"Magic 2011", +C (117)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
When Aether Adept enters, return target creature to its owner's hand.
At the beginning of your upkeep, you may gain 1 life.
Haste (This creature can attack and as soon as it comes under your control.)
At the beginning of the end step, sacrifice Arc Runner.
Destroy target tapped creature.
Flying
When Augury Owl enters, scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Berserkers of Blood Ridge attacks each combat if able.
, : Tap target creature.
Each opponent loses 3 life. You gain life equal to the life lost this way.
Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.
Sacrifice a creature: Bloodthrone Vampire gets +2/+2 until end of turn.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Sacrifice Brindle Boar: You gain 4 life.
Counter target spell.
Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.
Lifelink
First strike (This creature deals combat damage before creatures without first strike.)
Cloud Elemental can block only creatures with flying.
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Destroy target artifact or land.
Target creature has base power and toughness 1/1 until end of turn.
Return target creature card from your graveyard to your hand.
Destroy target nonblack creature.
Enchant creature
Enchanted creature has forestwalk. (It can't be blocked as long as defending player controls a Forest.)
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Put target creature on top of its owner's library.
: Fiery Hellhound gets +1/+0 until end of turn.
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Prevent all combat damage that would be dealt this turn.
Scry 4, then draw two cards.
Target creature gets +3/+3 until end of turn.
Reach (This creature can block creatures with flying.)
: Goblin Balloon Brigade gains flying until end of turn.
: Target creature with power 2 or less can't be blocked this turn.
Whenever Goldenglow Moth blocks, you may gain 4 life.
When Gravedigger enters, you may return target creature card from your graveyard to your hand.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Harbor Serpent can't attack unless there are five or more Islands on the battlefield.
Enchanted creature gets +1/+2.
Hornet Sting deals 1 damage to any target.
Any number of target players each gain 6 life.
Enchanted creature can't attack or block, and its activated abilities can't be activated.
When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
Target creature becomes red until end of turn and attacks this turn if able.
: Target attacking creature gets +1/+1 until end of turn.
Creatures you control get +2/+1 until end of turn.
Whenever you draw a card, you may have target player mill a card.
This creature attacks each combat if able.
This creature can't be blocked by Walls.
Lava Axe deals 5 damage to target player or planeswalker.
Lightning Bolt deals 3 damage to any target.
When Liliana's Specter enters, each opponent discards a card.
: Add .
Counter target spell unless its controller pays .
When Manic Vandal enters, destroy target artifact.
Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from their hand.
Target creature gets +2/+2 and gains flying until end of turn.
Target player discards two cards.
Destroy target artifact or enchantment.
Counter target noncreature spell.
: Nightwing Shade gets +1/+1 until end of turn.
Enchanted creature can't attack or block.
Palace Guard can block any number of creatures.
When Phantom Beast becomes the target of a spell or ability, sacrifice it.
Destroy target creature with flying.
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
All creatures able to block Prized Unicorn do so.
: Prodigal Pyromancer deals 1 damage to any target.
Add .
Enchanted creature gets -1/-1 for each Swamp you control.
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.
A deck can have any number of cards named Relentless Rats.
Rotting Legion enters tapped.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Prevent all damage that would be dealt to you and creatures you control this turn.
Whenever Scroll Thief deals combat damage to a player, draw a card.
Target player draws two cards and loses 2 life.
Destroy target artifact or enchantment. You gain 4 life.
When Squadron Hawk enters, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.
Target creature gets -1/-1 until end of turn. Tap that creature.
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