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Dream Coat
Dream Coat Blue (1)
Enchantment — Aura

Enchant creature

0: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.

Legends (Uncommon)
Dream Devourer
Dream Devourer 1Black (2)
Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2. (During your turn, you may pay 2 and exile it from your hand face down. Cast it on a later turn for its foretell cost.)

Whenever you foretell a card, this creature gets +2/+0 until end of turn.

Kaldheim (Rare)
Dream Eater
Dream Eater 4BlueBlue (6)
Creature — Nightmare Sphinx (4/3)

Flash

Flying

When this creature enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand. (To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Murders at Karlov Manor Commander (Mythic Rare)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever this creature blocks or becomes blocked by a creature, this creature and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mirage (Common)
Dream Fracture
Dream Fracture 1BlueBlue (3)
Instant

Counter target spell. Its controller draws a card.

Draw a card.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Eventide (Uncommon)
Magic: The Gathering—Conspiracy (Common)
Commander Legends: Battle for Baldur's Gate (Common)
Dream Halls
Dream Halls 3BlueBlue (5)
Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

Tempest Remastered (Mythic Rare)
Other Versions
Stronghold (Rare)
Dream Leash
Dream Leash 3BlueBlue (5)
Enchantment — Aura

Enchant permanent

You can't choose an untapped permanent as this spell's target as you cast it.

You control enchanted permanent.

Ravnica: City of Guilds (Rare)
Dream Pillager
Dream Pillager 5RedRed (7)
Creature — Dragon (4/4)

Flying

Whenever this creature deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dream Prowler
Dream Prowler 2BlueBlue (4)
Creature — Illusion (1/5)

This creature can't be blocked as long as it's attacking alone.

Tempest Remastered (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Stronghold (Common)
Dream Salvage
Dream Salvage Blue or Black (1)
Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Shadowmoor (Uncommon)
Dream Spoilers
Dream Spoilers 3Black (4)
Creature — Faerie Warlock (2/2)

Flying

Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

Wilds of Eldraine (Uncommon)
Dream Stalker
Dream Stalker 1Blue (2)
Creature — Illusion (1/5)

When this creature enters, return a permanent you control to its owner's hand.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Duel Decks: Jace vs. Vraska (Common)
Dream Strix
Dream Strix 2Blue (3)
Creature — Bird Illusion (3/2)

Flying

When this creature becomes the target of a spell, sacrifice it.

When this creature dies, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Rare)
Dream Thief
Dream Thief 2Blue (3)
Creature — Faerie Rogue (2/1)

Flying

When this creature enters, draw a card if you've cast another blue spell this turn.

Eventide (Common)
Dream Thrush
Dream Thrush 1Blue (2)
Creature — Bird (1/1)

Flying

Tap: Target land becomes the basic land type of your choice until end of turn.

Invasion (Common)
Dream Tides
Dream Tides 2BlueBlue (4)
Enchantment

Creatures don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player may choose any number of tapped nongreen creatures they control and pay 2 for each creature chosen this way. If the player does, untap those creatures.

Visions (Uncommon)
Dream Trawler
Dream Trawler 2WhiteWhiteBlueBlue (6)
Creature — Sphinx (3/5)

Flying, lifelink

Whenever you draw a card, this creature gets +1/+0 until end of turn.

Whenever this creature attacks, draw a card.

Discard a card: This creature gains hexproof until end of turn. Tap it.

Theros Beyond Death (Rare)
Dream Twist
Dream Twist Blue (1)
Instant

Target player mills three cards.

Flashback 1Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Eternal Masters (Common)
Other Versions
Innistrad (Common)
Dreamborn Muse
Dreamborn Muse 2BlueBlue (4)
Creature — Spirit (2/2)

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

Commander Anthology 2018 (Rare)
Other Versions
Legions (Rare)
Tenth Edition (Rare)
Magic: The Gathering-Commander (Rare)
Dreamcaller Siren
Dreamcaller Siren 2BlueBlue (4)
Creature — Siren Pirate (3/3)

Flash

Flying

This creature can block only creatures with flying.

When this creature enters, if you control another Pirate, tap up to two target nonland permanents.

Ixalan (Rare)
Dreamcatcher
Dreamcatcher Blue (1)
Creature — Spirit (1/1)

Whenever you cast a Spirit or Arcane spell, you may sacrifice this creature. If you do, draw a card.

Saviors of Kamigawa (Common)
Dreamdew Entrancer
Dreamdew Entrancer 2GreenBlue (4)
Creature — Frog Wizard (3/4)

Reach

When this creature enters, tap up to one target creature and put three stun counters on it. If you control that creature, draw two cards.

Bloomburrow (Rare)
Dreamdrinker Vampire
Dreamdrinker Vampire 1Black (2)
Creature — Vampire (2/1)

Lifelink

1Black: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)

Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.

Modern Horizons 3 (Common)
Dreampod Druid
Dreampod Druid 1Green (2)
Creature — Human Druid (2/2)

At the beginning of each upkeep, if this creature is enchanted, create a 1/1 green Saproling creature token.

Planechase Anthology (Uncommon)
Other Versions
Planechase 2012 Edition (Uncommon)
Vintage Masters (Uncommon)
Dreamroot Cascade
Dreamroot Cascade (0)
Land

This land enters tapped unless you control two or more other lands.

Tap: Add Green or Blue.

Innistrad Remastered (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Doctor Who Commander (Rare)
Modern Horizons 3 Commander (Rare)
Dream's Grip
Dream's Grip Blue (1)
Instant

Choose one —

• Tap target permanent.

• Untap target permanent.

Entwine 1 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Dreams of Steel and Oil
Dreams of Steel and Oil Black (1)
Sorcery

Target opponent reveals their hand. You choose an artifact or creature card from it, then choose an artifact or creature card from their graveyard. Exile the chosen cards.

The Brothers' War (Uncommon)
Dreams of the Dead
Dreams of the Dead 3Blue (4)
Enchantment

1Blue: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep 2." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Masters Edition II (Rare)
Other Versions
Ice Age (Uncommon)
Dreamscape Artist
Dreamscape Artist 1Blue (2)
Creature — Human Spellshaper (1/1)

2Blue, Tap, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Time Spiral Remastered (Common)
Other Versions
Planar Chaos (Common)
Ultimate Masters (Uncommon)
Dreamshackle Geist
Dreamshackle Geist 1BlueBlue (3)
Creature — Spirit (3/1)

Flying

At the beginning of combat on your turn, choose up to one —

• Tap target creature.

• Target creature doesn't untap during its controller's next untap step.

Innistrad: Crimson Vow (Rare)
Dreamshaper Shaman
Dreamshaper Shaman 5Red (6)
Enchantment Creature — Minotaur Shaman (5/4)

At the beginning of your end step, you may pay 2Red and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Double Masters 2022 (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Dreamspoiler Witches
Dreamspoiler Witches 3Black (4)
Creature — Faerie Wizard (2/2)

Flying

Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

Modern Masters (Common)
Other Versions
Lorwyn (Common)
Dreamstalker Manticore
Dreamstalker Manticore 2Red (3)
Enchantment Creature — Manticore (4/2)

Whenever you cast your first spell during each opponent's turn, this creature deals 1 damage to any target.

Theros Beyond Death (Uncommon)
Dreamstealer
Dreamstealer 2Black (3)
Creature — Human Wizard (1/2)

Menace

Whenever this creature deals combat damage to a player, that player discards that many cards.

Eternalize 4BlackBlack (4BlackBlack, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Wizard with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Rare)
Dreamstone Hedron
Dreamstone Hedron 6 (6)
Artifact

Tap: Add ColorlessColorlessColorless.

3, Tap, Sacrifice this artifact: Draw three cards.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Archenemy (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander 2014 (Uncommon)
Commander 2015 (Uncommon)
Commander 2017 (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Jumpstart (Uncommon)
Commander Legends (Uncommon)
The Brothers' War Commander (Uncommon)
Commander Masters (Uncommon)
Dreamtail Heron
Dreamtail Heron 4Blue (5)
Creature — Elemental Bird (3/4)

Mutate 3Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, draw a card.

Ikoria: Lair of Behemoths (Common)
Dream-Thief's Bandana
Dream-Thief's Bandana 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.

Equip 1

Outlaws of Thunder Junction Commander (Rare)
Dreamtide Whale
Dreamtide Whale 2Blue (3)
Creature — Whale (7/5)

Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 3 (Rare)
Dreamwinder
Dreamwinder 3Blue (4)
Creature — Serpent (4/3)

This creature can't attack unless defending player controls an Island.

Blue, Sacrifice an Island: Target land becomes an Island until end of turn.

Odyssey (Common)
Dredge
Dredge Black (1)
Instant

Sacrifice a creature or land.

Draw a card.

Invasion (Uncommon)
Dredge the Mire
Dredge the Mire 3Black (4)
Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

Ikoria Commander (Rare)
Dredger's Insight
Dredger's Insight 1Green (2)
Enchantment

Whenever one or more artifact and/or creature cards leave your graveyard, you gain 1 life.

When this enchantment enters, mill four cards. You may put an artifact, creature, or land card from among the milled cards into your hand. (To mill four cards, put the top four cards of your library into your graveyard.)

Aetherdrift (Uncommon)
Dredging Claw
Dredging Claw 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever a creature enters from your graveyard, you may attach this Equipment to it.

Equip 1Black (1Black: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Dreg Mangler
Dreg Mangler 1BlackGreen (3)
Creature — Plant Zombie (3/3)

Haste

Scavenge 3BlackGreen (3BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Double Masters 2022 (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Dreg Reaver
Dreg Reaver 4Black (5)
Creature — Zombie Beast (4/3)

Shards of Alara (Common)
Dreg Recycler
Dreg Recycler 1Black (2)
Creature — Phyrexian Beast (2/2)

Tap, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.

March of the Machine (Common)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Commander 2014 (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Dregscape Sliver
Dregscape Sliver 1Black (2)
Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth 2.

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons (Uncommon)
Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Archenemy (Common)
Duel Decks: Speed vs. Cunning (Common)
Drekavac
Drekavac 1Black (2)
Creature — Beast (3/3)

When this creature enters, sacrifice it unless you discard a noncreature card.

Dissension (Uncommon)
Drelnoch
Drelnoch 4Blue (5)
Creature — Yeti Mutant (3/3)

Whenever this creature becomes blocked, you may draw two cards.

Coldsnap (Common)
Dress Down
Dress Down 1Blue (2)
Enchantment

Flash

When this enchantment enters, draw a card.

Creatures lose all abilities.

At the beginning of the end step, sacrifice this enchantment.

Modern Horizons 2 (Rare)
Drey Keeper
Drey Keeper 3BlackGreen (5)
Creature — Elf Druid (2/2)

When this creature enters, create two 1/1 green Squirrel creature tokens.

3Black: Squirrels you control get +1/+0 and gain menace until end of turn.

Modern Horizons 2 (Common)
Drider
Drider 4Black (5)
Creature — Elf Spider (4/3)

Reach

Whenever this creature deals combat damage to a player, create a 2/1 black Spider creature token with menace and reach.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Drift of Phantasms
Drift of Phantasms 2Blue (3)
Creature — Spirit (0/5)

Defender (This creature can't attack.)

Flying

Transmute 1BlueBlue (1BlueBlue, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Drift of the Dead
Drift of the Dead 3Black (4)
Creature — Wall (*/*)

Defender (This creature can't attack.)

Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Drifter il-Dal
Drifter il-Dal Blue (1)
Creature — Human Wizard (2/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)

At the beginning of your upkeep, sacrifice this creature unless you pay Blue.

Time Spiral Remastered (Common)
Other Versions
Time Spiral (Common)
Driftgloom Coyote
Driftgloom Coyote 3WhiteWhite (5)
Creature — Elemental Coyote (3/4)

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on this creature.

Bloomburrow (Uncommon)
Drifting Djinn
Drifting Djinn 4BlueBlue (6)
Creature — Djinn (5/5)

Flying

At the beginning of your upkeep, sacrifice this creature unless you pay 1Blue.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Drifting Meadow
Drifting Meadow (0)
Land

This land enters tapped.

Tap: Add White.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander Anthology 2018 (Common)
Ikoria Commander (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: This creature gets +1/+1 until end of turn.

Magic 2012 (Common)
Drill Bit
Drill Bit 2Black (3)
Sorcery

Spectacle Black (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)

Target player reveals their hand. You choose a nonland card from it. That player discards that card.

Ravnica Allegiance (Uncommon)
Drill-Skimmer
Drill-Skimmer 4 (4)
Artifact Creature — Thopter (2/1)

Flying

This creature has shroud as long as you control another artifact creature. (It can't be the target of spells or abilities.)

Darksteel (Common)
Drillworks Mole
Drillworks Mole 1 (1)
Artifact Creature — Mole (1/1)

2, Tap: Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Drinker of Sorrow
Drinker of Sorrow 2Black (3)
Creature — Horror (5/3)

This creature can't block.

Whenever this creature deals combat damage, sacrifice a permanent.

Legions (Rare)
Dripping Dead
Dripping Dead 4BlackBlack (6)
Creature — Zombie (4/1)

This creature can't block.

Whenever this creature deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Common)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When this creature dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Amonkhet Remastered (Rare)
Other Versions
Hour of Devastation (Rare)
Driver of the Dead
Driver of the Dead 3Black (4)
Creature — Vampire (3/2)

When this creature dies, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Magic: The Gathering Foundations (Common)
Other Versions
Avacyn Restored (Common)
Duel Decks: Blessed vs. Cursed (Common)
Conspiracy: Take the Crown (Common)
Double Masters (Common)
Drivnod, Carnage Dominus
Drivnod, Carnage Dominus 3BlackBlack (5)
Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Phyrexian BlackPhyrexian Black, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod. (Phyrexian Black can be paid with either Black or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Drizzt Do'Urden
Drizzt Do'Urden 3GreenWhite (5)
Legendary Creature — Elf Ranger (3/3)

Double strike

When Drizzt enters, create Guenhwyvar, a legendary 4/1 green Cat creature token with trample.

Whenever a creature dies, if it had power greater than Drizzt's power, put a number of +1/+1 counters on Drizzt equal to the difference.

Adventures in the Forgotten Realms (Rare)
Drogskol Armaments
Drogskol Armaments (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Drogskol Captain
Drogskol Captain 1WhiteBlue (3)
Creature — Spirit Soldier (2/2)

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit you control enters, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Drogskol Infantry
Drogskol Infantry 1White (2)
Creature — Spirit Soldier (2/2)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Drogskol Reaver
Drogskol Reaver 5WhiteBlue (7)
Creature — Spirit (3/5)

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Whenever you gain life, draw a card.

Magic: The Gathering Foundations (Rare)
Other Versions
Dark Ascension (Mythic Rare)
Double Masters 2022 (Rare)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Drogskol Shieldmate
Drogskol Shieldmate 2White (3)
Creature — Spirit Soldier (2/3)

Flash

When this creature enters, other creatures you control get +0/+1 until end of turn.

Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Shadows Over Innistrad Remastered (Common)
Dromad Purebred
Dromad Purebred 4White (5)
Creature — Camel Beast (1/5)

Whenever this creature is dealt damage, you gain 1 life.

Ravnica: City of Guilds (Common)
Dromar, the Banisher
Dromar, the Banisher 3WhiteBlueBlack (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Dromar deals combat damage to a player, you may pay 2Blue. If you do, choose a color, then return all creatures of that color to their owners' hands.

Invasion (Rare)
Dromar's Attendant
Dromar's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice this creature: Add WhiteBlueBlack.

Invasion (Uncommon)
Dromar's Cavern
Dromar's Cavern (0)
Land — Lair

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add White, Blue, or Black.

Dominaria Remastered (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromar's Charm
Dromar's Charm WhiteBlueBlack (3)
Instant

Choose one —

• You gain 5 life.

• Counter target spell.

• Target creature gets -2/-2 until end of turn.

Commander 2013 Edition (Uncommon)
Other Versions
Planeshift (Uncommon)
Dromoka Captain
Dromoka Captain 2White (3)
Creature — Human Soldier (1/1)

First strike

Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Uncommon)
Dromoka Dunecaster
Dromoka Dunecaster White (1)
Creature — Human Wizard (0/2)

1White, Tap: Tap target creature without flying.

Dragons of Tarkir (Common)
Dromoka Monument
Dromoka Monument 3 (3)
Artifact

Tap: Add Green or White.

4GreenWhite: This artifact becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Dragons of Tarkir (Uncommon)
Dromoka Warrior
Dromoka Warrior 1White (2)
Creature — Human Warrior (3/1)

Dragons of Tarkir (Common)
Dromoka, the Eternal
Dromoka, the Eternal 3GreenWhite (5)
Legendary Creature — Dragon (5/5)

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Commander 2017 (Rare)
Other Versions
Fate Reforged (Rare)
Dromoka's Command
Dromoka's Command GreenWhite (2)
Instant

Choose two —

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment of their choice.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

March of the Machine Commander (Rare)
Other Versions
Dragons of Tarkir (Rare)
Historic Anthology 5 (Rare)
Double Masters 2022 (Rare)
Dromoka's Gift
Dromoka's Gift 4Green (5)
Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Dragons of Tarkir (Uncommon)
Dromosaur
Dromosaur 2Red (3)
Creature — Dinosaur (2/3)

Whenever this creature blocks or becomes blocked, it gets +2/-2 until end of turn.

Urza's Saga (Common)
Dronepack Kindred
Dronepack Kindred (0)
Creature — Eldrazi Werewolf (5/7)

Trample

1: This creature gets +1/+0 until end of turn.

Eldritch Moon (Common)
Droning Bureaucrats
Droning Bureaucrats 3White (4)
Creature — Human Advisor (1/4)

Variable Colorless, Tap: Each creature with mana value X can't attack or block this turn.

Guildpact (Uncommon)
Drooling Groodion
Drooling Groodion 3BlackBlackGreen (6)
Creature — Beast (4/3)

2BlackGreen, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Drooling Ogre
Drooling Ogre 1Red (2)
Creature — Ogre (3/3)

Whenever a player casts an artifact spell, that player gains control of this creature. (This effect lasts indefinitely.)

Darksteel (Common)
Drop of Honey
Drop of Honey Green (1)
Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice this enchantment.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Drop Tower (Drop Tower (a))
Drop Tower (Drop Tower (a)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 3, 6

Unfinity (Common)
Drop Tower (Drop Tower (b))
Drop Tower (Drop Tower (b)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 4, 6

Unfinity (Common)
Drop Tower (Drop Tower (c))
Drop Tower (Drop Tower (c)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 2, 5, 6

Unfinity (Common)
Drop Tower (Drop Tower (d))
Drop Tower (Drop Tower (d)) (0)
Artifact — Attraction

Visit — Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first.

Lights — 3, 4, 6

Unfinity (Common)
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