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Flux
Flux 2Blue (3)
Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

Portal (Uncommon)
Other Versions
Weatherlight (Common)
Fluxcharger
Fluxcharger 2BlueRed (4)
Creature — Weird (1/5)

Flying

Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

Dragon's Maze (Uncommon)
Flying Carpet
Flying Carpet 4 (4)
Artifact

2, Tap: Target creature gains flying until end of turn.

Masters Edition IV (Common)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Arabian Nights (Uncommon)
Flying Men
Flying Men Blue (1)
Creature — Human (1/1)

Flying

Time Spiral "Timeshifted" (Special)
Other Versions
Arabian Nights (Common)
Fodder Cannon
Fodder Cannon 4 (4)
Artifact

4, Tap, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.

Urza's Destiny (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Fodder Launch
Fodder Launch 3Black (4)
Kindred Sorcery — Goblin

As an additional cost to cast this spell, sacrifice a Goblin.

Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.

Lorwyn (Uncommon)
Fog
Fog Green (1)
Instant

Prevent all combat damage that would be dealt this turn.

Magic 2014 Core Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Mirage (Common)
Beatdown Box Set (Common)
Magic 2010 (Common)
Archenemy (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Magic 2012 (Common)
Magic 2013 (Common)
Fog Bank
Fog Bank 1Blue (2)
Creature — Wall (0/2)

Defender (This creature can't attack.)

Flying

Prevent all combat damage that would be dealt to and dealt by this creature.

Commander 2013 Edition (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2013 (Uncommon)
Fog Elemental
Fog Elemental 2Blue (3)
Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Fog Elemental attacks or blocks, sacrifice it at end of combat.

Beatdown Box Set (Common)
Other Versions
Classic Sixth Edition (Common)
Weatherlight (Common)
Tenth Edition (Uncommon)
Fog of Gnats
Fog of Gnats BlackBlack (2)
Creature — Insect (1/1)

Flying

Black: Regenerate Fog of Gnats.

Urza's Legacy (Common)
Fog Patch
Fog Patch 1Green (2)
Instant

Cast this spell only during the declare blockers step.

Attacking creatures become blocked. (This spell works on creatures that can't be blocked.)

Nemesis (Common)
Foil
Foil 2BlueBlue (4)
Instant

You may discard an Island card and another card rather than pay this spell's mana cost.

Counter target spell.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Prophecy (Uncommon)
Fold into Æther (Fold into Aether)
Fold into Æther (Fold into Aether) 2BlueBlue (4)
Instant

Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.

Fifth Dawn (Uncommon)
Folk Medicine
Folk Medicine 2Green (3)
Instant

You gain 1 life for each creature you control.

Flashback 1White (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Judgment (Common)
Folk of An-Havva
Folk of An-Havva Green (1)
Creature — Human (1/1)

Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.

Homelands (Common)
Folk of the Pines
Folk of the Pines 4Green (5)
Creature — Dryad (2/5)

1Green: Folk of the Pines gets +1/+0 until end of turn.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Followed Footsteps
Followed Footsteps 3BlueBlue (5)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, create a token that's a copy of enchanted creature.

Ravnica: City of Guilds (Rare)
Fomori Nomad
Fomori Nomad 4Red (5)
Creature — Nomad Giant (4/4)

Future Sight (Common)
Font of Fertility
Font of Fertility Green (1)
Enchantment

1Green, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Journey into Nyx (Common)
Font of Fortunes
Font of Fortunes 1Blue (2)
Enchantment

1Blue, Sacrifice Font of Fortunes: Draw two cards.

Journey into Nyx (Common)
Font of Ire
Font of Ire 1Red (2)
Enchantment

3Red, Sacrifice Font of Ire: It deals 5 damage to target player or planeswalker.

Journey into Nyx (Common)
Font of Mythos
Font of Mythos 4 (4)
Artifact

At the beginning of each player's draw step, that player draws two additional cards.

Conflux (Rare)
Font of Return
Font of Return 1Black (2)
Enchantment

3Black, Sacrifice Font of Return: Return up to three target creature cards from your graveyard to your hand.

Journey into Nyx (Common)
Font of Vigor
Font of Vigor 1White (2)
Enchantment

2White, Sacrifice Font of Vigor: You gain 7 life.

Journey into Nyx (Common)
Food Chain
Food Chain 2Green (3)
Enchantment

Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.

Mercadian Masques (Rare)
Fool's Demise
Fool's Demise 4Blue (5)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

When Fool's Demise is put into a graveyard from the battlefield, return Fool's Demise to its owner's hand.

Time Spiral (Uncommon)
Fool's Tome
Fool's Tome 4 (4)
Artifact

2, Tap: Draw a card. Activate only if you have no cards in hand.

Tempest (Rare)
Foot Soldiers
Foot Soldiers 3White (4)
Creature — Human Soldier (2/4)

Portal (Common)
Other Versions
Ninth Edition (Common)
Starter 1999 (Common)
Footbottom Feast
Footbottom Feast 2Black (3)
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Foothill Guide
Foothill Guide White (1)
Creature — Human Cleric (1/1)

Protection from Goblins

Morph White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Footsteps of the Goryo
Footsteps of the Goryo 2Black (3)
Sorcery — Arcane

Return target creature card from your graveyard to the battlefield. Sacrifice that creature at the beginning of the next end step.

Saviors of Kamigawa (Uncommon)
Foratog
Foratog 2Green (3)
Creature — Atog (1/2)

Green, Sacrifice a Forest: Foratog gets +2/+2 until end of turn.

Mirage (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Forbid
Forbid 1BlueBlue (3)
Instant

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Counter target spell.

Exodus (Uncommon)
Forbidden Alchemy
Forbidden Alchemy 2Blue (3)
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.

Flashback 6Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Common)
Forbidden Crypt
Forbidden Crypt 3BlackBlack (5)
Enchantment

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard from anywhere, exile that card instead.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Forbidden Lore
Forbidden Lore 2Green (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature gets +2/+1 until end of turn."

Masters Edition II (Uncommon)
Other Versions
Ice Age (Rare)
Forbidden Orchard
Forbidden Orchard (0)
Land

Tap: Add one mana of any color.

Whenever you tap Forbidden Orchard for mana, target opponent creates a 1/1 colorless Spirit creature token.

From the Vault: Realms (Mythic Rare)
Other Versions
Champions of Kamigawa (Rare)
Forbidden Ritual
Forbidden Ritual 2BlackBlack (4)
Sorcery

Sacrifice a nontoken permanent. If you do, target opponent loses 2 life unless that player sacrifices a permanent of their choice or discards a card. You may repeat this process any number of times.

Visions (Rare)
Forbidding Watchtower
Forbidding Watchtower (0)
Land

Forbidding Watchtower enters tapped.

Tap: Add White.

1White: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

Tenth Edition (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Force Bubble
Force Bubble 2WhiteWhite (4)
Enchantment

If damage would be dealt to you, put that many depletion counters on Force Bubble instead.

When there are four or more depletion counters on Force Bubble, sacrifice it.

At the beginning of each end step, remove all depletion counters from Force Bubble.

Scourge (Rare)
Force of Nature
Force of Nature 2GreenGreenGreenGreen (6)
Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay GreenGreenGreenGreen.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Ninth Edition (Rare)
Beatdown Box Set (Rare)
Force of Savagery
Force of Savagery 2Green (3)
Creature — Elemental (8/0)

Trample

Future Sight (Rare)
Force of Will
Force of Will 3BlueBlue (5)
Instant

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.

Counter target spell.

Masters Edition (Rare)
Other Versions
Alliances (Uncommon)
Force Spike
Force Spike Blue (1)
Instant

Counter target spell unless its controller pays 1.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Fifth Edition (Common)
Seventh Edition (Common)
Legends (Common)
Masters Edition III (Common)
Force Void
Force Void 2Blue (3)
Instant

Counter target spell unless its controller pays 1.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Uncommon)
Forced Adaptation
Forced Adaptation Green (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

Gatecrash (Common)
Forced Fruition
Forced Fruition 4BlueBlue (6)
Enchantment

Whenever an opponent casts a spell, that player draws seven cards.

Lorwyn (Rare)
Forced March
Forced March Variable ColorlessBlackBlackBlack (3)
Sorcery

Destroy all creatures with mana value X or less.

Mercadian Masques (Rare)
Forced Retreat
Forced Retreat 2Blue (3)
Sorcery

Put target creature on top of its owner's library.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Forced Worship
Forced Worship 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack.

2White: Return Forced Worship to its owner's hand.

New Phyrexia (Common)
Forcefield
Forcefield 3 (3)
Artifact

1: The next time an unblocked creature of your choice would deal combat damage to you this turn, prevent all but 1 of that damage.

Masters Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Forcemage Advocate
Forcemage Advocate 1Green (2)
Creature — Centaur Shaman (2/1)

Tap: Return target card from an opponent's graveyard to their hand. Put a +1/+1 counter on target creature.

Judgment (Uncommon)
Foresee
Foresee 3Blue (4)
Sorcery

Scry 4, then draw two cards.

Magic 2011 (Common)
Other Versions
Future Sight (Common)
Foreshadow
Foreshadow 1Blue (2)
Instant

Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.

Draw a card at the beginning of the next turn's upkeep.

Visions (Uncommon)
Foresight
Foresight 1Blue (2)
Sorcery

Search your library for three cards, exile them, then shuffle.

Draw a card at the beginning of the next turn's upkeep.

Alliances (Common)
Forest
Forest (0)
Basic Land — Forest

Duel Decks: Jace vs. Vraska (Land)
Other Versions
Limited Edition Alpha (Land)
Limited Edition Beta (Land)
Unlimited Edition (Land)
Revised Edition (Land)
Fourth Edition (Land)
Fifth Edition (Land)
Classic Sixth Edition (Land)
Seventh Edition (Land)
Eighth Edition (Land)
Ninth Edition (Land)
Ice Age (Land)
Mirage (Land)
Tempest (Land)
Urza's Saga (Land)
Mercadian Masques (Land)
Invasion (Land)
Odyssey (Land)
Onslaught (Land)
Mirrodin (Land)
Champions of Kamigawa (Land)
Ravnica: City of Guilds (Land)
Time Spiral (Land)
Tenth Edition (Land)
Lorwyn (Land)
Shadowmoor (Land)
Shards of Alara (Land)
Starter 1999 (Land)
Starter 2000 (Land)
Battle Royale Box Set (Land)
Beatdown Box Set (Land)
Portal (Land)
Portal Second Age (Land)
Portal Three Kingdoms (Land)
Unglued (Common)
Unhinged (Land)
Duel Decks: Elves vs. Goblins (Land)
Masters Edition (Land)
Magic 2010 (Land)
Planechase (Land)
Masters Edition III (Land)
Zendikar (Land)
Duel Decks: Garruk vs. Liliana (Land)
Premium Deck Series: Slivers (Land)
Duel Decks: Phyrexia vs. the Coalition (Land)
Rise of the Eldrazi (Land)
Archenemy (Land)
Magic 2011 (Land)
Scars of Mirrodin (Land)
Mirrodin Besieged (Land)
Duel Decks: Knights vs. Dragons (Land)
New Phyrexia (Land)
Magic: The Gathering-Commander (Land)
Magic 2012 (Land)
Duel Decks: Ajani vs. Nicol Bolas (Land)
Innistrad (Land)
Avacyn Restored (Land)
Planechase 2012 Edition (Land)
Magic 2013 (Land)
Duel Decks: Izzet vs. Golgari (Land)
Return to Ravnica (Land)
Magic 2014 Core Set (Land)
Duel Decks: Heroes vs. Monsters (Land)
Theros (Land)
Commander 2013 Edition (Land)
Forest Bear
Forest Bear 1Green (2)
Creature — Bear (2/2)

Portal Three Kingdoms (Common)
Forethought Amulet
Forethought Amulet 5 (5)
Artifact

At the beginning of your upkeep, sacrifice Forethought Amulet unless you pay 3.

If an instant or sorcery source would deal 3 or more damage to you, it deals 2 damage to you instead.

Legends (Rare)
Forfend
Forfend 1White (2)
Instant

Prevent all damage that would be dealt to creatures this turn.

Morningtide (Common)
Forge Armor
Forge Armor 4Red (5)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Put X +1/+1 counters on target creature, where X is the sacrificed artifact's mana value.

Mirrodin (Uncommon)
Forge Devil
Forge Devil Red (1)
Creature — Devil (1/1)

When Forge Devil enters, it deals 1 damage to target creature and 1 damage to you.

Dark Ascension (Common)
Forgeborn Oreads
Forgeborn Oreads 2RedRed (4)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Forgeborn Oreads or another enchantment you control enters, Forgeborn Oreads deals 1 damage to any target.

Journey into Nyx (Uncommon)
Forgestoker Dragon
Forgestoker Dragon 4RedRed (6)
Creature — Dragon (5/4)

Flying

1Red: Forgestoker Dragon deals 1 damage to target creature. That creature can't block this combat. Activate only if Forgestoker Dragon is attacking.

Born of the Gods (Rare)
Forget
Forget BlueBlue (2)
Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

Homelands (Rare)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Forgotten Ancient
Forgotten Ancient 3Green (4)
Creature — Elemental (0/3)

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Archenemy (Rare)
Other Versions
Scourge (Rare)
Planechase (Rare)
Forgotten Cave
Forgotten Cave (0)
Land

Forgotten Cave enters tapped.

Tap: Add Red.

Cycling Red (Red, Discard this card: Draw a card.)

Commander 2013 Edition (Common)
Other Versions
Onslaught (Common)
Duel Decks: Elves vs. Goblins (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Forgotten Harvest
Forgotten Harvest 1Green (2)
Enchantment

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

Prophecy (Rare)
Forgotten Lore
Forgotten Lore Green (1)
Sorcery

Target opponent chooses a card in your graveyard. You may pay Green. If you do, repeat this process except that opponent can't choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Foriysian Brigade
Foriysian Brigade 3White (4)
Creature — Human Soldier (2/4)

Foriysian Brigade can block an additional creature each combat.

Weatherlight (Uncommon)
Foriysian Interceptor
Foriysian Interceptor 3White (4)
Creature — Human Soldier (0/5)

Flash (You may cast this spell any time you could cast an instant.)

Defender

Foriysian Interceptor can block an additional creature each combat.

Time Spiral (Common)
Foriysian Totem
Foriysian Totem 3 (3)
Artifact

Tap: Add Red.

4Red: Foriysian Totem becomes a 4/4 red Giant artifact creature with trample until end of turn.

As long as Foriysian Totem is a creature, it can block an additional creature each combat.

Time Spiral (Uncommon)
Fork
Fork RedRed (2)
Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Forked Bolt
Forked Bolt Red (1)
Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two targets.

Rise of the Eldrazi (Uncommon)
Forked Lightning
Forked Lightning 3Red (4)
Sorcery

Forked Lightning deals 4 damage divided as you choose among one, two, or three target creatures.

Masters Edition III (Uncommon)
Other Versions
Portal (Rare)
Forked-Branch Garami
Forked-Branch Garami 3GreenGreen (5)
Creature — Spirit (4/4)

Soulshift 4, soulshift 4 (When this creature dies, you may return up to two target Spirit cards with mana value 4 or less from your graveyard to your hand.)

Betrayers of Kamigawa (Uncommon)
Forlorn Pseudamma
Forlorn Pseudamma 3Black (4)
Creature — Zombie (2/1)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Inspired — Whenever Forlorn Pseudamma becomes untapped, you may pay 2Black. If you do, create a 2/2 black Zombie enchantment creature token.

Born of the Gods (Uncommon)
Form of the Dragon
Form of the Dragon 4RedRedRed (7)
Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

From the Vault: Dragons (Rare)
Other Versions
Ninth Edition (Rare)
Scourge (Rare)
Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel enters, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Formation
Formation 1White (2)
Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Forsaken City
Forsaken City (0)
Land

Forsaken City doesn't untap during your untap step.

At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.

Tap: Add one mana of any color.

Planeshift (Rare)
Forsaken Drifters
Forsaken Drifters 3Black (4)
Creature — Zombie (4/2)

When Forsaken Drifters dies, mill four cards.

Born of the Gods (Common)
Forsaken Wastes
Forsaken Wastes 2Black (3)
World Enchantment

Players can't gain life.

At the beginning of each player's upkeep, that player loses 1 life.

Whenever Forsaken Wastes becomes the target of a spell, that spell's controller loses 5 life.

Mirage (Rare)
Fortified Area
Fortified Area 1WhiteWhite (3)
Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Time Spiral (Common)
Fortitude
Fortitude 1Green (2)
Enchantment — Aura

Enchant creature

Sacrifice a Forest: Regenerate enchanted creature.

When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Urza's Saga (Common)
Fortress Crab
Fortress Crab 3Blue (4)
Creature — Crab (1/6)

Innistrad (Common)
Fortress Cyclops
Fortress Cyclops 3RedWhite (5)
Creature — Cyclops Soldier (3/3)

Whenever Fortress Cyclops attacks, it gets +3/+0 until end of turn.

Whenever Fortress Cyclops blocks, it gets +0/+3 until end of turn.

Gatecrash (Uncommon)
Fortune Thief
Fortune Thief 4Red (5)
Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.

Morph RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Time Spiral (Rare)
Fossil Find
Fossil Find Red or Green (1)
Sorcery

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

Shadowmoor (Uncommon)
Foster
Foster 2GreenGreen (4)
Enchantment

Whenever a creature you control dies, you may pay 1. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest into your graveyard.

Commander 2013 Edition (Rare)
Other Versions
Mercadian Masques (Rare)
Foul Familiar
Foul Familiar 2Black (3)
Creature — Spirit (3/1)

Foul Familiar can't block.

Black, Pay 1 life: Return Foul Familiar to its owner's hand.

Masters Edition II (Common)
Other Versions
Ice Age (Common)
Foul Imp
Foul Imp BlackBlack (2)
Creature — Imp (2/2)

Flying

When Foul Imp enters, you lose 2 life.

Duel Decks: Divine vs. Demonic (Common)
Other Versions
Seventh Edition (Uncommon)
Ninth Edition (Common)
Stronghold (Common)
Foul Presence
Foul Presence 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has "Tap: Target creature gets -1/-1 until end of turn."

Apocalypse (Uncommon)
Foul Spirit
Foul Spirit 2Black (3)
Creature — Spirit (3/2)

Flying

When Foul Spirit enters, sacrifice a land.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Uncommon)
Foundry Champion
Foundry Champion 4RedWhite (6)
Creature — Elemental Soldier (4/4)

When Foundry Champion enters, it deals damage to any target equal to the number of creatures you control.

Red: Foundry Champion gets +1/+0 until end of turn.

White: Foundry Champion gets +0/+1 until end of turn.

Gatecrash (Rare)
Foundry Street Denizen
Foundry Street Denizen Red (1)
Creature — Goblin Warrior (1/1)

Whenever another red creature you control enters, Foundry Street Denizen gets +1/+0 until end of turn.

Gatecrash (Common)
Fountain of Cho
Fountain of Cho (0)
Land

Fountain of Cho enters tapped.

Tap: Put a storage counter on Fountain of Cho.

Tap, Remove any number of storage counters from Fountain of Cho: Add White for each storage counter removed this way.

Mercadian Masques (Uncommon)
Fountain of Youth
Fountain of Youth 0 (0)
Artifact

2, Tap: You gain 1 life.

Chronicles (Common)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
The Dark (Uncommon)
Tenth Edition (Uncommon)
Fountain Watch
Fountain Watch 3WhiteWhite (5)
Creature — Human Cleric (2/4)

Artifacts and enchantments you control have shroud. (They can't be the targets of spells or abilities.)

Mercadian Masques (Rare)
Fowl Play
Fowl Play 2Blue (3)
Enchantment — Aura

Enchant creature

Enchanted creature loses all abilities and is a Bird creature with base power and toughness 1/1.

Unglued (Common)
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