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Lim-Dûl's High Guard
Lim-Dûl's High Guard 1BlackBlack (3)
Creature — Skeleton (2/1)

First strike

1Black: Regenerate Lim-Dûl's High Guard.

Masters Edition II (Uncommon)
Other Versions
Alliances (Common)
Lim-Dûl's Paladin
Lim-Dûl's Paladin 2BlackRed (4)
Creature — Human Knight (0/3)

Trample

At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.

Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.

Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.

Alliances (Uncommon)
Lim-Dûl's Vault
Lim-Dûl's Vault BlueBlack (2)
Instant

Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.

Commander 2013 Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Masters Edition (Uncommon)
Limestone Golem
Limestone Golem 6 (6)
Artifact Creature — Golem (3/4)

2, Sacrifice Limestone Golem: Target player draws a card.

Odyssey (Uncommon)
Limited Resources
Limited Resources White (1)
Enchantment

When Limited Resources enters, each player chooses five lands they control and sacrifices the rest.

Players can't play lands as long as ten or more lands are on the battlefield.

Exodus (Rare)
Lin Sivvi, Defiant Hero
Lin Sivvi, Defiant Hero 1WhiteWhite (3)
Legendary Creature — Human Rebel (1/3)

Variable Colorless, Tap: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.

3: Put target Rebel card from your graveyard on the bottom of your library.

Nemesis (Rare)
Linessa, Zephyr Mage
Linessa, Zephyr Mage 3Blue (4)
Legendary Creature — Human Wizard (3/3)

Variable ColorlessBlueBlue, Tap: Return target creature with mana value X to its owner's hand.

Grandeur — Discard another card named Linessa, Zephyr Mage: Target player returns a creature they control to its owner's hand, then repeats this process for an artifact, an enchantment, and a land.

Future Sight (Rare)
Lingering Death
Lingering Death 1Black (2)
Enchantment — Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, that player sacrifices that creature.

Scourge (Common)
Lingering Mirage
Lingering Mirage 1Blue (2)
Enchantment — Aura

Enchant land

Enchanted land is an Island.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Uncommon)
Lingering Souls
Lingering Souls 2White (3)
Sorcery

Create two 1/1 white Spirit creature tokens with flying.

Flashback 1Black (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Event Deck 2014 (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Duel Decks: Sorin vs. Tibalt (Uncommon)
Lingering Tormentor
Lingering Tormentor 3Black (4)
Creature — Spirit (2/2)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Linvala, Keeper of Silence
Linvala, Keeper of Silence 2WhiteWhite (4)
Legendary Creature — Angel (3/4)

Flying

Activated abilities of creatures your opponents control can't be activated.

Rise of the Eldrazi (Mythic Rare)
Lionheart Maverick
Lionheart Maverick White (1)
Creature — Human Knight (1/1)

Vigilance

4White: Lionheart Maverick gets +1/+2 until end of turn.

Duel Decks: Knights vs. Dragons (Common)
Other Versions
Guildpact (Common)
Lion's Eye Diamond
Lion's Eye Diamond 0 (0)
Artifact

Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.

Mirage (Rare)
Liquid Fire
Liquid Fire 4RedRed (6)
Sorcery

As an additional cost to cast this spell, choose a number between 0 and 5.

Liquid Fire deals X damage to target creature and 5 minus X damage to that creature's controller, where X is the chosen number.

Odyssey (Uncommon)
Liquify
Liquify 2Blue (3)
Instant

Counter target spell with mana value 3 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Torment (Common)
Liquimetal Coating
Liquimetal Coating 2 (2)
Artifact

Tap: Target permanent becomes an artifact in addition to its other types until end of turn.

Scars of Mirrodin (Uncommon)
Lithatog
Lithatog 1RedGreen (3)
Creature — Atog (1/2)

Sacrifice an artifact: Lithatog gets +1/+1 until end of turn.

Sacrifice a land: Lithatog gets +1/+1 until end of turn.

Odyssey (Uncommon)
Lithophage
Lithophage 3RedRed (5)
Creature — Insect (7/7)

At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.

Duel Decks: Venser vs. Koth (Rare)
Other Versions
Mercadian Masques (Rare)
Little Girl
Little Girl Half a White (0.5)
Creature — Human Child ({1/2}/{1/2})

Unhinged (Common)
Liturgy of Blood
Liturgy of Blood 3BlackBlack (5)
Sorcery

Destroy target creature. Add BlackBlackBlack.

Magic 2014 Core Set (Common)
Liu Bei, Lord of Shu
Liu Bei, Lord of Shu 3WhiteWhite (5)
Legendary Creature — Human Soldier (2/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Liu Bei, Lord of Shu gets +2/+2 as long as you control a permanent named Guan Yu, Sainted Warrior or a permanent named Zhang Fei, Fierce Warrior.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Livewire Lash
Livewire Lash 2 (2)
Artifact — Equipment

Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target."

Equip 2

Scars of Mirrodin (Rare)
Living Airship
Living Airship 3Blue (4)
Creature — Metathran (2/3)

Flying

2Green: Regenerate Living Airship.

Apocalypse (Common)
Living Armor
Living Armor 4 (4)
Artifact

Tap, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.

Chronicles (Common)
Other Versions
The Dark (Uncommon)
Living Artifact
Living Artifact Green (1)
Enchantment — Aura

Enchant artifact

Whenever you're dealt damage, put that many vitality counters on Living Artifact.

At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Living Death
Living Death 3BlackBlack (5)
Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Magic: The Gathering-Commander (Rare)
Other Versions
Tempest (Rare)
Battle Royale Box Set (Rare)
Duel Decks: Phyrexia vs. the Coalition (Rare)
Living Destiny
Living Destiny 3Green (4)
Instant

As an additional cost to cast this spell, reveal a creature card from your hand.

You gain life equal to the revealed card's mana value.

Rise of the Eldrazi (Common)
Living End
Living End (0)
Sorcery

Suspend 3—2BlackBlack

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Time Spiral (Rare)
Living Hive
Living Hive 6GreenGreen (8)
Creature — Elemental Insect (6/6)

Trample

Whenever Living Hive deals combat damage to a player, create that many 1/1 green Insect creature tokens.

Planechase (Rare)
Other Versions
Mirrodin (Rare)
Living Inferno
Living Inferno 6RedRed (8)
Creature — Elemental (8/5)

Tap: Living Inferno deals damage equal to its power divided as you choose among any number of target creatures. Each of those creatures deals damage equal to its power to Living Inferno.

Guildpact (Rare)
Living Lands
Living Lands 3Green (4)
Enchantment

All Forests are 1/1 creatures that are still lands.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Living Plane
Living Plane 2GreenGreen (4)
World Enchantment

All lands are 1/1 creatures that are still lands.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Living Terrain
Living Terrain 2GreenGreen (4)
Enchantment — Aura

Enchant land

Enchanted land is a 5/6 green Treefolk creature that's still a land.

Prophecy (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Living Tsunami
Living Tsunami 2BlueBlue (4)
Creature — Elemental (4/4)

Flying

At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.

Zendikar (Uncommon)
Living Wall
Living Wall 4 (4)
Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)

1: Regenerate Living Wall.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Living Wish
Living Wish 1Green (2)
Sorcery

You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.

Judgment (Rare)
Livonya Silone
Livonya Silone 2RedRedGreenGreen (6)
Legendary Creature — Human Warrior (4/4)

First strike; legendary landwalk (This creature can't be blocked as long as defending player controls a legendary land.)

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Lizard Warrior
Lizard Warrior 3Red (4)
Creature — Lizard Warrior (4/2)

Magic: The Gathering—Conspiracy (Common)
Other Versions
Portal (Common)
Llanowar Augur
Llanowar Augur Green (1)
Creature — Elf Shaman (0/3)

Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.

Future Sight (Common)
Llanowar Behemoth
Llanowar Behemoth 3GreenGreen (5)
Creature — Elemental (4/4)

Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.

Weatherlight (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Llanowar Cavalry
Llanowar Cavalry 2Green (3)
Creature — Human Soldier (1/4)

White: Llanowar Cavalry gains vigilance until end of turn.

Invasion (Common)
Llanowar Dead
Llanowar Dead BlackGreen (2)
Creature — Zombie Elf (2/2)

Tap: Add Black.

Apocalypse (Common)
Llanowar Druid
Llanowar Druid 1Green (2)
Creature — Elf Druid (1/2)

Tap, Sacrifice Llanowar Druid: Untap all Forests.

Weatherlight (Common)
Llanowar Elite
Llanowar Elite Green (1)
Creature — Elf (1/1)

Kicker 8 (You may pay an additional 8 as you cast this spell.)

Trample

If Llanowar Elite was kicked, it enters with five +1/+1 counters on it.

Invasion (Common)
Llanowar Elves
Llanowar Elves Green (1)
Creature — Elf Druid (1/1)

Tap: Add Green.

Magic 2012 (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ninth Edition (Common)
Tenth Edition (Common)
Starter 2000 (Common)
Battle Royale Box Set (Common)
Beatdown Box Set (Common)
Duel Decks: Elves vs. Goblins (Common)
Magic 2010 (Common)
Magic 2011 (Common)
Llanowar Empath
Llanowar Empath 3Green (4)
Creature — Elf Shaman (2/2)

When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Future Sight (Common)
Llanowar Knight
Llanowar Knight GreenWhite (2)
Creature — Elf Knight (2/2)

Protection from black

Invasion (Common)
Llanowar Mentor
Llanowar Mentor Green (1)
Creature — Elf Spellshaper (1/1)

Green, Tap, Discard a card: Create a 1/1 green Elf Druid creature token named Llanowar Elves. It has "Tap: Add Green."

Future Sight (Uncommon)
Llanowar Reborn
Llanowar Reborn (0)
Land

Llanowar Reborn enters tapped.

Tap: Add Green.

Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Commander 2013 Edition (Uncommon)
Other Versions
Future Sight (Uncommon)
Archenemy (Uncommon)
Duel Decks: Heroes vs. Monsters (Uncommon)
Llanowar Sentinel
Llanowar Sentinel 2Green (3)
Creature — Elf (2/3)

When Llanowar Sentinel enters, you may pay 1Green. If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.

Tenth Edition (Common)
Other Versions
Weatherlight (Common)
Llanowar Vanguard
Llanowar Vanguard 2Green (3)
Creature — Dryad (1/1)

Tap: Llanowar Vanguard gets +0/+4 until end of turn.

Invasion (Common)
Llanowar Wastes
Llanowar Wastes (0)
Land

Tap: Add Colorless.

Tap: Add Black or Green. Llanowar Wastes deals 1 damage to you.

Tenth Edition (Rare)
Other Versions
Ninth Edition (Rare)
Apocalypse (Rare)
Llawan, Cephalid Empress
Llawan, Cephalid Empress 3Blue (4)
Legendary Creature — Octopus Noble (2/3)

When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands.

Your opponents can't cast blue creature spells.

Torment (Rare)
Loafing Giant
Loafing Giant 4Red (5)
Creature — Giant (4/6)

Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.

Invasion (Rare)
Loam Dweller
Loam Dweller 1Green (2)
Creature — Spirit (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

Betrayers of Kamigawa (Uncommon)
Loam Lion
Loam Lion White (1)
Creature — Cat (1/1)

Loam Lion gets +1/+2 as long as you control a Forest.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Worldwake (Uncommon)
Loamdragger Giant
Loamdragger Giant 4Red or GreenRed or GreenRed or Green (7)
Creature — Giant Warrior (7/6)

Shadowmoor (Common)
Loaming Shaman
Loaming Shaman 2Green (3)
Creature — Centaur Shaman (3/2)

When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library.

Dissension (Rare)
Loathsome Catoblepas
Loathsome Catoblepas 5Black (6)
Creature — Beast (3/3)

2Green: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

Theros (Common)
Lobber Crew
Lobber Crew 2Red (3)
Creature — Goblin Warrior (0/4)

Defender

Tap: Lobber Crew deals 1 damage to each opponent.

Whenever you cast a multicolored spell, untap Lobber Crew.

Return to Ravnica (Common)
Lobotomy
Lobotomy 2BlueBlack (4)
Sorcery

Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.

Invasion (Uncommon)
Other Versions
Tempest (Uncommon)
Loch Korrigan
Loch Korrigan 3Black (4)
Creature — Spirit (1/1)

Blue or Black: Loch Korrigan gets +1/+1 until end of turn.

Shadowmoor (Common)
Locket of Yesterdays
Locket of Yesterdays 1 (1)
Artifact

Spells you cast cost 1 less to cast for each card with the same name as that spell in your graveyard.

Time Spiral (Uncommon)
Lockjaw Snapper
Lockjaw Snapper 4 (4)
Artifact Creature — Scarecrow (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Shadowmoor (Uncommon)
Locust Miser
Locust Miser 2BlackBlack (4)
Creature — Rat Shaman (2/2)

Each opponent's maximum hand size is reduced by two.

Saviors of Kamigawa (Uncommon)
Locust Swarm
Locust Swarm 3Green (4)
Creature — Insect (1/1)

Flying

Green: Regenerate Locust Swarm.

Green: Untap Locust Swarm. Activate only once each turn.

Mirage (Uncommon)
Lodestone Bauble
Lodestone Bauble 0 (0)
Artifact

1, Tap, Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Lodestone Golem
Lodestone Golem 4 (4)
Artifact Creature — Golem (5/3)

Nonartifact spells cost 1 more to cast.

Archenemy (Rare)
Other Versions
Worldwake (Rare)
Lodestone Myr
Lodestone Myr 4 (4)
Artifact Creature — Myr (2/2)

Trample

Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.

Planechase (Rare)
Other Versions
Mirrodin (Rare)
Logic Knot
Logic Knot Variable ColorlessBlueBlue (2)
Instant

Delve (Each card you exile from your graveyard while casting this spell pays for 1.)

Counter target spell unless its controller pays Variable Colorless.

Modern Masters (Common)
Other Versions
Future Sight (Common)
Lone Missionary
Lone Missionary 1White (2)
Creature — Kor Monk (2/1)

When Lone Missionary enters, you gain 4 life.

Rise of the Eldrazi (Common)
Lone Revenant
Lone Revenant 3BlueBlue (5)
Creature — Spirit (4/4)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Avacyn Restored (Rare)
Lone Wolf
Lone Wolf 2Green (3)
Creature — Wolf (2/2)

You may have Lone Wolf assign its combat damage as though it weren't blocked.

Portal Three Kingdoms (Uncommon)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Urza's Legacy (Uncommon)
Starter 1999 (Common)
Portal Second Age (Uncommon)
Lonely Sandbar
Lonely Sandbar (0)
Land

Lonely Sandbar enters tapped.

Tap: Add Blue.

Cycling Blue (Blue, Discard this card: Draw a card.)

Commander 2013 Edition (Common)
Other Versions
Onslaught (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Longbow Archer
Longbow Archer WhiteWhite (2)
Creature — Human Soldier Archer (2/2)

First strike; reach (This creature can block creatures with flying.)

Visions (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Long-Forgotten Gohei
Long-Forgotten Gohei 3 (3)
Artifact

Arcane spells you cast cost 1 less to cast.

Spirit creatures you control get +1/+1.

Champions of Kamigawa (Rare)
Longhorn Firebeast
Longhorn Firebeast 2Red (3)
Creature — Elemental Ox Beast (3/2)

When Longhorn Firebeast enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.

Torment (Common)
Long-Term Plans
Long-Term Plans 2Blue (3)
Instant

Search your library for a card, then shuffle and put that card third from the top.

Scourge (Uncommon)
Look at Me, I'm R&D
Look at Me, I'm R&D 2White (3)
Enchantment

As Look at Me, I'm R&D comes into play, choose a number and a second number one higher or one lower than that number.

All instances of the first chosen number on permanents, spells, and cards in any zone are the second chosen number.

Unhinged (Rare)
Look at Me, I'm the DCI
Look at Me, I'm the DCI 5WhiteWhite (7)
Sorcery

Ban a card other than a basic land card for the rest of the match. (All cards with that name in any zone or sideboard are removed from the match.)

Unglued (Rare)
Looming Hoverguard
Looming Hoverguard 4BlueBlue (6)
Creature — Drone (3/3)

Flying

When Looming Hoverguard enters, put target artifact on top of its owner's library.

Mirrodin (Uncommon)
Looming Shade
Looming Shade 2Black (3)
Creature — Shade (1/1)

Black: Looming Shade gets +1/+1 until end of turn.

Magic 2010 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Common)
Urza's Saga (Common)
Tenth Edition (Common)
Loose Lips
Loose Lips Blue (1)
Enchantment — Aura

Enchant creature

As Loose Lips enters, choose a sentence with eight or fewer words.

Enchanted creature has flying.

Whenever enchanted creature deals damage to an opponent, that player may say the chosen sentence. If they don't, you draw two cards.

Unhinged (Common)
Looter il-Kor
Looter il-Kor 1Blue (2)
Creature — Kor Rogue (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Time Spiral (Common)
Lord Magnus
Lord Magnus 3GreenWhiteWhite (6)
Legendary Creature — Human Druid (4/3)

First strike

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Legends (Uncommon)
Lord of Atlantis
Lord of Atlantis BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Lord of Extinction
Lord of Extinction 3BlackGreen (5)
Creature — Elemental (*/*)

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

Alara Reborn (Mythic Rare)
Lord of Lineage
Lord of Lineage (0)
Creature — Vampire (5/5)

Flying

Other Vampire creatures you control get +2/+2.

Tap: Create a 2/2 black Vampire creature token with flying.

Innistrad (Rare)
Lord of Shatterskull Pass
Lord of Shatterskull Pass 3Red (4)
Creature — Minotaur Shaman (3/3)

Level up 1Red (1Red: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Rise of the Eldrazi (Rare)
Lord of the Pit
Lord of the Pit 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

Duel Decks: Divine vs. Demonic (Mythic Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Tenth Edition (Rare)
Lord of the Undead
Lord of the Undead 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.

1Black, Tap: Return target Zombie card from your graveyard to your hand.

Tenth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Planeshift (Rare)
Lord of the Unreal
Lord of the Unreal BlueBlue (2)
Creature — Human Wizard (2/2)

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Magic 2012 (Rare)
Lord of the Void
Lord of the Void 4BlackBlackBlack (7)
Creature — Demon (7/7)

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Gatecrash (Mythic Rare)
Lord of Tresserhorn
Lord of Tresserhorn 1BlueBlackRed (4)
Legendary Creature — Zombie (10/4)

When Lord of Tresserhorn enters, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.

Black: Regenerate Lord of Tresserhorn.

Masters Edition (Rare)
Other Versions
Alliances (Rare)
Lore Broker
Lore Broker 1Blue (2)
Creature — Human Rogue (1/2)

Tap: Each player draws a card, then discards a card.

Ravnica: City of Guilds (Uncommon)
Lore Seeker
Lore Seeker 2 (2)
Artifact Creature — Construct (2/2)

Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Magic: The Gathering—Conspiracy (Rare)
Lorescale Coatl
Lorescale Coatl 1GreenBlue (3)
Creature — Snake (2/2)

Whenever you draw a card, put a +1/+1 counter on Lorescale Coatl.

Alara Reborn (Uncommon)
Lorthos, the Tidemaker
Lorthos, the Tidemaker 5BlueBlueBlue (8)
Legendary Creature — Octopus (8/8)

Whenever Lorthos, the Tidemaker attacks, you may pay 8. If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

Zendikar (Mythic Rare)
Lose Hope
Lose Hope Black (1)
Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Fifth Dawn (Common)
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