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Minotaur Skullcleaver
Minotaur Skullcleaver 2Red (3)
Creature — Minotaur Berserker (2/2)

Haste

When Minotaur Skullcleaver enters, it gets +2/+0 until end of turn.

Theros (Common)
Minotaur Tactician
Minotaur Tactician 3Red (4)
Creature — Minotaur (1/1)

Haste

Minotaur Tactician gets +1/+1 as long as you control a white creature.

Minotaur Tactician gets +1/+1 as long as you control a blue creature.

Apocalypse (Common)
Minotaur Warrior
Minotaur Warrior 2Red (3)
Creature — Minotaur Warrior (2/3)

Portal (Common)
Miracle Worker
Miracle Worker White (1)
Creature — Human Cleric (1/1)

Tap: Destroy target Aura attached to a creature you control.

The Dark (Common)
Miraculous Recovery
Miraculous Recovery 4White (5)
Instant

Return target creature card from your graveyard to the battlefield. Put a +1/+1 counter on it.

Duel Decks: Heroes vs. Monsters (Uncommon)
Other Versions
Visions (Uncommon)
Mirari
Mirari 5 (5)
Legendary Artifact

Whenever you cast an instant or sorcery spell, you may pay 3. If you do, copy that spell. You may choose new targets for the copy.

Commander 2013 Edition (Rare)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
From the Vault: Relics (Mythic Rare)
Mirari's Wake
Mirari's Wake 3GreenWhite (5)
Enchantment

Creatures you control get +1/+1.

Whenever you tap a land for mana, add one mana of any type that land produced.

Magic: The Gathering—Conspiracy (Mythic Rare)
Other Versions
Judgment (Rare)
Commander's Arsenal (Rare)
Mire Blight
Mire Blight Black (1)
Enchantment — Aura

Enchant creature

When enchanted creature is dealt damage, destroy it.

Zendikar (Common)
Mire Boa
Mire Boa 1Green (2)
Creature — Snake (2/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Green: Regenerate Mire Boa. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Planar Chaos (Common)
Mire Kavu
Mire Kavu 3Red (4)
Creature — Kavu (3/2)

Mire Kavu gets +1/+1 as long as you control a Swamp.

Planeshift (Common)
Mire Shade
Mire Shade 1Black (2)
Creature — Shade (1/1)

Black, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery.

Mirage (Uncommon)
Miren, the Moaning Well
Miren, the Moaning Well (0)
Legendary Land

Tap: Add Colorless.

3, Tap, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

Saviors of Kamigawa (Rare)
Mire's Toll
Mire's Toll Black (1)
Sorcery

Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.

Worldwake (Common)
Mirko Vosk, Mind Drinker
Mirko Vosk, Mind Drinker 3BlueBlack (5)
Legendary Creature — Vampire (2/4)

Flying

Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of their library until they reveal four land cards, then puts those cards into their graveyard.

Dragon's Maze (Rare)
Mirozel
Mirozel 3Blue (4)
Creature — Illusion (2/3)

Flying

When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.

Exodus (Uncommon)
Mirran Crusader
Mirran Crusader 1WhiteWhite (3)
Creature — Human Knight (2/2)

Double strike, protection from black and from green

Mirrodin Besieged (Rare)
Mirran Mettle
Mirran Mettle Green (1)
Instant

Target creature gets +2/+2 until end of turn.

Metalcraft — That creature gets +4/+4 until end of turn instead if you control three or more artifacts.

Mirrodin Besieged (Common)
Mirran Spy
Mirran Spy 2Blue (3)
Creature — Drone (1/3)

Flying

Whenever you cast an artifact spell, you may untap target creature.

Mirrodin Besieged (Common)
Mirri the Cursed
Mirri the Cursed 2BlackBlack (4)
Legendary Creature — Vampire Cat (3/2)

Flying, first strike, haste

Whenever Mirri the Cursed deals combat damage to a creature, put a +1/+1 counter on Mirri the Cursed.

Planar Chaos (Rare)
Mirri, Cat Warrior
Mirri, Cat Warrior 1GreenGreen (3)
Legendary Creature — Cat Warrior (2/3)

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

Tenth Edition (Rare)
Other Versions
Exodus (Rare)
Mirri's Guile
Mirri's Guile Green (1)
Enchantment

At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order.

Tempest (Rare)
Mirrodin's Core
Mirrodin's Core (0)
Land

Tap: Add Colorless.

Tap: Put a charge counter on Mirrodin's Core.

Tap, Remove a charge counter from Mirrodin's Core: Add one mana of any color.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Darksteel (Uncommon)
Mirror Entity
Mirror Entity 2White (3)
Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)

Variable Colorless: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Commander 2013 Edition (Rare)
Other Versions
Lorwyn (Rare)
Mirror Gallery
Mirror Gallery 5 (5)
Artifact

The "legend rule" doesn't apply.

Betrayers of Kamigawa (Rare)
Mirror Golem
Mirror Golem 6 (6)
Artifact Creature — Golem (3/4)

Imprint — When Mirror Golem enters, you may exile target card from a graveyard.

Mirror Golem has protection from each of the exiled card's card types. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Mirrodin (Uncommon)
Mirror Mirror
Mirror Mirror 7 (7)
Artifact

Mirror Mirror enters tapped.

7, Tap, Sacrifice Mirror Mirror: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.

Unglued (Rare)
Mirror of Fate
Mirror of Fate 5 (5)
Artifact

Tap, Sacrifice Mirror of Fate: Choose up to seven face-up exiled cards you own. Exile all the cards from your library, then put the chosen cards on top of your library.

Magic 2010 (Rare)
Mirror Sheen
Mirror Sheen 1Blue or RedBlue or Red (3)
Enchantment

1Blue or RedBlue or Red: Copy target instant or sorcery spell that targets you. You may choose new targets for the copy.

Eventide (Rare)
Mirror Strike
Mirror Strike 3White (4)
Instant

All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.

Prophecy (Uncommon)
Mirror Universe
Mirror Universe 6 (6)
Artifact

Tap, Sacrifice Mirror Universe: Exchange life totals with target opponent. Activate only during your upkeep.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Mirror Wall
Mirror Wall 3Blue (4)
Creature — Wall (3/4)

Defender (This creature can't attack.)

White: Mirror Wall can attack this turn as though it didn't have defender.

Judgment (Common)
Mirror-Mad Phantasm
Mirror-Mad Phantasm 3BlueBlue (5)
Creature — Spirit (5/1)

Flying

1Blue: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Innistrad (Mythic Rare)
Mirror-Sigil Sergeant
Mirror-Sigil Sergeant 5White (6)
Creature — Rhino Soldier (4/4)

Trample

At the beginning of your upkeep, if you control a blue permanent, you may create a token that's a copy of Mirror-Sigil Sergeant.

Conflux (Mythic Rare)
Mirrorweave
Mirrorweave 2White or BlueWhite or Blue (4)
Instant

Each other creature becomes a copy of target nonlegendary creature until end of turn.

Shadowmoor (Rare)
Mirrorwood Treefolk
Mirrorwood Treefolk 3Green (4)
Creature — Treefolk (2/4)

2RedWhite: The next time damage would be dealt to Mirrorwood Treefolk this turn, that damage is dealt to any target instead.

Planeshift (Uncommon)
Mirrorworks
Mirrorworks 5 (5)
Artifact

Whenever another nontoken artifact you control enters, you may pay 2. If you do, create a token that's a copy of that artifact.

Mirrodin Besieged (Rare)
Miscalculation
Miscalculation 1Blue (2)
Instant

Counter target spell unless its controller pays 2.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Common)
Mischief and Mayhem
Mischief and Mayhem 4Green (5)
Sorcery

Up to two target creatures each get +4/+4 until end of turn.

Born of the Gods (Uncommon)
Mischievous Poltergeist
Mischievous Poltergeist 2Black (3)
Creature — Spirit (1/1)

Flying

Pay 1 life: Regenerate Mischievous Poltergeist.

Weatherlight (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Mischievous Quanar
Mischievous Quanar 4Blue (5)
Creature — Beast (3/3)

3BlueBlue: Turn Mischievous Quanar face down.

Morph 1BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.

Scourge (Rare)
Misdirection
Misdirection 3BlueBlue (5)
Instant

You may exile a blue card from your hand rather than pay this spell's mana cost.

Change the target of target spell with a single target.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Mercadian Masques (Rare)
Mise
Mise Blue (1)
Instant

Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.

Unhinged (Uncommon)
Misers' Cage
Misers' Cage 3 (3)
Artifact

At the beginning of each opponent's upkeep, if that player has five or more cards in hand, Misers' Cage deals 2 damage to that player.

Mirage (Rare)
Misery Charm
Misery Charm Black (1)
Instant

Choose one —

• Destroy target Cleric.

• Return target Cleric card from your graveyard to your hand.

• Target player loses 2 life.

Onslaught (Common)
Misfortune
Misfortune 1BlackRedGreen (4)
Sorcery

An opponent chooses one —

• You put a +1/+1 counter on each creature you control and gain 4 life.

• You put a -1/-1 counter on each creature that player controls and Misfortune deals 4 damage to that player.

Alliances (Rare)
Misfortune's Gain
Misfortune's Gain 3White (4)
Sorcery

Destroy target creature. Its owner gains 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Common)
Misguided Rage
Misguided Rage 2Red (3)
Sorcery

Target player sacrifices a permanent of their choice.

Scourge (Common)
Mishra, Artificer Prodigy
Mishra, Artificer Prodigy 1BlueBlackRed (4)
Legendary Creature — Human Artificer (4/4)

Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.

Time Spiral (Rare)
Mishra's Bauble
Mishra's Bauble 0 (0)
Artifact

Tap, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Coldsnap (Uncommon)
Mishra's Factory
Mishra's Factory (0)
Land

Tap: Add Colorless.

1: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.

Tap: Target Assembly-Worker creature gets +1/+1 until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Antiquities (Uncommon)
Masters Edition (Uncommon)
Mishra's Groundbreaker
Mishra's Groundbreaker 4 (4)
Artifact

Tap, Sacrifice Mishra's Groundbreaker: Target land becomes a 3/3 artifact creature that's still a land. <I>(This effect lasts indefinitely.)</I>

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Mishra's Helix
Mishra's Helix 5 (5)
Artifact

Variable Colorless, Tap: Tap X target lands.

Urza's Saga (Rare)
Mishra's War Machine
Mishra's War Machine 7 (7)
Artifact Creature — Juggernaut (5/5)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

At the beginning of your upkeep, Mishra's War Machine deals 3 damage to you unless you discard a card. If Mishra's War Machine deals damage to you this way, tap it.

Antiquities (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Mishra's Workshop
Mishra's Workshop (0)
Land

Tap: Add ColorlessColorlessColorless. Spend this mana only to cast artifact spells.

Masters Edition IV (Rare)
Other Versions
Antiquities (Rare)
Misinformation
Misinformation Black (1)
Instant

Put up to three target cards from an opponent's graveyard on top of their library in any order.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Miss Demeanor
Miss Demeanor 3White (4)
Creature — Lady of Proper Etiquette (3/1)

Flying, first strike

At the beginning of each other player's upkeep, you may compliment that player on their game play. If you don't, sacrifice Miss Demeanor.

Unglued (Uncommon)
Misshapen Fiend
Misshapen Fiend 1Black (2)
Creature — Horror Mercenary (1/1)

Flying

Mercadian Masques (Common)
Misstep
Misstep 1Blue (2)
Sorcery

Creatures target player controls don't untap during that player's next untap step.

Mercadian Masques (Common)
Mist Dragon
Mist Dragon 4BlueBlue (6)
Creature — Dragon (4/4)

0: Mist Dragon gains flying. <I>(This effect lasts indefinitely.)</I>

0: Mist Dragon loses flying. <I>(This effect lasts indefinitely.)</I>

3BlueBlue: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

Mirage (Rare)
Mist Leopard
Mist Leopard 3Green (4)
Creature — Cat (3/2)

Shroud (This creature can't be the target of spells or abilities.)

Magic 2010 (Common)
Mist of Stagnation
Mist of Stagnation 3BlueBlue (5)
Enchantment

Permanents don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player chooses a permanent for each card in their graveyard, then untaps those permanents.

Judgment (Rare)
Mist Raven
Mist Raven 2BlueBlue (4)
Creature — Bird (2/2)

Flying

When Mist Raven enters, return target creature to its owner's hand.

Avacyn Restored (Common)
Mistbind Clique
Mistbind Clique 3Blue (4)
Creature — Faerie Wizard (4/4)

Flash

Flying

Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)

When a Faerie is championed with Mistbind Clique, tap all lands target player controls.

Lorwyn (Rare)
Mistblade Shinobi
Mistblade Shinobi 2Blue (3)
Creature — Human Ninja (1/1)

Ninjutsu Blue (Blue, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

Planechase 2012 Edition (Common)
Other Versions
Betrayers of Kamigawa (Common)
Mistcutter Hydra
Mistcutter Hydra Variable ColorlessGreen (1)
Creature — Hydra (0/0)

This spell can't be countered.

Haste, protection from blue

Mistcutter Hydra enters with X +1/+1 counters on it.

Theros (Rare)
Mistfolk
Mistfolk BlueBlue (2)
Creature — Illusion (1/2)

Blue: Counter target spell that targets Mistfolk.

Ice Age (Common)
Mistform Dreamer
Mistform Dreamer 2Blue (3)
Creature — Illusion (2/1)

Flying

1: Mistform Dreamer becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mask
Mistform Mask 1Blue (2)
Enchantment — Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mutant
Mistform Mutant 4BlueBlue (6)
Creature — Illusion Mutant (3/4)

1Blue: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Uncommon)
Mistform Seaswift
Mistform Seaswift 3Blue (4)
Creature — Illusion (3/1)

Flying

1: Mistform Seaswift becomes the creature type of your choice until end of turn.

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Common)
Mistform Shrieker
Mistform Shrieker 3BlueBlue (5)
Creature — Illusion (3/3)

Flying

1: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph 3BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Mistform Skyreaver
Mistform Skyreaver 5BlueBlue (7)
Creature — Illusion (6/6)

Flying

1: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Onslaught (Rare)
Mistform Sliver
Mistform Sliver 1Blue (2)
Creature — Illusion Sliver (1/1)

All Slivers have "1: This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Legions (Common)
Mistform Stalker
Mistform Stalker 1Blue (2)
Creature — Illusion (1/1)

1: Mistform Stalker becomes the creature type of your choice until end of turn.

2BlueBlue: Mistform Stalker gets +2/+2 and gains flying until end of turn.

Onslaught (Uncommon)
Mistform Ultimus
Mistform Ultimus 3Blue (4)
Legendary Creature — Illusion (3/3)

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

Time Spiral "Timeshifted" (Special)
Other Versions
Legions (Rare)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: Mistform Wakecaster becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mistform Wall
Mistform Wall 2Blue (3)
Creature — Illusion Wall (1/4)

Mistform Wall has defender as long as it's a Wall.

1: Mistform Wall becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Warchief
Mistform Warchief 2Blue (3)
Creature — Illusion (1/3)

Creature spells you cast that share a creature type with Mistform Warchief cost 1 less to cast.

Tap: Mistform Warchief becomes the creature type of your choice until end of turn.

Scourge (Uncommon)
Misthollow Griffin
Misthollow Griffin 2BlueBlue (4)
Creature — Griffin (3/3)

Flying

You may cast Misthollow Griffin from exile.

Avacyn Restored (Mythic Rare)
Mistmeadow Skulk
Mistmeadow Skulk 1White (2)
Creature — Kithkin Rogue (1/1)

Lifelink, protection from mana value 3 or greater

Shadowmoor (Uncommon)
Other Versions
Future Sight (Uncommon)
Mistmeadow Witch
Mistmeadow Witch 1White or Blue (2)
Creature — Kithkin Wizard (1/1)

2WhiteBlue: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander 2013 Edition (Uncommon)
Other Versions
Shadowmoor (Uncommon)
Duel Decks: Venser vs. Koth (Uncommon)
Mistmoon Griffin
Mistmoon Griffin 3White (4)
Creature — Griffin (2/2)

Flying

When Mistmoon Griffin dies, exile Mistmoon Griffin, then return the top creature card of your graveyard to the battlefield.

Weatherlight (Uncommon)
Mistral Charger
Mistral Charger 1White (2)
Creature — Pegasus (2/1)

Flying

Dissension (Uncommon)
Mistveil Plains
Mistveil Plains (0)
Land — Plains

(Tap: Add White.)

Mistveil Plains enters tapped.

White, Tap: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.

Shadowmoor (Uncommon)
Mistvein Borderpost
Mistvein Borderpost 1BlueBlack (3)
Artifact

You may pay 1 and return a basic land you control to its owner's hand rather than pay this spell's mana cost.

Mistvein Borderpost enters tapped.

Tap: Add Blue or Black.

Archenemy (Common)
Other Versions
Alara Reborn (Common)
Misty Rainforest
Misty Rainforest (0)
Land

Tap, Pay 1 life, Sacrifice Misty Rainforest: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Zendikar (Rare)
Mitotic Manipulation
Mitotic Manipulation 1BlueBlue (3)
Sorcery

Look at the top seven cards of your library. You may put one of those cards onto the battlefield if it has the same name as a permanent. Put the rest on the bottom of your library in any order.

Mirrodin Besieged (Rare)
Mitotic Slime
Mitotic Slime 4Green (5)
Creature — Ooze (4/4)

When Mitotic Slime dies, create two 2/2 green Ooze creature tokens. They have "When this creature dies, create two 1/1 green Ooze creature tokens."

Planechase 2012 Edition (Rare)
Other Versions
Magic 2011 (Rare)
Mizzium Mortars
Mizzium Mortars 1Red (2)
Sorcery

Mizzium Mortars deals 4 damage to target creature you don't control.

Overload 3RedRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Rare)
Mizzium Skin
Mizzium Skin Blue (1)
Instant

Target creature you control gets +0/+1 and gains hexproof until end of turn.

Overload 1Blue (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Return to Ravnica (Common)
Mizzium Transreliquat
Mizzium Transreliquat 3 (3)
Artifact

3: Mizzium Transreliquat becomes a copy of target artifact until end of turn.

1BlueRed: Mizzium Transreliquat becomes a copy of target artifact, except it has this ability.

Guildpact (Rare)
Mnemonic Nexus
Mnemonic Nexus 3Blue (4)
Instant

Each player shuffles their graveyard into their library.

Ravnica: City of Guilds (Uncommon)
Mnemonic Sliver
Mnemonic Sliver 2Blue (3)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: Draw a card."

Tempest (Uncommon)
Mnemonic Wall
Mnemonic Wall 4Blue (5)
Creature — Wall (0/4)

Defender

When Mnemonic Wall enters, you may return target instant or sorcery card from your graveyard to your hand.

Commander 2013 Edition (Common)
Other Versions
Rise of the Eldrazi (Common)
Theros (Common)
Moan of the Unhallowed
Moan of the Unhallowed 2BlackBlack (4)
Sorcery

Create two 2/2 black Zombie creature tokens.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Moaning Spirit
Moaning Spirit 2Black (3)
Creature — Spirit (2/1)

Flying

Portal Second Age (Common)
Moat
Moat 2WhiteWhite (4)
Enchantment

Creatures without flying can't attack.

Masters Edition (Rare)
Other Versions
Legends (Rare)
Mob Justice
Mob Justice 1Red (2)
Sorcery

Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

Stronghold (Common)
Mob Mentality
Mob Mentality Red (1)
Enchantment — Aura

Enchant creature

Enchanted creature has trample.

Whenever all non-Wall creatures you control attack, enchanted creature gets +X/+0 until end of turn, where X is the number of attacking creatures.

Visions (Uncommon)
Mobile Fort
Mobile Fort 4 (4)
Artifact Creature — Wall (0/6)

Defender (This creature can't attack.)

3: Mobile Fort gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.

Urza's Saga (Uncommon)
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