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Howling Wolf
Howling Wolf 2GreenGreen (4)
Creature — Wolf (2/2)

When Howling Wolf enters, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Mercadian Masques (Common)
Howlpack Alpha
Howlpack Alpha (0)
Creature — Werewolf (3/3)

Each other creature you control that's a Werewolf or a Wolf gets +1/+1.

At the beginning of your end step, create a 2/2 green Wolf creature token.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.

Innistrad (Rare)
Howlpack of Estwald
Howlpack of Estwald (0)
Creature — Werewolf (4/6)

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.

Innistrad (Common)
Howltooth Hollow
Howltooth Hollow (0)
Land

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)

Howltooth Hollow enters tapped.

Tap: Add Black.

Black, Tap: You may play the exiled card without paying its mana cost if each player has no cards in hand.

Lorwyn (Rare)
Hua Tuo, Honored Physician
Hua Tuo, Honored Physician 1GreenGreen (3)
Legendary Creature — Human (1/2)

Tap: Put target creature card from your graveyard on top of your library. Activate only during your turn, before attackers are declared.

Commander 2013 Edition (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Rare)
Huang Zhong, Shu General
Huang Zhong, Shu General 2WhiteWhite (4)
Legendary Creature — Human Soldier (2/3)

Huang Zhong, Shu General can't be blocked by more than one creature.

Portal Three Kingdoms (Rare)
Hubris
Hubris 1Blue (2)
Instant

Return target creature and all Auras attached to it to their owners' hands.

Journey into Nyx (Common)
Hulking Cyclops
Hulking Cyclops 3RedRed (5)
Creature — Cyclops (5/5)

Hulking Cyclops can't block.

Portal (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Eighth Edition (Uncommon)
Visions (Uncommon)
Beatdown Box Set (Uncommon)
Hulking Goblin
Hulking Goblin 1Red (2)
Creature — Goblin (2/2)

Hulking Goblin can't block.

Portal (Common)
Other Versions
Starter 1999 (Common)
Hulking Ogre
Hulking Ogre 2Red (3)
Creature — Ogre (3/3)

Hulking Ogre can't block.

Starter 1999 (Uncommon)
Other Versions
Urza's Destiny (Common)
Hull Breach
Hull Breach RedGreen (2)
Sorcery

Choose one —

• Destroy target artifact.

• Destroy target enchantment.

• Destroy target artifact and target enchantment.

Commander 2013 Edition (Common)
Other Versions
Planeshift (Common)
Planechase (Common)
Magic: The Gathering-Commander (Common)
Hum of the Radix
Hum of the Radix 2GreenGreen (4)
Enchantment

Each artifact spell costs 1 more to cast for each artifact its controller controls.

Mirrodin (Rare)
Human Frailty
Human Frailty Black (1)
Instant

Destroy target Human creature.

Avacyn Restored (Uncommon)
Humble
Humble 1White (2)
Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

Urza's Saga (Uncommon)
Humble Budoka
Humble Budoka 1Green (2)
Creature — Human Monk (2/2)

Shroud (This creature can't be the target of spells or abilities.)

Champions of Kamigawa (Common)
Humbler of Mortals
Humbler of Mortals 4GreenGreen (6)
Enchantment Creature — Elemental (5/5)

Constellation — Whenever Humbler of Mortals or another enchantment you control enters, creatures you control gain trample until end of turn.

Journey into Nyx (Common)
Humility
Humility 2WhiteWhite (4)
Enchantment

All creatures lose all abilities and have base power and toughness 1/1.

Tempest (Rare)
Hunding Gjornersen
Hunding Gjornersen 3WhiteBlueBlue (6)
Legendary Creature — Human Warrior (5/4)

Rampage 1 <I>(Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)</I>

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Hundred-Handed One
Hundred-Handed One 2WhiteWhite (4)
Creature — Giant (3/5)

Vigilance

3WhiteWhiteWhite: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.

Theros (Rare)
Hundred-Talon Kami
Hundred-Talon Kami 4White (5)
Creature — Spirit (2/3)

Flying

Soulshift 4 (When this creature dies, you may return target Spirit card with mana value 4 or less from your graveyard to your hand.)

Champions of Kamigawa (Common)
Hundred-Talon Strike
Hundred-Talon Strike White (1)
Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Hundroog
Hundroog 6Green (7)
Creature — Beast (4/7)

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Hunger of the Howlpack
Hunger of the Howlpack Green (1)
Instant

Put a +1/+1 counter on target creature.

Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Dark Ascension (Common)
Hunger of the Nim
Hunger of the Nim 1Black (2)
Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Darksteel (Common)
Hungry Hungry Heifer
Hungry Hungry Heifer 2Green (3)
Creature — Cow (3/3)

At the beginning of your upkeep, you may remove a counter from a permanent you control. If you don't, sacrifice Hungry Hungry Heifer.

Unglued (Uncommon)
Hungry Mist
Hungry Mist 2GreenGreen (4)
Creature — Elemental (6/2)

At the beginning of your upkeep, sacrifice Hungry Mist unless you pay GreenGreen.

Masters Edition (Common)
Other Versions
Fifth Edition (Common)
Homelands (Common)
Hungry Spriggan
Hungry Spriggan 2Green (3)
Creature — Goblin Warrior (1/1)

Trample

Whenever Hungry Spriggan attacks, it gets +3/+3 until end of turn.

Shadowmoor (Common)
Hunt Down
Hunt Down Green (1)
Sorcery

Target creature blocks target creature this turn if able.

Lorwyn (Common)
Hunt the Hunter
Hunt the Hunter Green (1)
Sorcery

Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.

Theros (Uncommon)
Hunt the Weak
Hunt the Weak 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

Magic 2014 Core Set (Common)
Hunted Dragon
Hunted Dragon 3RedRed (5)
Creature — Dragon (6/6)

Flying, haste

When Hunted Dragon enters, target opponent creates three 2/2 white Knight creature tokens with first strike.

Ravnica: City of Guilds (Rare)
Hunted Ghoul
Hunted Ghoul Black (1)
Creature — Zombie (1/2)

Hunted Ghoul can't block Humans.

Avacyn Restored (Common)
Hunted Horror
Hunted Horror BlackBlack (2)
Creature — Horror (7/7)

Trample

When Hunted Horror enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

Ravnica: City of Guilds (Rare)
Hunted Lammasu
Hunted Lammasu 2WhiteWhite (4)
Creature — Lammasu (5/5)

Flying

When Hunted Lammasu enters, target opponent creates a 4/4 black Horror creature token.

Ravnica: City of Guilds (Rare)
Hunted Phantasm
Hunted Phantasm 1BlueBlue (3)
Creature — Spirit (4/6)

Hunted Phantasm can't be blocked.

When Hunted Phantasm enters, target opponent creates five 1/1 red Goblin creature tokens.

Ravnica: City of Guilds (Rare)
Hunted Troll
Hunted Troll 2GreenGreen (4)
Creature — Troll Warrior (8/4)

When Hunted Troll enters, target opponent creates four 1/1 blue Faerie creature tokens with flying.

Green: Regenerate Hunted Troll.

Commander 2013 Edition (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Hunted Wumpus
Hunted Wumpus 3Green (4)
Creature — Beast (6/6)

When Hunted Wumpus enters, each other player may put a creature card from their hand onto the battlefield.

Tenth Edition (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Mercadian Masques (Uncommon)
Hunter of Eyeblights
Hunter of Eyeblights 3BlackBlack (5)
Creature — Elf Assassin (3/3)

When Hunter of Eyeblights enters, put a +1/+1 counter on target creature you don't control.

2Black, Tap: Destroy target creature with a counter on it.

Lorwyn (Uncommon)
Hunter Sliver
Hunter Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.)

Legions (Common)
Hunters' Feast
Hunters' Feast 3Green (4)
Sorcery

Any number of target players each gain 6 life.

Magic 2011 (Common)
Hunter's Insight
Hunter's Insight 2Green (3)
Instant

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Magic 2012 (Uncommon)
Hunter's Prowess
Hunter's Prowess 4Green (5)
Sorcery

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Born of the Gods (Rare)
Hunting Cheetah
Hunting Cheetah 2Green (3)
Creature — Cat (2/3)

Whenever Hunting Cheetah deals damage to an opponent, you may search your library for a Forest card, reveal that card, put it into your hand, then shuffle.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Hunting Drake
Hunting Drake 4Blue (5)
Creature — Drake (2/2)

Flying

When Hunting Drake enters, put target red or green creature on top of its owner's library.

Planeshift (Common)
Hunting Grounds
Hunting Grounds GreenWhite (2)
Enchantment

Threshold — As long as seven or more cards are in your graveyard, Hunting Grounds has "Whenever an opponent casts a spell, you may put a creature card from your hand onto the battlefield."

Judgment (Rare)
Hunting Kavu
Hunting Kavu 1RedGreen (3)
Creature — Kavu (2/3)

1RedGreen, Tap: Exile Hunting Kavu and target creature without flying that's attacking you.

Invasion (Uncommon)
Hunting Moa
Hunting Moa 2Green (3)
Creature — Bird Beast (3/2)

Echo 2Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Hunting Moa enters or dies, put a +1/+1 counter on target creature.

Archenemy (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Time Spiral "Timeshifted" (Special)
Hunting Pack
Hunting Pack 5GreenGreen (7)
Instant

Create a 4/4 green Beast creature token.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Magic: The Gathering-Commander (Uncommon)
Other Versions
Scourge (Uncommon)
Hunting Triad
Hunting Triad 3Green (4)
Kindred Sorcery — Elf

Create three 1/1 green Elf Warrior creature tokens.

Reinforce 3—3Green (3Green, Discard this card: Put three +1/+1 counters on target creature.)

Morningtide (Uncommon)
Hunting Wilds
Hunting Wilds 3Green (4)
Sorcery

Kicker 3Green (You may pay an additional 3Green as you cast this spell.)

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

If this spell was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.

Planar Chaos (Uncommon)
Huntmaster of the Fells
Huntmaster of the Fells 2RedGreen (4)
Creature — Human Werewolf (2/2)

Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.

At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.

Dark Ascension (Mythic Rare)
Hurkyl's Recall
Hurkyl's Recall 1Blue (2)
Instant

Return all artifacts target player owns to their hand.

Tenth Edition (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Hurloon Minotaur
Hurloon Minotaur 1RedRed (3)
Creature — Minotaur (2/3)

Masters Edition III (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Hurloon Shaman
Hurloon Shaman 1RedRed (3)
Creature — Minotaur Shaman (2/3)

When Hurloon Shaman dies, each player sacrifices a land of their choice.

Weatherlight (Uncommon)
Hurloon Wrangler
Hurloon Wrangler 2Red (3)
Creature — Minotaur (2/2)

Denimwalk (This creature can't be blocked as long as defending player is wearing denim.)

Unglued (Common)
Hurly-Burly
Hurly-Burly 1Red (2)
Sorcery

Choose one —

• Hurly-Burly deals 1 damage to each creature without flying.

• Hurly-Burly deals 1 damage to each creature with flying.

Lorwyn (Common)
Hurr Jackal
Hurr Jackal Red (1)
Creature — Jackal (1/1)

Tap: Target creature can't be regenerated this turn.

Arabian Nights (Common)
Other Versions
Fourth Edition (Rare)
Hurricane
Hurricane Variable ColorlessGreen (1)
Sorcery

Hurricane deals X damage to each creature with flying and each player.

Portal Second Age (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Ice Age (Uncommon)
Tenth Edition (Rare)
Battle Royale Box Set (Uncommon)
Portal (Rare)
Hush
Hush 3Green (4)
Sorcery

Destroy all enchantments.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Hussar Patrol
Hussar Patrol 2WhiteBlue (4)
Creature — Human Knight (2/4)

Flash (You may cast this spell any time you could cast an instant.)

Vigilance

Return to Ravnica (Common)
Hyalopterous Lemure
Hyalopterous Lemure 4Black (5)
Creature — Spirit (4/3)

0: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.

Masters Edition (Common)
Other Versions
Ice Age (Uncommon)
Hydra Broodmaster
Hydra Broodmaster 4GreenGreen (6)
Creature — Hydra (7/7)

Variable ColorlessVariable ColorlessGreen: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, create X X/X green Hydra creature tokens.

Journey into Nyx (Rare)
Hydra Omnivore
Hydra Omnivore 4GreenGreen (6)
Creature — Hydra (8/8)

Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent.

Magic: The Gathering—Conspiracy (Mythic Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Hydroblast
Hydroblast Blue (1)
Instant

Choose one —

• Counter target spell if it's red.

• Destroy target permanent if it's red.

Masters Edition (Common)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Common)
Hydroform
Hydroform GreenBlue (2)
Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

Gatecrash (Common)
Hydromorph Guardian
Hydromorph Guardian 2Blue (3)
Creature — Elemental (2/2)

Blue, Sacrifice Hydromorph Guardian: Counter target spell that targets a creature you control.

Torment (Common)
Hydromorph Gull
Hydromorph Gull 3BlueBlue (5)
Creature — Elemental Bird (3/3)

Flying

Blue, Sacrifice Hydromorph Gull: Counter target spell that targets a creature you control.

Torment (Uncommon)
Hydrosurge
Hydrosurge Blue (1)
Instant

Target creature gets -5/-0 until end of turn.

Magic 2013 (Common)
Hyena Umbra
Hyena Umbra White (1)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has first strike.

Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Planechase 2012 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Hymn of Rebirth
Hymn of Rebirth 3GreenWhite (5)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control.

Masters Edition (Uncommon)
Other Versions
Ice Age (Uncommon)
Hymn to Tourach
Hymn to Tourach BlackBlack (2)
Sorcery

Target player discards two cards at random.

From the Vault: Twenty (Mythic Rare)
Other Versions
Fallen Empires (Common)
Masters Edition (Uncommon)
Hypergenesis
Hypergenesis (0)
Sorcery

Suspend 3—1GreenGreen

Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.

Time Spiral (Rare)
Hyperion Blacksmith
Hyperion Blacksmith 1RedRed (3)
Creature — Human Artificer (2/2)

Tap: You may tap or untap target artifact an opponent controls.

Legends (Uncommon)
Hypersonic Dragon
Hypersonic Dragon 3BlueRed (5)
Creature — Dragon (4/4)

Flying, haste

You may cast sorcery spells as though they had flash. (You may cast them any time you could cast an instant.)

Return to Ravnica (Rare)
Hypervolt Grasp
Hypervolt Grasp 2Red (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Tap: This creature deals 1 damage to any target."

1Blue: Return Hypervolt Grasp to its owner's hand.

Guildpact (Uncommon)
Hypnotic Cloud
Hypnotic Cloud 1Black (2)
Sorcery

Kicker 4 (You may pay an additional 4 as you cast this spell.)

Target player discards a card. If this spell was kicked, that player discards three cards instead.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Invasion (Common)
Hypnotic Siren
Hypnotic Siren Blue (1)
Enchantment Creature — Siren (1/1)

Bestow 5BlueBlue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying

You control enchanted creature.

Enchanted creature gets +1/+1 and has flying.

Journey into Nyx (Rare)
Hypnotic Specter
Hypnotic Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Whenever Hypnotic Specter deals damage to an opponent, that player discards a card at random.

Magic 2010 (Rare)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Ninth Edition (Rare)
Tenth Edition (Rare)
Hypnox
Hypnox 8BlackBlackBlack (11)
Creature — Nightmare Horror (8/8)

Flying

When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand.

When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.

Torment (Rare)
Hypochondria
Hypochondria 1White (2)
Enchantment

White, Discard a card: Prevent the next 3 damage that would be dealt to any target this turn.

White, Sacrifice Hypochondria: Prevent the next 3 damage that would be dealt to any target this turn.

Torment (Uncommon)
Hysterical Blindness
Hysterical Blindness 2Blue (3)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Innistrad (Common)
Hystrodon
Hystrodon 4Green (5)
Creature — Beast (3/4)

Trample

Whenever Hystrodon deals combat damage to a player, you may draw a card.

Morph 1GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Rare)
Hythonia the Cruel
Hythonia the Cruel 4BlackBlack (6)
Legendary Creature — Gorgon (4/6)

Deathtouch

6BlackBlack: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Hythonia the Cruel becomes monstrous, destroy all non-Gorgon creatures.

Theros (Mythic Rare)
Ib Halfheart, Goblin Tactician
Ib Halfheart, Goblin Tactician 3Red (4)
Legendary Creature — Goblin Advisor (3/2)

Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.

Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.

Duel Decks: Elves vs. Goblins (Rare)
Other Versions
Time Spiral (Rare)
Icatian Crier
Icatian Crier 2White (3)
Creature — Human Spellshaper (1/1)

1White, Tap, Discard a card: Create two 1/1 white Citizen creature tokens.

Time Spiral (Common)
Icatian Infantry
Icatian Infantry White (1)
Creature — Human Soldier (1/1)

1: Icatian Infantry gains first strike until end of turn.

1: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fallen Empires (Common)
Icatian Javelineers
Icatian Javelineers White (1)
Creature — Human Soldier (1/1)

Icatian Javelineers enters with a javelin counter on it.

Tap, Remove a javelin counter from Icatian Javelineers: It deals 1 damage to any target.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Time Spiral "Timeshifted" (Special)
Icatian Lieutenant
Icatian Lieutenant WhiteWhite (2)
Creature — Human Soldier (1/2)

1White: Target Soldier creature gets +1/+0 until end of turn.

Masters Edition (Common)
Other Versions
Fallen Empires (Rare)
Icatian Moneychanger
Icatian Moneychanger White (1)
Creature — Human (0/2)

Icatian Moneychanger enters with three credit counters on it.

When Icatian Moneychanger enters, it deals 3 damage to you.

At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.

Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate only during your upkeep.

Fallen Empires (Common)
Icatian Phalanx
Icatian Phalanx 4White (5)
Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Masters Edition II (Common)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Icatian Priest
Icatian Priest White (1)
Creature — Human Cleric (1/1)

1WhiteWhite: Target creature gets +1/+1 until end of turn.

Duel Decks: Divine vs. Demonic (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Tenth Edition (Uncommon)
Icatian Scout
Icatian Scout White (1)
Creature — Human Soldier Scout (1/1)

1, Tap: Target creature gains first strike until end of turn.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Fallen Empires (Common)
Icatian Skirmishers
Icatian Skirmishers 3White (4)
Creature — Human Soldier (1/1)

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Whenever Icatian Skirmishers attacks, all creatures banded with it gain first strike until end of turn.

Fallen Empires (Rare)
Icatian Store
Icatian Store (0)
Land

Icatian Store enters tapped.

You may choose not to untap Icatian Store during your untap step.

At the beginning of your upkeep, if Icatian Store is tapped, put a storage counter on it.

Tap, Remove any number of storage counters from Icatian Store: Add White for each storage counter removed this way.

Fallen Empires (Rare)
Other Versions
Fifth Edition (Rare)
Icatian Town
Icatian Town 5White (6)
Sorcery

Create four 1/1 white Citizen creature tokens.

Masters Edition (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Fallen Empires (Rare)
Fire // Ice (Ice)
Fire // Ice (Ice) 1Blue (2)
Instant

Tap target permanent.

Draw a card.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Apocalypse (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Ice Cage
Ice Cage 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.

Magic 2012 (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Ice Cauldron
Ice Cauldron 4 (4)
Artifact

Variable Colorless, Tap: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on Ice Cauldron.

Tap, Remove a charge counter from Ice Cauldron: Add Ice Cauldron's last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.

Masters Edition IV (Rare)
Other Versions
Ice Age (Rare)
Ice Cave
Ice Cave 3BlueBlue (5)
Enchantment

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <I>(Mana cost includes color.)</I>

Apocalypse (Rare)
Ice Floe
Ice Floe (0)
Land

You may choose not to untap Ice Floe during your untap step.

Tap: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
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