SEARCH:

+r (14137)

<<  646566676869707172737475767778 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Profit // Loss (Loss)
Profit // Loss (Loss) 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Lost Auramancers
Lost Auramancers 2WhiteWhite (4)
Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Future Sight (Uncommon)
Lost Hours
Lost Hours 1Black (2)
Sorcery

Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third from the top.

Future Sight (Common)
Lost in a Labyrinth
Lost in a Labyrinth Blue (1)
Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Theros (Common)
Lost in the Mist
Lost in the Mist 3BlueBlue (5)
Instant

Counter target spell. Return target permanent to its owner's hand.

Innistrad (Common)
Lost in the Woods
Lost in the Woods 3GreenGreen (5)
Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Dark Ascension (Rare)
Lost in Thought
Lost in Thought 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.

Judgment (Common)
Lost Leonin
Lost Leonin 1White (2)
Creature — Phyrexian Cat Soldier (2/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Lost Order of Jarkeld
Lost Order of Jarkeld 2WhiteWhite (4)
Creature — Human Knight (1+*/1+*)

As Lost Order of Jarkeld enters, choose an opponent.

Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Lost Soul
Lost Soul 1BlackBlack (3)
Creature — Spirit Minion (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Legends (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Lotleth Troll
Lotleth Troll BlackGreen (2)
Creature — Zombie Troll (2/1)

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

Black: Regenerate Lotleth Troll.

Return to Ravnica (Rare)
Lotus Bloom
Lotus Bloom (0)
Artifact

Suspend 3—0 (Rather than cast this card from your hand, pay 0 and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Tap, Sacrifice Lotus Bloom: Add three mana of any one color.

Modern Masters (Rare)
Other Versions
Time Spiral (Rare)
Lotus Blossom
Lotus Blossom 2 (2)
Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

Tap, Sacrifice Lotus Blossom: Add X mana of any one color, where X is the number of petal counters on Lotus Blossom.

Urza's Saga (Rare)
Lotus Cobra
Lotus Cobra 1Green (2)
Creature — Snake (2/1)

Landfall — Whenever a land you control enters, add one mana of any color.

Zendikar (Mythic Rare)
Lotus Guardian
Lotus Guardian 7 (7)
Artifact Creature — Dragon (4/4)

Flying

Tap: Add one mana of any color.

Invasion (Rare)
Lotus Petal
Lotus Petal 0 (0)
Artifact

Tap, Sacrifice Lotus Petal: Add one mana of any color.

From the Vault: Exiled (Mythic Rare)
Other Versions
Tempest (Common)
Lotus Vale
Lotus Vale (0)
Land

If Lotus Vale would enter, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add three mana of any one color.

Weatherlight (Rare)
Lovisa Coldeyes
Lovisa Coldeyes 3RedRed (5)
Legendary Creature — Human (3/3)

Each creature that's a Barbarian, a Warrior, or a Berserker gets +2/+2 and has haste.

Coldsnap (Rare)
Lowland Basilisk
Lowland Basilisk 2Green (3)
Creature — Basilisk (1/3)

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

Stronghold (Common)
Lowland Giant
Lowland Giant 2RedRed (4)
Creature — Giant (4/3)

Beatdown Box Set (Common)
Other Versions
Tempest (Common)
Lowland Oaf
Lowland Oaf 3Red (4)
Creature — Giant Warrior (3/3)

Tap: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.

Lorwyn (Common)
Lowland Tracker
Lowland Tracker 4White (5)
Creature — Human Soldier (2/2)

First strike

Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)

Legions (Common)
Loxodon Anchorite
Loxodon Anchorite 2WhiteWhite (4)
Creature — Elephant Cleric (2/3)

Tap: Prevent the next 2 damage that would be dealt to any target this turn.

Fifth Dawn (Common)
Loxodon Convert
Loxodon Convert 3White (4)
Creature — Phyrexian Elephant Soldier (4/2)

New Phyrexia (Common)
Loxodon Gatekeeper
Loxodon Gatekeeper 2WhiteWhite (4)
Creature — Elephant Soldier (2/3)

Artifacts, creatures, and lands your opponents control enter tapped.

Ravnica: City of Guilds (Rare)
Loxodon Hierarch
Loxodon Hierarch 2GreenWhite (4)
Creature — Elephant Cleric (4/4)

When Loxodon Hierarch enters, you gain 4 life.

GreenWhite, Sacrifice Loxodon Hierarch: Regenerate each creature you control.

Duel Decks: Ajani vs. Nicol Bolas (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Loxodon Mender
Loxodon Mender 5White (6)
Creature — Elephant Cleric (3/3)

White, Tap: Regenerate target artifact.

Mirrodin (Common)
Loxodon Mystic
Loxodon Mystic 3WhiteWhite (5)
Creature — Elephant Cleric (3/3)

White, Tap: Tap target creature.

Tenth Edition (Common)
Other Versions
Darksteel (Common)
Loxodon Partisan
Loxodon Partisan 4White (5)
Creature — Elephant Soldier (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Common)
Loxodon Peacekeeper
Loxodon Peacekeeper 1White (2)
Creature — Elephant Soldier (4/4)

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

Mirrodin (Rare)
Loxodon Punisher
Loxodon Punisher 3White (4)
Creature — Elephant Soldier (2/2)

Loxodon Punisher gets +2/+2 for each Equipment attached to it.

Mirrodin (Rare)
Loxodon Smiter
Loxodon Smiter 1GreenWhite (3)
Creature — Elephant Soldier (4/4)

This spell can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Return to Ravnica (Rare)
Loxodon Stalwart
Loxodon Stalwart 3WhiteWhite (5)
Creature — Elephant Soldier (3/3)

Vigilance

White: Loxodon Stalwart gets +0/+1 until end of turn.

Fifth Dawn (Uncommon)
Loxodon Warhammer
Loxodon Warhammer 3 (3)
Artifact — Equipment

Equipped creature gets +3/+0 and has trample and lifelink.

Equip 3

Duel Decks: Knights vs. Dragons (Rare)
Other Versions
Ninth Edition (Rare)
Mirrodin (Uncommon)
Tenth Edition (Rare)
Planechase (Rare)
Loxodon Wayfarer
Loxodon Wayfarer 2White (3)
Creature — Elephant Monk (1/5)

Scars of Mirrodin (Common)
Loyal Cathar
Loyal Cathar WhiteWhite (2)
Creature — Human Soldier (2/2)

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

Dark Ascension (Common)
Loyal Gyrfalcon
Loyal Gyrfalcon 3White (4)
Creature — Bird (3/3)

Defender, flying

Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

Eventide (Uncommon)
Loyal Pegasus
Loyal Pegasus White (1)
Creature — Pegasus (2/1)

Flying

Loyal Pegasus can't attack or block alone.

Born of the Gods (Common)
Loyal Retainers
Loyal Retainers 2White (3)
Creature — Human Advisor (1/1)

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate only during your turn, before attackers are declared.

Commander's Arsenal (Uncommon)
Other Versions
Portal Three Kingdoms (Uncommon)
Masters Edition III (Uncommon)
Loyal Sentry
Loyal Sentry White (1)
Creature — Human Soldier (1/1)

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Tenth Edition (Rare)
Starter 1999 (Rare)
Lu Bu, Master-at-Arms
Lu Bu, Master-at-Arms 5Red (6)
Legendary Creature — Human Soldier Warrior (4/3)

Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Lu Meng, Wu General
Lu Meng, Wu General 3BlueBlue (5)
Legendary Creature — Human Soldier (4/4)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Rare)
Lu Su, Wu Advisor
Lu Su, Wu Advisor 3BlueBlue (5)
Legendary Creature — Human Advisor (1/2)

Tap: Draw a card. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Rare)
Lu Xun, Scholar General
Lu Xun, Scholar General 2BlueBlue (4)
Legendary Creature — Human Soldier (1/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Commander 2013 Edition (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition III (Uncommon)
Lucent Liminid
Lucent Liminid 3WhiteWhite (5)
Enchantment Creature — Elemental (3/3)

Flying

Future Sight (Common)
Ludevic's Abomination
Ludevic's Abomination (0)
Creature — Lizard Horror (13/13)

Trample

Innistrad (Rare)
Ludevic's Test Subject
Ludevic's Test Subject 1Blue (2)
Creature — Lizard Egg (0/3)

Defender

1Blue: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Innistrad (Rare)
Lull
Lull 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Lullmage Mentor
Lullmage Mentor 1BlueBlue (3)
Creature — Merfolk Wizard (2/2)

Whenever a spell or ability you control counters a spell, you may create a 1/1 blue Merfolk creature token.

Tap seven untapped Merfolk you control: Counter target spell.

Zendikar (Rare)
Lumbering Satyr
Lumbering Satyr 2GreenGreen (4)
Creature — Satyr Beast (5/4)

All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)

Mercadian Masques (Uncommon)
Lumberknot
Lumberknot 2GreenGreen (4)
Creature — Treefolk (1/1)

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever a creature dies, put a +1/+1 counter on Lumberknot.

Planechase 2012 Edition (Uncommon)
Other Versions
Innistrad (Uncommon)
Lumengrid Augur
Lumengrid Augur 3Blue (4)
Creature — Vedalken Wizard (2/2)

1, Tap: Target player draws a card, then discards a card. If that player discards an artifact card this way, untap Lumengrid Augur.

Mirrodin (Rare)
Lumengrid Drake
Lumengrid Drake 3Blue (4)
Creature — Drake (2/2)

Flying

Metalcraft — When Lumengrid Drake enters, if you control three or more artifacts, return target creature to its owner's hand.

Scars of Mirrodin (Common)
Lumengrid Gargoyle
Lumengrid Gargoyle 6 (6)
Artifact Creature — Gargoyle (4/4)

Flying

Mirrodin Besieged (Uncommon)
Lumengrid Sentinel
Lumengrid Sentinel 2Blue (3)
Creature — Human Wizard (1/2)

Flying

Whenever an artifact you control enters, you may tap target permanent.

Mirrodin (Uncommon)
Lumengrid Warden
Lumengrid Warden 1Blue (2)
Creature — Human Wizard (1/3)

Tenth Edition (Common)
Other Versions
Ninth Edition (Common)
Mirrodin (Common)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Zendikar (Rare)
Luminate Primordial
Luminate Primordial 5WhiteWhite (7)
Creature — Avatar (4/7)

Vigilance

When Luminate Primordial enters, for each opponent, exile up to one target creature that player controls and that player gains life equal to its power.

Gatecrash (Rare)
Luminesce
Luminesce White (1)
Instant

Prevent all damage that black sources and red sources would deal this turn.

Tenth Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Luminous Angel
Luminous Angel 4WhiteWhiteWhite (7)
Creature — Angel (4/4)

Flying

At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Duel Decks: Divine vs. Demonic (Rare)
Other Versions
Mirrodin (Rare)
Luminous Guardian
Luminous Guardian 3White (4)
Creature — Human Nomad (1/4)

White: Luminous Guardian gets +0/+1 until end of turn.

2: Luminous Guardian can block an additional creature this turn.

Odyssey (Uncommon)
Luminous Wake
Luminous Wake 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks or blocks, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Lumithread Field
Lumithread Field 1White (2)
Enchantment

Creatures you control get +0/+1.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Future Sight (Common)
Lunar Avenger
Lunar Avenger 7 (7)
Artifact Creature — Golem (2/2)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove a +1/+1 counter from Lunar Avenger: Lunar Avenger gains your choice of flying, first strike, or haste until end of turn.

Fifth Dawn (Uncommon)
Lunar Mystic
Lunar Mystic 2BlueBlue (4)
Creature — Human Wizard (2/2)

Whenever you cast an instant spell, you may pay 1. If you do, draw a card.

Avacyn Restored (Rare)
Lunge
Lunge 2Red (3)
Instant

Lunge deals 2 damage to target creature and 2 damage to target player or planeswalker.

Mercadian Masques (Common)
Lunk Errant
Lunk Errant 5Red (6)
Creature — Giant Warrior (4/4)

Whenever Lunk Errant attacks alone, it gets +1/+1 and gains trample until end of turn.

Morningtide (Common)
Lure
Lure 1GreenGreen (3)
Enchantment — Aura

Enchant creature

All creatures able to block enchanted creature do so.

Magic 2012 (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ice Age (Uncommon)
Mercadian Masques (Uncommon)
Champions of Kamigawa (Uncommon)
Tenth Edition (Uncommon)
Lure of Prey
Lure of Prey 2GreenGreen (4)
Instant

Cast this spell only if an opponent cast a creature spell this turn.

You may put a green creature card from your hand onto the battlefield.

Mirage (Rare)
Lurebound Scarecrow
Lurebound Scarecrow 3 (3)
Artifact Creature — Scarecrow (4/4)

As Lurebound Scarecrow enters, choose a color.

When you control no permanents of the chosen color, sacrifice Lurebound Scarecrow.

Shadowmoor (Uncommon)
Lurker
Lurker 2Green (3)
Creature — Beast (2/3)

Lurker can't be the target of spells unless it attacked or blocked this turn.

The Dark (Rare)
Lurking Automaton
Lurking Automaton 5 (5)
Artifact Creature — Construct (0/0)

Reveal Lurking Automaton as you draft it and note how many cards you've drafted this draft round, including Lurking Automaton.

Lurking Automaton enters with X +1/+1 counters on it, where X is the highest number you noted for cards named Lurking Automaton.

Magic: The Gathering—Conspiracy (Common)
Lurking Crocodile
Lurking Crocodile 2Green (3)
Creature — Crocodile (2/2)

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Magic 2012 (Common)
Lurking Evil
Lurking Evil BlackBlackBlack (3)
Enchantment

Pay half your life, rounded up: Lurking Evil becomes a 4/4 Phyrexian Horror creature with flying.

Urza's Saga (Rare)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Lurking Jackals
Lurking Jackals Black (1)
Enchantment

When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.

Urza's Destiny (Uncommon)
Lurking Nightstalker
Lurking Nightstalker BlackBlack (2)
Creature — Nightstalker (1/1)

Whenever Lurking Nightstalker attacks, it gets +2/+0 until end of turn.

Portal Second Age (Common)
Lurking Predators
Lurking Predators 4GreenGreen (6)
Enchantment

Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.

Magic 2010 (Rare)
Lurking Skirge
Lurking Skirge 1Black (2)
Enchantment

When a creature is put into an opponent's graveyard from the battlefield, if Lurking Skirge is an enchantment, Lurking Skirge becomes a 3/2 Phyrexian Imp creature with flying.

Urza's Legacy (Rare)
Lush Growth
Lush Growth Green (1)
Enchantment — Aura

Enchant land

Enchanted land is a Mountain, Forest, and Plains.

Shards of Alara (Common)
Lust for War
Lust for War 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Lust for War deals 3 damage to that creature's controller.

Enchanted creature attacks each combat if able.

Rise of the Eldrazi (Uncommon)
Lux Cannon
Lux Cannon 4 (4)
Artifact

Tap: Put a charge counter on Lux Cannon.

Tap, Remove three charge counters from Lux Cannon: Destroy target permanent.

Scars of Mirrodin (Mythic Rare)
Lyev Decree
Lyev Decree 1White (2)
Sorcery

Detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

Dragon's Maze (Common)
Lyev Skyknight
Lyev Skyknight 1WhiteBlue (3)
Creature — Human Knight (3/1)

Flying

When Lyev Skyknight enters, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Return to Ravnica (Uncommon)
Lymph Sliver
Lymph Sliver 4White (5)
Creature — Sliver (3/3)

All Sliver creatures have absorb 1. (If a source would deal damage to a Sliver, prevent 1 of that damage.)

Future Sight (Common)
Lynx
Lynx 1Green (2)
Creature — Cat (2/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal Second Age (Common)
Other Versions
Starter 1999 (Uncommon)
Lys Alana Bowmaster
Lys Alana Bowmaster 2Green (3)
Creature — Elf Archer (2/2)

Reach

Whenever you cast an Elf spell, you may have Lys Alana Bowmaster deal 2 damage to target creature with flying.

Morningtide (Common)
Lys Alana Huntmaster
Lys Alana Huntmaster 2GreenGreen (4)
Creature — Elf Warrior (3/3)

Whenever you cast an Elf spell, you may create a 1/1 green Elf Warrior creature token.

Duel Decks: Elves vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Lys Alana Scarblade
Lys Alana Scarblade 2Black (3)
Creature — Elf Assassin (1/1)

Tap, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.

Lorwyn (Uncommon)
Lyzolda, the Blood Witch
Lyzolda, the Blood Witch 1BlackRed (3)
Legendary Creature — Human Cleric (3/1)

2, Sacrifice a creature: Lyzolda, the Blood Witch deals 2 damage to any target if the sacrificed creature was red. Draw a card if the sacrificed creature was black.

Dissension (Rare)
Ma Chao, Western Warrior
Ma Chao, Western Warrior 3RedRed (5)
Legendary Creature — Human Soldier Warrior (3/3)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Ma Chao, Western Warrior attacks alone, it can't be blocked this combat.

Portal Three Kingdoms (Rare)
Maalfeld Twins
Maalfeld Twins 5Black (6)
Creature — Zombie (4/4)

When this creature dies, create two 2/2 black Zombie creature tokens.

Avacyn Restored (Uncommon)
Macabre Waltz
Macabre Waltz 1Black (2)
Sorcery

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Dissension (Common)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Legions (Common)
Machinate
Machinate 1BlueBlue (3)
Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Darksteel (Common)
Mad Auntie
Mad Auntie 2Black (3)
Creature — Goblin Shaman (2/2)

Other Goblin creatures you control get +1/+1.

Tap: Regenerate another target Goblin.

Modern Masters (Uncommon)
Other Versions
Lorwyn (Rare)
Mad Dog
Mad Dog 1Red (2)
Creature — Dog (2/2)

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

Odyssey (Common)
Mad Prophet
Mad Prophet 3Red (4)
Creature — Human Shaman (2/2)

Haste

Tap, Discard a card: Draw a card.

Duel Decks: Sorin vs. Tibalt (Common)
Other Versions
Avacyn Restored (Common)
Madblind Mountain
Madblind Mountain (0)
Land — Mountain

(Tap: Add Red.)

Madblind Mountain enters tapped.

Red, Tap: Shuffle your library. Activate only if you control two or more red permanents.

Shadowmoor (Uncommon)
<< 646566676869707172737475767778 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue