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Devout Lightcaster
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Kor Cleric
(2/2)
Protection from black When this creature enters, exile target black permanent.
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Devout Monk
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 1)
Creature — Human Monk Cleric
(1/1)
When this creature enters, you gain 1 life.
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Dewdrop Cure
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Sorcery
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return up to two target creature cards each with mana value 2 or less from your graveyard to the battlefield. If the gift was promised, instead return up to three target creature cards each with mana value 2 or less from your graveyard to the battlefield.
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Dewdrop Spy
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Faerie Rogue
(2/2)
Flash Flying When this creature enters, look at the top card of target player's library.
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Dhund Operative
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Rogue
(2/2)
As long as you control an artifact, this creature gets +1/+0 and has deathtouch.
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Diabolic Edict
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Instant
Target player sacrifices a creature of their choice.
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Diabolic Intent
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Search your library for a card, put that card into your hand, then shuffle.
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Diabolic Machine
![7](/Handlers/Image.ashx?size=small&name=7&type=symbol) ( 7)
Artifact Creature — Construct
(4/4)
: Regenerate this creature.
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Diabolic Revelation
![Variable Colorless](/Handlers/Image.ashx?size=small&name=X&type=symbol) ![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Sorcery
Search your library for up to X cards, put those cards into your hand, then shuffle.
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Diabolic Servitude
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Enchantment
When this enchantment enters, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with this enchantment dies, exile it and return this enchantment to its owner's hand. When this enchantment leaves the battlefield, exile the creature put onto the battlefield with this enchantment.
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Diabolic Tutor
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
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Diabolic Vision
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
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Diamond City
( 0)
Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) : Add .
: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
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Diamond Kaleidoscope
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
, : Create a 0/1 colorless Prism artifact creature token.
Sacrifice a Prism token: Add one mana of any color.
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Diamond Knight
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ( 3)
Artifact Creature — Knight
(1/1)
Vigilance (Attacking doesn't cause this creature to tap.) As this creature enters, choose a color. Whenever you cast a spell of the chosen color, put a +1/+1 counter on this creature.
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Diamond Lion
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact Creature — Cat
(2/2)
, Discard your hand, Sacrifice this creature: Add three mana of any one color. Activate only as an instant.
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Diamond Mare
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact Creature — Horse
(1/3)
As this creature enters, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.
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Diamond Pick-Axe
![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 1)
Artifact — Equipment
Indestructible (Effects that say "destroy" don't destroy this artifact.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with " , Sacrifice this token: Add one mana of any color.") Equip ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol)
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Diamond Valley
( 0)
Land
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Diaochan, Artful Beauty
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Legendary Creature — Human Advisor
(1/1)
: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
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Dictate of Erebos
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Enchantment
Flash Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
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Dictate of Karametra
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 5)
Enchantment
Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
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Dictate of Kruphix
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Enchantment
Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.
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Dictate of the Twin Gods
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 5)
Enchantment
Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Dictation Quillograph
( 0)
Artifact — Contraption
Whenever you crank this Contraption, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
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Didact Echo
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 5)
Creature — Spirit Cleric
(3/2)
When this creature enters, draw a card. Descend 4 — This creature has flying as long as there are four or more permanent cards in your graveyard.
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Didgeridoo
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ( 1)
Artifact
: You may put a Minotaur permanent card from your hand onto the battlefield.
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Didn't Say Please
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Instant
Counter target spell. Its controller mills three cards.
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Diffusion Sliver
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Sliver
(1/1)
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
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Colossal Badger (Dig Deep)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Sorcery — Adventure
Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.
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Dig Through Time
![6](/Handlers/Image.ashx?size=small&name=6&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 8)
Instant
Delve (Each card you exile from your graveyard while casting this spell pays for .) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
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Dig Up the Body
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Instant
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.) Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
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Digsite Conservator
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact Creature — Gnome
(2/1)
Sacrifice this creature: Exile up to four target cards from a single graveyard. Activate only as a sorcery. When this creature dies, you may pay . If you do, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
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Digsite Engineer
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 3)
Creature — Dwarf Artificer
(3/3)
Whenever you cast an artifact spell, you may pay . If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
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Dihada, Binder of Wills
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Legendary Planeswalker — Dihada
(5)
+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. −3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. −11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.
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Dihada's Ploy
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Instant
Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
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Diligent Excavator
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Artificer
(1/3)
Whenever you cast a historic spell, target player mills two cards. (Artifacts, legendaries, and Sagas are historic.)
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Diligent Farmhand
![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 1)
Creature — Human Druid
(1/1)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) , Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
If this card is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
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Diluvian Primordial
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 7)
Creature — Avatar
(5/5)
Flying When this creature enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.
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Polluted Cistern // Dim Oubliette (Dim Oubliette)
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Enchantment — Room
When you unlock this door, mill three cards, then return a creature card from your graveyard to the battlefield. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
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Dimensional Breach
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 7)
Sorcery
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
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Dimensional Infiltrator
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Eldrazi
(2/1)
Devoid (This card has no color.) Flash Flying ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : Target opponent exiles the top card of their library. If it's a land card, you may return this creature to its owner's hand. ( represents colorless mana.)
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Diminish
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 1)
Instant
Target creature has base power and toughness 1/1 until end of turn.
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Diminisher Witch
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Human Warlock
(3/2)
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, create a Cursed Role token attached to target creature an opponent controls. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
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Diminishing Returns
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Sorcery
Each player shuffles their hand and graveyard into their library. You exile the top ten cards of your library. Then each player draws up to seven cards.
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Dimir Aqueduct
( 0)
Land
This land enters tapped. When this land enters, return a land you control to its owner's hand. : Add ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) .
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Dimir Charm
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Instant
Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard.
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Dimir Cutpurse
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Creature — Spirit
(2/2)
Whenever this creature deals combat damage to a player, that player discards a card and you draw a card.
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Dimir Informant
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 3)
Creature — Human Rogue
(1/4)
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
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Dimir Spybug
![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Insect
(1/1)
Flying Menace (This creature can't be blocked except by two or more creatures.) Whenever you surveil, put a +1/+1 counter on this creature.
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Dimir Strandcatcher
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Blue or Black](/Handlers/Image.ashx?size=small&name=UB&type=symbol) ![Blue or Black](/Handlers/Image.ashx?size=small&name=UB&type=symbol) ( 4)
Creature — Faerie Rogue
(3/3)
Flying Whenever you attack, surveil X, where X is the number of opponents being attacked. At the beginning of each end step, if three or more cards were put into your graveyard from anywhere other than the battlefield this turn, draw a card.
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Din of the Fireherd
![5](/Handlers/Image.ashx?size=small&name=5&type=symbol) ![Black or Red](/Handlers/Image.ashx?size=small&name=BR&type=symbol) ![Black or Red](/Handlers/Image.ashx?size=small&name=BR&type=symbol) ![Black or Red](/Handlers/Image.ashx?size=small&name=BR&type=symbol) ( 8)
Sorcery
Create a 5/5 black and red Elemental creature token. Target opponent sacrifices a creature of their choice for each black creature you control, then sacrifices a land of their choice for each red creature you control.
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Dina, Soul Steeper
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Legendary Creature — Dryad Druid
(1/3)
Whenever you gain life, each opponent loses 1 life. , Sacrifice another creature: Dina gets +X/+0 until end of turn, where X is the sacrificed creature's power.
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Dingus Egg
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
Whenever a land is put into a graveyard from the battlefield, this artifact deals 2 damage to that land's controller.
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Dingus Staff
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ( 4)
Artifact
Whenever a creature dies, this artifact deals 2 damage to that creature's controller.
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Dino DNA
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ( 1)
Artifact
Imprint — , : Exile target creature card from a graveyard. Activate only as a sorcery. : Create a token that's a copy of target creature card exiled with this artifact, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
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Dinosaur Egg
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 2)
Creature — Dinosaur Egg
(0/3)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) When this creature dies, you may discover X, where X is its toughness.
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Dinosaur Headdress
( 0)
Artifact — Equipment
When this Equipment enters, attach it to target creature you control. As this Equipment becomes attached to a creature, choose an exiled creature card used to craft this Equipment. Equipped creature is a copy of the last chosen card. Equip ![2](/Handlers/Image.ashx?size=small&name=2&type=symbol)
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Dinosaur Hunter
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Pirate
(2/2)
Whenever this creature deals damage to a Dinosaur, destroy that creature.
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Dinosaur Stampede
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Instant
Attacking creatures get +2/+0 until end of turn. Dinosaurs you control gain trample until end of turn.
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Dinosaurs on a Spaceship
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ( 6)
Creature — Dinosaur
(7/7)
Vigilance, trample Other Dinosaurs you control get +1/+1 and have vigilance and trample. Suspend 4—![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) Whenever a time counter is removed from this card while it's exiled, create a 2/2 red and white Dinosaur creature token with flying and haste.
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Dinotomaton
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 4)
Artifact Creature — Dinosaur Gnome
(4/3)
Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, target creature you control gains menace until end of turn.
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Dinrova Horror
![4](/Handlers/Image.ashx?size=small&name=4&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 6)
Creature — Horror
(4/4)
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
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Dionus, Elvish Archdruid
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 4)
Legendary Creature — Elf Druid
(3/3)
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
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Diplomacy of the Wastes
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 3)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life.
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Diplomatic Escort
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Creature — Human Spellshaper
(1/1)
, , Discard a card: Counter target spell or ability that targets a creature.
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Diplomatic Immunity
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 2)
Enchantment — Aura
Enchant creature Shroud (A permanent with shroud can't be the target of spells or abilities.) Enchanted creature has shroud.
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Dire Blunderbuss
( 0)
Artifact — Equipment
Equipped creature gets +3/+0 and has "Whenever this creature attacks, you may sacrifice an artifact other than Dire Blunderbuss. When you do, this creature deals damage equal to its power to target creature." Equip ![1](/Handlers/Image.ashx?size=small&name=1&type=symbol)
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Dire Downdraft
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue](/Handlers/Image.ashx?size=small&name=U&type=symbol) ( 4)
Instant
This spell costs less to cast if it targets an attacking or tapped creature. Target creature's owner puts it on their choice of the top or bottom of their library.
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Dire Fleet Captain
![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Orc Pirate
(2/2)
Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.
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Dire Fleet Daredevil
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 2)
Creature — Human Pirate
(2/1)
First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
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Dire Fleet Hoarder
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Pirate
(2/1)
When this creature dies, create a Treasure token. (It's an artifact with " , Sacrifice this token: Add one mana of any color.")
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Dire Fleet Interloper
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 4)
Creature — Human Pirate
(2/2)
Menace When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
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Dire Fleet Poisoner
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Creature — Human Pirate
(2/2)
Flash Deathtouch When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
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Dire Fleet Ravager
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 5)
Creature — Orc Pirate Wizard
(4/4)
Menace, deathtouch When this creature enters, each player loses a third of their life, rounded up.
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Dire Fleet Warmonger
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ![Red](/Handlers/Image.ashx?size=small&name=R&type=symbol) ( 3)
Creature — Orc Pirate
(3/3)
At the beginning of combat on your turn, you may sacrifice another creature. If you do, this creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
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Dire Mimic
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ( 2)
Artifact — Treasure
Flash , Sacrifice this artifact: Add one mana of any color.
: This artifact becomes a Shapeshifter artifact creature with base power and toughness 5/5 until end of turn.
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Dire Tactics
![White](/Handlers/Image.ashx?size=small&name=W&type=symbol) ![Black](/Handlers/Image.ashx?size=small&name=B&type=symbol) ( 2)
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
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Dire Undercurrents
![3](/Handlers/Image.ashx?size=small&name=3&type=symbol) ![Blue or Black](/Handlers/Image.ashx?size=small&name=UB&type=symbol) ![Blue or Black](/Handlers/Image.ashx?size=small&name=UB&type=symbol) ( 5)
Enchantment
Whenever a blue creature you control enters, you may have target player draw a card. Whenever a black creature you control enters, you may have target player discard a card.
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Dire Wolf Prowler
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Wolf
(2/2)
![1](/Handlers/Image.ashx?size=small&name=1&type=symbol) : This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
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Dire Wolves
![2](/Handlers/Image.ashx?size=small&name=2&type=symbol) ![Green](/Handlers/Image.ashx?size=small&name=G&type=symbol) ( 3)
Creature — Wolf
(2/2)
This creature has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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