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Rite of Ruin
Rite of Ruin 5RedRed (7)
Sorcery

Choose an order for artifacts, creatures, and lands. Each player sacrifices one permanent of their choice of the first type, sacrifices two of their choice of the second type, then sacrifices three of their choice of the third type.

Avacyn Restored (Rare)
Rites of Flourishing
Rites of Flourishing 2Green (3)
Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Each player may play an additional land on each of their turns.

Magic 2012 (Rare)
Other Versions
Future Sight (Rare)
Rites of Initiation
Rites of Initiation Red (1)
Instant

Discard any number of cards at random. Creatures you control get +1/+0 until end of turn for each card discarded this way.

Odyssey (Common)
Rites of Reaping
Rites of Reaping 4BlackGreen (6)
Sorcery

Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.

Return to Ravnica (Uncommon)
Rites of Refusal
Rites of Refusal 1Blue (2)
Instant

Discard any number of cards. Counter target spell unless its controller pays 3 for each card discarded this way.

Odyssey (Common)
Rites of Spring
Rites of Spring 1Green (2)
Sorcery

Discard any number of cards. Search your library for up to that many basic land cards, reveal them, put them into your hand, then shuffle.

Odyssey (Common)
Rith, the Awakener
Rith, the Awakener 3RedGreenWhite (6)
Legendary Creature — Dragon (6/6)

Flying

Whenever Rith, the Awakener deals combat damage to a player, you may pay 2Green. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Duel Decks: Phyrexia vs. the Coalition (Rare)
Other Versions
Invasion (Rare)
From the Vault: Dragons (Rare)
Rith's Attendant
Rith's Attendant 5 (5)
Artifact Creature — Golem (3/3)

1, Sacrifice Rith's Attendant: Add RedGreenWhite.

Invasion (Uncommon)
Rith's Charm
Rith's Charm RedGreenWhite (3)
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Duel Decks: Phyrexia vs. the Coalition (Uncommon)
Other Versions
Planeshift (Uncommon)
Rith's Grove
Rith's Grove (0)
Land — Lair

When Rith's Grove enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.

Tap: Add Red, Green, or White.

Planeshift (Uncommon)
Ritual of Restoration
Ritual of Restoration White (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Darksteel (Common)
Ritual of Steel
Ritual of Steel 2White (3)
Enchantment — Aura

Enchant creature

When Ritual of Steel enters, draw a card at the beginning of the next turn's upkeep.

Enchanted creature gets +0/+2.

Mirage (Common)
Ritual of Subdual
Ritual of Subdual 4GreenGreen (6)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Ritual of the Machine
Ritual of the Machine 2BlackBlack (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Gain control of target nonartifact, nonblack creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Ritual of the Returned
Ritual of the Returned 3Black (4)
Instant

Exile target creature card from your graveyard. Create a black Zombie creature token. Its power is equal to that card's power and its toughness is equal to that card's toughness.

Journey into Nyx (Uncommon)
Rivalry
Rivalry 2Red (3)
Enchantment

At the beginning of each player's upkeep, if that player controls more lands than each other player, Rivalry deals 2 damage to them.

Urza's Legacy (Rare)
Rivals' Duel
Rivals' Duel 3Red (4)
Sorcery

Choose two target creatures that share no creature types. Those creatures fight each other. (Each deals damage equal to its power to the other.)

Planechase 2012 Edition (Uncommon)
Other Versions
Morningtide (Uncommon)
Riven Turnbull
Riven Turnbull 5BlueBlack (7)
Legendary Creature — Human Advisor (5/7)

Tap: Add Black.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
River Bear
River Bear 3Green (4)
Creature — Bear (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Portal Second Age (Uncommon)
Other Versions
Ninth Edition (Uncommon)
River Boa
River Boa 1Green (2)
Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Green: Regenerate River Boa.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Visions (Common)
Battle Royale Box Set (Uncommon)
Zendikar (Uncommon)
River Delta
River Delta (0)
Land

River Delta doesn't untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

Tap: Add Blue or Black. Put a depletion counter on River Delta.

Ice Age (Rare)
River Kaijin
River Kaijin 2Blue (3)
Creature — Spirit (1/4)

Champions of Kamigawa (Common)
River Kelpie
River Kelpie 3BlueBlue (5)
Creature — Beast (3/3)

Whenever River Kelpie or another permanent enters from a graveyard, draw a card.

Whenever a player casts a spell from a graveyard, draw a card.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Shadowmoor (Rare)
River Merfolk
River Merfolk BlueBlue (2)
Creature — Merfolk (2/1)

Blue: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)

Masters Edition (Common)
Other Versions
Fallen Empires (Rare)
River of Tears
River of Tears (0)
Land

Tap: Add Blue. If you played a land this turn, add Black instead.

Future Sight (Rare)
Riverfall Mimic
Riverfall Mimic 1Blue or Red (2)
Creature — Shapeshifter (2/1)

Whenever you cast a spell that's both blue and red, Riverfall Mimic has base power and toughness 3/3 until end of turn and can't be blocked this turn.

Eventide (Common)
River's Grasp
River's Grasp 3Blue or Black (4)
Sorcery

If Blue was spent to cast this spell, return up to one target creature to its owner's hand. If Black was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if BlueBlack was spent.)

Shadowmoor (Uncommon)
Rix Maadi Guildmage
Rix Maadi Guildmage BlackRed (2)
Creature — Human Shaman (2/2)

BlackRed: Target blocking creature gets -1/-1 until end of turn.

BlackRed: Target player who lost life this turn loses 1 life.

Return to Ravnica (Uncommon)
Rix Maadi, Dungeon Palace
Rix Maadi, Dungeon Palace (0)
Land

Tap: Add Colorless.

1BlackRed, Tap: Each player discards a card. Activate only as a sorcery.

Dissension (Uncommon)
Roar of Jukai
Roar of Jukai 2Green (3)
Instant — Arcane

If you control a Forest, each blocked creature gets +2/+2 until end of turn.

Splice onto Arcane—An opponent gains 5 life. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Betrayers of Kamigawa (Common)
Roar of Reclamation
Roar of Reclamation 5WhiteWhite (7)
Sorcery

Each player returns all artifact cards from their graveyard to the battlefield.

Fifth Dawn (Rare)
Roar of the Crowd
Roar of the Crowd 3Red (4)
Sorcery

Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Roar of the Kha
Roar of the Kha 1White (2)
Instant

Choose one —

• Creatures you control get +1/+1 until end of turn.

• Untap all creatures you control.

Entwine 1White (Choose both if you pay the entwine cost.)

Mirrodin (Uncommon)
Roar of the Wurm
Roar of the Wurm 6Green (7)
Sorcery

Create a 6/6 green Wurm creature token.

Flashback 3Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
Roaring Primadox
Roaring Primadox 3Green (4)
Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

Magic 2013 (Uncommon)
Roaring Slagwurm
Roaring Slagwurm 5GreenGreen (7)
Creature — Wurm (6/4)

Whenever Roaring Slagwurm attacks, tap all artifacts.

Darksteel (Rare)
Robber Fly
Robber Fly 2Red (3)
Creature — Insect (1/1)

Flying

Whenever Robber Fly becomes blocked, defending player discards all the cards in their hand, then draws that many cards.

Mercadian Masques (Uncommon)
Robe of Mirrors
Robe of Mirrors Blue (1)
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)

Enchanted creature has shroud. (It can't be the target of spells or abilities.)

Tenth Edition (Common)
Other Versions
Exodus (Common)
Roc Egg
Roc Egg 2White (3)
Creature — Bird Egg (0/3)

Defender (This creature can't attack.)

When Roc Egg dies, create a 3/3 white Bird creature token with flying.

Magic 2012 (Uncommon)
Other Versions
Magic 2011 (Uncommon)
Roc Hatchling
Roc Hatchling Red (1)
Creature — Bird (0/1)

Roc Hatchling enters with four shell counters on it.

At the beginning of your upkeep, remove a shell counter from Roc Hatchling.

As long as Roc Hatchling has no shell counters on it, it gets +3/+2 and has flying.

Weatherlight (Uncommon)
Roc of Kher Ridges
Roc of Kher Ridges 3Red (4)
Creature — Bird (3/3)

Flying

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Badger
Rock Badger 4Red (5)
Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Tenth Edition (Common)
Other Versions
Mercadian Masques (Uncommon)
Rock Basilisk
Rock Basilisk 4RedGreen (6)
Creature — Basilisk (4/5)

Whenever Rock Basilisk blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.

Mirage (Rare)
Rock Hydra
Rock Hydra Variable ColorlessRedRed (2)
Creature — Hydra (0/0)

Rock Hydra enters with X +1/+1 counters on it.

For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage.

Red: Prevent the next 1 damage that would be dealt to Rock Hydra this turn.

RedRedRed: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Rock Jockey
Rock Jockey 2Red (3)
Creature — Goblin (3/3)

You can't cast Rock Jockey if you've played a land this turn.

You can't play lands if you've cast Rock Jockey this turn.

Scourge (Common)
Rock Lobster
Rock Lobster 4 (4)
Artifact Creature — Lobster (4/3)

Creatures named Scissors Lizard can't attack or block.

Unglued (Common)
Rock Slide
Rock Slide Variable ColorlessRed (1)
Instant

Rock Slide deals X damage divided as you choose among any number of target attacking or blocking creatures without flying.

Visions (Common)
Rockcaster Platoon
Rockcaster Platoon 5WhiteWhite (7)
Creature — Rhino Soldier (5/7)

4Green: Rockcaster Platoon deals 2 damage to each creature with flying and each player.

Shards of Alara (Uncommon)
Rocket Launcher
Rocket Launcher 4 (4)
Artifact

2: Rocket Launcher deals 1 damage to any target. Destroy Rocket Launcher at the beginning of the next end step. Activate only if you've controlled Rocket Launcher continuously since the beginning of your most recent turn.

Antiquities (Uncommon)
Other Versions
Revised Edition (Rare)
Rocket-Powered Turbo Slug
Rocket-Powered Turbo Slug 3Red (4)
Creature — Slug (3/1)

Super haste (This may attack the turn before you cast it. (You may put this card from your hand onto the battlefield tapped and attacking during your declare attackers step. If you do, you lose the game at the beginning of your next turn's end step unless you pay this card's mana cost during that turn.))

Unhinged (Uncommon)
Rockshard Elemental
Rockshard Elemental 5RedRed (7)
Creature — Elemental (4/3)

Double strike (This creature deals both first-strike and regular combat damage.)

Morph 4RedRed (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Rare)
Rockslide Ambush
Rockslide Ambush 1Red (2)
Sorcery

Rockslide Ambush deals damage to target creature equal to the number of Mountains you control.

Masters Edition IV (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Rockslide Elemental
Rockslide Elemental 2Red (3)
Creature — Elemental (1/1)

First strike

Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental.

Planechase (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Rocky Tar Pit
Rocky Tar Pit (0)
Land

Rocky Tar Pit enters tapped.

Tap, Sacrifice Rocky Tar Pit: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Mirage (Uncommon)
Rod of Ruin
Rod of Ruin 4 (4)
Artifact

3, Tap: Rod of Ruin deals 1 damage to any target.

Magic 2014 Core Set (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 2000 (Uncommon)
Magic 2010 (Uncommon)
Rod of Spanking
Rod of Spanking 1 (1)
Artifact

2, Tap: Rod of Spanking deals 1 damage to target player. Then untap Rod of Spanking unless that player says "Thank you, sir. May I have another?"

Unhinged (Uncommon)
Rofellos, Llanowar Emissary
Rofellos, Llanowar Emissary GreenGreen (2)
Legendary Creature — Elf Druid (2/1)

Tap: Add Green for each Forest you control.

Urza's Destiny (Rare)
Rofellos's Gift
Rofellos's Gift Green (1)
Sorcery

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

Urza's Destiny (Common)
Rogue Elephant
Rogue Elephant Green (1)
Creature — Elephant (3/3)

When Rogue Elephant enters, sacrifice it unless you sacrifice a Forest.

Weatherlight (Common)
Rogue Kavu
Rogue Kavu 1Red (2)
Creature — Kavu (1/1)

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Invasion (Common)
Other Versions
Ninth Edition (Common)
Rogue Skycaptain
Rogue Skycaptain 2Red (3)
Creature — Human Rogue Mercenary (3/4)

Flying

At the beginning of your upkeep, put a wage counter on Rogue Skycaptain. You may pay 2 for each wage counter on it. If you don't, remove all wage counters from Rogue Skycaptain and an opponent gains control of it.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Rogue's Passage
Rogue's Passage (0)
Land

Tap: Add Colorless.

4, Tap: Target creature can't be blocked this turn.

Duel Decks: Jace vs. Vraska (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Rohgahh of Kher Keep
Rohgahh of Kher Keep 2BlackBlackRedRed (6)
Legendary Creature — Kobold (5/5)

At the beginning of your upkeep, you may pay RedRedRed. If you don't, tap Rohgahh of Kher Keep and all creatures named Kobolds of Kher Keep, then an opponent gains control of them.

Creatures you control named Kobolds of Kher Keep get +2/+2.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Roil Elemental
Roil Elemental 3BlueBlueBlue (6)
Creature — Elemental (3/2)

Flying

Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control Roil Elemental.

Zendikar (Rare)
Roiling Horror
Roiling Horror 3BlackBlack (5)
Creature — Horror (*/*)

Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life.

Suspend X—Variable ColorlessBlackBlackBlack. X can't be 0. (Rather than cast this card from your hand, you may pay Variable ColorlessBlackBlackBlack and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life.

Planar Chaos (Rare)
Roiling Terrain
Roiling Terrain 2RedRed (4)
Sorcery

Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.

Worldwake (Common)
Rollick of Abandon
Rollick of Abandon 3RedRed (5)
Sorcery

All creatures get +2/-2 until end of turn.

Journey into Nyx (Uncommon)
Rolling Earthquake
Rolling Earthquake Variable ColorlessRed (1)
Sorcery

Rolling Earthquake deals X damage to each creature without horsemanship and each player.

Masters Edition III (Rare)
Other Versions
Portal Three Kingdoms (Rare)
Rolling Spoil
Rolling Spoil 2GreenGreen (4)
Sorcery

Destroy target land. If Black was spent to cast this spell, all creatures get -1/-1 until end of turn.

Ravnica: City of Guilds (Uncommon)
Rolling Stones
Rolling Stones 1White (2)
Enchantment

Wall creatures can attack as though they didn't have defender.

Stronghold (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Rolling Temblor
Rolling Temblor 2Red (3)
Sorcery

Rolling Temblor deals 2 damage to each creature without flying.

Flashback 4RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad (Uncommon)
Rolling Thunder
Rolling Thunder Variable ColorlessRedRed (2)
Sorcery

Rolling Thunder deals X damage divided as you choose among any number of targets.

Planechase (Common)
Other Versions
Tempest (Common)
Battle Royale Box Set (Common)
Ronin Cavekeeper
Ronin Cavekeeper 5Red (6)
Creature — Human Samurai (4/3)

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Saviors of Kamigawa (Common)
Ronin Cliffrider
Ronin Cliffrider 3RedRed (5)
Creature — Human Samurai (2/2)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.

Betrayers of Kamigawa (Uncommon)
Ronin Houndmaster
Ronin Houndmaster 2Red (3)
Creature — Human Samurai (2/2)

Haste

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Champions of Kamigawa (Common)
Ronin Warclub
Ronin Warclub 3 (3)
Artifact — Equipment

Equipped creature gets +2/+1.

Whenever a creature you control enters, attach Ronin Warclub to that creature.

Equip 5 (5: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Ronom Hulk
Ronom Hulk 4Green (5)
Creature — Beast (5/6)

Protection from snow

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Coldsnap (Common)
Ronom Serpent
Ronom Serpent 5Blue (6)
Snow Creature — Serpent (5/6)

Ronom Serpent can't attack unless defending player controls a snow land.

When you control no snow lands, sacrifice Ronom Serpent.

Coldsnap (Common)
Ronom Unicorn
Ronom Unicorn 1White (2)
Creature — Unicorn (2/2)

Sacrifice Ronom Unicorn: Destroy target enchantment.

Coldsnap (Common)
Roofstalker Wight
Roofstalker Wight 1Black (2)
Creature — Zombie (2/1)

1Blue: Roofstalker Wight gains flying until end of turn.

Ravnica: City of Guilds (Common)
Rooftop Storm
Rooftop Storm 5Blue (6)
Enchantment

You may pay 0 rather than pay the mana cost for Zombie creature spells you cast.

Innistrad (Rare)
Roon of the Hidden Realm
Roon of the Hidden Realm 2GreenWhiteBlue (5)
Legendary Creature — Rhino Soldier (4/4)

Vigilance, trample

2, Tap: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Commander 2013 Edition (Mythic Rare)
Root Cage
Root Cage 1Green (2)
Enchantment

Mercenaries don't untap during their controllers' untap steps.

Prophecy (Uncommon)
Root Elemental
Root Elemental 4GreenGreen (6)
Creature — Elemental (6/5)

Morph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.

Scourge (Rare)
Root Greevil
Root Greevil 3Green (4)
Creature — Beast (2/3)

2Green, Tap, Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

Planeshift (Common)
Root Maze
Root Maze Green (1)
Enchantment

Artifacts and lands enter tapped.

Tenth Edition (Rare)
Other Versions
Tempest (Rare)
Root Sliver
Root Sliver 3Green (4)
Creature — Sliver (2/2)

This spell can't be countered.

Sliver spells can't be countered.

Legions (Uncommon)
Root Spider
Root Spider 3Green (4)
Creature — Spider (2/2)

Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.

Homelands (Uncommon)
Rootborn Defenses
Rootborn Defenses 2White (3)
Instant

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Return to Ravnica (Common)
Rootbound Crag
Rootbound Crag (0)
Land

Rootbound Crag enters tapped unless you control a Mountain or a Forest.

Tap: Add Red or Green.

Magic 2013 (Rare)
Other Versions
Magic 2010 (Rare)
Premium Deck Series: Slivers (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Rootbreaker Wurm
Rootbreaker Wurm 5GreenGreen (7)
Creature — Wurm (6/6)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Tempest (Common)
Other Versions
Ninth Edition (Uncommon)
Rootgrapple
Rootgrapple 4Green (5)
Kindred Instant — Treefolk

Destroy target noncreature permanent. If you control a Treefolk, draw a card.

Lorwyn (Common)
Rooting Kavu
Rooting Kavu 2GreenGreen (4)
Creature — Kavu (4/3)

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Invasion (Uncommon)
Root-Kin Ally
Root-Kin Ally 4GreenGreen (6)
Creature — Elemental Warrior (3/3)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Ravnica: City of Guilds (Uncommon)
Rootrunner
Rootrunner 2GreenGreen (4)
Creature — Spirit (3/3)

GreenGreen, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Roots
Roots 3Green (4)
Enchantment — Aura

Enchant creature without flying

When Roots enters, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Masters Edition (Common)
Other Versions
Homelands (Uncommon)
Roots of Life
Roots of Life 1GreenGreen (3)
Enchantment

As Roots of Life enters, choose Island or Swamp.

Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Mirage (Uncommon)
Rootwalla
Rootwalla 2Green (3)
Creature — Lizard (2/2)

1Green: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.

Magic 2014 Core Set (Common)
Other Versions
Ninth Edition (Common)
Tempest (Common)
Tenth Edition (Common)
Rootwater Alligator
Rootwater Alligator 3Green (4)
Creature — Crocodile (3/2)

Sacrifice a Forest: Regenerate Rootwater Alligator.

Exodus (Common)
Rootwater Commando
Rootwater Commando 2Blue (3)
Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Tenth Edition (Common)
Other Versions
Nemesis (Common)
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