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Repopulate
Repopulate 1Green (2)
Instant

Shuffle all creature cards from target player's graveyard into that player's library.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Legacy (Common)
Reprisal
Reprisal 1White (2)
Instant

Destroy target creature with power 4 or greater. It can't be regenerated.

Journey into Nyx (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Alliances (Common)
Masters Edition II (Common)
Duel Decks: Knights vs. Dragons (Uncommon)
Reprocess
Reprocess 2BlackBlack (4)
Sorcery

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Urza's Saga (Rare)
Other Versions
Seventh Edition (Rare)
Repulse
Repulse 2Blue (3)
Instant

Return target creature to its owner's hand.

Draw a card.

Magic: The Gathering-Commander (Common)
Other Versions
Invasion (Common)
Duel Decks: Jace vs. Chandra (Common)
Requiem Angel
Requiem Angel 5White (6)
Creature — Angel (5/5)

Flying

Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

Dark Ascension (Rare)
Reroute
Reroute 1Red (2)
Instant

Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)

Draw a card.

Ravnica: City of Guilds (Uncommon)
Rescind
Rescind 1BlueBlue (3)
Instant

Return target permanent to its owner's hand.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Common)
Rescue
Rescue Blue (1)
Instant

Return target permanent you control to its owner's hand.

Urza's Destiny (Common)
Rescue from the Underworld
Rescue from the Underworld 4Black (5)
Instant

As an additional cost to cast this spell, sacrifice a creature.

Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Theros (Uncommon)
Research // Development (Research)
Research // Development (Research) GreenBlue (2)
Instant

Shuffle up to four cards you own from outside the game into your library.

Dissension (Rare)
Research the Deep
Research the Deep 1Blue (2)
Sorcery

Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reset
Reset BlueBlue (2)
Instant

Cast this spell only during an opponent's turn after their upkeep step.

Untap all lands you control.

Masters Edition III (Rare)
Other Versions
Legends (Uncommon)
Reshape
Reshape Variable ColorlessBlueBlue (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

Darksteel (Rare)
Resilient Wanderer
Resilient Wanderer 2WhiteWhite (4)
Creature — Human Nomad (2/3)

First strike

Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

Odyssey (Uncommon)
Resistance Fighter
Resistance Fighter White (1)
Creature — Human Soldier (1/1)

Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.

Visions (Common)
Other Versions
Classic Sixth Edition (Common)
Resize
Resize 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Recover 1Green (When a creature is put into your graveyard from the battlefield, you may pay 1Green. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Uncommon)
Resounding Roar
Resounding Roar 1Green (2)
Instant

Target creature gets +3/+3 until end of turn.

Cycling 5RedGreenWhite (5RedGreenWhite, Discard this card: Draw a card.)

When you cycle Resounding Roar, target creature gets +6/+6 until end of turn.

Shards of Alara (Common)
Resounding Scream
Resounding Scream 2Black (3)
Sorcery

Target player discards a card at random.

Cycling 5BlueBlackRed (5BlueBlackRed, Discard this card: Draw a card.)

When you cycle Resounding Scream, target player discards two cards at random.

Shards of Alara (Common)
Resounding Silence
Resounding Silence 3White (4)
Instant

Exile target attacking creature.

Cycling 5GreenWhiteBlue (5GreenWhiteBlue, Discard this card: Draw a card.)

When you cycle Resounding Silence, exile up to two target attacking creatures.

Shards of Alara (Common)
Resounding Thunder
Resounding Thunder 2Red (3)
Instant

Resounding Thunder deals 3 damage to any target.

Cycling 5BlackRedGreen (5BlackRedGreen, Discard this card: Draw a card.)

When you cycle Resounding Thunder, it deals 6 damage to any target.

Shards of Alara (Common)
Resounding Wave
Resounding Wave 2Blue (3)
Instant

Return target permanent to its owner's hand.

Cycling 5WhiteBlueBlack (5WhiteBlueBlack, Discard this card: Draw a card.)

When you cycle Resounding Wave, return two target permanents to their owners' hands.

Shards of Alara (Common)
Respite
Respite 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Tempest (Common)
Resplendent Mentor
Resplendent Mentor 4White (5)
Creature — Kithkin Cleric (2/2)

White creatures you control have "Tap: You gain 1 life."

Shadowmoor (Uncommon)
Rest for the Weary
Rest for the Weary 1White (2)
Instant

Target player gains 4 life.

Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.

Worldwake (Common)
Rest in Peace
Rest in Peace 1White (2)
Enchantment

When Rest in Peace enters, exile all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Return to Ravnica (Rare)
Restless Apparition
Restless Apparition White or BlackWhite or BlackWhite or Black (3)
Creature — Spirit (2/2)

White or BlackWhite or BlackWhite or Black: Restless Apparition gets +3/+3 until end of turn.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Eventide (Uncommon)
Restless Bones
Restless Bones 2Black (3)
Creature — Skeleton (1/1)

3Black, Tap: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

1Black: Regenerate Restless Bones.

Guildpact (Common)
Restless Dead
Restless Dead 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Restless Dead.

Mirage (Common)
Restless Dreams
Restless Dreams Black (1)
Sorcery

As an additional cost to cast this spell, discard X cards.

Return X target creature cards from your graveyard to your hand.

Torment (Common)
Restock
Restock 3GreenGreen (5)
Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

Invasion (Rare)
Restoration Angel
Restoration Angel 3White (4)
Creature — Angel (3/4)

Flash

Flying

When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Avacyn Restored (Rare)
Restore
Restore 1Green (2)
Sorcery

Put target land card from a graveyard onto the battlefield under your control.

Commander 2013 Edition (Uncommon)
Restore Balance
Restore Balance (0)
Sorcery

Suspend 6—White

Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players sacrifice creatures and discard cards the same way.

Time Spiral (Rare)
Restore the Peace
Restore the Peace 1WhiteBlue (3)
Instant

Return each creature that dealt damage this turn to its owner's hand.

Dragon's Maze (Uncommon)
Restrain
Restrain 2White (3)
Instant

Prevent all combat damage that would be dealt by target attacking creature this turn.

Draw a card.

Invasion (Common)
Resurrection
Resurrection 2WhiteWhite (4)
Sorcery

Return target creature card from your graveyard to the battlefield.

Time Spiral "Timeshifted" (Special)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Resuscitate
Resuscitate 1Green (2)
Instant

Until end of turn, creatures you control gain "1: Regenerate this creature."

Exodus (Uncommon)
Retaliate
Retaliate 2WhiteWhite (4)
Instant

Destroy all creatures that dealt damage to you this turn.

Fifth Dawn (Rare)
Retaliation
Retaliation 2Green (3)
Enchantment

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Urza's Saga (Uncommon)
Retaliator Griffin
Retaliator Griffin 1RedGreenWhite (4)
Creature — Griffin (2/2)

Flying

Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on Retaliator Griffin.

Alara Reborn (Rare)
Retether
Retether 3White (4)
Sorcery

Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.)

Planar Chaos (Rare)
Rethink
Rethink 2Blue (3)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is its mana value.

Prophecy (Common)
Retraced Image
Retraced Image Blue (1)
Sorcery

Reveal a card in your hand, then put that card onto the battlefield if it has the same name as a permanent.

Torment (Rare)
Retract
Retract Blue (1)
Instant

Return all artifacts you control to their owner's hand.

Darksteel (Rare)
Retraction Helix
Retraction Helix Blue (1)
Instant

Until end of turn, target creature gains "Tap: Return target nonland permanent to its owner's hand."

Born of the Gods (Common)
Retribution
Retribution 2RedRed (4)
Sorcery

Choose two target creatures controlled by the same opponent. That player chooses and sacrifices one of those creatures. Put a -1/-1 counter on the other.

Masters Edition II (Uncommon)
Other Versions
Homelands (Uncommon)
Retribution of the Meek
Retribution of the Meek 2White (3)
Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

Visions (Rare)
Retromancer
Retromancer 2RedRed (4)
Creature — Lizard Shaman (3/3)

Whenever Retromancer becomes the target of a spell or ability, Retromancer deals 3 damage to that spell or ability's controller.

Urza's Saga (Common)
Return of the Nightstalkers
Return of the Nightstalkers 5BlackBlack (7)
Sorcery

Return all Nightstalker permanent cards from your graveyard to the battlefield. Then destroy all Swamps you control.

Portal Second Age (Rare)
Return to Battle
Return to Battle Black (1)
Sorcery

Return target creature card from your graveyard to your hand.

Portal Three Kingdoms (Common)
Return to Dust
Return to Dust 2WhiteWhite (4)
Instant

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Magic: The Gathering-Commander (Uncommon)
Other Versions
Time Spiral (Uncommon)
Returned Centaur
Returned Centaur 3Black (4)
Creature — Zombie Centaur (2/4)

When Returned Centaur enters, target player mills four cards.

Theros (Common)
Returned Phalanx
Returned Phalanx 1Black (2)
Creature — Zombie Soldier (3/3)

Defender

1Blue: Returned Phalanx can attack this turn as though it didn't have defender.

Theros (Common)
Returned Reveler
Returned Reveler 1Black (2)
Creature — Zombie Satyr (1/3)

When Returned Reveler dies, each player mills three cards.

Journey into Nyx (Common)
Reveillark
Reveillark 4White (5)
Creature — Elemental (4/3)

Flying

When Reveillark leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.

Evoke 5White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Modern Masters (Rare)
Other Versions
Morningtide (Rare)
Reveille Squad
Reveille Squad 2WhiteWhite (4)
Creature — Human Rebel (3/3)

Whenever one or more creatures attack you, if Reveille Squad is untapped, you may untap all creatures you control.

Prophecy (Uncommon)
Reveka, Wizard Savant
Reveka, Wizard Savant 2BlueBlue (4)
Legendary Creature — Dwarf Wizard (0/1)

Tap: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Revel of the Fallen God
Revel of the Fallen God 3RedRedGreenGreen (7)
Sorcery

Create four 2/2 red and green Satyr creature tokens with haste.

Journey into Nyx (Rare)
Revelation
Revelation Green (1)
World Enchantment

Players play with their hands revealed.

Chronicles (Rare)
Other Versions
Legends (Rare)
Revelsong Horn
Revelsong Horn 2 (2)
Artifact

1, Tap, Tap an untapped creature you control: Target creature gets +1/+1 until end of turn.

Shadowmoor (Uncommon)
Revenant
Revenant 4Black (5)
Creature — Spirit (*/*)

Flying

Revenant's power and toughness are each equal to the number of creature cards in your graveyard.

Promo set for Gatherer (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Revenant Patriarch
Revenant Patriarch 4Black (5)
Creature — Spirit (4/3)

When Revenant Patriarch enters, if White was spent to cast it, target player skips their next combat phase.

Revenant Patriarch can't block.

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Guildpact (Uncommon)
Revenge of the Hunted
Revenge of the Hunted 4GreenGreen (6)
Sorcery

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so.

Miracle Green (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Avacyn Restored (Rare)
Reverberate
Reverberate RedRed (2)
Instant

Copy target instant or sorcery spell. You may choose new targets for the copy.

Magic 2013 (Rare)
Other Versions
Magic 2011 (Rare)
Premium Deck Series: Fire and Lightning (Rare)
Magic 2012 (Rare)
Reverberation
Reverberation 2BlueBlue (4)
Instant

All damage that would be dealt this turn by target sorcery spell is dealt to that spell's controller instead.

Legends (Rare)
Revered Dead
Revered Dead 1White (2)
Creature — Spirit Soldier (1/1)

White: Regenerate Revered Dead.

Planar Chaos (Common)
Revered Elder
Revered Elder 2White (3)
Creature — Human Cleric (1/2)

1: Prevent the next 1 damage that would be dealt to Revered Elder this turn.

Mercadian Masques (Common)
Revered Unicorn
Revered Unicorn 1White (2)
Creature — Unicorn (2/3)

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Revered Unicorn leaves the battlefield, you gain life equal to the number of age counters on it.

Weatherlight (Uncommon)
Reverence
Reverence 2WhiteWhite (4)
Enchantment

Creatures with power 2 or less can't attack you.

Saviors of Kamigawa (Rare)
Reverent Hunter
Reverent Hunter 2Green (3)
Creature — Human Archer (1/1)

When Reverent Hunter enters, put a number of +1/+1 counters on it equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Theros (Rare)
Reverent Mantra
Reverent Mantra 3White (4)
Instant

You may exile a white card from your hand rather than pay this spell's mana cost.

Choose a color. All creatures gain protection from the chosen color until end of turn.

Mercadian Masques (Rare)
Reverent Silence
Reverent Silence 3Green (4)
Sorcery

If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.

Destroy all enchantments.

Nemesis (Common)
Reversal of Fortune
Reversal of Fortune 4RedRed (6)
Sorcery

Target opponent reveals their hand. You may copy an instant or sorcery card in it. If you do, you may cast the copy without paying its mana cost.

Fifth Dawn (Rare)
Reverse Damage
Reverse Damage 1WhiteWhite (3)
Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Ninth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Reverse Polarity
Reverse Polarity WhiteWhite (2)
Instant

You gain X life, where X is twice the damage dealt to you so far this turn by artifacts.

Antiquities (Common)
Other Versions
Revised Edition (Uncommon)
Reverse the Sands
Reverse the Sands 6WhiteWhite (8)
Sorcery

Redistribute any number of players' life totals. (Each of those players gets one life total back.)

Champions of Kamigawa (Rare)
Revive
Revive 1Green (2)
Sorcery

Return target green card from your graveyard to your hand.

Magic 2013 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Mercadian Masques (Uncommon)
Revive the Fallen
Revive the Fallen 1Black (2)
Sorcery

Return target creature card from a graveyard to its owner's hand. Clash with an opponent. If you win, return Revive the Fallen to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Reviving Dose
Reviving Dose 2White (3)
Instant

You gain 3 life.

Draw a card.

Tenth Edition (Common)
Other Versions
Invasion (Common)
Reviving Melody
Reviving Melody 2Green (3)
Sorcery

Choose one or both —

• Return target creature card from your graveyard to your hand.

• Return target enchantment card from your graveyard to your hand.

Journey into Nyx (Uncommon)
Reviving Vapors
Reviving Vapors 2WhiteBlue (4)
Instant

Reveal the top three cards of your library and put one of them into your hand. You gain life equal to that card's mana value. Put all other cards revealed this way into your graveyard.

Invasion (Uncommon)
Revoke Existence
Revoke Existence 1White (2)
Sorcery

Exile target artifact or enchantment.

Born of the Gods (Common)
Other Versions
Scars of Mirrodin (Common)
Duel Decks: Venser vs. Koth (Common)
Reward the Faithful
Reward the Faithful White (1)
Instant

Any number of target players each gain life equal to the highest mana value among permanents you control.

Scourge (Uncommon)
Rewards of Diversity
Rewards of Diversity 2White (3)
Enchantment

Whenever an opponent casts a multicolored spell, you gain 4 life.

Invasion (Uncommon)
Reweave
Reweave 5Blue (6)
Instant — Arcane

Target permanent's controller sacrifices it. If the player does, they reveal cards from the top of their library until they reveal a permanent card that shares a card type with the sacrificed permanent, put that card onto the battlefield, then shuffle.

Splice onto Arcane 2BlueBlue (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Champions of Kamigawa (Rare)
Rewind
Rewind 2BlueBlue (4)
Instant

Counter target spell. Untap up to four lands.

Magic 2013 (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Urza's Saga (Common)
Reya Dawnbringer
Reya Dawnbringer 6WhiteWhiteWhite (9)
Legendary Creature — Angel (4/6)

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Magic: The Gathering—Conspiracy (Rare)
Other Versions
Invasion (Rare)
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Rhox
Rhox 4GreenGreen (6)
Creature — Rhino Beast (5/5)

You may have Rhox assign its combat damage as though it weren't blocked.

2Green: Regenerate Rhox. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Tenth Edition (Rare)
Other Versions
Eighth Edition (Rare)
Nemesis (Rare)
Rhox Bodyguard
Rhox Bodyguard 3GreenWhite (5)
Creature — Rhino Monk Soldier (2/3)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

When Rhox Bodyguard enters, you gain 3 life.

Conflux (Common)
Rhox Brute
Rhox Brute 2RedGreen (4)
Creature — Rhino Warrior (4/4)

Alara Reborn (Common)
Rhox Charger
Rhox Charger 3Green (4)
Creature — Rhino Soldier (3/3)

Trample

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Shards of Alara (Uncommon)
Rhox Faithmender
Rhox Faithmender 3White (4)
Creature — Rhino Monk (1/5)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

If you would gain life, you gain twice that much life instead.

Magic 2013 (Rare)
Rhox Meditant
Rhox Meditant 3White (4)
Creature — Rhino Monk (2/4)

When Rhox Meditant enters, if you control a green permanent, draw a card.

Conflux (Common)
Rhox Pikemaster
Rhox Pikemaster 2WhiteWhite (4)
Creature — Rhino Soldier (3/3)

First strike (This creature deals combat damage before creatures without first strike.)

Other Soldier creatures you control have first strike.

Magic 2010 (Uncommon)
Rhox War Monk
Rhox War Monk GreenWhiteBlue (3)
Creature — Rhino Monk (3/4)

Lifelink

Shards of Alara (Uncommon)
Rhys the Exiled
Rhys the Exiled 2Green (3)
Legendary Creature — Elf Warrior (3/2)

Whenever Rhys the Exiled attacks, you gain 1 life for each Elf you control.

Black, Sacrifice an Elf: Regenerate Rhys the Exiled.

Morningtide (Rare)
Rhys the Redeemed
Rhys the Redeemed Green or White (1)
Legendary Creature — Elf Warrior (1/1)

2Green or White, Tap: Create a 1/1 green and white Elf Warrior creature token.

4Green or WhiteGreen or White, Tap: For each creature token you control, create a token that's a copy of that creature.

Shadowmoor (Rare)
Rhystic Cave
Rhystic Cave (0)
Land

Tap: Choose a color. Add one mana of that color unless any player pays 1. Activate only as an instant.

Prophecy (Uncommon)
Rhystic Circle
Rhystic Circle 2WhiteWhite (4)
Enchantment

1: Any player may pay 1. If no one does, the next time a source of your choice would deal damage to you this turn, prevent that damage.

Prophecy (Common)
Rhystic Deluge
Rhystic Deluge 2Blue (3)
Enchantment

Blue: Tap target creature unless its controller pays 1.

Prophecy (Common)
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