Results
using...
  • Name
  • Types
  • Text

Search:+"Plane" (117)
12345 >
Search Criteria
None yet.
 Search Result Options
special (asc) x > Name (asc) x
  • Additional Sort:

Refine Search
Academy at Tolaria West
Academy at Tolaria West (0)
Plane — Dominaria

At the beginning of your end step, if you have no cards in hand, draw seven cards.

Whenever you roll , discard your hand.

Planechase (Common)
Agyrem
Agyrem (0)
Plane — Ravnica

Whenever a white creature dies, return it to the battlefield under its owner's control at the beginning of the next end step.

Whenever a nonwhite creature dies, return it to its owner's hand at the beginning of the next end step.

Whenever you roll , creatures can't attack you until a player planeswalks.

Planechase (Common)
Akoum
Akoum (0)
Plane — Zendikar

Players may cast enchantment cards as though they had flash.

Whenever you roll chaos, destroy target creature that isn't enchanted.

Planechase 2012 Edition (Common)
Aretopolis
Aretopolis (0)
Plane — Kephalai

When you planeswalk to Aretopolis or at the beginning of your upkeep, put a scroll counter on Aretopolis, then you gain life equal to the number of scroll counters on it.

When Aretopolis has ten or more scroll counters on it, planeswalk.

Whenever you roll chaos, put a scroll counter on Aretopolis, then draw cards equal to the number of scroll counters on it.

Planechase 2012 Edition (Common)
Astral Arena
Astral Arena (0)
Plane — Kolbahan

No more than one creature can attack each combat.

No more than one creature can block each combat.

Whenever you roll chaos, Astral Arena deals 2 damage to each creature.

Planechase 2012 Edition (Common)
Bant
Bant (0)
Plane — Alara

All creatures have exalted. (Whenever a creature attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents its controller controls.)

Whenever you roll , put a divinity counter on target green, white, or blue creature. That creature has indestructible for as long as it has a divinity counter on it.

Planechase (Common)
Bloodhill Bastion
Bloodhill Bastion (0)
Plane — Equilor

Whenever a creature enters the battlefield, it gains double strike and haste until end of turn.

Whenever you roll chaos, exile target nontoken creature you control, then return it to the battlefield under your control.

Planechase 2012 Edition (Common)
Cliffside Market
Cliffside Market (0)
Plane — Mercadia

When you planeswalk to Cliffside Market or at the beginning of your upkeep, you may exchange life totals with target player.

Whenever you roll , exchange control of two target permanents that share a card type.

Planechase (Common)
Edge of Malacol
Edge of Malacol (0)
Plane — Belenon

If a creature you control would untap during your untap step, put two +1/+1 counters on it instead.

Whenever you roll chaos, untap each creature you control.

Planechase 2012 Edition (Common)
Eloren Wilds
Eloren Wilds (0)
Plane — Shandalar

Whenever a player taps a permanent for mana, that player adds one mana to his or her mana pool of any type that permanent produced.

Whenever you roll , target player can't cast spells until a player planeswalks.

Planechase (Common)
Feeding Grounds
Feeding Grounds (0)
Plane — Muraganda

Red spells cost 1 less to cast.

Green spells cost 1 less to cast.

Whenever you roll , put X +1/+1 counters on target creature, where X is that creature's converted mana cost.

Planechase (Common)
Fields of Summer
Fields of Summer (0)
Plane — Moag

Whenever a player casts a spell, that player may gain 2 life.

Whenever you roll , you may gain 10 life.

Planechase (Common)
Furnace Layer
Furnace Layer (0)
Plane — New Phyrexia

When you planeswalk to Furnace Layer or at the beginning of your upkeep, select target player at random. That player discards a card. If that player discards a land card this way, he or she loses 3 life.

Whenever you roll chaos, you may destroy target nonland permanent.

Planechase 2012 Edition (Common)
Gavony
Gavony (0)
Plane — Innistrad

All creatures have vigilance.

Whenever you roll chaos, creatures you control gain indestructible until end of turn.

Planechase 2012 Edition (Common)
Glen Elendra
Glen Elendra (0)
Plane — Lorwyn

At end of combat, you may exchange control of target creature you control that dealt combat damage to a player this combat and target creature that player controls.

Whenever you roll chaos, gain control of target creature you own.

Planechase 2012 Edition (Common)
Glimmervoid Basin
Glimmervoid Basin (0)
Plane — Mirrodin

Whenever a player casts an instant or sorcery spell with a single target, he or she copies that spell for each other spell, permanent, card not on the battlefield, and/or player the spell could target. Each copy targets a different one of them.

Whenever you roll , choose target creature. Each player except that creature's controller puts a token that's a copy of that creature onto the battlefield.

Planechase (Common)
Goldmeadow
Goldmeadow (0)
Plane — Lorwyn

Whenever a land enters the battlefield, that land's controller puts three 0/1 white Goat creature tokens onto the battlefield.

Whenever you roll , put a 0/1 white Goat creature token onto the battlefield.

Planechase (Common)
Grand Ossuary
Grand Ossuary (0)
Plane — Ravnica

Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures he or she controls.

Whenever you roll chaos, each player exiles all creatures he or she controls and puts X 1/1 green Saproling creature tokens onto the battlefield, where X is the total power of the creatures he or she exiled this way. Then planeswalk.

Planechase 2012 Edition (Common)
Grixis
Grixis (0)
Plane — Alara

Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Whenever you roll , put target creature card from a graveyard onto the battlefield under your control.

Planechase (Common)
Grove of the Dreampods
Grove of the Dreampods (0)
Plane — Fabacin

When you planeswalk to Grove of the Dreampods or at the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Whenever you roll chaos, return target creature card from your graveyard to the battlefield.

Planechase 2012 Edition (Common)
Hedron Fields of Agadeem
Hedron Fields of Agadeem (0)
Plane — Zendikar

Creatures with power 7 or greater can't attack or block.

Whenever you roll chaos, put a 7/7 colorless Eldrazi creature token with annihilator 1 onto the battlefield. (Whenever it attacks, defending player sacrifices a permanent.)

Planechase 2012 Edition (Common)
Immersturm
Immersturm (0)
Plane — Valla

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to target creature or player of his or her choice.

Whenever you roll , exile target creature, then return it to the battlefield under its owner's control.

Planechase (Common)
Isle of Vesuva
Isle of Vesuva (0)
Plane — Dominaria

Whenever a nontoken creature enters the battlefield, its controller puts a token onto the battlefield that's a copy of that creature.

Whenever you roll , destroy target creature and all other creatures with the same name as that creature.

Planechase (Common)
Izzet Steam Maze
Izzet Steam Maze (0)
Plane — Ravnica

Whenever a player casts an instant or sorcery spell, that player copies it. The player may choose new targets for the copy.

Whenever you roll , instant and sorcery spells you cast this turn cost 3 less to cast.

Planechase (Common)
Jund
Jund (0)
Plane — Alara

Whenever a player casts a black, red, or green creature spell, it gains devour 5. (As the creature enters the battlefield, its controller may sacrifice any number of creatures. The creature enters the battlefield with five times that many +1/+1 counters on it.)

Whenever you roll chaos, put two 1/1 red Goblin creature tokens onto the battlefield.

Planechase 2012 Edition (Common)
12345 >