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Raven's Crime
Raven's Crime Black (1)
Sorcery

Target player discards a card.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Modern Masters (Common)
Other Versions
Eventide (Common)
Raven's Run Dragoon
Raven's Run Dragoon 2Green or WhiteGreen or White (4)
Creature — Elf Knight (3/3)

Raven's Run Dragoon can't be blocked by black creatures.

Shadowmoor (Common)
Raving Oni-Slave
Raving Oni-Slave 1Black (2)
Creature — Ogre Warrior (3/3)

When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon.

Saviors of Kamigawa (Common)
Ray of Command
Ray of Command 3Blue (4)
Instant

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Mirage (Common)
Battle Royale Box Set (Common)
Masters Edition II (Uncommon)
Magic: The Gathering-Commander (Common)
Ray of Dissolution
Ray of Dissolution 2White (3)
Instant

Destroy target enchantment. You gain 3 life.

Theros (Common)
Ray of Distortion
Ray of Distortion 3White (4)
Instant

Destroy target artifact or enchantment.

Flashback 4WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Ray of Erasure
Ray of Erasure Blue (1)
Instant

Target player mills a card.

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Common)
Ray of Revelation
Ray of Revelation 1White (2)
Instant

Destroy target enchantment.

Flashback Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Other Versions
Judgment (Common)
Rayne, Academy Chancellor
Rayne, Academy Chancellor 2Blue (3)
Legendary Creature — Human Wizard (1/1)

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. You may draw an additional card if Rayne, Academy Chancellor is enchanted.

Urza's Destiny (Rare)
Raze
Raze Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a land.

Destroy target land.

Urza's Saga (Common)
Razia, Boros Archangel
Razia, Boros Archangel 4RedRedWhiteWhite (8)
Legendary Creature — Angel (6/3)

Flying, vigilance, haste

Tap: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.

Planechase (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Razia's Purification
Razia's Purification 4RedWhite (6)
Sorcery

Each player chooses three permanents they control, then sacrifices the rest.

Ravnica: City of Guilds (Rare)
Razing Snidd
Razing Snidd 4BlackRed (6)
Creature — Beast (3/3)

When Razing Snidd enters, return a black or red creature you control to its owner's hand.

When Razing Snidd enters, each player sacrifices a land of their choice.

Planeshift (Uncommon)
Razor Barrier
Razor Barrier 1White (2)
Instant

Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Mirrodin (Common)
Razor Boomerang
Razor Boomerang 3 (3)
Artifact — Equipment

Equipped creature has "Tap, Unattach Razor Boomerang: It deals 1 damage to any target. Return Razor Boomerang to its owner's hand."

Equip 2

Worldwake (Uncommon)
Razor Golem
Razor Golem 6 (6)
Artifact Creature — Golem (3/4)

Affinity for Plains (This spell costs 1 less to cast for each Plains you control.)

Vigilance

Darksteel (Common)
Razor Hippogriff
Razor Hippogriff 3WhiteWhite (5)
Creature — Hippogriff (3/3)

Flying

When Razor Hippogriff enters, return target artifact card from your graveyard to your hand. You gain life equal to that card's mana value.

Commander 2013 Edition (Uncommon)
Other Versions
Scars of Mirrodin (Uncommon)
Razor Pendulum
Razor Pendulum 4 (4)
Artifact

At the beginning of each player's end step, if that player has 5 or less life, Razor Pendulum deals 2 damage to that player.

Mirage (Rare)
Razor Swine
Razor Swine 2Red (3)
Creature — Phyrexian Boar (2/1)

First strike

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

New Phyrexia (Common)
Razorclaw Bear
Razorclaw Bear 2GreenGreen (4)
Creature — Bear (3/3)

Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.

Portal Second Age (Rare)
Razorfield Rhino
Razorfield Rhino 6 (6)
Artifact Creature — Rhino (4/4)

Metalcraft — Razorfield Rhino gets +2/+2 as long as you control three or more artifacts.

Mirrodin Besieged (Common)
Razorfield Thresher
Razorfield Thresher 7 (7)
Artifact Creature — Construct (6/4)

Scars of Mirrodin (Common)
Razorfin Abolisher
Razorfin Abolisher 2Blue (3)
Creature — Merfolk Wizard (2/2)

1Blue, Tap: Return target creature with a counter on it to its owner's hand.

Eventide (Uncommon)
Razorfin Hunter
Razorfin Hunter BlueRed (2)
Creature — Merfolk Goblin (1/1)

Tap: Razorfin Hunter deals 1 damage to any target.

Apocalypse (Common)
Razorfoot Griffin
Razorfoot Griffin 3White (4)
Creature — Griffin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

First strike (This creature deals combat damage before creatures without first strike.)

Magic 2010 (Common)
Other Versions
Seventh Edition (Common)
Eighth Edition (Common)
Invasion (Common)
Razorgrass Screen
Razorgrass Screen 1 (1)
Artifact Creature — Wall (2/1)

Defender (This creature can't attack.)

Razorgrass Screen blocks each combat if able.

Fifth Dawn (Common)
Razorjaw Oni
Razorjaw Oni 3Black (4)
Creature — Demon Spirit (4/5)

Black creatures can't block.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Razormane Masticore
Razormane Masticore 5 (5)
Artifact Creature — Masticore (5/5)

First strike (This creature deals combat damage before creatures without first strike.)

At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.

At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.

Duel Decks: Elspeth vs. Tezzeret (Rare)
Other Versions
Fifth Dawn (Rare)
Tenth Edition (Rare)
Razortip Whip
Razortip Whip 2 (2)
Artifact

1, Tap: Razortip Whip deals 1 damage to target opponent or planeswalker.

Gatecrash (Common)
Razortooth Rats
Razortooth Rats 2Black (3)
Creature — Rat (2/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Weatherlight (Common)
Other Versions
Classic Sixth Edition (Common)
Seventh Edition (Common)
Ninth Edition (Common)
Razorverge Thicket
Razorverge Thicket (0)
Land

Razorverge Thicket enters tapped unless you control two or fewer other lands.

Tap: Add Green or White.

Scars of Mirrodin (Rare)
Reach of Branches
Reach of Branches 4Green (5)
Kindred Instant — Treefolk

Create a 2/5 green Treefolk Shaman creature token.

Whenever a Forest you control enters, you may return Reach of Branches from your graveyard to your hand.

Modern Masters (Uncommon)
Other Versions
Morningtide (Rare)
Reach Through Mists
Reach Through Mists Blue (1)
Instant — Arcane

Draw a card.

Modern Masters (Common)
Other Versions
Champions of Kamigawa (Common)
Read the Bones
Read the Bones 2Black (3)
Sorcery

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Theros (Common)
Read the Runes
Read the Runes Variable ColorlessBlue (1)
Instant

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Onslaught (Rare)
Ready // Willing (Ready)
Ready // Willing (Ready) 1GreenWhite (3)
Instant

Creatures you control gain indestructible until end of turn. Untap each creature you control.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Illusion // Reality (Reality)
Illusion // Reality (Reality) 2Green (3)
Instant

Destroy target artifact.

Apocalypse (Uncommon)
Reality Acid
Reality Acid 2Blue (3)
Enchantment — Aura

Enchant permanent

Vanishing 3 (This Aura enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Reality Acid leaves the battlefield, enchanted permanent's controller sacrifices it.

Planar Chaos (Common)
Reality Anchor
Reality Anchor 1Green (2)
Instant

Target creature loses shadow until end of turn.

Draw a card.

Tempest (Common)
Reality Ripple
Reality Ripple 1Blue (2)
Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Mirage (Common)
Reality Spasm
Reality Spasm Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Tap X target permanents.

• Untap X target permanents.

Rise of the Eldrazi (Uncommon)
Reality Strobe
Reality Strobe 4BlueBlue (6)
Sorcery

Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.

Suspend 3—2Blue (Rather than cast this card from your hand, you may pay 2Blue and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Future Sight (Uncommon)
Reality Twist
Reality Twist BlueBlueBlue (3)
Enchantment

Cumulative upkeep 1BlueBlue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce Red, Swamps produce Green, Mountains produce White, and Forests produce Black instead of any other type.

Ice Age (Rare)
Realm Razer
Realm Razer 3RedGreenWhite (6)
Creature — Beast (4/2)

When Realm Razer enters, exile all lands.

When Realm Razer leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.

Shards of Alara (Rare)
Realm Seekers
Realm Seekers 4GreenGreen (6)
Creature — Elf Scout (0/0)

Realm Seekers enters with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

2Green, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Magic: The Gathering—Conspiracy (Rare)
Realms Uncharted
Realms Uncharted 2Green (3)
Instant

Search your library for up to four land cards with different names and reveal them. An opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.

Rise of the Eldrazi (Rare)
Realmwright
Realmwright Blue (1)
Creature — Vedalken Wizard (1/1)

As Realmwright enters, choose a basic land type.

Lands you control are the chosen type in addition to their other types.

Gatecrash (Rare)
Reanimate
Reanimate Black (1)
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Premium Deck Series: Graveborn (Uncommon)
Other Versions
Tempest (Uncommon)
Battle Royale Box Set (Uncommon)
Archenemy (Uncommon)
Reap
Reap 1Green (2)
Instant

Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.

Tempest (Uncommon)
Reap and Sow
Reap and Sow 3Green (4)
Sorcery

Choose one —

• Destroy target land.

• Search your library for a land card, put that card onto the battlefield, then shuffle.

Entwine 1Green (Choose both if you pay the entwine cost.)

Darksteel (Common)
Reap Intellect
Reap Intellect Variable Colorless2BlueBlack (4)
Sorcery

Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

Dragon's Maze (Mythic Rare)
Reap the Seagraf
Reap the Seagraf 2Black (3)
Sorcery

Create a 2/2 black Zombie creature token.

Flashback 4Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Common)
Reap What Is Sown
Reap What Is Sown 1GreenWhite (3)
Instant

Put a +1/+1 counter on each of up to three target creatures.

Born of the Gods (Uncommon)
Reaper from the Abyss
Reaper from the Abyss 3BlackBlackBlack (6)
Creature — Demon (6/6)

Flying

Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.

Innistrad (Mythic Rare)
Reaper King
Reaper King Two or WhiteTwo or BlueTwo or BlackTwo or RedTwo or Green (10)
Legendary Artifact Creature — Scarecrow (6/6)

(Two or White can be paid with any two mana or with White. This card's mana value is 10.)

Other Scarecrow creatures you control get +1/+1.

Whenever another Scarecrow you control enters, destroy target permanent.

Shadowmoor (Rare)
Reaper of Sheoldred
Reaper of Sheoldred 4Black (5)
Creature — Phyrexian Horror (2/5)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.

New Phyrexia (Uncommon)
Reaper of the Wilds
Reaper of the Wilds 2BlackGreen (4)
Creature — Gorgon (4/5)

Whenever another creature dies, scry 1.

Black: Reaper of the Wilds gains deathtouch until end of turn.

1Green: Reaper of the Wilds gains hexproof until end of turn.

Duel Decks: Jace vs. Vraska (Rare)
Other Versions
Theros (Rare)
Reaping the Graves
Reaping the Graves 2Black (3)
Instant

Return target creature card from your graveyard to your hand.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Scourge (Common)
Reaping the Rewards
Reaping the Rewards White (1)
Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

You gain 2 life.

Exodus (Common)
Reassembling Skeleton
Reassembling Skeleton 1Black (2)
Creature — Skeleton Warrior (1/1)

1Black: Return this card from your graveyard to the battlefield tapped.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Archenemy (Uncommon)
Magic 2011 (Uncommon)
Magic 2012 (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Rebel Informer
Rebel Informer 2Black (3)
Creature — Human Mercenary Rebel (1/2)

Rebel Informer can't be the target of white spells or abilities from white sources.

3: Put target nontoken Rebel on the bottom of its owner's library.

Prophecy (Rare)
Rebellion of the Flamekin
Rebellion of the Flamekin 3Red (4)
Kindred Enchantment — Elemental

Whenever you clash, you may pay 1. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Rebirth
Rebirth 3GreenGreenGreen (6)
Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante.

Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Reborn Hero
Reborn Hero 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay WhiteWhite. If you do, return Reborn Hero to the battlefield under your control."

Torment (Rare)
Reborn Hope
Reborn Hope GreenWhite (2)
Sorcery

Return target multicolored card from your graveyard to your hand.

Alara Reborn (Uncommon)
Rebound
Rebound 1Blue (2)
Instant

Change the target of target spell that targets only a player. The new target must be a player.

Stronghold (Uncommon)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Planar Chaos (Uncommon)
Rebuild
Rebuild 2Blue (3)
Instant

Return all artifacts to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Uncommon)
Rebuke
Rebuke 2White (3)
Instant

Destroy target attacking creature.

Innistrad (Common)
Rebuking Ceremony
Rebuking Ceremony 3GreenGreen (5)
Sorcery

Put two target artifacts on top of their owners' libraries.

Darksteel (Rare)
Recall
Recall Variable ColorlessVariable ColorlessBlue (1)
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Legends (Rare)
Chronicles (Uncommon)
Recantation
Recantation 3BlueBlue (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Recantation.

Blue, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

Urza's Saga (Rare)
Reciprocate
Reciprocate White (1)
Instant

Exile target creature that dealt damage to you this turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Reckless Abandon
Reckless Abandon Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Reckless Abandon deals 4 damage to any target.

Urza's Destiny (Common)
Reckless Assault
Reckless Assault 2BlackRed (4)
Enchantment

1, Pay 2 life: Reckless Assault deals 1 damage to any target.

Invasion (Rare)
Reckless Brute
Reckless Brute 2Red (3)
Creature — Ogre Warrior (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Reckless Brute attacks each combat if able.

Magic 2013 (Common)
Reckless Charge
Reckless Charge Red (1)
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Planechase (Common)
Other Versions
Odyssey (Common)
Reckless Embermage
Reckless Embermage 3Red (4)
Creature — Human Wizard (2/2)

1Red: Reckless Embermage deals 1 damage to any target and 1 damage to itself.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Reckless Ogre
Reckless Ogre 3Red (4)
Creature — Ogre (3/2)

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

Exodus (Common)
Reckless One
Reckless One 3Red (4)
Creature — Goblin Avatar (*/*)

Haste

Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

Duel Decks: Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Reckless Reveler
Reckless Reveler 1Red (2)
Creature — Satyr (2/1)

Red, Sacrifice Reckless Reveler: Destroy target artifact.

Born of the Gods (Common)
Reckless Scholar
Reckless Scholar 2Blue (3)
Creature — Human Wizard (2/1)

Tap: Target player draws a card, then discards a card.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Zendikar (Common)
Reckless Spite
Reckless Spite 1BlackBlack (3)
Instant

Destroy two target nonblack creatures. You lose 5 life.

Magic: The Gathering—Conspiracy (Uncommon)
Other Versions
Tempest (Uncommon)
Invasion (Uncommon)
Commander 2013 Edition (Uncommon)
Reckless Waif
Reckless Waif Red (1)
Creature — Human Rogue Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Innistrad (Uncommon)
Reckless Wurm
Reckless Wurm 3RedRed (5)
Creature — Wurm (4/4)

Trample

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Planar Chaos (Uncommon)
Reclaim
Reclaim Green (1)
Instant

Put target card from your graveyard on top of your library.

Magic 2012 (Common)
Other Versions
Seventh Edition (Common)
Ninth Edition (Common)
Exodus (Common)
Reclamation
Reclamation 2GreenWhite (4)
Enchantment

Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)

Ice Age (Rare)
Reclusive Wight
Reclusive Wight 3Black (4)
Creature — Zombie Minion (4/4)

At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.

Urza's Saga (Uncommon)
Recoil
Recoil 1BlueBlack (3)
Instant

Return target permanent to its owner's hand. Then that player discards a card.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Invasion (Common)
Recollect
Recollect 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Tenth Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Reconnaissance
Reconnaissance White (1)
Enchantment

0: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Exodus (Uncommon)
Reconstruction
Reconstruction Blue (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Masters Edition IV (Common)
Other Versions
Revised Edition (Common)
Antiquities (Common)
Recoup
Recoup 1Red (2)
Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Odyssey (Uncommon)
Recover
Recover 2Black (3)
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

Tenth Edition (Common)
Other Versions
Invasion (Common)
Recross the Paths
Recross the Paths 2Green (3)
Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Recumbent Bliss
Recumbent Bliss 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Eventide (Common)
Recuperate
Recuperate 3White (4)
Instant

Choose one —

• You gain 6 life.

• Prevent the next 6 damage that would be dealt to target creature this turn.

Scourge (Common)
Recurring Insight
Recurring Insight 4BlueBlue (6)
Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
Recurring Nightmare
Recurring Nightmare 2Black (3)
Enchantment

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Exodus (Rare)
Recycle
Recycle 4GreenGreen (6)
Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Tempest (Rare)
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