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Torrent of Stone
( 4)
Instant — Arcane
Torrent of Stone deals 4 damage to target creature. Splice onto Arcane—Sacrifice two Mountains. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
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Torture Chamber
( 3)
Artifact
At the beginning of your upkeep, put a pain counter on Torture Chamber. At the beginning of your end step, Torture Chamber deals damage to you equal to the number of pain counters on it. , , Remove all pain counters from Torture Chamber: It deals damage to target creature equal to the number of pain counters removed this way.
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Spiked Corridor // Torture Pit (Torture Pit)
( 4)
Enchantment — Room
If a source you control would deal noncombat damage to an opponent, it deals that much damage plus 2 instead. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Toski, Bearer of Secrets
( 4)
Legendary Creature — Squirrel
(1/1)
This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
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Touch of Death
( 3)
Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life. Draw a card at the beginning of the next turn's upkeep.
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Touch of Moonglove
( 1)
Instant
Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Touch of the Void
( 3)
Sorcery
Devoid (This card has no color.) Touch of the Void deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
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Tourach's Chant
( 3)
Enchantment
At the beginning of your upkeep, sacrifice Tourach's Chant unless you pay . Whenever a player puts a Forest onto the battlefield, Tourach's Chant deals 3 damage to that player unless they put a -1/-1 counter on a creature they control.
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Tovolar, Dire Overlord
( 3)
Legendary Creature — Human Werewolf
(3/3)
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound
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Tovolar, the Midnight Scourge
( 0)
Legendary Creature — Werewolf
(4/4)
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. : Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound
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Tovolar's Magehunter
( 0)
Creature — Werewolf
(5/5)
Whenever an opponent casts a spell, Tovolar's Magehunter deals 2 damage to that player. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Tovolar's Magehunter.
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Tower Above
( 6)
Sorcery
( can be paid with any two mana or with . This card's mana value is 6.) Until end of turn, target creature gets +4/+4 and gains trample, wither, and "When this creature attacks, target creature blocks it this turn if able." (It deals damage to creatures in the form of -1/-1 counters.)
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Towering-Wave Mystic
( 2)
Creature — Merfolk Wizard
(2/1)
Whenever Towering-Wave Mystic deals damage, target player mills that many cards.
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Town-Razer Tyrant
( 4)
Creature — — Dragon
(4/4)
Flying When Town-Razer Tyrant enters the battlefield, target land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it."
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Toxic Iguanar
( 1)
Creature — Lizard
(1/1)
Toxic Iguanar has deathtouch as long as you control a green permanent. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)
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Toxic Nim
( 6)
Creature — Phyrexian Zombie
(4/1)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) : Regenerate Toxic Nim.
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Toxin Sliver
( 4)
Creature — Sliver
(3/3)
Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated.
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Trailblazer's Torch
( 4)
Artifact — Equipment
When Trailblazer's Torch enters, you take the initiative. Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it. Equip (: Attach to target creature you control. Equip only as a sorcery.)
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Trained Caracal
( 1)
Creature — Cat
(1/1)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Trained Pronghorn
( 2)
Creature — Antelope
(1/1)
Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn.
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Trait Doctoring
( 1)
Sorcery
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Traitor's Roar
( 5)
Sorcery
Tap target untapped creature. It deals damage equal to its power to its controller. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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Transcendence
( 6)
Enchantment
You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. <I>(Damage dealt to you causes you to lose life.)</I>
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Trap Digger
( 4)
Creature — Human Soldier
(1/3)
, : Put a trap counter on target land you control. Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
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Trapjaw Tyrant
( 5)
Creature — Dinosaur
(5/5)
Enrage — Whenever Trapjaw Tyrant is dealt damage, exile target creature an opponent controls until Trapjaw Tyrant leaves the battlefield.
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Trash the Town
( 1)
Instant
Spree (Choose one or more additional costs.) + — Put two +1/+1 counters on target creature. + — Target creature gains trample until end of turn. + — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
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Traumatic Prank
( 3)
Sorcery
Gain control of target creature until end of turn. Untap that creature. It perpetually gains haste, "This creature can't block," and "At the beginning of your upkeep, this creature deals 1 damage to you."
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Treacherous Greed
( 3)
Instant
As an additional cost to cast this spell, sacrifice a creature that dealt damage this turn. Draw three cards. Each opponent loses 3 life and you gain 3 life.
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Treacherous Link
( 2)
Enchantment — Aura
Enchant creature All damage that would be dealt to enchanted creature is dealt to its controller instead.
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Treacherous Terrain
( 8)
Sorcery
Treacherous Terrain deals damage to each opponent equal to the number of lands that player controls. Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
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Treetop Snarespinner
( 4)
Creature — Spider
(1/4)
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) : Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
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Treetop Village
( 0)
Land
Treetop Village enters tapped. : Add . : Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Tremor
( 1)
Sorcery
Tremor deals 1 damage to each creature without flying.
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Trendy Circus Pirate
( 0)
Stickers
2 — Deathtouch 5 — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens. 2 — 5/1 3 — 3/6
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Tresserhorn Skyknight
( 7)
Creature — Zombie Knight
(5/3)
Flying Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.
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Treva, the Renewer
( 6)
Legendary Creature — Dragon
(6/6)
Flying Whenever Treva, the Renewer deals combat damage to a player, you may pay . If you do, choose a color, then you gain 1 life for each permanent of that color.
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Trial and Error (playtest)
( 2)
Elemental Instant — — Fire
Whenever CARDNAME is countered or fizzles, you may copy it and choose new targets for the copy. CARDNAME deals 3 damage to any target.
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Trial of Agony
( 1)
Sorcery
Choose two target creatures controlled by the same opponent. That player chooses one of those creatures. Trial of Agony deals 5 damage to that creature, and the other can't block this turn.
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Trial of Zeal
( 3)
Enchantment
When Trial of Zeal enters, it deals 3 damage to any target. When a Cartouche you control enters, return Trial of Zeal to its owner's hand.
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Triangle of War
( 1)
Artifact
, Sacrifice Triangle of War: Target creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
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Tribal Flames
( 2)
Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
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Trick Shot
( 5)
Instant
Trick Shot deals 6 damage to target creature and 2 damage to up to one other target creature token.
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Trickster's Talisman
( 1)
Artifact — Equipment
Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature." Equip
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Triskelavus
( 7)
Artifact Creature — Construct
(1/1)
Flying Triskelavus enters with three +1/+1 counters on it. , Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."
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Triskelion
( 6)
Artifact Creature — Construct
(1/1)
Triskelion enters with three +1/+1 counters on it. Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
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Triumph of the Hordes
( 4)
Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Triumphant Chomp
( 1)
Sorcery
Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.
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Trophy Hunter
( 3)
Creature — Human Archer
(2/3)
: Trophy Hunter deals 1 damage to target creature with flying. Whenever a creature with flying dealt damage by Trophy Hunter this turn dies, put a +1/+1 counter on Trophy Hunter.
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Tropical Storm
( 1)
Sorcery
Tropical Storm deals X damage to each creature with flying and 1 additional damage to each blue creature.
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Toil // Trouble (Trouble)
( 3)
Sorcery
Trouble deals damage to target player equal to the number of cards in that player's hand. Fuse (You may cast one or both halves of this card from your hand.)
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Troubled Healer
( 3)
Creature — Human Cleric
(1/2)
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
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Truefire Captain
( 4)
Creature — Human Knight
(4/3)
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever Truefire Captain is dealt damage, it deals that much damage to target player.
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Trumpeting Carnosaur
( 6)
Creature — Dinosaur
(7/6)
Trample When Trumpeting Carnosaur enters, discover 5. , Discard Trumpeting Carnosaur: It deals 3 damage to target creature or planeswalker.
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Truth or Consequences
( 4)
Sorcery
Secret council — Each player secretly votes for truth or consequences, then those votes are revealed. You draw cards equal to the number of truth votes. Then choose an opponent at random. Truth or Consequences deals 3 damage to that player for each consequences vote.
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Trygon Predator
( 3)
Creature — Beast
(2/3)
Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.
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Tuktuk Scrapper
( 4)
Creature — Goblin Artificer Ally
(2/2)
Whenever Tuktuk Scrapper or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
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Tundra Wolves
( 1)
Creature — Wolf
(1/1)
First strike (This creature deals combat damage before creatures without first strike.)
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Tunnel Ignus
( 2)
Creature — Elemental
(2/1)
Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, Tunnel Ignus deals 3 damage to that player.
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Tunneling Geopede
( 3)
Creature — Insect
(3/2)
Landfall — Whenever a land you control enters, Tunneling Geopede deals 1 damage to each opponent.
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Turf War
( 5)
Enchantment
When Turf War enters, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.
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Turn // Burn (Turn)
( 3)
Instant
Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1. Fuse (You may cast one or both halves of this card from your hand.)
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Turn the Tables
( 5)
Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
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Turn to Slag
( 5)
Sorcery
Turn to Slag deals 5 damage to target creature. Destroy all Equipment attached to that creature.
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Turntimber Basilisk
( 3)
Creature — Basilisk
(2/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Landfall — Whenever a land you control enters, you may have target creature block Turntimber Basilisk this turn if able.
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Turret Ogre
( 4)
Creature — Ogre Warrior
(4/3)
Reach (This creature can block creatures with flying.) When Turret Ogre enters, if you control another creature with power 4 or greater, Turret Ogre deals 2 damage to each opponent.
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Twin Bolt
( 2)
Instant
Twin Bolt deals 2 damage divided as you choose among one or two targets.
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Twinblade Blessing
( 3)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
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Twinblade Paladin
( 4)
Creature — Human Knight
(3/3)
Whenever you gain life, put a +1/+1 counter on this creature. As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)
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Twinblade Slasher
( 1)
Creature — Elf Warrior
(1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.) : Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn.
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Twinferno
( 2)
Instant
Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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Twinflame Tyrant
( 5)
Creature — Dragon
(3/5)
Flying If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
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Twins of Discord
( 7)
Creature — Eldrazi
(8/6)
Whenever you attack, choose odd or even. Creatures with mana value of that quality can't block this turn. (Zero is even.) Each other colorless creature you control has bloodthirst 2. (If an opponent was dealt damage this turn, that creature enters with two additional +1/+1 counters on it.)
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Twinshot Sniper
( 4)
Artifact Creature — Goblin Archer
(2/3)
Reach When Twinshot Sniper enters, it deals 2 damage to any target. Channel — , Discard Twinshot Sniper: It deals 2 damage to any target.
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Twinstrike
( 5)
Instant
Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand.
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Two-Headed Cerberus
( 3)
Creature — Dog
(1/2)
Double strike (This creature deals both first-strike and regular combat damage.)
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Tymna the Weaver
( 3)
Legendary Creature — Human Cleric
(2/2)
Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)
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Typhoid Rats
( 1)
Creature — Rat
(1/1)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Typhoon
( 3)
Sorcery
Typhoon deals damage to each opponent equal to the number of Islands that player controls.
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Tyranid Harridan
( 6)
Creature — Tyranid
(4/4)
Flying, ward Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying.
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Tyrant of Kher Ridges
( 6)
Creature — Dragon
(4/5)
Flying When Tyrant of Kher Ridges enters, it deals 4 damage to any target. : Tyrant of Kher Ridges gets +1/+0 until end of turn.
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Tyrant of Valakut
( 7)
Creature — Dragon
(5/4)
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) Flying When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.
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Tyrant's Familiar
( 7)
Creature — Dragon
(5/5)
Flying, haste Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."
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Tyrranax Atrocity
( 5)
Creature — Phyrexian Dinosaur
(4/4)
Haste Toxic 3 (Players dealt combat damage by this creature also get three poison counters.)
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Tyrranax Rex
( 7)
Creature — Phyrexian Dinosaur
(8/8)
This spell can't be countered. Trample, ward , haste Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
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Tzaangor Shaman
( 4)
Creature — Mutant Shaman
(3/3)
Flying Sorcerous Elixir — Whenever Tzaangor Shaman deals combat damage to a player, copy the next instant or sorcery spell you cast this turn when you cast it. You may choose new targets for the copy.
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Ugin, the Spirit Dragon
( 8)
Legendary Planeswalker — Ugin
(7)
+2: Ugin, the Spirit Dragon deals 3 damage to any target. −X: Exile each permanent with mana value X or less that's one or more colors. −10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
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Ugin's Conjurant
( 0)
Creature — Spirit Monk
(0/0)
Ugin's Conjurant enters with X +1/+1 counters on it. If damage would be dealt to Ugin's Conjurant while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from Ugin's Conjurant.
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Ukkima, Stalking Shadow
( 3)
Legendary Creature — Whale Wolf
(2/2)
Partner with Cazur, Ruthless Stalker (When this creature enters, target player may put Cazur into their hand from their library, then shuffle.) Ukkima, Stalking Shadow can't be blocked. When Ukkima leaves the battlefield, it deals X damage to target player and you gain X life, where X is its power.
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Ukud Cobra
( 4)
Creature — Snake
(2/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Ulasht, the Hate Seed
( 4)
Legendary Creature — Hellion Hydra
(0/0)
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control. , Remove a +1/+1 counter from Ulasht: Choose one — • Ulasht deals 1 damage to target creature. • Create a 1/1 green Saproling creature token.
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Umezawa's Jitte
( 2)
Legendary Artifact — Equipment
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte. Remove a charge counter from Umezawa's Jitte: Choose one — • Equipped creature gets +2/+2 until end of turn. • Target creature gets -1/-1 until end of turn. • You gain 2 life. Equip
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Unassuming Gelatinous Serpent
( 0)
Stickers
2 — When this permanent dies, return target noncreature, nonland card from your graveyard to your hand. 4 — Whenever this creature deals combat damage to a player, that player mills twice that many cards. 2 — 2/3 3 — 7/2
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Unbreathing Horde
( 3)
Creature — Zombie
(0/0)
Unbreathing Horde enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard. If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
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Uncaged Fury
( 3)
Instant
Target creature gets +1/+1 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)
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