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Gemstone Caverns
Gemstone Caverns (0)
Legendary Land

If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.

Tap: Add Colorless. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Time Spiral (Rare)
Gemstone Mine
Gemstone Mine (0)
Land

Gemstone Mine enters with three mining counters on it.

Tap, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

Time Spiral "Timeshifted" (Special)
Other Versions
Weatherlight (Uncommon)
General Jarkeld
General Jarkeld 3White (4)
Legendary Creature — Human Soldier (1/2)

Tap: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that's blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate only during the declare blockers step.

Ice Age (Rare)
General's Kabuto
General's Kabuto 4 (4)
Artifact — Equipment

Equipped creature has shroud. (It can't be the target of spells or abilities.)

Prevent all combat damage that would be dealt to equipped creature.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Champions of Kamigawa (Rare)
General's Regalia
General's Regalia 3 (3)
Artifact

3: The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature you control instead.

Mercadian Masques (Rare)
Genesis
Genesis 4Green (5)
Creature — Incarnation (4/4)

At the beginning of your upkeep, if Genesis is in your graveyard, you may pay 2Green. If you do, return target creature card from your graveyard to your hand.

Judgment (Rare)
Genesis Chamber
Genesis Chamber 2 (2)
Artifact

Whenever a nontoken creature enters, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.

Darksteel (Uncommon)
Genesis Wave
Genesis Wave Variable ColorlessGreenGreenGreen (3)
Sorcery

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Scars of Mirrodin (Rare)
Genju of the Cedars
Genju of the Cedars Green (1)
Enchantment — Aura

Enchant Forest

2: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.

When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.

Duel Decks: Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Falls
Genju of the Falls Blue (1)
Enchantment — Aura

Enchant Island

2: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Fens
Genju of the Fens Black (1)
Enchantment — Aura

Enchant Swamp

2: Until end of turn, enchanted Swamp becomes a 2/2 black Spirit creature with "Black: This creature gets +1/+1 until end of turn." It's still a land.

When enchanted Swamp is put into a graveyard, you may return Genju of the Fens from your graveyard to your hand.

Duel Decks: Garruk vs. Liliana (Uncommon)
Other Versions
Betrayers of Kamigawa (Uncommon)
Genju of the Fields
Genju of the Fields White (1)
Enchantment — Aura

Enchant Plains

2: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Genju of the Realm
Genju of the Realm WhiteBlueBlackRedGreen (5)
Legendary Enchantment — Aura

Enchant land

2: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land.

When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Betrayers of Kamigawa (Rare)
Genju of the Spires
Genju of the Spires Red (1)
Enchantment — Aura

Enchant Mountain

2: Enchanted Mountain becomes a 6/1 red Spirit creature until end of turn. It's still a land.

When enchanted Mountain is put into a graveyard, you may return Genju of the Spires from your graveyard to your hand.

Betrayers of Kamigawa (Uncommon)
Geosurge
Geosurge RedRedRedRed (4)
Sorcery

Add RedRedRedRedRedRedRed. Spend this mana only to cast artifact or creature spells.

New Phyrexia (Uncommon)
Geothermal Crevice
Geothermal Crevice (0)
Land

Geothermal Crevice enters tapped.

Tap: Add Red.

Tap, Sacrifice Geothermal Crevice: Add BlackGreen.

Invasion (Common)
Geralf's Messenger
Geralf's Messenger BlackBlackBlack (3)
Creature — Zombie (3/2)

Geralf's Messenger enters tapped.

When Geralf's Messenger enters, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
Geralf's Mindcrusher
Geralf's Mindcrusher 4BlueBlue (6)
Creature — Zombie Horror (5/5)

When Geralf's Mindcrusher enters, target player mills five cards.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Dark Ascension (Rare)
Gerrard Capashen
Gerrard Capashen 3WhiteWhite (5)
Legendary Creature — Human Soldier (3/4)

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

3White: Tap target creature. Activate only if Gerrard Capashen is attacking.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Apocalypse (Rare)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest (Rare)
Gerrard's Command
Gerrard's Command GreenWhite (2)
Instant

Untap target creature. It gets +3/+3 until end of turn.

Duel Decks: Phyrexia vs. the Coalition (Common)
Other Versions
Planeshift (Common)
Gerrard's Irregulars
Gerrard's Irregulars 4Red (5)
Creature — Human Soldier (4/2)

Trample, haste

Mercadian Masques (Common)
Gerrard's Verdict
Gerrard's Verdict WhiteBlack (2)
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

Apocalypse (Uncommon)
Gerrard's Wisdom
Gerrard's Wisdom 2WhiteWhite (4)
Sorcery

You gain 2 life for each card in your hand.

Starter 1999 (Rare)
Other Versions
Seventh Edition (Uncommon)
Weatherlight (Uncommon)
Gerrymandering
Gerrymandering 2Green (3)
Sorcery

Exile all lands. Give each player a number of those cards chosen at random equal to the number of those cards the player controlled. Each player returns those cards to the battlefield under their control.

Unglued (Uncommon)
Get a Life
Get a Life White (1)
Instant

Target player and each of that player's teammates exchange life totals.

Unglued (Uncommon)
Geth, Lord of the Vault
Geth, Lord of the Vault 4BlackBlack (6)
Legendary Creature — Phyrexian Zombie (5/5)

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Variable ColorlessBlack: Put target artifact or creature card with mana value X from an opponent's graveyard onto the battlefield under your control tapped. Then that player mills X cards.

Scars of Mirrodin (Mythic Rare)
Geth's Grimoire
Geth's Grimoire 4 (4)
Artifact

Whenever an opponent discards a card, you may draw a card.

Darksteel (Uncommon)
Geth's Verdict
Geth's Verdict BlackBlack (2)
Instant

Target player sacrifices a creature of their choice and loses 1 life.

New Phyrexia (Common)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land you control enters, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Ghalma's Warden
Ghalma's Warden 3White (4)
Creature — Elephant Soldier (2/4)

Metalcraft — Ghalma's Warden gets +2/+2 as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Ghastlord of Fugue
Ghastlord of Fugue Blue or BlackBlue or BlackBlue or BlackBlue or BlackBlue or Black (5)
Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

Shadowmoor (Rare)
Ghastly Demise
Ghastly Demise Black (1)
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Odyssey (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghastly Remains
Ghastly Remains BlackBlackBlack (3)
Creature — Zombie (0/0)

Amplify 1 <I>(As this creature enters, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)</I>

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BlackBlackBlack. If you do, return Ghastly Remains to your hand.

Legions (Rare)
Ghave, Guru of Spores
Ghave, Guru of Spores 2WhiteBlackGreen (5)
Legendary Creature — Fungus Shaman (0/0)

Ghave, Guru of Spores enters with five +1/+1 counters on it.

1, Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token.

1, Sacrifice a creature: Put a +1/+1 counter on target creature.

Magic: The Gathering-Commander (Mythic Rare)
Ghazbán Ogre
Ghazbán Ogre Green (1)
Creature — Ogre (2/2)

At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ghazbán Ogre.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Arabian Nights (Common)
Chronicles (Common)
Ghazbán Ogress
Ghazbán Ogress Green (1)
Creature — Ogre (2/2)

When Ghazbán Ogress enters, if one player has won more Magic games that day than any other player, that player gains control of Ghazbán Ogress.

Unglued (Common)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters tapped.

Tap: Add Red.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Premium Deck Series: Fire and Lightning (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Ghitu Fire
Ghitu Fire Variable ColorlessRed (1)
Sorcery

You may cast Ghitu Fire as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Ghitu Fire deals X damage to any target.

Invasion (Rare)
Ghitu Firebreathing
Ghitu Firebreathing 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Ghitu Firebreathing to its owner's hand.

Time Spiral (Common)
Ghitu Fire-Eater
Ghitu Fire-Eater 2Red (3)
Creature — Human Nomad (2/2)

Tap, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ghitu Slinger
Ghitu Slinger 2Red (3)
Creature — Human Nomad (2/2)

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Ghitu Slinger enters, it deals 2 damage to any target.

Urza's Legacy (Common)
Ghitu War Cry
Ghitu War Cry 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Urza's Legacy (Uncommon)
Ghor-Clan Bloodscale
Ghor-Clan Bloodscale 3Red (4)
Creature — Lizard Warrior (2/1)

First strike

3Green: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

Guildpact (Uncommon)
Ghor-Clan Rampager
Ghor-Clan Rampager 2RedGreen (4)
Creature — Beast (4/4)

Trample

Bloodrush — RedGreen, Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

Gatecrash (Uncommon)
Ghor-Clan Savage
Ghor-Clan Savage 3GreenGreen (5)
Creature — Centaur Berserker (2/3)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Guildpact (Common)
Ghost Council of Orzhova
Ghost Council of Orzhova WhiteWhiteBlackBlack (4)
Legendary Creature — Spirit (4/4)

When Ghost Council of Orzhova enters, target opponent loses 1 life and you gain 1 life.

1, Sacrifice a creature: Exile Ghost Council of Orzhova. Return it to the battlefield under its owner's control at the beginning of the next end step.

Guildpact (Rare)
Ghost Hounds
Ghost Hounds 1Black (2)
Creature — Dog Spirit (1/1)

Vigilance

Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.

Homelands (Uncommon)
Ghost Quarter
Ghost Quarter (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Modern Event Deck 2014 (Uncommon)
Other Versions
Dissension (Uncommon)
Innistrad (Uncommon)
Ghost Ship
Ghost Ship 2BlueBlue (4)
Creature — Spirit (2/4)

Flying

BlueBlueBlue: Regenerate Ghost Ship.

Time Spiral "Timeshifted" (Special)
Other Versions
Fourth Edition (Uncommon)
The Dark (Common)
Ghost Tactician
Ghost Tactician 4White (5)
Creature — Spirit Spellshaper (2/5)

White, Tap, Discard a card: Creatures you control get +1/+0 until end of turn.

Planar Chaos (Common)
Ghost Town
Ghost Town (0)
Land

Tap: Add Colorless.

0: Return Ghost Town to its owner's hand. Activate only if it's not your turn.

Tempest (Uncommon)
Ghost Warden
Ghost Warden 1White (2)
Creature — Spirit (1/1)

Tap: Target creature gets +1/+1 until end of turn.

Tenth Edition (Common)
Other Versions
Guildpact (Common)
Ghostblade Eidolon
Ghostblade Eidolon 2White (3)
Enchantment Creature — Spirit (1/1)

Bestow 5White (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Double strike (This creature deals both first-strike and regular combat damage.)

Enchanted creature gets +1/+1 and has double strike.

Born of the Gods (Uncommon)
Ghostfire
Ghostfire 2Red (3)
Instant

Ghostfire is colorless.

Ghostfire deals 3 damage to any target.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Future Sight (Common)
Ghostflame Sliver
Ghostflame Sliver BlackRed (2)
Creature — Sliver (2/2)

All Slivers are colorless.

Time Spiral (Uncommon)
Ghostform
Ghostform 1Blue (2)
Sorcery

Up to two target creatures can't be blocked this turn.

Avacyn Restored (Common)
Ghosthelm Courier
Ghosthelm Courier 2Blue (3)
Creature — Human Wizard (2/1)

You may choose not to untap Ghosthelm Courier during your untap step.

2Blue, Tap: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)

Onslaught (Uncommon)
Ghost-Lit Nourisher
Ghost-Lit Nourisher 2Green (3)
Creature — Spirit (2/1)

2Green, Tap: Target creature gets +2/+2 until end of turn.

Channel — 3Green, Discard Ghost-Lit Nourisher: Target creature gets +4/+4 until end of turn.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Raider
Ghost-Lit Raider 2Red (3)
Creature — Spirit (2/1)

2Red, Tap: Ghost-Lit Raider deals 2 damage to target creature.

Channel — 3Red, Discard Ghost-Lit Raider: It deals 4 damage to target creature.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Redeemer
Ghost-Lit Redeemer White (1)
Creature — Spirit (1/1)

White, Tap: You gain 2 life.

Channel — 1White, Discard Ghost-Lit Redeemer: You gain 4 life.

Saviors of Kamigawa (Uncommon)
Ghost-Lit Stalker
Ghost-Lit Stalker Black (1)
Creature — Spirit (1/1)

4Black, Tap: Target player discards two cards. Activate only as a sorcery.

Channel — 5BlackBlack, Discard Ghost-Lit Stalker: Target player discards four cards. Activate only as a sorcery.

Duel Decks: Garruk vs. Liliana (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Ghost-Lit Warder
Ghost-Lit Warder 1Blue (2)
Creature — Spirit (1/1)

3Blue, Tap: Counter target spell unless its controller pays 2.

Channel — 3Blue, Discard Ghost-Lit Warder: Counter target spell unless its controller pays 4.

Saviors of Kamigawa (Uncommon)
Ghostly Changeling
Ghostly Changeling 2Black (3)
Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

1Black: Ghostly Changeling gets +1/+1 until end of turn.

Lorwyn (Uncommon)
Ghostly Flame
Ghostly Flame BlackRed (2)
Enchantment

Black and/or red permanents and spells are colorless sources of damage.

Ice Age (Rare)
Ghostly Flicker
Ghostly Flicker 2Blue (3)
Instant

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Avacyn Restored (Common)
Ghostly Possession
Ghostly Possession 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Innistrad (Common)
Ghostly Prison
Ghostly Prison 2White (3)
Enchantment

Creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Planechase 2012 Edition (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Ghostly Touch
Ghostly Touch 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent."

Avacyn Restored (Uncommon)
Ghostly Visit
Ghostly Visit 2Black (3)
Sorcery

Destroy target nonblack creature.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Ghostly Wings
Ghostly Wings 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has flying.

Discard a card: Return enchanted creature to its owner's hand.

Torment (Common)
Ghosts of the Damned
Ghosts of the Damned 1BlackBlack (3)
Creature — Spirit (0/2)

Tap: Target creature gets -1/-0 until end of turn.

Masters Edition III (Common)
Other Versions
Legends (Common)
Ghosts of the Innocent
Ghosts of the Innocent 5WhiteWhite (7)
Creature — Spirit (4/5)

If a source would deal damage to a permanent or player, it deals half that damage, rounded down, to that permanent or player instead.

Ravnica: City of Guilds (Rare)
Ghostway
Ghostway 2White (3)
Instant

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Guildpact (Rare)
Ghoulcaller's Bell
Ghoulcaller's Bell 1 (1)
Artifact

Tap: Each player mills a card.

Innistrad (Common)
Ghoulcaller's Chant
Ghoulcaller's Chant Black (1)
Sorcery

Choose one —

• Return target creature card from your graveyard to your hand.

• Return two target Zombie cards from your graveyard to your hand.

Innistrad (Common)
Ghoulflesh
Ghoulflesh Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.

Avacyn Restored (Common)
Ghoulraiser
Ghoulraiser 1BlackBlack (3)
Creature — Zombie (2/2)

When Ghoulraiser enters, return a Zombie card at random from your graveyard to your hand.

Innistrad (Common)
Ghoul's Feast
Ghoul's Feast 1Black (2)
Instant

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Mercadian Masques (Uncommon)
Ghoultree
Ghoultree 7Green (8)
Creature — Zombie Treefolk (10/10)

This spell costs 1 less to cast for each creature card in your graveyard.

Dark Ascension (Rare)
Giant Adephage
Giant Adephage 5GreenGreen (7)
Creature — Insect (7/7)

Trample

Whenever Giant Adephage deals combat damage to a player, create a token that's a copy of Giant Adephage.

Gatecrash (Mythic Rare)
Giant Albatross
Giant Albatross 1Blue (2)
Creature — Bird (1/1)

Flying

When Giant Albatross dies, you may pay 1Blue. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

Homelands (Common)
Giant Ambush Beetle
Giant Ambush Beetle 3Black or GreenRed (5)
Creature — Insect (4/3)

Haste

When Giant Ambush Beetle enters, you may have target creature block it this turn if able.

Alara Reborn (Uncommon)
Giant Badger
Giant Badger 1GreenGreen (3)
Creature — Badger (2/2)

Whenever Giant Badger blocks, it gets +2/+2 until end of turn.

Promo set for Gatherer (Special)
Other Versions
Eighth Edition (Common)
Giant Caterpillar
Giant Caterpillar 3Green (4)
Creature — Insect (3/3)

Green, Sacrifice Giant Caterpillar: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.

Mercadian Masques (Common)
Other Versions
Visions (Common)
Giant Cockroach
Giant Cockroach 3Black (4)
Creature — Insect (4/2)

Urza's Legacy (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Giant Crab
Giant Crab 4Blue (5)
Creature — Crab (3/3)

Blue: Giant Crab gains shroud until end of turn. (It can't be the target of spells or abilities.)

Beatdown Box Set (Common)
Other Versions
Tempest (Common)
Giant Dustwasp
Giant Dustwasp 3GreenGreen (5)
Creature — Insect (3/3)

Flying

Suspend 4—1Green (Rather than cast this card from your hand, you may pay 1Green and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Modern Masters (Common)
Other Versions
Planar Chaos (Common)
Giant Fan
Giant Fan 4 (4)
Artifact

2, Tap: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.

Unglued (Rare)
Giant Growth
Giant Growth Green (1)
Instant

Target creature gets +3/+3 until end of turn.

Magic 2014 Core Set (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Ice Age (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Elves vs. Goblins (Common)
Masters Edition II (Common)
Magic 2010 (Common)
Masters Edition III (Common)
Duel Decks: Garruk vs. Liliana (Common)
Magic 2011 (Common)
Masters Edition IV (Common)
Return to Ravnica (Common)
Giant Harbinger
Giant Harbinger 4Red (5)
Creature — Giant Shaman (3/4)

When Giant Harbinger enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Giant Mantis
Giant Mantis 3Green (4)
Creature — Insect (2/4)

Reach (This creature can block creatures with flying.)

Mirage (Common)
Giant Octopus
Giant Octopus 3Blue (4)
Creature — Octopus (3/3)

Portal (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Starter 1999 (Common)
Starter 2000 (Common)
Giant Oyster
Giant Oyster 2BlueBlue (4)
Creature — Oyster (0/3)

You may choose not to untap Giant Oyster during your untap step.

Tap: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

Time Spiral "Timeshifted" (Special)
Other Versions
Homelands (Uncommon)
Giant Scorpion
Giant Scorpion 2Black (3)
Creature — Scorpion (1/3)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Magic 2013 (Common)
Other Versions
Zendikar (Common)
Giant Shark
Giant Shark 5Blue (6)
Creature — Shark (4/4)

Giant Shark can't attack unless defending player controls an Island.

Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.

When you control no Islands, sacrifice Giant Shark.

The Dark (Common)
Giant Slug
Giant Slug 1Black (2)
Creature — Slug (1/1)

5: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)

Chronicles (Common)
Other Versions
Legends (Common)
Giant Solifuge
Giant Solifuge 2Red or GreenRed or Green (4)
Creature — Insect (4/1)

(Red or Green can be paid with either Red or Green.)

Trample; haste; shroud (This creature can't be the target of spells or abilities.)

Guildpact (Rare)
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