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Márton Stromgald
Márton Stromgald 2RedRed (4)
Legendary Creature — Human Knight (1/1)

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Martyr of Ashes
Martyr of Ashes Red (1)
Creature — Human Shaman (1/1)

2, Reveal X red cards from your hand, Sacrifice Martyr of Ashes: Martyr of Ashes deals X damage to each creature without flying.

Coldsnap (Common)
Martyr of Bones
Martyr of Bones Black (1)
Creature — Human Wizard (1/1)

1, Reveal X black cards from your hand, Sacrifice Martyr of Bones: Exile up to X target cards from a single graveyard.

Coldsnap (Common)
Martyr of Frost
Martyr of Frost Blue (1)
Creature — Human Wizard (1/1)

2, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays Variable Colorless.

Duel Decks: Jace vs. Chandra (Common)
Other Versions
Coldsnap (Common)
Martyr of Sands
Martyr of Sands White (1)
Creature — Human Cleric (1/1)

1, Reveal X white cards from your hand, Sacrifice Martyr of Sands: You gain three times X life.

Coldsnap (Common)
Martyr of Spores
Martyr of Spores Green (1)
Creature — Human Shaman (1/1)

1, Reveal X green cards from your hand, Sacrifice Martyr of Spores: Target creature gets +X/+X until end of turn.

Coldsnap (Common)
Martyrdom
Martyrdom 1WhiteWhite (3)
Instant

Until end of turn, target creature you control gains "0: The next 1 damage that would be dealt to target creature, planeswalker, or player this turn is dealt to this creature instead." Only you may activate this ability.

Alliances (Common)
Martyred Rusalka
Martyred Rusalka White (1)
Creature — Spirit (1/1)

White, Sacrifice a creature: Target creature can't attack this turn.

Guildpact (Uncommon)
Martyr's Bond
Martyr's Bond 4WhiteWhite (6)
Enchantment

Whenever Martyr's Bond or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.

Magic: The Gathering-Commander (Rare)
Martyr's Cause
Martyr's Cause 2White (3)
Enchantment

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Urza's Legacy (Uncommon)
Martyr's Cry
Martyr's Cry WhiteWhite (2)
Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

Masters Edition IV (Rare)
Other Versions
The Dark (Rare)
Martyrs of Korlis
Martyrs of Korlis 3WhiteWhite (5)
Creature — Human (1/6)

As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead.

Masters Edition IV (Uncommon)
Other Versions
Antiquities (Uncommon)
Martyrs' Tomb
Martyrs' Tomb 2WhiteBlack (4)
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Apocalypse (Uncommon)
Masako the Humorless
Masako the Humorless 2White (3)
Legendary Creature — Human Advisor (2/1)

Flash

Tapped creatures you control can block as though they were untapped.

Champions of Kamigawa (Rare)
Mask of Avacyn
Mask of Avacyn 2 (2)
Artifact — Equipment

Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 3

Innistrad (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Mask of Memory
Mask of Memory 2 (2)
Artifact — Equipment

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Planechase (Uncommon)
Other Versions
Mirrodin (Uncommon)
Mask of Riddles
Mask of Riddles BlueBlack (2)
Artifact — Equipment

Equipped creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Whenever equipped creature deals combat damage to a player, you may draw a card.

Equip 2

Alara Reborn (Uncommon)
Mask of the Mimic
Mask of the Mimic Blue (1)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

Stronghold (Uncommon)
Masked Admirers
Masked Admirers 2GreenGreen (4)
Creature — Elf Shaman (3/2)

When Masked Admirers enters, draw a card.

Whenever you cast a creature spell, you may pay GreenGreen. If you do, return Masked Admirers from your graveyard to your hand.

Modern Masters (Uncommon)
Other Versions
Lorwyn (Rare)
Masked Gorgon
Masked Gorgon 4Black (5)
Creature — Gorgon (5/5)

Green creatures and white creatures have protection from Gorgons.

Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.

Judgment (Rare)
Mass Appeal
Mass Appeal 2Blue (3)
Sorcery

Draw a card for each Human you control.

Avacyn Restored (Uncommon)
Mass Calcify
Mass Calcify 5WhiteWhite (7)
Sorcery

Destroy all nonwhite creatures.

Shadowmoor (Rare)
Mass Hysteria
Mass Hysteria Red (1)
Enchantment

All creatures have haste.

Mirrodin (Rare)
Mass Mutiny
Mass Mutiny 3RedRed (5)
Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Commander 2013 Edition (Rare)
Other Versions
Planechase 2012 Edition (Rare)
Mass of Ghouls
Mass of Ghouls 3BlackBlack (5)
Creature — Zombie Warrior (5/3)

Tenth Edition (Common)
Other Versions
Future Sight (Common)
Mass Polymorph
Mass Polymorph 5Blue (6)
Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Magic 2011 (Rare)
Massacre
Massacre 2BlackBlack (4)
Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.

All creatures get -2/-2 until end of turn.

Nemesis (Uncommon)
Massacre Wurm
Massacre Wurm 3BlackBlackBlack (6)
Creature — Phyrexian Wurm (6/5)

When this creature enters, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Mirrodin Besieged (Mythic Rare)
Massive Raid
Massive Raid 1RedRed (3)
Instant

Massive Raid deals damage to any target equal to the number of creatures you control.

Gatecrash (Common)
Master Apothecary
Master Apothecary WhiteWhiteWhite (3)
Creature — Human Cleric (2/2)

Tap an untapped Cleric you control: Prevent the next 2 damage that would be dealt to any target this turn.

Odyssey (Rare)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Gatecrash (Mythic Rare)
Master Decoy
Master Decoy 1White (2)
Creature — Human Soldier (1/2)

White, Tap: Tap target creature.

Battle Royale Box Set (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Tempest (Common)
Master Healer
Master Healer 4White (5)
Creature — Human Cleric (1/4)

Tap: Prevent the next 4 damage that would be dealt to any target this turn.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Master of Arms
Master of Arms 2White (3)
Creature — Human Soldier (2/2)

First strike

1White: Tap target creature blocking Master of Arms.

Weatherlight (Uncommon)
Master of Cruelties
Master of Cruelties 3BlackRed (5)
Creature — Demon (1/4)

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Dragon's Maze (Mythic Rare)
Master of Diversion
Master of Diversion 2White (3)
Creature — Human Scout (2/2)

Whenever Master of Diversion attacks, tap target creature defending player controls.

Magic 2014 Core Set (Common)
Master of Etherium
Master of Etherium 2Blue (3)
Artifact Creature — Vedalken Wizard (*/*)

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Shards of Alara (Rare)
Planechase (Rare)
Master of the Feast
Master of the Feast 1BlackBlack (3)
Enchantment Creature — Demon (5/5)

Flying

At the beginning of your upkeep, each opponent draws a card.

Journey into Nyx (Rare)
Master of the Hunt
Master of the Hunt 2GreenGreen (4)
Creature — Human (2/2)

2GreenGreen: Create a 1/1 green Wolf creature token named Wolves of the Hunt. It has "bands with other creatures named Wolves of the Hunt." (Any creatures named Wolves of the Hunt can attack in a band as long as at least one has "bands with other creatures named Wolves of the Hunt." Bands are blocked as a group. If at least two creatures named Wolves of the Hunt you control, one of which has "bands with other creatures named Wolves of the Hunt," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Rare)
Master of the Pearl Trident
Master of the Pearl Trident BlueBlue (2)
Creature — Merfolk (2/2)

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

Magic 2013 (Rare)
Master of the Veil
Master of the Veil 2BlueBlue (4)
Creature — Human Wizard (2/3)

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Master of the Veil is turned face up, you may turn target creature with a morph ability face down.

Legions (Uncommon)
Master of the Wild Hunt
Master of the Wild Hunt 2GreenGreen (4)
Creature — Human Shaman (3/3)

At the beginning of your upkeep, create a 2/2 green Wolf creature token.

Tap: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Magic 2010 (Mythic Rare)
Master of Waves
Master of Waves 3Blue (4)
Creature — Merfolk Wizard (2/1)

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters, create a number of 1/0 blue Elemental creature tokens equal to your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Theros (Mythic Rare)
Master Splicer
Master Splicer 3White (4)
Creature — Phyrexian Human Artificer (1/1)

When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control get +1/+1.

New Phyrexia (Uncommon)
Master Thief
Master Thief 2BlueBlue (4)
Creature — Human Rogue (2/2)

When Master Thief enters, gain control of target artifact for as long as you control Master Thief.

Magic 2012 (Uncommon)
Master Transmuter
Master Transmuter 3Blue (4)
Artifact Creature — Human Artificer (1/2)

Blue, Tap, Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

Archenemy (Rare)
Other Versions
Conflux (Rare)
Master Warcraft
Master Warcraft 2Red or WhiteRed or White (4)
Instant

Cast this spell only before attackers are declared.

You choose which creatures attack this turn.

You choose which creatures block this turn and how those creatures block.

Magic: The Gathering-Commander (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Master's Call
Master's Call 2White (3)
Instant

Create two 1/1 colorless Myr artifact creature tokens.

Mirrodin Besieged (Common)
Masticore
Masticore 4 (4)
Artifact Creature — Masticore (4/4)

At the beginning of your upkeep, sacrifice Masticore unless you discard a card.

2: Masticore deals 1 damage to target creature.

2: Regenerate Masticore.

From the Vault: Relics (Mythic Rare)
Other Versions
Urza's Destiny (Rare)
Masumaro, First to Live
Masumaro, First to Live 3GreenGreenGreen (6)
Legendary Creature — Spirit (*/*)

Masumaro, First to Live's power and toughness are each equal to twice the number of cards in your hand.

Saviors of Kamigawa (Rare)
Matca Rioters
Matca Rioters 2Green (3)
Creature — Human Warrior (*/*)

Domain — Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

Conflux (Common)
Matopi Golem
Matopi Golem 5 (5)
Artifact Creature — Golem (3/3)

1: Regenerate Matopi Golem. When it regenerates this way, put a -1/-1 counter on it.

Visions (Uncommon)
Matsu-Tribe Birdstalker
Matsu-Tribe Birdstalker 2GreenGreen (4)
Creature — Snake Warrior Archer (2/2)

Whenever Matsu-Tribe Birdstalker deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Green: Matsu-Tribe Birdstalker gains reach until end of turn. (It can block creatures with flying.)

Saviors of Kamigawa (Common)
Matsu-Tribe Decoy
Matsu-Tribe Decoy 2Green (3)
Creature — Snake Warrior (1/3)

2Green: Target creature blocks Matsu-Tribe Decoy this turn if able.

Whenever Matsu-Tribe Decoy deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Champions of Kamigawa (Common)
Matsu-Tribe Sniper
Matsu-Tribe Sniper 1Green (2)
Creature — Snake Warrior Archer (1/1)

Tap: Matsu-Tribe Sniper deals 1 damage to target creature with flying.

Whenever Matsu-Tribe Sniper deals damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Betrayers of Kamigawa (Common)
Maul Splicer
Maul Splicer 6Green (7)
Creature — Phyrexian Human Artificer (1/1)

When Maul Splicer enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens.

Golem creatures you control have trample.

New Phyrexia (Common)
Mausoleum Guard
Mausoleum Guard 3White (4)
Creature — Human Scout (2/2)

When Mausoleum Guard dies, create two 1/1 white Spirit creature tokens with flying.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Innistrad (Uncommon)
Mausoleum Turnkey
Mausoleum Turnkey 3Black (4)
Creature — Ogre Rogue (3/2)

When Mausoleum Turnkey enters, return target creature card of an opponent's choice from your graveyard to your hand.

Ravnica: City of Guilds (Uncommon)
Maw of the Mire
Maw of the Mire 4Black (5)
Sorcery

Destroy target land. You gain 4 life.

Innistrad (Common)
Maw of the Obzedat
Maw of the Obzedat 3WhiteBlack (5)
Creature — Thrull (3/3)

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Dragon's Maze (Uncommon)
Mawcor
Mawcor 3BlueBlue (5)
Creature — Beast (3/3)

Flying

Tap: Mawcor deals 1 damage to any target.

Tempest (Rare)
Other Versions
Seventh Edition (Rare)
Mayael the Anima
Mayael the Anima RedGreenWhite (3)
Legendary Creature — Elf Shaman (2/3)

3RedGreenWhite, Tap: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Commander 2013 Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Mayael's Aria
Mayael's Aria RedGreenWhite (3)
Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Alara Reborn (Rare)
Mayor of Avabruck
Mayor of Avabruck 1Green (2)
Creature — Human Advisor Werewolf (1/1)

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

Innistrad (Rare)
Maze Abomination
Maze Abomination 5Black (6)
Creature — Elemental (4/5)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Multicolored creatures you control have deathtouch.

Dragon's Maze (Common)
Maze Behemoth
Maze Behemoth 5Green (6)
Creature — Elemental (5/4)

Trample

Multicolored creatures you control have trample.

Dragon's Maze (Common)
Maze Glider
Maze Glider 5Blue (6)
Creature — Elemental (3/5)

Flying

Multicolored creatures you control have flying.

Dragon's Maze (Common)
Maze of Ith
Maze of Ith (0)
Land

Tap: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

From the Vault: Realms (Mythic Rare)
Other Versions
The Dark (Uncommon)
Masters Edition IV (Rare)
Maze of Shadows
Maze of Shadows (0)
Land

Tap: Add Colorless.

Tap: Untap target attacking creature with shadow. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Tempest (Uncommon)
Maze Rusher
Maze Rusher 5Red (6)
Creature — Elemental (6/3)

Haste

Multicolored creatures you control have haste.

Dragon's Maze (Common)
Maze Sentinel
Maze Sentinel 5White (6)
Creature — Elemental (3/6)

Vigilance

Multicolored creatures you control have vigilance.

Dragon's Maze (Common)
Maze's End
Maze's End (0)
Land

This land enters tapped.

Tap: Add Colorless.

3, Tap, Return this land to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle. If you control ten or more Gates with different names, you win the game.

Dragon's Maze (Mythic Rare)
Meadowboon
Meadowboon 2WhiteWhite (4)
Creature — Elemental (3/3)

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke 3White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Modern Masters (Uncommon)
Other Versions
Morningtide (Uncommon)
Measure of Wickedness
Measure of Wickedness 3Black (4)
Enchantment

At the beginning of your end step, sacrifice Measure of Wickedness and you lose 8 life.

Whenever another card is put into your graveyard from anywhere, target opponent gains control of Measure of Wickedness.

Saviors of Kamigawa (Uncommon)
Meddle
Meddle 1Blue (2)
Instant

If target spell has only one target and that target is a creature, change that spell's target to another creature.

Onslaught (Uncommon)
Other Versions
Mirage (Uncommon)
Meddling Kids
Meddling Kids 2WhiteBlue (4)
Creature — Human Child (2/3)

As Meddling Kids enters, choose a word with four or more letters.

Spells with the chosen word in their text box can't be cast.

Unhinged (Rare)
Meddling Mage
Meddling Mage WhiteBlue (2)
Creature — Human Wizard (2/2)

As Meddling Mage enters, choose a nonland card name.

Spells with the chosen name can't be cast.

Alara Reborn (Rare)
Other Versions
Planeshift (Rare)
Medicine Bag
Medicine Bag 3 (3)
Artifact

1, Tap, Discard a card: Regenerate target creature.

Exodus (Uncommon)
Medicine Runner
Medicine Runner 1Green or White (2)
Creature — Elf Cleric (2/1)

When Medicine Runner enters, you may remove a counter from target permanent.

Shadowmoor (Common)
Meditate
Meditate 2Blue (3)
Instant

Draw four cards. You skip your next turn.

Tempest (Rare)
Medomai the Ageless
Medomai the Ageless 4WhiteBlue (6)
Legendary Creature — Sphinx (4/4)

Flying

Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.

Medomai the Ageless can't attack during extra turns.

Theros (Mythic Rare)
Meekstone
Meekstone 1 (1)
Artifact

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Seventh Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Megantic Sliver
Megantic Sliver 5Green (6)
Creature — Sliver (3/3)

Sliver creatures you control get +3/+3.

Magic 2014 Core Set (Rare)
Megatherium
Megatherium 2Green (3)
Creature — Beast (4/4)

Trample

When Megatherium enters, sacrifice it unless you pay 1 for each card in your hand.

Mercadian Masques (Rare)
Megatog
Megatog 4RedRed (6)
Creature — Atog (3/4)

Sacrifice an artifact: Megatog gets +3/+3 and gains trample until end of turn.

Mirrodin (Rare)
Meglonoth
Meglonoth 3RedGreenWhite (6)
Creature — Beast (6/6)

Vigilance, trample

Whenever Meglonoth blocks a creature, Meglonoth deals damage to that creature's controller equal to Meglonoth's power.

Conflux (Rare)
Megrim
Megrim 2Black (3)
Enchantment

Whenever an opponent discards a card, Megrim deals 2 damage to that player.

Magic 2010 (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Stronghold (Uncommon)
Tenth Edition (Uncommon)
Meishin, the Mind Cage
Meishin, the Mind Cage 4BlueBlueBlue (7)
Legendary Enchantment

All creatures get -X/-0, where X is the number of cards in your hand.

Saviors of Kamigawa (Rare)
Melancholy
Melancholy 2Black (3)
Enchantment — Aura

Enchant creature

When Melancholy enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

At the beginning of your upkeep, sacrifice Melancholy unless you pay Black.

Planar Chaos (Common)
Melee
Melee 4Red (5)
Instant

Cast this spell only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn't blocked this combat, untap it and remove it from combat.

Ice Age (Uncommon)
Melek, Izzet Paragon
Melek, Izzet Paragon 4BlueRed (6)
Legendary Creature — Weird Wizard (2/4)

Play with the top card of your library revealed.

You may cast instant and sorcery spells from the top of your library.

Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.

Dragon's Maze (Rare)
Melesse Spirit
Melesse Spirit 3WhiteWhite (5)
Creature — Angel Spirit (3/3)

Flying, protection from black

Mirage (Uncommon)
Meletis Astronomer
Meletis Astronomer 1Blue (2)
Creature — Human Wizard (1/3)

Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Born of the Gods (Uncommon)
Meletis Charlatan
Meletis Charlatan 2Blue (3)
Creature — Human Wizard (2/3)

2Blue, Tap: The controller of target instant or sorcery spell copies it. That player may choose new targets for the copy.

Theros (Rare)
Melira, Sylvok Outcast
Melira, Sylvok Outcast 1Green (2)
Legendary Creature — Human Scout (2/2)

You can't get poison counters.

Creatures you control can't have -1/-1 counters put on them.

Creatures your opponents control lose infect.

New Phyrexia (Rare)
Melira's Keepers
Melira's Keepers 4Green (5)
Creature — Human Warrior (4/4)

Melira's Keepers can't have counters put on it.

Mirrodin Besieged (Uncommon)
Meloku the Clouded Mirror
Meloku the Clouded Mirror 4Blue (5)
Legendary Creature — Moonfolk Wizard (2/4)

Flying

1, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Modern Masters (Rare)
Other Versions
Champions of Kamigawa (Rare)
Melt Terrain
Melt Terrain 2RedRed (4)
Sorcery

Destroy target land. Melt Terrain deals 2 damage to that land's controller.

Scars of Mirrodin (Common)
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