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Golgari Keyrune
Golgari Keyrune 3 (3)
Artifact

Tap: Add Black or Green.

BlackGreen: Golgari Keyrune becomes a 2/2 black and green Insect artifact creature with deathtouch until end of turn.

Return to Ravnica (Uncommon)
Golgari Longlegs
Golgari Longlegs 3Black or GreenBlack or Green (5)
Creature — Insect (5/4)

Return to Ravnica (Common)
Golgari Rot Farm
Golgari Rot Farm (0)
Land

Golgari Rot Farm enters tapped.

When Golgari Rot Farm enters, return a land you control to its owner's hand.

Tap: Add BlackGreen.

Commander 2013 Edition (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Golgari Rotwurm
Golgari Rotwurm 3BlackGreen (5)
Creature — Zombie Wurm (5/4)

Black, Sacrifice a creature: Target player loses 1 life.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Ravnica: City of Guilds (Common)
Golgari Signet
Golgari Signet 2 (2)
Artifact

1, Tap: Add BlackGreen.

Duel Decks: Izzet vs. Golgari (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Golgari Thug
Golgari Thug 1Black (2)
Creature — Human Warrior (1/1)

When Golgari Thug dies, put target creature card from your graveyard on top of your library.

Dredge 4 (If you would draw a card, you may mill four cards instead. If you do, return this card from your graveyard to your hand.)

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Golgothian Sylex
Golgothian Sylex 4 (4)
Artifact

1, Tap: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.

Antiquities (Rare)
Goliath Beetle
Goliath Beetle 2Green (3)
Creature — Insect (3/1)

Trample

Urza's Destiny (Common)
Goliath Sphinx
Goliath Sphinx 5BlueBlue (7)
Creature — Sphinx (8/7)

Flying

Worldwake (Rare)
Goliath Spider
Goliath Spider 6GreenGreen (8)
Creature — Spider (7/6)

Reach (This creature can block creatures with flying.)

Ravnica: City of Guilds (Uncommon)
Gomazoa
Gomazoa 2Blue (3)
Creature — Jellyfish (0/3)

Defender, flying

Tap: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Zendikar (Uncommon)
Dead // Gone (Gone)
Dead // Gone (Gone) 2Red (3)
Instant

Return target creature you don't control to its owner's hand.

Planar Chaos (Common)
Gore Vassal
Gore Vassal 2White (3)
Creature — Phyrexian Dog (2/1)

Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.

Mirrodin Besieged (Uncommon)
Gorehorn Minotaurs
Gorehorn Minotaurs 2RedRed (4)
Creature — Minotaur Warrior (3/3)

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2012 (Common)
Gore-House Chainwalker
Gore-House Chainwalker 1Red (2)
Creature — Human Warrior (2/1)

Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Return to Ravnica (Common)
Goretusk Firebeast
Goretusk Firebeast 5Red (6)
Creature — Elemental Boar Beast (2/2)

When Goretusk Firebeast enters, it deals 4 damage to target player or planeswalker.

Judgment (Common)
Gorger Wurm
Gorger Wurm 3RedGreen (5)
Creature — Wurm (5/5)

Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)

Alara Reborn (Common)
Gorgon Flail
Gorgon Flail 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Magic 2010 (Uncommon)
Gorgon Recluse
Gorgon Recluse 3BlackBlack (5)
Creature — Gorgon (2/4)

Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Madness BlackBlack (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Time Spiral (Common)
Gorgon's Head
Gorgon's Head 1 (1)
Artifact — Equipment

Equipped creature has deathtouch.

Equip 2

Born of the Gods (Uncommon)
Gorilla Berserkers
Gorilla Berserkers 3GreenGreen (5)
Creature — Ape Berserker (2/3)

Trample; rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>

Gorilla Berserkers can't be blocked except by three or more creatures.

Alliances (Common)
Gorilla Chieftain
Gorilla Chieftain 2GreenGreen (4)
Creature — Ape (3/3)

1Green: Regenerate Gorilla Chieftain.

Alliances (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Gorilla Pack
Gorilla Pack 2Green (3)
Creature — Ape (3/3)

Gorilla Pack can't attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

Ice Age (Common)
Gorilla Shaman
Gorilla Shaman Red (1)
Creature — Ape Shaman (1/1)

Variable ColorlessVariable Colorless1: Destroy target noncreature artifact with mana value X.

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Gorilla Titan
Gorilla Titan 3GreenGreen (5)
Creature — Ape (4/4)

Trample

Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.

Odyssey (Uncommon)
Gorilla War Cry
Gorilla War Cry 1Red (2)
Instant

Cast this spell only during combat before blockers are declared.

All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Alliances (Common)
Gorilla Warrior
Gorilla Warrior 2Green (3)
Creature — Ape Warrior (3/2)

Portal (Common)
Other Versions
Urza's Saga (Common)
Starter 1999 (Common)
Battle Royale Box Set (Common)
Goryo's Vengeance
Goryo's Vengeance 1Black (2)
Instant — Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane 2Black (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Rare)
Gossamer Chains
Gossamer Chains WhiteWhite (2)
Enchantment

Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.

Visions (Common)
Gossamer Phantasm
Gossamer Phantasm 1Blue (2)
Creature — Illusion (2/1)

Flying

When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

Planar Chaos (Common)
Gosta Dirk
Gosta Dirk 3WhiteWhiteBlueBlue (7)
Legendary Creature — Human Warrior (4/4)

First strike

Creatures with islandwalk can be blocked as though they didn't have islandwalk.

Legends (Rare)
Govern the Guildless
Govern the Guildless 5Blue (6)
Sorcery

Gain control of target monocolored creature.

Forecast — 1Blue, Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate only during your upkeep and only once each turn.)

Dissension (Rare)
Grab the Reins
Grab the Reins 3Red (4)
Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.

Entwine 2Red (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Graceful Adept
Graceful Adept 2Blue (3)
Creature — Human Wizard (1/3)

You have no maximum hand size.

Champions of Kamigawa (Uncommon)
Graceful Antelope
Graceful Antelope 2WhiteWhite (4)
Creature — Antelope (1/4)

Plainswalk (This creature can't be blocked as long as defending player controls a Plains.)

Whenever Graceful Antelope deals combat damage to a player, you may have target land become a Plains until Graceful Antelope leaves the battlefield.

Odyssey (Rare)
Graceful Reprieve
Graceful Reprieve 1White (2)
Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

Morningtide (Uncommon)
Grafdigger's Cage
Grafdigger's Cage 1 (1)
Artifact

Creature cards in graveyards and libraries can't enter the battlefield.

Players can't cast spells from graveyards or libraries.

Dark Ascension (Rare)
Grafted Exoskeleton
Grafted Exoskeleton 4 (4)
Artifact — Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip 2

Scars of Mirrodin (Uncommon)
Grafted Skullcap
Grafted Skullcap 4 (4)
Artifact

At the beginning of your draw step, draw an additional card.

At the beginning of your end step, discard your hand.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Grafted Wargear
Grafted Wargear 3 (3)
Artifact — Equipment

Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip 0 (0: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Uncommon)
Grand Abolisher
Grand Abolisher WhiteWhite (2)
Creature — Human Cleric (2/2)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Magic 2012 (Rare)
Grand Arbiter Augustin IV
Grand Arbiter Augustin IV 2WhiteBlue (4)
Legendary Creature — Human Advisor (2/3)

White spells you cast cost 1 less to cast.

Blue spells you cast cost 1 less to cast.

Spells your opponents cast cost 1 more to cast.

Modern Masters (Rare)
Other Versions
Dissension (Rare)
Grand Architect
Grand Architect 1BlueBlue (3)
Creature — Vedalken Artificer (1/3)

Other blue creatures you control get +1/+1.

Blue: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add ColorlessColorless. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Scars of Mirrodin (Rare)
Grand Coliseum
Grand Coliseum (0)
Land

Grand Coliseum enters tapped.

Tap: Add Colorless.

Tap: Add one mana of any color. Grand Coliseum deals 1 damage to you.

Onslaught (Rare)
Grand Melee
Grand Melee 3Red (4)
Enchantment

All creatures attack each combat if able.

All creatures block each combat if able.

Onslaught (Rare)
Grandmother Sengir
Grandmother Sengir 4Black (5)
Legendary Creature — Human Wizard (3/3)

1Black, Tap: Target creature gets -1/-1 until end of turn.

Masters Edition II (Rare)
Other Versions
Homelands (Rare)
Granger Guildmage
Granger Guildmage Green (1)
Creature — Human Wizard (1/1)

Red, Tap: Granger Guildmage deals 1 damage to any target and 1 damage to you.

White, Tap: Target creature gains first strike until end of turn.

Mirage (Common)
Granite Gargoyle
Granite Gargoyle 2Red (3)
Creature — Gargoyle (2/2)

Flying

Red: Granite Gargoyle gets +0/+1 until end of turn.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Granite Grip
Granite Grip 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+0 for each Mountain you control.

Urza's Legacy (Common)
Other Versions
Seventh Edition (Common)
Granite Shard
Granite Shard 3 (3)
Artifact

3, Tap or Red, Tap: Granite Shard deals 1 damage to any target.

Mirrodin (Uncommon)
Granny's Payback
Granny's Payback 7Green (8)
Sorcery

You gain life equal to your age.

Unhinged (Uncommon)
Granulate
Granulate 2RedRed (4)
Sorcery

Destroy each nonland artifact with mana value 4 or less.

Fifth Dawn (Rare)
Grapeshot
Grapeshot 1Red (2)
Sorcery

Grapeshot deals 1 damage to any target.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Modern Masters (Common)
Other Versions
Time Spiral (Common)
Grapeshot Catapult
Grapeshot Catapult 4 (4)
Artifact Creature — Construct (2/3)

Tap: Grapeshot Catapult deals 1 damage to target creature with flying.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Seventh Edition (Uncommon)
Antiquities (Common)
Graphic Violence
Graphic Violence 2Green (3)
Instant

All creatures with art by the artist of your choice get +2/+2 and gain trample until end of turn.

Unhinged (Common)
Grappler Spider
Grappler Spider 1Green (2)
Creature — Spider (2/1)

Reach (This creature can block creatures with flying.)

Worldwake (Common)
Grappling Hook
Grappling Hook 4 (4)
Artifact — Equipment

Equipped creature has double strike.

Whenever equipped creature attacks, you may have target creature block it this turn if able.

Equip 4

Zendikar (Rare)
Grasp of Darkness
Grasp of Darkness BlackBlack (2)
Instant

Target creature gets -4/-4 until end of turn.

Scars of Mirrodin (Common)
Grasp of Phantoms
Grasp of Phantoms 3Blue (4)
Sorcery

Put target creature on top of its owner's library.

Flashback 7Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Grassland Crusader
Grassland Crusader 5White (6)
Creature — Human Cleric Soldier (2/4)

Tap: Target Elf or Soldier creature gets +2/+2 until end of turn.

Onslaught (Common)
Grasslands
Grasslands (0)
Land

Grasslands enters tapped.

Tap, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Mirage (Uncommon)
Gratuitous Violence
Gratuitous Violence 2RedRedRed (5)
Enchantment

If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Onslaught (Rare)
Grave Betrayal
Grave Betrayal 5BlackBlack (7)
Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Return to Ravnica (Rare)
Grave Bramble
Grave Bramble 1GreenGreen (3)
Creature — Plant (3/4)

Defender, protection from Zombies

Innistrad (Common)
Grave Consequences
Grave Consequences 1Black (2)
Instant

Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard.

Draw a card.

Judgment (Uncommon)
Grave Defiler
Grave Defiler 3Black (4)
Creature — Zombie (2/1)

When Grave Defiler enters, reveal the top four cards of your library. Put all Zombie cards revealed this way into your hand and the rest on the bottom of your library in any order.

1Black: Regenerate Grave Defiler.

Apocalypse (Uncommon)
Grave Exchange
Grave Exchange 4BlackBlack (6)
Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature of their choice.

Avacyn Restored (Common)
Grave Pact
Grave Pact 1BlackBlackBlack (4)
Enchantment

Whenever a creature you control dies, each other player sacrifices a creature of their choice.

Magic: The Gathering-Commander (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Stronghold (Rare)
Tenth Edition (Rare)
Planechase (Rare)
Grave Peril
Grave Peril 1Black (2)
Enchantment

When a nonblack creature enters, sacrifice Grave Peril. If you do, destroy that creature.

Future Sight (Common)
Grave Robbers
Grave Robbers 1BlackBlack (3)
Creature — Human Rogue (1/1)

Black, Tap: Exile target artifact card from a graveyard. You gain 2 life.

The Dark (Rare)
Grave Scrabbler
Grave Scrabbler 3Black (4)
Creature — Zombie (2/2)

Madness 1Black (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

When Grave Scrabbler enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

Future Sight (Common)
Grave Servitude
Grave Servitude 1Black (2)
Enchantment — Aura

You may cast Grave Servitude as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

Enchant creature

Enchanted creature gets +3/-1 and is black.

Mirage (Common)
Grave Titan
Grave Titan 4BlackBlack (6)
Creature — Giant (6/6)

Deathtouch

Whenever Grave Titan enters or attacks, create two 2/2 black Zombie creature tokens.

Magic 2012 (Mythic Rare)
Other Versions
Magic 2011 (Mythic Rare)
Gravebane Zombie
Gravebane Zombie 3Black (4)
Creature — Zombie (3/2)

If Gravebane Zombie would die, put Gravebane Zombie on top of its owner's library instead.

Mirage (Common)
Other Versions
Classic Sixth Edition (Uncommon)
Gravebind
Gravebind Black (1)
Instant

Target creature can't be regenerated this turn.

Draw a card at the beginning of the next turn's upkeep.

Masters Edition IV (Common)
Other Versions
Ice Age (Rare)
Graveborn Muse
Graveborn Muse 2BlackBlack (4)
Creature — Zombie Spirit (3/3)

At the beginning of your upkeep, you draw X cards and you lose X life, where X is the number of Zombies you control.

Tenth Edition (Rare)
Other Versions
Legions (Rare)
Gravecrawler
Gravecrawler Black (1)
Creature — Zombie (2/1)

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

Dark Ascension (Rare)
Gravedigger
Gravedigger 3Black (4)
Creature — Zombie (2/2)

When Gravedigger enters, you may return target creature card from your graveyard to your hand.

Magic 2012 (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Odyssey (Common)
Tenth Edition (Common)
Starter 1999 (Uncommon)
Beatdown Box Set (Common)
Portal (Uncommon)
Magic 2010 (Common)
Planechase (Common)
Magic 2011 (Common)
Magic: The Gathering-Commander (Common)
Gravegouger
Gravegouger 2Black (3)
Creature — Nightmare Horror (2/2)

When Gravegouger enters, exile up to two target cards from a single graveyard.

When Gravegouger leaves the battlefield, return the exiled cards to their owner's graveyard.

Torment (Common)
Gravel Slinger
Gravel Slinger 3White (4)
Creature — Human Soldier (1/3)

Tap: Gravel Slinger deals 1 damage to target attacking or blocking creature.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Gravelgill Axeshark
Gravelgill Axeshark 4Blue or Black (5)
Creature — Merfolk Soldier (3/3)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Common)
Gravelgill Duo
Gravelgill Duo 2Blue or Black (3)
Creature — Merfolk Rogue Warrior (2/1)

Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.

Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Shadowmoor (Common)
Graven Cairns
Graven Cairns (0)
Land

Tap: Add Colorless.

Black or Red, Tap: Add BlackBlack, BlackRed, or RedRed.

Shadowmoor (Rare)
Other Versions
Future Sight (Rare)
Graven Dominator
Graven Dominator 4WhiteWhite (6)
Creature — Gargoyle (4/4)

Flying

Haunt (When this creature dies, exile it haunting target creature.)

When Graven Dominator enters or the creature it haunts dies, each other creature has base power and toughness 1/1 until end of turn.

Guildpact (Rare)
Gravepurge
Gravepurge 2Black (3)
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

Dark Ascension (Common)
Graverobber Spider
Graverobber Spider 3Green (4)
Creature — Spider (2/4)

Reach

3Black: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn.

Born of the Gods (Uncommon)
Grave-Shell Scarab
Grave-Shell Scarab 2BlackGreenGreen (5)
Creature — Insect (4/4)

1, Sacrifice Grave-Shell Scarab: Draw a card.

Dredge 1 (If you would draw a card, you may mill a card instead. If you do, return this card from your graveyard to your hand.)

Ravnica: City of Guilds (Rare)
Gravespawn Sovereign
Gravespawn Sovereign 4BlackBlack (6)
Creature — Zombie (3/3)

Tap five untapped Zombies you control: Put target creature card from a graveyard onto the battlefield under your control.

Onslaught (Rare)
Gravestorm
Gravestorm BlackBlackBlack (3)
Enchantment

At the beginning of your upkeep, target opponent may exile a card from their graveyard. If that player doesn't, you may draw a card.

Odyssey (Rare)
Gravetiller Wurm
Gravetiller Wurm 5Green (6)
Creature — Wurm (4/4)

Trample

Morbid — Gravetiller Wurm enters with four +1/+1 counters on it if a creature died this turn.

Dark Ascension (Uncommon)
Graveyard Shovel
Graveyard Shovel 2 (2)
Artifact

2, Tap: Target player exiles a card from their graveyard. If it's a creature card, you gain 2 life.

Innistrad (Uncommon)
Gravitational Shift
Gravitational Shift 3BlueBlue (5)
Enchantment

Creatures with flying get +2/+0.

Creatures without flying get -2/-0.

Rise of the Eldrazi (Rare)
Gravity Sphere
Gravity Sphere 2Red (3)
World Enchantment

All creatures lose flying.

Legends (Rare)
Gravity Well
Gravity Well 1GreenGreen (3)
Enchantment

Whenever a creature with flying attacks, it loses flying until end of turn.

Rise of the Eldrazi (Uncommon)
Graxiplon
Graxiplon 5Blue (6)
Creature — Beast (3/4)

Graxiplon can't be blocked unless defending player controls three or more creatures that share a creature type.

Onslaught (Uncommon)
Gray Merchant of Asphodel
Gray Merchant of Asphodel 3BlackBlack (5)
Creature — Zombie (2/4)

When Gray Merchant of Asphodel enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each Black in the mana costs of permanents you control counts toward your devotion to black.)

Theros (Common)
Gray Ogre
Gray Ogre 2Red (3)
Creature — Ogre (2/2)

Fourth Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Graypelt Hunter
Graypelt Hunter 3Green (4)
Creature — Human Warrior Ally (2/2)

Trample

Whenever Graypelt Hunter or another Ally you control enters, you may put a +1/+1 counter on Graypelt Hunter.

Worldwake (Common)
Graypelt Refuge
Graypelt Refuge (0)
Land

Graypelt Refuge enters tapped.

When Graypelt Refuge enters, you gain 1 life.

Tap: Add Green or White.

Planechase 2012 Edition (Uncommon)
Other Versions
Zendikar (Uncommon)
Archenemy (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Grayscaled Gharial
Grayscaled Gharial Blue (1)
Creature — Crocodile (1/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Ravnica: City of Guilds (Common)
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