dealt this turn by creatures your opponents control.

Ikoria: Lair of Behemoths (Common)
Tibalt, Rakish Instigator
Tibalt, Rakish Instigator 2Red (3)
Legendary Planeswalker — Tibalt (5)

Your opponents can't gain life.

−2: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."

War of the Spark (Uncommon)
Tibalt, the Fiend-Blooded
Tibalt, the Fiend-Blooded RedRed (2)
Legendary Planeswalker — Tibalt (2)

+1: Draw a card, then discard a card at random.

−4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player.

−6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Duel Decks: Sorin vs. Tibalt (Mythic Rare)
Other Versions
Avacyn Restored (Mythic Rare)
Tibalt, Wicked Tormentor
Tibalt, Wicked Tormentor 3RedRed (5)
Legendary Planeswalker — — Tibalt

+1: Add RedRed. Draft a card from Tibalt, Wicked Tormentor's spellbook, then exile it. Until end of turn, you may cast that card.

+1: Tibalt, Wicked Tormentor deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw a card.

−X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."

Innistrad: Midnight Hunt Alchemy (Mythic Rare)
Tibalt's Rager
Tibalt's Rager 1Red (2)
Creature — Devil (1/2)

When Tibalt's Rager dies, it deals 1 damage to any target.

1Red: Tibalt's Rager gets +2/+0 until end of turn.

Jumpstart (Uncommon)
Other Versions
War of the Spark (Uncommon)
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